JP2021073005A5 - - Google Patents

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JP2021073005A5
JP2021073005A5 JP2021018912A JP2021018912A JP2021073005A5 JP 2021073005 A5 JP2021073005 A5 JP 2021073005A5 JP 2021018912 A JP2021018912 A JP 2021018912A JP 2021018912 A JP2021018912 A JP 2021018912A JP 2021073005 A5 JP2021073005 A5 JP 2021073005A5
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パチンコ機等の遊技機には、始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、当たり状態へと移行するものがある。かかる遊技機の中には、例えば、ラウンド数の異なる複数種類の当たり種別が設けられているものがあり、獲得できる遊技価値を異ならせることにより、趣向上を図っているものがある。 Some gaming machines, such as pachinko machines, shift to a winning state when the result of a lottery performed based on the winning of a game ball to the starting winning opening is a winning result. Some such gaming machine, for example, there are a plurality kinds types per having different number of rounds are provided, by varying the game value that can be acquired, there is what is sought on Xing taste.

しかしながら、更なる興趣が求められていた。 However, that a further interest towards the top has been demanded.

この目的を達成するために請求項1記載の遊技機は、遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、判別条件の成立に基づいて判別を実行する判別手段と、その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変手段を第1制御態様制御する変制御手段と、前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、前記判別手段の判別結果が前記第2の判別結果となったことに基づいて、前記可変手段が所定期間、前記第2位置から前記第1位置へと可変する可変遊技を実行する可変遊技実行手段と、その可変遊技実行手段によって実行される可変遊技の種別として、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で記可変手段制御され第1可変遊技と、前記第2制御態様で制御された前記可変手段の見た目とは異なる見た目となる第3制御態様で前記可変手段が制御される第2可変遊技と、を少なくとも含む複数のうち1の種別を決定する種別決定手段と、を備え、前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間の間の前記可変手段の見た目と区別し難くなるよう構成されている。 In order to achieve this object, the gaming machine according to claim 1 has a privilege ball entering means in which a predetermined privilege is given based on the ball entering the game ball, and the game ball enters the privilege ball entering means. A variable means that can be changed to a first position where the ball is possible and a second position where the game ball is more difficult to enter than the first position, and a discrimination means that executes discrimination based on the establishment of the discrimination condition. , The discrimination information acquisition means for acquiring the discrimination information to be used for the discrimination of the discrimination means based on the establishment of a predetermined acquisition condition, and the discrimination information acquired by the discrimination information acquisition means are specified in advance. Discrimination information storage means that can be stored until it is used for discrimination of the discrimination means, dynamic display means that dynamically displays identification information for showing the discrimination result of the discrimination means, and its dynamic Based on the dynamic display period determining means for determining the dynamic display period in the dynamic display of the identification information by the display means and the discrimination result of the discrimination means being a predetermined first discrimination result. The variable means during the first period, which is the period from the start of the dynamic display of the identification information for showing the first determination result until the new determination by the determination means becomes feasible. and a variable control means for controlling the first control mode, the determination result of the determining means based on the fact that a second determination result different from the first determination result, to the second determination result A game state setting means capable of setting a game state different from the game state at the time when the corresponding determination is executed, and the variable means based on the determination result of the determination means being the second determination result. There predetermined period, and a variable game execution means for executing a variable game that variable to the first position from the second position, as the type of the variable game executed by the variable game execution means, controlled by said first control mode a first variable game previous SL variable means that are controlled by a second control mode in which the particular control mode is included at least the said variable means and said varying means so as to distinguish hard appearance is controlled to be, the second A type determining means for determining one of a plurality of types including at least a second variable game in which the variable means is controlled in a third control mode having an appearance different from the appearance of the variable means controlled in the control mode. And, in a situation where the discrimination information corresponding to the first discrimination result of the specific number is stored in the discrimination information storage means, the first of the discrimination information of the specific number. The dynamic display of the identification information corresponding to the discrimination information is opened. The discrimination information used for the last discrimination among the discrimination information stored in the discrimination information storage means at the start of the dynamic display of the identification information corresponding to the first discrimination information after the start. The appearance of the variable means during the predetermined first period until the determination result corresponding to is shown is a part of the specific control period when the variable means is controlled by the second control mode. It said varying means is constituted of a look and distinguishing difficulty Kunar so between.

