TW200820138A - Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method - Google Patents

Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method Download PDF

Info

Publication number
TW200820138A
TW200820138A TW095138734A TW95138734A TW200820138A TW 200820138 A TW200820138 A TW 200820138A TW 095138734 A TW095138734 A TW 095138734A TW 95138734 A TW95138734 A TW 95138734A TW 200820138 A TW200820138 A TW 200820138A
Authority
TW
Taiwan
Prior art keywords
game
unit
group
kit
collected
Prior art date
Application number
TW095138734A
Other languages
English (en)
Chinese (zh)
Other versions
TWI311298B (enExample
Inventor
Arden Yang
Original Assignee
Astro Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Astro Corp filed Critical Astro Corp
Priority to TW095138734A priority Critical patent/TW200820138A/zh
Priority to US11/870,797 priority patent/US20080096658A1/en
Priority to JP2007268838A priority patent/JP2008100065A/ja
Publication of TW200820138A publication Critical patent/TW200820138A/zh
Application granted granted Critical
Publication of TWI311298B publication Critical patent/TWI311298B/zh

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/88Mini-games executed independently while main games are being loaded
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6036Methods for processing data by generating or executing the game program for offering a minigame in combination with a main game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/609Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Slot Machines And Peripheral Devices (AREA)
TW095138734A 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method TW200820138A (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
TW095138734A TW200820138A (en) 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method
US11/870,797 US20080096658A1 (en) 2006-10-20 2007-10-11 Gaming method with dual game function, electronic gaming apparatus for performing the gaming method, and computer program product recording a gaming program of the gaming method
JP2007268838A JP2008100065A (ja) 2006-10-20 2007-10-16 ゲーム方法と、該ゲーム方法に用いる電子ゲーム装置と、該電子ゲーム装置を制御するプログラムと、該プログラムを記録した記録媒体

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW095138734A TW200820138A (en) 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method

Publications (2)

Publication Number Publication Date
TW200820138A true TW200820138A (en) 2008-05-01
TWI311298B TWI311298B (enExample) 2009-06-21

Family

ID=39318605

Family Applications (1)

Application Number Title Priority Date Filing Date
TW095138734A TW200820138A (en) 2006-10-20 2006-10-20 Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method

Country Status (3)

Country Link
US (1) US20080096658A1 (enExample)
JP (1) JP2008100065A (enExample)
TW (1) TW200820138A (enExample)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101314068B1 (ko) 2011-12-28 2013-10-14 (주)네오위즈게임즈 온라인 게임의 보상 아이템 제공 방법 및 장치

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6565436B1 (en) * 2000-10-05 2003-05-20 Igt Gaming device having a weighted probability for selecting a bonus game
US6793575B2 (en) * 2000-11-10 2004-09-21 Case Venture Management, Llc Racing game
JP2003024510A (ja) * 2001-07-16 2003-01-28 Aruze Corp 遊技装置及び遊技装置の制御方法
US20040235553A1 (en) * 2003-05-23 2004-11-25 Hideaki Iwamoto Gaming machine and gaming system with a plurality of gaming machines
JP2005013356A (ja) * 2003-06-24 2005-01-20 Aruze Corp 遊技機
US7867077B2 (en) * 2003-09-10 2011-01-11 Igt Gaming device having bonus game dependent upon variable wager component selection
JP2005102732A (ja) * 2003-09-26 2005-04-21 Aruze Corp メダルゲーム機
US7713122B2 (en) * 2005-02-23 2010-05-11 Wms Gaming Inc. Wagering game with bonus game elements dictated by basic game
JP2006254937A (ja) * 2005-03-15 2006-09-28 Tmc Brains:Kk テレビゲーム装置
US7561163B1 (en) * 2005-12-16 2009-07-14 Nvidia Corporation Detecting connection topology in a multi-processor graphics system

Also Published As

Publication number Publication date
US20080096658A1 (en) 2008-04-24
JP2008100065A (ja) 2008-05-01
TWI311298B (enExample) 2009-06-21

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Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees