KR20110021877A - 컴퓨팅 애플리케이션들 및 디바이스들에 걸쳐서 이용 가능한 사용자 아바타 - Google Patents
컴퓨팅 애플리케이션들 및 디바이스들에 걸쳐서 이용 가능한 사용자 아바타 Download PDFInfo
- Publication number
- KR20110021877A KR20110021877A KR1020107027855A KR20107027855A KR20110021877A KR 20110021877 A KR20110021877 A KR 20110021877A KR 1020107027855 A KR1020107027855 A KR 1020107027855A KR 20107027855 A KR20107027855 A KR 20107027855A KR 20110021877 A KR20110021877 A KR 20110021877A
- Authority
- KR
- South Korea
- Prior art keywords
- avatar
- computing
- accessories
- user
- computing device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 238000000034 method Methods 0.000 claims description 31
- 238000009877 rendering Methods 0.000 claims description 9
- 230000006870 function Effects 0.000 description 5
- 230000033001 locomotion Effects 0.000 description 5
- 239000008186 active pharmaceutical agent Substances 0.000 description 2
- 230000002093 peripheral effect Effects 0.000 description 2
- 230000005540 biological transmission Effects 0.000 description 1
- 230000001413 cellular effect Effects 0.000 description 1
- 230000008451 emotion Effects 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 230000035945 sensitivity Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/575—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/141,109 | 2008-06-18 | ||
| US12/141,109 US20090315893A1 (en) | 2008-06-18 | 2008-06-18 | User avatar available across computing applications and devices |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| KR20110021877A true KR20110021877A (ko) | 2011-03-04 |
Family
ID=41430752
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020107027855A Withdrawn KR20110021877A (ko) | 2008-06-18 | 2009-06-05 | 컴퓨팅 애플리케이션들 및 디바이스들에 걸쳐서 이용 가능한 사용자 아바타 |
Country Status (11)
| Country | Link |
|---|---|
| US (1) | US20090315893A1 (enExample) |
| EP (1) | EP2291816A4 (enExample) |
| JP (1) | JP2011527779A (enExample) |
| KR (1) | KR20110021877A (enExample) |
| CN (1) | CN102067165A (enExample) |
| BR (1) | BRPI0913333A2 (enExample) |
| CA (1) | CA2724664A1 (enExample) |
| IL (1) | IL209013A0 (enExample) |
| MX (1) | MX2010013603A (enExample) |
| RU (1) | RU2010151912A (enExample) |
| WO (1) | WO2009155142A2 (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2025037953A1 (ko) * | 2023-08-14 | 2025-02-20 | 삼성전자주식회사 | 다수의 제공자들의 아바타들을 관리하고 표시하기 위한 전자 장치 및 방법 |
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| US8683354B2 (en) * | 2008-10-16 | 2014-03-25 | At&T Intellectual Property I, L.P. | System and method for distributing an avatar |
| US8898565B2 (en) * | 2008-11-06 | 2014-11-25 | At&T Intellectual Property I, Lp | System and method for sharing avatars |
| US9412126B2 (en) * | 2008-11-06 | 2016-08-09 | At&T Intellectual Property I, Lp | System and method for commercializing avatars |
| JP4843060B2 (ja) * | 2009-02-05 | 2011-12-21 | 株式会社スクウェア・エニックス | ゲーム装置、ゲームキャラクタの表示方法、ゲームプログラム及び記録媒体 |
| US10354302B2 (en) * | 2009-08-23 | 2019-07-16 | Joreida Eugenia Torres | Methods and devices for providing fashion advice |
| CA2812523C (en) * | 2009-09-25 | 2021-03-16 | Avazap Inc. | Frameless video system |
| US9086776B2 (en) * | 2010-03-29 | 2015-07-21 | Microsoft Technology Licensing, Llc | Modifying avatar attributes |
| US20120295702A1 (en) * | 2011-05-17 | 2012-11-22 | Otero Joby R | Optional animation sequences for character usage in a video game |
