JP2021074632A5 - - Google Patents

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JP2021074632A5
JP2021074632A5 JP2021023152A JP2021023152A JP2021074632A5 JP 2021074632 A5 JP2021074632 A5 JP 2021074632A5 JP 2021023152 A JP2021023152 A JP 2021023152A JP 2021023152 A JP2021023152 A JP 2021023152A JP 2021074632 A5 JP2021074632 A5 JP 2021074632A5
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discrimination
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determination
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dynamic display
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パチンコ機等の遊技機には、始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、当たり状態へと移行するものがある。かかる遊技機の中には、例えば、ラウンド数の異なる複数種類の当たり種別が設けられているものがあり、獲得できる遊技価値を異ならせることにより、興趣向上を図っているものがある。 Some gaming machines, such as pachinko machines, shift to a winning state when the result of a lottery performed based on the winning of a game ball to the starting winning opening is a winning result. Some such gaming machine, for example, there are a plurality kinds types per having different number of rounds are provided, by varying the game value that can be acquired, there is shall have the aim of interest improved.

しかしながら、更なる興趣が求められていた。 However, that a further interest towards the top has been demanded.

この目的を達成するために請求項1記載の遊技機は、遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、判別条件の成立に基づいて別を実行する別手段と、その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変第1制御態様で制御する可変制御手段と、前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、前記判別手段判別結果が前記第2の判別結果となったことにづいて、前記可変手段が所定期間、前記第2位置から前記第1位置へと可変する可変遊技を実行する可変遊技実行手段と、その可変遊技実行手段によって実行される可変遊技の種別として、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で前記可変手段が制御される第1可変遊技と、前記第2制御態様で制御された前記可変手段の見た目とは異なる見た目となる第3制御態様で前記可変手段が制御される第2可変遊技と、を少なくとも含む複数のうち1の種別を決定する種別決定手段と、所定の遊技状態において前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶された場合に、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の演出として、第1演出を実行する手段と、前記所定の遊技状態において前記判別手段の判別結果が前記第2の判別結果となったことに基づいて前記可変手段が前記第2制御態様で制御されている間の演出として、前記第1演出によって示唆される遊技と同一の遊技を示唆可能な特定演出態様を少なくとも含んで構成される第2演出を実行する手段と、を備え、前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が、前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間である特定期間の間の前記可変手段の見た目と区別し難くなるよう構成されており、前記特定期間が終了した後の前記特定制御期間における演出として、前記第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間に実行される演出には含まれない所定の演出態様を少なくとも含む演出を実行可能に構成されており、前記判別手段の判別結果が前記第1の判別結果となる確率は、前記第1の判別結果以外の判別結果となる確率よりも高く設定されている。 In order to achieve this object, the gaming machine according to claim 1 has a privilege ball entering means in which a predetermined privilege is given based on the ball entering the game ball, and the game ball enters the privilege ball entering means. a first position that enables the sphere, determine by executing a second position where game balls than its first position becomes difficult ball entrance, a variable, variable means, the determine specific based on establishment of the determination condition The discrimination information acquisition means for acquiring the means and the discrimination information to be used for discrimination of the discrimination means based on the establishment of a predetermined acquisition condition, and the discrimination information acquired by the discrimination information acquisition means are predetermined. Discrimination information storage means that can be stored until it is used for discrimination of the discrimination means, and dynamic display means that dynamically displays identification information for showing the discrimination result of the discrimination means, up to a specific number. Based on the dynamic display period determining means for determining the dynamic display period in the dynamic display of the identification information by the dynamic display means, and the determination result of the determination means being a predetermined first determination result. Te, during the first period is a period until the new determination by the determination means after the dynamic display is started of the identification information for indicating the first determination result can be executed, the and variable control means variable hand stage that controls the first control mode, based on the fact that a second determination result different from the determination result determination result is the first of said discriminating means, the second a game state setting means capable of setting a different game state is a gaming state at the time the determination is performed corresponding to the determination result, based on the the determination result of said discriminating means becomes a question of the second A variable game executing means for executing a variable game in which the variable means changes from the second position to the first position for a predetermined period, and the first variable game type executed by the variable game executing means. A first variable game in which the variable means is controlled in a second control mode, which includes at least a specific control mode in which the variable means is controlled so as to have an appearance that is indistinguishable from the variable means controlled in the control mode. One of a plurality of types including at least a second variable game in which the variable means is controlled in a third control mode, which has an appearance different from the appearance of the variable means controlled in the second control mode, is determined. When the discrimination information corresponding to the specific number of the first discrimination results is stored in the discrimination information storage means in the type determination means and the predetermined gaming state, the specific number of the discrimination information is stored. Dynamic display of the identification information corresponding to the first discrimination information Is started, the discrimination used for the last discriminant among the discriminant information stored in the discriminant information storage means at the start of the dynamic display of the discriminant information corresponding to the first discriminant information. As the effect during the predetermined first period until the determination result corresponding to the information is shown, the means for executing the first effect and the determination result of the determination means in the predetermined gaming state are the second determination. As the effect while the variable means is controlled by the second control mode based on the result, at least a specific effect mode capable of suggesting the same game as the game suggested by the first effect is included. The discriminant information storage means is provided with a means for executing the second effect, and the discriminant information corresponding to the specific number of the first discriminant results is stored in the discriminant information storage means. After the dynamic display of the identification information corresponding to the first discrimination information among the specific number of the discrimination information is started, at the start time of the dynamic display of the identification information corresponding to the first discrimination information. The appearance of the variable means during the predetermined first period until the discrimination result corresponding to the discrimination information finally used for the discrimination is shown in the discrimination information stored in the discrimination information storage means. The variable means is configured to be difficult to distinguish from the appearance of the variable means during a specific period, which is a part of the specific control period when the variable means is controlled by the second control mode. As an effect in the specific control period after the period ends, from the start of the dynamic display of the identification information for showing the first determination result until the new determination by the determination means becomes feasible. It is configured to be able to execute an effect including at least a predetermined effect mode that is not included in the effect executed in between, and the probability that the determination result of the determination means becomes the first determination result is the first determination result. It is set higher than the probability of a discrimination result other than the discrimination result.

