JP3677924B2 - ビデオゲーム装置の表示方法及び制御方法 - Google Patents
ビデオゲーム装置の表示方法及び制御方法 Download PDFInfo
- Publication number
- JP3677924B2 JP3677924B2 JP03241897A JP3241897A JP3677924B2 JP 3677924 B2 JP3677924 B2 JP 3677924B2 JP 03241897 A JP03241897 A JP 03241897A JP 3241897 A JP3241897 A JP 3241897A JP 3677924 B2 JP3677924 B2 JP 3677924B2
- Authority
- JP
- Japan
- Prior art keywords
- monitor screen
- display mode
- specific image
- display
- axis
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0664—Electric
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
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- A63F13/10—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP03241897A JP3677924B2 (ja) | 1997-02-17 | 1997-02-17 | ビデオゲーム装置の表示方法及び制御方法 |
| US09/024,107 US6176780B1 (en) | 1997-02-17 | 1998-02-17 | Two-player video game with method of displaying logos and instructions in a manner readable by both players |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP03241897A JP3677924B2 (ja) | 1997-02-17 | 1997-02-17 | ビデオゲーム装置の表示方法及び制御方法 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPH10225572A JPH10225572A (ja) | 1998-08-25 |
| JPH10225572A5 JPH10225572A5 (enExample) | 2005-01-06 |
| JP3677924B2 true JP3677924B2 (ja) | 2005-08-03 |
Family
ID=12358409
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP03241897A Expired - Fee Related JP3677924B2 (ja) | 1997-02-17 | 1997-02-17 | ビデオゲーム装置の表示方法及び制御方法 |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US6176780B1 (enExample) |
| JP (1) | JP3677924B2 (enExample) |
Families Citing this family (22)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| GB2352641B (en) * | 1999-07-28 | 2003-09-24 | Big Fish Entertainment Ltd | Video game |
| GB2353583A (en) * | 1999-08-25 | 2001-02-28 | Edward John Lindsay Hands | Computer interface for a group of users |
| JP4030249B2 (ja) | 2000-05-19 | 2008-01-09 | 株式会社コナミデジタルエンタテインメント | アクションゲームプログラムを記録したコンピュータ読み取り可能な記録媒体、ならびに、アクションゲーム装置およびその制御方法 |
| FR2813804B1 (fr) | 2000-09-08 | 2004-01-23 | Sylvius | Plateforme-ecran electronique multi-utilisateurs, notamment pour jeux |
| DE10329181A1 (de) * | 2003-06-27 | 2005-01-20 | Albert-Ludwigs-Universität Freiburg, vertreten durch den Rektor | Vorrichtung und Verfahren zur Eingabe von Steuersignalen bei einem computerbasierten simmulierten Tischfußballspiel |
| CN101075425A (zh) * | 2004-05-06 | 2007-11-21 | 佳能株式会社 | 图像信号处理电路和图像显示装置 |
| US7690653B2 (en) * | 2004-12-03 | 2010-04-06 | Steven Mark Simon | Foosball table |
| US20060156249A1 (en) * | 2005-01-12 | 2006-07-13 | Blythe Michael M | Rotate a user interface |
| KR100703331B1 (ko) * | 2005-06-01 | 2007-04-03 | 삼성전자주식회사 | 문자 입력에 대해 비주얼 효과를 부여하는 문자 입력 방법및 이를 위한 이동 단말기 |
| US7578505B2 (en) * | 2006-01-25 | 2009-08-25 | Mattel, Inc. | Electronic game device with hand and foot controls |
| JP2008052374A (ja) * | 2006-08-22 | 2008-03-06 | Sega Corp | 仮想空間における衝突モデルの制御方法およびその装置 |
| US20110300932A1 (en) * | 2007-06-05 | 2011-12-08 | Henderson Byron M | Interactive display and use thereof |
| DE102008015361A1 (de) * | 2008-03-20 | 2009-09-24 | Full Moon Factory Ltd. | Bedieneinrichtung und Anordnung zur Durchführung eines digitalen Spiels |
| JP4775773B2 (ja) * | 2008-04-28 | 2011-09-21 | 株式会社バンダイナムコゲームス | スポーツゲーム装置 |
| JP2008183439A (ja) * | 2008-04-28 | 2008-08-14 | Namco Bandai Games Inc | スポーツゲーム装置及びスポーツゲームのプレー制御方法 |
| JP4775779B2 (ja) * | 2009-03-27 | 2011-09-21 | 株式会社バンダイナムコゲームス | スポーツゲーム装置 |