請求項1記載の遊技機によれば、遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、判別条件の成立に基づいて判別を実行する判別手段と、その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変手段を第1制御態様制御する変制御手段と、前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、前記判別手段の判別結果が前記第2の判別結果となったことに基づいて、前記可変手段が所定期間、前記第2位置から前記第1位置へと可変する可変遊技を実行する可変遊技実行手段と、その可変遊技実行手段によって実行される可変遊技の種別として、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で記可変手段制御され第1可変遊技と、前記第2制御態様で制御された前記可変手段の見た目とは異なる見た目となる第3制御態様で前記可変手段が制御される第2可変遊技と、を少なくとも含む複数のうち1の種別を決定する種別決定手段と、を備え、前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間の間の前記可変手段の見た目と区別し難くなるよう構成されている。 According to the game machine according to claim 1, the privilege ball entering means to which a predetermined privilege is given based on the ball entering the game ball, and the game ball can enter the privilege ball entering means. Variable means that can be changed to one position and a second position where the game ball is more difficult to enter than the first position, a discrimination means that executes discrimination based on the establishment of the discrimination condition, and the discrimination means. Discrimination information acquisition means for acquiring discrimination information to be used for discrimination based on the establishment of a predetermined acquisition condition, and the discrimination information acquired by the discrimination information acquisition means, up to a predetermined specific number. , A discriminant information storage means that can be stored until it is used for discriminating the discriminating means, a dynamic display means that dynamically displays identification information for showing the discriminating result of the discriminating means, and the identification by the dynamic display means. The first determination based on the dynamic display period determining means for determining the dynamic display period in the dynamic display of information and the determination result of the determination means becoming a predetermined first determination result. During the first period, which is the period from the start of the dynamic display of the identification information for showing the result until the new discrimination by the discrimination means becomes feasible , the variable means is controlled in the first control mode. and variable control means for controlling in the determination result of the determination means based on the fact that a second determination result different from the first determination result, the corresponding determination in the second determination result is performed Based on the game state setting means capable of setting a game state different from the game state at the time when the game is played and the discrimination result of the discrimination means being the second discrimination result, the variable means is said to be said for a predetermined period. A variable game executing means for executing a variable game that is variable from a second position to the first position, and the variable means controlled by the first control mode as a type of variable game executed by the variable game executing means. a first variable game previous SL variable means that are controlled by a second control mode in which the particular control mode is included at least the variable means is controlled so as to be distinguished from hard look and is controlled by the second control mode A second variable game in which the variable means is controlled in a third control mode having an appearance different from the appearance of the variable means, and a type determining means for determining one of a plurality of types including at least one of the variable means are provided. Corresponding to the first discrimination information among the specific number of discrimination information in a situation where the discrimination information corresponding to the first discrimination result of the specific number is stored in the discrimination information storage means. After the dynamic display of the identification information is started, the above Finally corresponding to the discrimination information used to determine to determine the result in said discrimination information stored in said discrimination information storage means in a dynamic display start time of the identification information corresponding to the first of said determination information The appearance of the variable means during the predetermined first period until indicated is the variable means during a part of the specific control period when the variable means is controlled by the second control mode. look and is configured distinguish the difficulty Kunar so of.

10 パチンコ機(遊技機)
65a 特定入賞口(第1実施形態における特典入球手段)
65f1 開閉扉(第1実施形態における可変手段)
112 発射制御装置(第1および第2実施形態における発射手段)
203b 第2特別図柄保留球格納エリア(第1および第2実施形態における判別情報記憶手段)
650 可変入賞装置(第2実施形態における可変手段)
650a 特定入賞口(第2実施形態における特典入球手段)
S220 第1および第2実施形態における可変遊技実行手段
S305 第1および第2実施形態における判別手段
S307,S309 第1および第2実施形態における動的表示期間決定手段
S310 第1および第2実施形態における動的表示手段
S406 第1および第2実施形態における判別情報取得手段
S1004 第2可変制御手段
S1005 第1および第2実施形態における可変制御手段
S1110 第1実施形態における遊技状態設定手段
S1123 第2実施形態における遊技状態設定手段
10 Pachinko machine (game machine)
65a Specified winning opening (privilege entry means in the first embodiment)
65f1 opening / closing door (variable means in the first embodiment)
112 Launch control device (launch means in the first and second embodiments)
203b Second special symbol holding ball storage area (discrimination information storage means in the first and second embodiments)
650 variable winning device (variable means in the second embodiment)
650a specific winning opening (privilege entry means in the second embodiment)
S220 in the first and the variable game execution unit S305 in the second embodiment the first and determining means S307 in the second embodiment, S309 first and second exemplary dynamic display period determining unit S310 first and second embodiments in the form Dynamic display means S406 Discrimination information acquisition means in the first and second embodiments S1004 Second variable control means S1005 Variable control means in the first and second embodiments S1110 Game state setting means in the first embodiment
S1123 Game state setting means in the second embodiment