| US9208571B2 (en) * | 2011-06-06 | 2015-12-08 | Microsoft Technology Licensing, Llc | Object digitization |
| WO2013058678A1 (ru) | 2011-10-19 | 2013-04-25 | Ikonomov Artashes Valer Evich | Устройство для управления данными пользователя сети |
| US8475282B1 (en) * | 2012-01-08 | 2013-07-02 | Nicholas Herring | Engine agnostic interface for communication between game engines and simulation systems |
| US9386268B2 (en) * | 2012-04-09 | 2016-07-05 | Intel Corporation | Communication using interactive avatars |
| CN111275795A (zh) * | 2012-04-09 | 2020-06-12 | 英特尔公司 | 用于化身生成、渲染和动画的系统和方法 |
| WO2013152454A1 (en) | 2012-04-09 | 2013-10-17 | Intel Corporation | System and method for avatar management and selection |
| US9649565B2 (en) * | 2012-05-01 | 2017-05-16 | Activision Publishing, Inc. | Server based interactive video game with toys |
| US9492740B2 (en) * | 2012-06-07 | 2016-11-15 | Activision Publishing, Inc. | Remote and/or distributed equipping of video game characters |
| WO2014011088A2 (ru) * | 2012-07-13 | 2014-01-16 | Ikonomov Artashes Valeryevich | Система проведения конкурсов для удаленных пользователей |
| JP6035100B2 (ja) * | 2012-09-28 | 2016-11-30 | 任天堂株式会社 | 情報処理システム、プログラム、サーバ、情報処理装置、及び情報処理方法 |
| US10115084B2 (en) | 2012-10-10 | 2018-10-30 | Artashes Valeryevich Ikonomov | Electronic payment system |
| US8790185B1 (en) | 2012-12-04 | 2014-07-29 | Kabam, Inc. | Incentivized task completion using chance-based awards |
| US20140236775A1 (en) * | 2013-02-19 | 2014-08-21 | Amazon Technologies, Inc. | Purchase of physical and virtual products |
| US8831758B1 (en) | 2013-03-20 | 2014-09-09 | Kabam, Inc. | Interface-based game-space contest generation |
| CN103218844B (zh) * | 2013-04-03 | 2016-04-20 | 腾讯科技(深圳)有限公司 | 虚拟形象的配置方法、实现方法、客户端、服务器及系统 |
| US9007189B1 (en) | 2013-04-11 | 2015-04-14 | Kabam, Inc. | Providing leaderboard based upon in-game events |
| US9626475B1 (en) | 2013-04-18 | 2017-04-18 | Kabam, Inc. | Event-based currency |
| US9613179B1 (en) | 2013-04-18 | 2017-04-04 | Kabam, Inc. | Method and system for providing an event space associated with a primary virtual space |
| US8961319B1 (en) | 2013-05-16 | 2015-02-24 | Kabam, Inc. | System and method for providing dynamic and static contest prize allocation based on in-game achievement of a user |
| US9463376B1 (en) | 2013-06-14 | 2016-10-11 | Kabam, Inc. | Method and system for temporarily incentivizing user participation in a game space |
| GB2516241A (en) * | 2013-07-15 | 2015-01-21 | Michael James Levy | Avatar creation system and method |
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| US10226691B1 (en) | 2014-01-30 | 2019-03-12 | Electronic Arts Inc. | Automation of in-game purchases |
| US9873040B1 (en) | 2014-01-31 | 2018-01-23 | Aftershock Services, Inc. | Facilitating an event across multiple online games |
| US9795885B1 (en) | 2014-03-11 | 2017-10-24 | Aftershock Services, Inc. | Providing virtual containers across online games |
| US9517405B1 (en) | 2014-03-12 | 2016-12-13 | Kabam, Inc. | Facilitating content access across online games |
| US9610503B2 (en) | 2014-03-31 | 2017-04-04 | Kabam, Inc. | Placeholder items that can be exchanged for an item of value based on user performance |
| US9744445B1 (en) | 2014-05-15 | 2017-08-29 | Kabam, Inc. | System and method for providing awards to players of a game |