請求項1記載の遊技機によれば、遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、判別条件の成立に基づいて別を実行する別手段と、その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変第1制御態様で制御する可変制御手段と、前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、前記判別手段判別結果が前記第2の判別結果となったことにづいて、前記可変手段が所定期間、前記第2位置から前記第1位置へと可変する可変遊技を実行する可変遊技実行手段と、その可変遊技実行手段によって実行される可変遊技の種別として、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で前記可変手段が制御される第1可変遊技と、前記第2制御態様で制御された前記可変手段の見た目とは異なる見た目となる第3制御態様で前記可変手段が制御される第2可変遊技と、を少なくとも含む複数のうち1の種別を決定する種別決定手段と、所定の遊技状態において前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶された場合に、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の演出として、第1演出を実行する手段と、前記所定の遊技状態において前記判別手段の判別結果が前記第2の判別結果となったことに基づいて前記可変手段が前記第2制御態様で制御されている間の演出として、前記第1演出によって示唆される遊技と同一の遊技を示唆可能な特定演出態様を少なくとも含んで構成される第2演出を実行する手段と、を備え、前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が、前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間である特定期間の間の前記可変手段の見た目と区別し難くなるよう構成されており、前記特定期間が終了した後の前記特定制御期間における演出として、前記第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間に実行される演出には含まれない所定の演出態様を少なくとも含む演出を実行可能に構成されており、前記判別手段の判別結果が前記第1の判別結果となる確率は、前記第1の判別結果以外の判別結果となる確率よりも高く設定されている。 According to the game machine according to claim 1 , the privilege ball entering means to which a predetermined privilege is given based on the ball entering the game ball, and the game ball can enter the privilege ball entering means. 1 position, a second position where game balls than its first position becomes difficult ball entrance, a variable, variable means, and determine by means for performing a different determine based on the establishment of the determination condition, the determination A predetermined specific number of discrimination information acquisition means for acquiring discrimination information to be used for discrimination of means based on the establishment of a predetermined acquisition condition and the discrimination information acquired by the discrimination information acquisition means are used. As an upper limit, the discriminant information storage means that can be stored until it is used for discriminating the discriminating means, the dynamic display means for dynamically displaying the discriminating information for showing the discriminating result of the discriminating means, and the dynamic display means thereof. and dynamic display period determining means for determining a dynamic display period in the dynamic display of the identification information, based on the discrimination result of said discriminating means becomes a first determination result to a predetermined, the first during the determination result from said dynamically display the identification information is started to indicate the first period is a period until a new determination can be executed by said discriminating means, the said variable hand stage and variable control means that controls one control mode, based on the fact that a second determination result different from the determination result determination result is the first of said discriminating means, corresponding to the second determination result a game state setting means capable of setting a different game state is a gaming state at the time the determination is performed, based on the the determination result becomes the second discrimination result of said discriminating means, the variable means A variable game execution means for executing a variable game that is variable from the second position to the first position for a predetermined period, and a type of variable game executed by the variable game execution means are controlled by the first control mode. A first variable game in which the variable means is controlled in a second control mode including at least a specific control mode in which the variable means is controlled so as to have an appearance that is indistinguishable from the variable means, and the second control mode. A type determining means for determining one of a plurality of types including at least a second variable game in which the variable means is controlled in a third control mode having an appearance different from the appearance of the variable means controlled in When the discriminant information corresponding to the specific number of the first discriminant results is stored in the discriminant information storage means in a predetermined gaming state, the first of the specific number of the discriminant information is said. After the dynamic display of the identification information corresponding to the discrimination information is started, Discrimination result corresponding to the discrimination information finally used for discrimination among the discrimination information stored in the discrimination information storage means at the start of dynamic display of the discrimination information corresponding to the first discrimination information. As the effect during the predetermined first period until is indicated, the means for executing the first effect and the determination result of the determination means in the predetermined gaming state became the second determination result. Based on this, as an effect while the variable means is controlled by the second control mode, a second effect is configured to include at least a specific effect mode capable of suggesting the same game as the game suggested by the first effect. In a situation in which the discrimination information storage means is provided with means for executing the effect and the discrimination information corresponding to the specific number of the first discrimination results is stored in the discrimination information storage means, the specific number of the discrimination information is stored. After the dynamic display of the identification information corresponding to the first discrimination information of the information is started, the discrimination information storage means is used at the start of the dynamic display of the identification information corresponding to the first discrimination information. The appearance of the variable means during the predetermined first period until the discrimination result corresponding to the discrimination information finally used for the discrimination among the stored discrimination information is shown is the appearance of the variable means. It is configured so as to be difficult to distinguish from the appearance of the variable means during the specific period, which is a part of the specific control period when controlled by the second control mode, and after the specific period ends. As the effect in the specific control period, the effect is executed from the start of the dynamic display of the identification information for showing the first determination result until the new determination by the determination means becomes feasible. It is configured so that an effect including at least a predetermined effect mode not included in the above can be executed, and the probability that the determination result of the determination means becomes the first determination result is a determination result other than the first determination result. It is set higher than the probability of becoming .