Claims (1)

遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、
その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、
判別条件の成立に基づいて判別を実行する判別手段と、
その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、
その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、
前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、
その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、
前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変手段を第1制御態様制御する変制御手段と、
前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、
前記判別手段の判別結果が前記第2の判別結果となったことに基づいて、前記可変手段が所定期間、前記第2位置から前記第1位置へと可変する可変遊技を実行する可変遊技実行手段と、
その可変遊技実行手段によって実行される可変遊技の種別として、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で記可変手段制御され第1可変遊技と、前記第2制御態様で制御された前記可変手段の見た目とは異なる見た目となる第3制御態様で前記可変手段が制御される第2可変遊技と、を少なくとも含む複数のうち1の種別を決定する種別決定手段と、を備え、
前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間の間の前記可変手段の見た目と区別し難くなるよう構成されことを特徴とする遊技機。
Bonus ball entry means that grants predetermined benefits based on the entry of a game ball,
A variable means that can be changed to a first position where the game ball can enter the privileged ball entry means and a second position where the game ball is more difficult to enter than the first position.
Discrimination means that executes discrimination based on the establishment of discrimination conditions,
Discrimination information acquisition means for acquiring discrimination information to be used for discrimination of the discrimination means based on the establishment of a predetermined acquisition condition, and
Discrimination information storage means that can store the discrimination information acquired by the discrimination information acquisition means until it is used for discrimination of the discrimination means, up to a predetermined specific number.
A dynamic display means for dynamically displaying identification information for showing the discrimination result of the discrimination means, and
A dynamic display period determining means for determining a dynamic display period in the dynamic display of the identification information by the dynamic display means, and
Based on the fact that the discrimination result of the discrimination means is a predetermined first discrimination result, the discrimination means is used after the dynamic display of the identification information for showing the first discrimination result is started. during the first period the new determination being period until becomes executable, and variable control means for controlling the varying means in a first control mode,
Based on the fact that the determination result of the determination means is a second determination result different from the first determination result, the game state is different from the game state at the time when the determination corresponding to the second determination result is executed. Game state setting means that can set the game state, and
A variable game execution means that executes a variable game in which the variable means is variable from the second position to the first position for a predetermined period based on the determination result of the determination means being the second determination result. When,
The type of variable game executed by the variable game executing means includes at least a specific control mode in which the variable means is controlled so as to have an appearance that is indistinguishable from the variable means controlled in the first control mode. a first variable game previous SL variable means that are controlled by the second control mode, third said varying means in a control mode as a different appearance are controlled from the appearance of the variable means is controlled by said second control mode A second variable game, and a type determining means for determining one of a plurality of types including at least a plurality of games.
Corresponding to the first discrimination information among the specific number of discrimination information in a situation where the discrimination information corresponding to the first discrimination result of the specific number is stored in the discrimination information storage means. wherein after the dynamic display is started identity, in the first of the said determination information stored in said discrimination information storage means at the start of the dynamic display of identification information corresponding to the identification information to appearance of the variable means between predetermined first period until the end corresponding to the discrimination information used to determine to determine the results indicate, in the case where the variable means is controlled by said second control mode gaming machine is characterized in that the look and distinguishing the difficulty Kunar configuration of the variable means during part of the period of the specific control period.
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JP5337957B2 (en) * 2010-09-10 2013-11-06 株式会社高尾 Bullet ball machine
JP2017012310A (en) * 2015-06-29 2017-01-19 サミー株式会社 Pachinko game machine
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