| US9653065B2 (en) | 2012-12-19 | 2017-05-16 | Sony Corporation | Audio processing device, method, and program |
| FR3025436A1 (fr) * | 2014-09-05 | 2016-03-11 | Joann Ameline | Dispositif de jeu pourvu d'une surface interactive de deplacement d'un projectile |
| FR3025904B1 (fr) * | 2014-09-17 | 2016-12-09 | 3 Axes Inst | Dispositif interactif de commande pour jeu video |
| US10821363B2 (en) * | 2017-07-26 | 2020-11-03 | King.Com Ltd. | Method and apparatus for providing a computer implemented game |
| US11745107B2 (en) | 2017-07-26 | 2023-09-05 | King.Com Ltd. | Method and apparatus for providing a computer implemented game |
| CH714665A1 (fr) * | 2018-02-19 | 2019-08-30 | Kynoa Sa | Dispositif de divertissement pour la pratique interactive d'un jeu vidéo. |
Family Cites Families (19)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| USRE28507E (en) * | 1969-05-27 | 1975-08-05 | Television gaming apparatus | |
| US3874669A (en) * | 1973-03-26 | 1975-04-01 | Rosalba Ariano | Electronic device for the simulation of an animated game, in particular the game of football |
| US3921161A (en) * | 1973-05-29 | 1975-11-18 | Sanders Associates Inc | Preprogrammed television gaming system |
| IT1018380B (it) * | 1974-07-23 | 1977-09-30 | Zanussi A Spa Industrie | Perfezionamento ai circuiti elet trici per la generazione di effetti speciali nei sistemi visualizzatori di simboli su un cinescopio parti colarmente per giochi televisivi |
| US4034983A (en) * | 1975-12-11 | 1977-07-12 | Massachusetts Institute Of Technology | Electronic games |
| US4093223A (en) * | 1976-01-23 | 1978-06-06 | Wilke William F | Electronic game apparatus and method |
| US4386776A (en) * | 1981-02-17 | 1983-06-07 | Coleco Industries, Inc. | Electronic sports-action game with improved game-object simulation |
| US4570158A (en) * | 1981-10-27 | 1986-02-11 | Williams Electronics, Inc. | Horizontal and vertical image inversion circuit for a video display |
| US4710873A (en) * | 1982-07-06 | 1987-12-01 | Marvin Glass & Associates | Video game incorporating digitized images of being into game graphics |
| JP2526857B2 (ja) * | 1984-12-27 | 1996-08-21 | ソニー株式会社 | 画像信号変換方法 |
| US4713007A (en) * | 1985-10-11 | 1987-12-15 | Alban Eugene P | Aircraft controls simulator |
| US4691920A (en) * | 1986-01-10 | 1987-09-08 | Murphy Dale P | Electronic hockey game |
| US4797836A (en) * | 1986-11-19 | 1989-01-10 | The Grass Valley Group, Inc. | Image orientation and animation using quaternions |
| USD314985S (en) * | 1988-02-12 | 1991-02-26 | Monneret Jouets | Game table |
| US4952051A (en) * | 1988-09-27 | 1990-08-28 | Lovell Douglas C | Method and apparatus for producing animated drawings and in-between drawings |
| JP3052681B2 (ja) * | 1993-08-06 | 2000-06-19 | 松下電器産業株式会社 | 3次元動画像生成装置 |
| US5563625A (en) * | 1994-09-08 | 1996-10-08 | Ibm Corporation | Fast 180 degree image rotation and reversal |
| JP3376726B2 (ja) * | 1994-11-11 | 2003-02-10 | 富士通株式会社 | 双画図表示装置 |
| US5850229A (en) * | 1995-12-15 | 1998-12-15 | Raindrop Geomagic, Inc. | Apparatus and method for geometric morphing |
-
1997
- 1997-02-17 JP JP03241897A patent/JP3677924B2/ja not_active Expired - Fee Related
-
1998
- 1998-02-17 US US09/024,107 patent/US6176780B1/en not_active Expired - Lifetime
Also Published As
| Publication number | Publication date |
|---|---|
| JPH10225572A (ja) | 1998-08-25 |
| US6176780B1 (en) | 2001-01-23 |
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