10 パチンコ機(遊技機)
64 第1入球口(第2入球手段)
65a 特定入賞口(第1実施形態における特典入球手段)
65f1 開閉扉(第1実施形態における可変手段)
67 スルーゲート(通過手段)
112 発射制御装置(第1および第2実施形態における発射手段)
203b 第2特別図柄保留球格納エリア(第1および第2実施形態における判別情報記憶手段)
650 可変入賞装置(第2実施形態における可変手段)
650a 特定入賞口(第2実施形態における特典入球手段)
6400 第2入球口(可変入球手段の一部)
6400a 電動役物(可変入球手段の一部)
S220 第1および第2実施形態における可変遊技実行手
S30 第1および第2実施形態における判別手
S307,S309 第1および第2実施形態における動的表示期間決定手段
S310 第1および第2実施形態における動的表示手段
S406 第1および第2実施形態における判別情報取得手段
S611 第1判別手段
S623 可変制御手段
S1005 第1および第2実施形態における可変制御手段
S1110 第1実施形態における遊技状態設定手段
S1123 第2実施形態における遊技状態設定手段
S1323,S1324 遊技状態設定手段
S1629 特典遊技実行手段の一部
S2302,S2306 遊技状態移行手段
10 Pachinko machine (game machine)
64 1st ball entry port (2nd ball entry means)
65a specific winning opening (privilege entry means in the first embodiment)
65f1 opening / closing door (variable means in the first embodiment)
67 Through gate (passing means)
112 Launch control device (launch means in the first and second embodiments)
203b Second special symbol holding ball storage area (discrimination information storage means in the first and second embodiments)
650 variable winning device (variable means in the second embodiment)
650a specific winning opening (privilege entry means in the second embodiment)
6400 2nd ball entry port (part of variable ball entry means)
6400a Electric accessory (part of variable ball entry means)
S220 determines hand stage of the variable game execution hands stage S30 5 first and second embodiments of the first and second embodiments
S307, S309 Dynamic display period determining means in the first and second embodiments
Dynamic display means in S310 1st and 2nd embodiments
S406 Discrimination information acquisition means in the first and second embodiments S611 First discrimination means S623 Variable control means
Variable control means according to the first and second embodiments of S1005
S1110 Game state setting means according to the first embodiment
S1123 Game state setting means S1323, S1324 Game state setting means S1629 Part of privilege game execution means S2302, S2306 Game state transition means

