JP6978540B2 - プログラム、端末、及びゲームシステム - Google Patents
プログラム、端末、及びゲームシステム Download PDFInfo
- Publication number
- JP6978540B2 JP6978540B2 JP2020061902A JP2020061902A JP6978540B2 JP 6978540 B2 JP6978540 B2 JP 6978540B2 JP 2020061902 A JP2020061902 A JP 2020061902A JP 2020061902 A JP2020061902 A JP 2020061902A JP 6978540 B2 JP6978540 B2 JP 6978540B2
- Authority
- JP
- Japan
- Prior art keywords
- card
- area
- game
- player
- displayed
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
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- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02E—REDUCTION OF GREENHOUSE GAS [GHG] EMISSIONS, RELATED TO ENERGY GENERATION, TRANSMISSION OR DISTRIBUTION
- Y02E60/00—Enabling technologies; Technologies with a potential or indirect contribution to GHG emissions mitigation
- Y02E60/10—Energy storage using batteries
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Optics & Photonics (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2020061902A JP6978540B2 (ja) | 2020-03-31 | 2020-03-31 | プログラム、端末、及びゲームシステム |
| PCT/JP2021/011838 WO2021200359A1 (ja) | 2020-03-31 | 2021-03-23 | プログラム、端末、及びゲームシステム |
| US17/915,341 US12409385B2 (en) | 2020-03-31 | 2021-03-23 | Program, terminal, and game system |
| JP2021184168A JP7482847B2 (ja) | 2020-03-31 | 2021-11-11 | プログラム、端末、及びゲームシステム |
| JP2024069150A JP7678185B2 (ja) | 2020-03-31 | 2024-04-22 | プログラム、端末、及びゲームシステム |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2020061902A JP6978540B2 (ja) | 2020-03-31 | 2020-03-31 | プログラム、端末、及びゲームシステム |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2021184168A Division JP7482847B2 (ja) | 2020-03-31 | 2021-11-11 | プログラム、端末、及びゲームシステム |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2021159213A JP2021159213A (ja) | 2021-10-11 |
| JP6978540B2 true JP6978540B2 (ja) | 2021-12-08 |
Family
ID=77929877
Family Applications (3)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2020061902A Active JP6978540B2 (ja) | 2020-03-31 | 2020-03-31 | プログラム、端末、及びゲームシステム |
| JP2021184168A Active JP7482847B2 (ja) | 2020-03-31 | 2021-11-11 | プログラム、端末、及びゲームシステム |
| JP2024069150A Active JP7678185B2 (ja) | 2020-03-31 | 2024-04-22 | プログラム、端末、及びゲームシステム |
Family Applications After (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2021184168A Active JP7482847B2 (ja) | 2020-03-31 | 2021-11-11 | プログラム、端末、及びゲームシステム |
| JP2024069150A Active JP7678185B2 (ja) | 2020-03-31 | 2024-04-22 | プログラム、端末、及びゲームシステム |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US12409385B2 (enExample) |
| JP (3) | JP6978540B2 (enExample) |
| WO (1) | WO2021200359A1 (enExample) |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP7614422B1 (ja) | 2024-03-08 | 2025-01-15 | 株式会社バンダイ | プログラム、及びゲーム装置 |
Family Cites Families (39)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6623010B1 (en) * | 2000-03-16 | 2003-09-23 | Decipher, Inc. | Method of building a deck of collectible cards |
| US20060068872A1 (en) * | 2000-11-20 | 2006-03-30 | Walker Jay S | Method and apparatus for facilitating a wagering game with an indicia accumulation feature |
| GB0117543D0 (en) * | 2001-07-18 | 2001-09-12 | Hewlett Packard Co | Document viewing device |
| US20090143141A1 (en) * | 2002-08-06 | 2009-06-04 | Igt | Intelligent Multiplayer Gaming System With Multi-Touch Display |
| JP2004073692A (ja) * | 2002-08-21 | 2004-03-11 | Konami Co Ltd | 対戦型カードゲーム |
| US20060058093A1 (en) * | 2004-09-13 | 2006-03-16 | Pokertek, Inc. | Electronic card table and method for displaying video/animation thereon |
| JP4786204B2 (ja) * | 2005-03-11 | 2011-10-05 | 株式会社コナミデジタルエンタテインメント | 対戦型カードゲームで用いられるゲームカード |
| US20070235940A1 (en) * | 2005-03-31 | 2007-10-11 | Jerald Stuart | Card and dice game method and apparatus |
| US20080242389A1 (en) * | 2007-03-27 | 2008-10-02 | Precedent Gaming, Incorporated | Video poker game with discard play method |
| US8137174B2 (en) * | 2007-10-17 | 2012-03-20 | Igt | Gaming system, gaming device, and method providing multiple hand card game |
