JP4752289B2 - ゲームプログラム、記録媒体及びゲーム装置 - Google Patents

ゲームプログラム、記録媒体及びゲーム装置 Download PDF

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Publication number
JP4752289B2
JP4752289B2 JP2005053892A JP2005053892A JP4752289B2 JP 4752289 B2 JP4752289 B2 JP 4752289B2 JP 2005053892 A JP2005053892 A JP 2005053892A JP 2005053892 A JP2005053892 A JP 2005053892A JP 4752289 B2 JP4752289 B2 JP 4752289B2
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Japan
Prior art keywords
value
technique
energy
game
character
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Expired - Fee Related
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JP2005053892A
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English (en)
Japanese (ja)
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JP2006230947A (ja
JP2006230947A5 (enExample
Inventor
陽一 下里
直之 受田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Sega Games Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by Sega Corp, Sega Games Co Ltd filed Critical Sega Corp
Priority to JP2005053892A priority Critical patent/JP4752289B2/ja
Priority to US11/364,894 priority patent/US7744469B2/en
Publication of JP2006230947A publication Critical patent/JP2006230947A/ja
Publication of JP2006230947A5 publication Critical patent/JP2006230947A5/ja
Application granted granted Critical
Publication of JP4752289B2 publication Critical patent/JP4752289B2/ja
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
JP2005053892A 2005-02-28 2005-02-28 ゲームプログラム、記録媒体及びゲーム装置 Expired - Fee Related JP4752289B2 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2005053892A JP4752289B2 (ja) 2005-02-28 2005-02-28 ゲームプログラム、記録媒体及びゲーム装置
US11/364,894 US7744469B2 (en) 2005-02-28 2006-02-27 Computer-usable program, storage medium and game apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005053892A JP4752289B2 (ja) 2005-02-28 2005-02-28 ゲームプログラム、記録媒体及びゲーム装置

Publications (3)

Publication Number Publication Date
JP2006230947A JP2006230947A (ja) 2006-09-07
JP2006230947A5 JP2006230947A5 (enExample) 2008-04-17
JP4752289B2 true JP4752289B2 (ja) 2011-08-17

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2005053892A Expired - Fee Related JP4752289B2 (ja) 2005-02-28 2005-02-28 ゲームプログラム、記録媒体及びゲーム装置

Country Status (2)

Country Link
US (1) US7744469B2 (enExample)
JP (1) JP4752289B2 (enExample)

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US7896733B2 (en) * 2006-09-14 2011-03-01 Nintendo Co., Ltd. Method and apparatus for providing interesting and exciting video game play using a stability/energy meter
JP5334174B2 (ja) * 2008-08-04 2013-11-06 株式会社タイトー シューティングゲーム装置
JP5239036B2 (ja) 2009-01-27 2013-07-17 株式会社セガ ゲーム制御プログラムおよびゲーム装置
US8469819B2 (en) * 2009-06-04 2013-06-25 Michael Parker McMain Game apparatus and game control method for controlling and representing magical ability and power of a player character in an action power control program
WO2011096352A1 (ja) * 2010-02-05 2011-08-11 株式会社カプコン コンピュータ、および、記録媒体
US8267788B2 (en) * 2010-04-13 2012-09-18 Kulas Charles J Gamepiece controller using a movable position-sensing display device including a movement currency mode of movement
US8814696B2 (en) 2011-04-13 2014-08-26 Zynga Inc. System and method for providing branded virtual objects in a virtual environment
JP5406391B2 (ja) * 2013-02-28 2014-02-05 株式会社 ディー・エヌ・エー ゲームプログラム、及び、情報処理装置
US9600150B1 (en) * 2013-05-06 2017-03-21 Kabam, Inc. System and method for providing promotions to users during idle time
JP5977916B2 (ja) * 2013-10-09 2016-08-24 株式会社 ディー・エヌ・エー 情報処理装置、及び、ゲームプログラム
JP2016083346A (ja) * 2015-06-23 2016-05-19 株式会社 ディー・エヌ・エー ゲームプログラム、及び、情報処理装置
JP6680156B2 (ja) * 2016-09-13 2020-04-15 株式会社セガゲームス 情報処理装置及びプログラム
JP6139812B2 (ja) * 2017-01-30 2017-05-31 株式会社バンダイナムコエンターテインメント 情報生成装置、システムおよびプログラム
CN109316746A (zh) * 2018-09-25 2019-02-12 北京金山安全软件有限公司 游戏战斗过程中信息提示方法、装置和电子设备
JP7258507B2 (ja) * 2018-10-11 2023-04-17 株式会社コロプラ ゲームプログラム、および情報処理装置
JP7078028B2 (ja) * 2019-12-16 2022-05-31 株式会社セガ 情報処理装置、プログラム、及び情報処理方法
CN111760287B (zh) * 2020-06-30 2024-02-02 网易(杭州)网络有限公司 游戏技能的控制方法、装置、电子设备及计算机可读介质
US12042731B2 (en) * 2021-08-26 2024-07-23 Shanghai Yiyu Network Technology Co., Ltd. Swapping game with player and enemy characters
CN113713390B (zh) * 2021-09-14 2023-03-21 北京字跳网络技术有限公司 一种交互方法、装置以及计算机存储介质

