JP2011527779A - 計算アプリケーションおよびデバイスをまたがって利用可能なユーザー・アバター - Google Patents

計算アプリケーションおよびデバイスをまたがって利用可能なユーザー・アバター Download PDF

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JP2011527779A
JP2011527779A JP2011514681A JP2011514681A JP2011527779A JP 2011527779 A JP2011527779 A JP 2011527779A JP 2011514681 A JP2011514681 A JP 2011514681A JP 2011514681 A JP2011514681 A JP 2011514681A JP 2011527779 A JP2011527779 A JP 2011527779A
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avatar
computer
accessories
calculation
application
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Pending
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JP2011514681A
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Japanese (ja)
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JP2011527779A5 (enExample
Inventor
スミス,デレック・エイチ
レヴィル,ブレンダン
ロウ,ステイシー
ランガン,トーマス
マドセン,ビョルン・トフト
ボイド,ロドニー・アラン
ジョンソン,ジェリー・アラン
リム,ティエン・ファン
アーヴィング,リチャード・ヘンリー
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Microsoft Corp
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Microsoft Corp
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Publication of JP2011527779A publication Critical patent/JP2011527779A/ja
Publication of JP2011527779A5 publication Critical patent/JP2011527779A5/ja
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
JP2011514681A 2008-06-18 2009-06-05 計算アプリケーションおよびデバイスをまたがって利用可能なユーザー・アバター Pending JP2011527779A (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US12/141,109 2008-06-18
US12/141,109 US20090315893A1 (en) 2008-06-18 2008-06-18 User avatar available across computing applications and devices
PCT/US2009/046411 WO2009155142A2 (en) 2008-06-18 2009-06-05 User avatar available across computing applications and devices

Publications (2)

Publication Number Publication Date
JP2011527779A true JP2011527779A (ja) 2011-11-04
JP2011527779A5 JP2011527779A5 (enExample) 2012-07-19

Family

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JP2011514681A Pending JP2011527779A (ja) 2008-06-18 2009-06-05 計算アプリケーションおよびデバイスをまたがって利用可能なユーザー・アバター

Country Status (11)

Country Link
US (1) US20090315893A1 (enExample)
EP (1) EP2291816A4 (enExample)
JP (1) JP2011527779A (enExample)
KR (1) KR20110021877A (enExample)
CN (1) CN102067165A (enExample)
BR (1) BRPI0913333A2 (enExample)
CA (1) CA2724664A1 (enExample)
IL (1) IL209013A0 (enExample)
MX (1) MX2010013603A (enExample)
RU (1) RU2010151912A (enExample)
WO (1) WO2009155142A2 (enExample)

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JP2016515238A (ja) * 2013-02-19 2016-05-26 アマゾン テクノロジーズ インコーポレイテッド 実物商品及び仮想商品の購入

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US9208571B2 (en) * 2011-06-06 2015-12-08 Microsoft Technology Licensing, Llc Object digitization
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JP2014068781A (ja) * 2012-09-28 2014-04-21 Nintendo Co Ltd 情報処理システム、プログラム、サーバ、情報処理装置、及び情報処理方法
JP2016515238A (ja) * 2013-02-19 2016-05-26 アマゾン テクノロジーズ インコーポレイテッド 実物商品及び仮想商品の購入

Also Published As

Publication number Publication date
RU2010151912A (ru) 2012-06-27
EP2291816A4 (en) 2012-11-07
US20090315893A1 (en) 2009-12-24
EP2291816A2 (en) 2011-03-09
KR20110021877A (ko) 2011-03-04
CA2724664A1 (en) 2009-12-23
IL209013A0 (en) 2011-01-31
MX2010013603A (es) 2010-12-21
CN102067165A (zh) 2011-05-18
WO2009155142A3 (en) 2010-04-15
WO2009155142A2 (en) 2009-12-23
BRPI0913333A2 (pt) 2015-11-17

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