JP2008100065A - ゲーム方法と、該ゲーム方法に用いる電子ゲーム装置と、該電子ゲーム装置を制御するプログラムと、該プログラムを記録した記録媒体 - Google Patents
ゲーム方法と、該ゲーム方法に用いる電子ゲーム装置と、該電子ゲーム装置を制御するプログラムと、該プログラムを記録した記録媒体 Download PDFInfo
- Publication number
- JP2008100065A JP2008100065A JP2007268838A JP2007268838A JP2008100065A JP 2008100065 A JP2008100065 A JP 2008100065A JP 2007268838 A JP2007268838 A JP 2007268838A JP 2007268838 A JP2007268838 A JP 2007268838A JP 2008100065 A JP2008100065 A JP 2008100065A
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- Prior art keywords
- game
- display
- electronic
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Links
- 238000000034 method Methods 0.000 title claims abstract description 88
- PWPJGUXAGUPAHP-UHFFFAOYSA-N lufenuron Chemical compound C1=C(Cl)C(OC(F)(F)C(C(F)(F)F)F)=CC(Cl)=C1NC(=O)NC(=O)C1=C(F)C=CC=C1F PWPJGUXAGUPAHP-UHFFFAOYSA-N 0.000 title 2
- 239000000758 substrate Substances 0.000 claims description 12
- 238000010586 diagram Methods 0.000 description 4
- 230000008450 motivation Effects 0.000 description 3
- 239000000446 fuel Substances 0.000 description 2
- 230000007423 decrease Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000002093 peripheral effect Effects 0.000 description 1
- 230000002035 prolonged effect Effects 0.000 description 1
- 230000001737 promoting effect Effects 0.000 description 1
- 238000009987 spinning Methods 0.000 description 1
Images
Classifications
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- A63F13/10—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/88—Mini-games executed independently while main games are being loaded
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6036—Methods for processing data by generating or executing the game program for offering a minigame in combination with a main game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/609—Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Slot Machines And Peripheral Devices (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW095138734A TW200820138A (en) | 2006-10-20 | 2006-10-20 | Gaming method with a dual game function, electronic gaming apparatus for performing the gaming method, and computer readable medium recording the gaming method |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| JP2008100065A true JP2008100065A (ja) | 2008-05-01 |
Family
ID=39318605
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2007268838A Pending JP2008100065A (ja) | 2006-10-20 | 2007-10-16 | ゲーム方法と、該ゲーム方法に用いる電子ゲーム装置と、該電子ゲーム装置を制御するプログラムと、該プログラムを記録した記録媒体 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20080096658A1 (enExample) |
| JP (1) | JP2008100065A (enExample) |
| TW (1) | TW200820138A (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2013100390A1 (ko) * | 2011-12-28 | 2013-07-04 | (주)네오위즈게임즈 | 온라인 게임의 보상 아이템 제공 방법 및 장치 |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2003024510A (ja) * | 2001-07-16 | 2003-01-28 | Aruze Corp | 遊技装置及び遊技装置の制御方法 |
| WO2005027058A2 (en) * | 2003-09-10 | 2005-03-24 | Igt | Gaming device having bonus game dependent upon variable wager component selection |
| JP2005102732A (ja) * | 2003-09-26 | 2005-04-21 | Aruze Corp | メダルゲーム機 |
| WO2005058441A2 (ja) * | 2003-12-01 | 2005-06-30 | Konami Corp | 対戦ゲーム装置、ゲーム機およびゲームプログラム |
| JP2006254937A (ja) * | 2005-03-15 | 2006-09-28 | Tmc Brains:Kk | テレビゲーム装置 |
Family Cites Families (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6565436B1 (en) * | 2000-10-05 | 2003-05-20 | Igt | Gaming device having a weighted probability for selecting a bonus game |
| US6793575B2 (en) * | 2000-11-10 | 2004-09-21 | Case Venture Management, Llc | Racing game |
| US20040235553A1 (en) * | 2003-05-23 | 2004-11-25 | Hideaki Iwamoto | Gaming machine and gaming system with a plurality of gaming machines |
| JP2005013356A (ja) * | 2003-06-24 | 2005-01-20 | Aruze Corp | 遊技機 |
| US7713122B2 (en) * | 2005-02-23 | 2010-05-11 | Wms Gaming Inc. | Wagering game with bonus game elements dictated by basic game |
| US7561163B1 (en) * | 2005-12-16 | 2009-07-14 | Nvidia Corporation | Detecting connection topology in a multi-processor graphics system |
-
2006
- 2006-10-20 TW TW095138734A patent/TW200820138A/zh not_active IP Right Cessation
-
2007
- 2007-10-11 US US11/870,797 patent/US20080096658A1/en not_active Abandoned
- 2007-10-16 JP JP2007268838A patent/JP2008100065A/ja active Pending
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2003024510A (ja) * | 2001-07-16 | 2003-01-28 | Aruze Corp | 遊技装置及び遊技装置の制御方法 |
| WO2005027058A2 (en) * | 2003-09-10 | 2005-03-24 | Igt | Gaming device having bonus game dependent upon variable wager component selection |
| JP2005102732A (ja) * | 2003-09-26 | 2005-04-21 | Aruze Corp | メダルゲーム機 |
| WO2005058441A2 (ja) * | 2003-12-01 | 2005-06-30 | Konami Corp | 対戦ゲーム装置、ゲーム機およびゲームプログラム |
| JP2006254937A (ja) * | 2005-03-15 | 2006-09-28 | Tmc Brains:Kk | テレビゲーム装置 |
Non-Patent Citations (1)
| Title |
|---|
| JPN6013001442; 'ミラージュワールド' 月刊アミューズメント・ジャーナル 第6巻第8号通巻064号, 20060730, 第141頁中段, 株式会社アミューズメント・ジャーナル * |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2013100390A1 (ko) * | 2011-12-28 | 2013-07-04 | (주)네오위즈게임즈 | 온라인 게임의 보상 아이템 제공 방법 및 장치 |
| KR101314068B1 (ko) | 2011-12-28 | 2013-10-14 | (주)네오위즈게임즈 | 온라인 게임의 보상 아이템 제공 방법 및 장치 |
| US9569928B2 (en) | 2011-12-28 | 2017-02-14 | Intellectual Discovery Co., Ltd. | Method for providing reward item of online game and apparatus for the same |
Also Published As
| Publication number | Publication date |
|---|---|
| US20080096658A1 (en) | 2008-04-24 |
| TW200820138A (en) | 2008-05-01 |
| TWI311298B (enExample) | 2009-06-21 |
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