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| GB2548154A (en) * | 2016-03-11 | 2017-09-13 | Sony Computer Entertainment Europe Ltd | Virtual reality |
| CN116077946A (zh) * | 2021-11-08 | 2023-05-09 | 脸萌有限公司 | 角色信息交互方法、设备、存储介质及程序产品 |
| CN115494948B (zh) * | 2022-09-30 | 2024-04-02 | 领悦数字信息技术有限公司 | 用于使多个数字分身联动的方法、装置及介质 |
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| US5880731A (en) * | 1995-12-14 | 1999-03-09 | Microsoft Corporation | Use of avatars with automatic gesturing and bounded interaction in on-line chat session |
| US6466213B2 (en) * | 1998-02-13 | 2002-10-15 | Xerox Corporation | Method and apparatus for creating personal autonomous avatars |
| US6910186B2 (en) * | 2000-12-08 | 2005-06-21 | Kyunam Kim | Graphic chatting with organizational avatars |
| JP4395687B2 (ja) * | 2000-12-20 | 2010-01-13 | ソニー株式会社 | 情報処理装置 |
| JP2005503601A (ja) * | 2001-03-27 | 2005-02-03 | レゴ エー/エス | アイコン言語通信ツールのための方法、システム、および、記憶媒体 |
| JP3606316B2 (ja) * | 2001-06-07 | 2005-01-05 | ソニー株式会社 | キャラクタデータ管理システム、キャラクタサーバー、およびキャラクタデータ管理方法、並びにプログラム |
| JP2003117251A (ja) * | 2001-10-18 | 2003-04-22 | Taito Corp | Webサーバに登録したキャラクタ利用ゲームシステム |
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| JP4551362B2 (ja) * | 2006-06-09 | 2010-09-29 | ヤフー株式会社 | キャラクタの着せ替えを行うためのサーバ、方法およびプログラム |
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| KR100901274B1 (ko) * | 2007-11-22 | 2009-06-09 | 한국전자통신연구원 | 캐릭터 애니메이션 시스템 및 그 방법 |
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-
2008
- 2008-06-18 US US12/141,109 patent/US20090315893A1/en not_active Abandoned
-
2009
- 2009-06-05 MX MX2010013603A patent/MX2010013603A/es active IP Right Grant
- 2009-06-05 CA CA2724664A patent/CA2724664A1/en not_active Abandoned
- 2009-06-05 WO PCT/US2009/046411 patent/WO2009155142A2/en not_active Ceased
- 2009-06-05 CN CN2009801235410A patent/CN102067165A/zh active Pending
- 2009-06-05 JP JP2011514681A patent/JP2011527779A/ja active Pending
- 2009-06-05 KR KR1020107027855A patent/KR20110021877A/ko not_active Withdrawn
- 2009-06-05 BR BRPI0913333A patent/BRPI0913333A2/pt not_active Application Discontinuation
- 2009-06-05 RU RU2010151912/08A patent/RU2010151912A/ru unknown
- 2009-06-05 EP EP09767453A patent/EP2291816A4/en not_active Withdrawn
-
2010
- 2010-10-31 IL IL209013A patent/IL209013A0/en unknown
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2025037953A1 (ko) * | 2023-08-14 | 2025-02-20 | 삼성전자주식회사 | 다수의 제공자들의 아바타들을 관리하고 표시하기 위한 전자 장치 및 방법 |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2011527779A (ja) | 2011-11-04 |
| RU2010151912A (ru) | 2012-06-27 |
| EP2291816A4 (en) | 2012-11-07 |
| US20090315893A1 (en) | 2009-12-24 |
| EP2291816A2 (en) | 2011-03-09 |
| CA2724664A1 (en) | 2009-12-23 |
| IL209013A0 (en) | 2011-01-31 |
| MX2010013603A (es) | 2010-12-21 |
| CN102067165A (zh) | 2011-05-18 |
| WO2009155142A3 (en) | 2010-04-15 |
| WO2009155142A2 (en) | 2009-12-23 |
| BRPI0913333A2 (pt) | 2015-11-17 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PA0105 | International application |
Patent event date: 20101210 Patent event code: PA01051R01D Comment text: International Patent Application |
|
| PG1501 | Laying open of application | ||
| PC1203 | Withdrawal of no request for examination | ||
| WITN | Application deemed withdrawn, e.g. because no request for examination was filed or no examination fee was paid |