| US8197319B2 (en) * | 2007-11-09 | 2012-06-12 | Igt | Gaming system and method for providing multiple blackjack hands |
| US20090278314A1 (en) * | 2008-05-06 | 2009-11-12 | Elias Benzakarya | Playing card game with viewable grid array base |
| US8556706B2 (en) * | 2008-05-15 | 2013-10-15 | Wms Gaming Inc. | Video poker wagering game having multiple pay tables |
| US8054300B2 (en) * | 2008-06-17 | 2011-11-08 | Apple Inc. | Capacitive sensor panel having dynamically reconfigurable sensor size and shape |
| JP5374170B2 (ja) * | 2009-01-22 | 2013-12-25 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システムおよび情報処理方法 |
| US8986118B2 (en) * | 2010-11-02 | 2015-03-24 | Novomatic Ag | Method and system for secretly revealing items on a multi-touch interface |
| JP4908626B1 (ja) * | 2010-12-28 | 2012-04-04 | 株式会社東芝 | 表示制御装置および表示制御方法 |
| JP4975880B1 (ja) * | 2011-08-05 | 2012-07-11 | 株式会社バンダイ | ゲームシステム、その制御方法、及びプログラム |
| GB2511668A (en) * | 2012-04-12 | 2014-09-10 | Supercell Oy | System and method for controlling technical processes |
| US20130277915A1 (en) * | 2012-04-20 | 2013-10-24 | Eggs, Llc | System and Method for Playing Trading Card Game |
| JP6022807B2 (ja) * | 2012-04-26 | 2016-11-09 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システムおよび情報処理制御方法 |
| US9086732B2 (en) * | 2012-05-03 | 2015-07-21 | Wms Gaming Inc. | Gesture fusion |
| JP6024193B2 (ja) * | 2012-05-15 | 2016-11-09 | 富士ゼロックス株式会社 | 画像表示装置及びプログラム |
| JP5377709B2 (ja) * | 2012-05-23 | 2013-12-25 | 株式会社スクウェア・エニックス | 情報処理装置,情報処理方法,及びゲーム装置 |
| KR101295839B1 (ko) * | 2012-10-10 | 2013-08-12 | 알서포트 주식회사 | 터치스크린 정보기기의 게임 방식 잠금해제 방법 |
| JP2014120091A (ja) * | 2012-12-19 | 2014-06-30 | Riso Kagaku Corp | 電子機器 |
| JP5891183B2 (ja) * | 2013-01-16 | 2016-03-22 | 株式会社スクウェア・エニックス | ビデオゲーム処理装置、及びビデオゲーム処理プログラム |
| US9770649B2 (en) * | 2013-01-28 | 2017-09-26 | Tyng-Yow CHEN | Gaming system and gesture manipulation method thereof |
| JP6176731B2 (ja) * | 2014-03-11 | 2017-08-09 | 株式会社コナミデジタルエンタテインメント | ゲーム管理装置、ゲームシステム及びプログラム |
| US9483763B2 (en) * | 2014-05-29 | 2016-11-01 | Apple Inc. | User interface for payments |
| US9721432B2 (en) * | 2014-09-15 | 2017-08-01 | King Show Games, Inc. | Gaming methods, systems, and devices for implementing dice game having re-roll feature |
| JP6062902B2 (ja) * | 2014-09-17 | 2017-01-18 | グリー株式会社 | プログラム、制御方法及び情報処理装置 |
| US9891799B2 (en) * | 2014-10-28 | 2018-02-13 | Gree, Inc. | Game program, computer control method, and information processing apparatus |
| JP6570839B2 (ja) * | 2015-01-27 | 2019-09-04 | 株式会社あかつき | 情報処理装置、及びゲームプログラム |
| US9440140B1 (en) * | 2015-11-17 | 2016-09-13 | Omar Khaled Alqattan | War game using cards and dice |
| JP6217010B2 (ja) | 2016-03-11 | 2017-10-25 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲームシステム、及びプログラム |
| TWI584854B (zh) * | 2016-12-30 | 2017-06-01 | Tian-Shu Xu | The system is intended to be |
| CN114210071A (zh) * | 2021-11-26 | 2022-03-22 | 腾讯科技(深圳)有限公司 | 游戏直播的显示方法和装置、存储介质及电子设备 |
| US11766614B1 (en) * | 2022-05-20 | 2023-09-26 | Pj Hammer Corporation | Utilizing mobile device capabilities to keep a user engaged with a mobile application |
-
2020
- 2020-03-31 JP JP2020061902A patent/JP6978540B2/ja active Active
-
2021
- 2021-03-23 WO PCT/JP2021/011838 patent/WO2021200359A1/ja not_active Ceased
- 2021-03-23 US US17/915,341 patent/US12409385B2/en active Active
- 2021-11-11 JP JP2021184168A patent/JP7482847B2/ja active Active
-
2024
- 2024-04-22 JP JP2024069150A patent/JP7678185B2/ja active Active
Also Published As
| Publication number | Publication date |
|---|---|
| WO2021200359A1 (ja) | 2021-10-07 |
| JP7482847B2 (ja) | 2024-05-14 |
| JP2021159213A (ja) | 2021-10-11 |
| JP2022010247A (ja) | 2022-01-14 |
| JP2024086988A (ja) | 2024-06-28 |
| US12409385B2 (en) | 2025-09-09 |
| US20230166187A1 (en) | 2023-06-01 |
| JP7678185B2 (ja) | 2025-05-15 |
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