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CA2128634C (en) * 1994-06-22 2005-09-27 Richard Channing Garfield Trading card game components and method of play
US5570887A (en) * 1995-05-22 1996-11-05 Christie, Jr.; George Apparatus and method of playing a medieval military conflict board game for two to four players
US6146269A (en) * 1996-08-06 2000-11-14 Konami Corporation Apparatus for and method of determining win for competitive video game, and recording medium storing win determining program
TW394702B (en) * 1996-10-09 2000-06-21 Sega Enterprises Kk Player, solution and play implementation and play system
US6340330B1 (en) * 1996-10-09 2002-01-22 Namco Ltd. Game machine and information storage medium
JPH114969A (ja) * 1997-06-16 1999-01-12 Konami Co Ltd ゲーム装置、ゲーム方法および可読記録媒体
US6159100A (en) * 1998-04-23 2000-12-12 Smith; Michael D. Virtual reality game
JPH11300039A (ja) * 1998-04-24 1999-11-02 Namco Ltd ゲーム装置及び情報記憶媒体
JP2000229172A (ja) * 1999-02-10 2000-08-22 Konami Co Ltd ゲームシステムおよびゲーム用プログラムが記録されたコンピュータ読み取り可能な記憶媒体
JP3281332B2 (ja) * 1999-07-01 2002-05-13 株式会社スクウェア コンピュータ読み取り可能な記録媒体、ゲーム制御方法およびゲーム装置
US6273814B1 (en) * 1999-10-25 2001-08-14 Square Co., Ltd. Game apparatus and method for controlling timing for executive action by game character
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US7118107B2 (en) * 2001-06-14 2006-10-10 Matthew Frederick Niedner Role-playing game with interactive cards and game devices, namely in the form of linear and rotary slide rules, novel use of dice, tactical combat, word-based magic, and dynamic attrition
JP2003210846A (ja) * 2001-11-15 2003-07-29 Square Co Ltd ゲームシステム、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム
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JP2004267554A (ja) * 2003-03-10 2004-09-30 Square Enix Co Ltd コンピュータゲームにおけるオブジェクトのパラメータ制御方法、このための装置、ゲーム機、コンピュータプログラム、および記憶媒体
US20040219976A1 (en) * 2003-04-29 2004-11-04 Scott Campbell System and method for displaying video game information embedded in a dividing bar
JP3927921B2 (ja) * 2003-05-19 2007-06-13 株式会社バンダイナムコゲームス プログラム、情報記憶媒体及びゲーム装置
JP3699095B2 (ja) * 2003-06-10 2005-09-28 コナミ株式会社 ダメージ制御ゲームプログラム及びゲーム装置
TWI335233B (en) * 2003-06-19 2011-01-01 Aruze Corp Computer-readable program product and gaming machine

Also Published As

Publication number Publication date
US20060205460A1 (en) 2006-09-14
JP2006230947A (ja) 2006-09-07
US7744469B2 (en) 2010-06-29

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