Claims (1)

遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、
その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、
判別条件の成立に基づいて別を実行する別手段と、
その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、
その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、
前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、
その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、
前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変第1制御態様で制御する可変制御手段と、
前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、
前記判別手段判別結果が前記第2の判別結果となったことにづいて、前記可変手段が所定期間、前記第2位置から前記第1位置へと可変する可変遊技を実行する可変遊技実行手段と、
その可変遊技実行手段によって実行される可変遊技の種別として、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で前記可変手段が制御される第1可変遊技と、前記第2制御態様で制御された前記可変手段の見た目とは異なる見た目となる第3制御態様で前記可変手段が制御される第2可変遊技と、を少なくとも含む複数のうち1の種別を決定する種別決定手段と、
所定の遊技状態において前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶された場合に、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の演出として、第1演出を実行する手段と、
前記所定の遊技状態において前記判別手段の判別結果が前記第2の判別結果となったことに基づいて前記可変手段が前記第2制御態様で制御されている間の演出として、前記第1演出によって示唆される遊技と同一の遊技を示唆可能な特定演出態様を少なくとも含んで構成される第2演出を実行する手段と、を備え、
前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が、前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間である特定期間の間の前記可変手段の見た目と区別し難くなるよう構成されており、
前記特定期間が終了した後の前記特定制御期間における演出として、前記第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間に実行される演出には含まれない所定の演出態様を少なくとも含む演出を実行可能に構成されており、
前記判別手段の判別結果が前記第1の判別結果となる確率は、前記第1の判別結果以外の判別結果となる確率よりも高く設定されていることを特徴とする遊技機。
Bonus ball entry means that grants predetermined benefits based on the entry of a game ball,
A variable means that can be changed to a first position where the game ball can enter the privileged ball entry means and a second position where the game ball is more difficult to enter than the first position.
And determine by means for performing a different determine based on the establishment of evaluation criteria,
Discrimination information acquisition means for acquiring discrimination information to be used for discrimination of the discrimination means based on the establishment of a predetermined acquisition condition, and
Discrimination information storage means that can store the discrimination information acquired by the discrimination information acquisition means until it is used for discrimination of the discrimination means, up to a predetermined specific number.
A dynamic display means for dynamically displaying identification information for showing the discrimination result of the discrimination means, and
A dynamic display period determining means for determining a dynamic display period in the dynamic display of the identification information by the dynamic display means, and
Based on the discrimination result of said discriminating means becomes a first determination result to a predetermined, by the determination means after the dynamic display is started of the identification information for indicating the first determination result and variable control means that controls during the first period a new determination is a period until becomes executable, the variable hand stage in the first control mode,
Based on the fact that the determination result of the determination means is a second determination result different from the first determination result, the game state is different from the game state at the time when the determination corresponding to the second determination result is executed. Game state setting means that can set the game state, and
Based on the fact that the discrimination result of said discriminating means becomes the second determination result, the variable game executing said varying means executes a predetermined period, the variable game for variably to said first position from said second position Means and
The type of variable game executed by the variable game executing means includes at least a specific control mode in which the variable means is controlled so as to have an appearance that is indistinguishable from the variable means controlled in the first control mode. The variable means is controlled in a first variable game in which the variable means is controlled in the second control mode and a third control mode in which the appearance of the variable means controlled in the second control mode is different from the appearance. A second variable game, a type determining means for determining one of a plurality of types including at least, and a type determining means.
When the discriminant information corresponding to the specific number of the first discriminant results is stored in the discriminant information storage means in a predetermined gaming state, the first of the specific number of the discriminant information is said. The discrimination stored in the discrimination information storage means at the start of the dynamic display of the identification information corresponding to the first discrimination information after the dynamic display of the identification information corresponding to the discrimination information is started. A means for executing the first effect as an effect during the predetermined first period until the determination result corresponding to the determination information finally used for the determination is shown in the information.
As an effect while the variable means is controlled by the second control mode based on the determination result of the determination means becoming the second determination result in the predetermined gaming state, the first effect A means for executing a second effect configured to include at least a specific effect mode capable of suggesting the same game as the suggested game .
Corresponding to the first discrimination information among the specific number of discrimination information in a situation where the discrimination information corresponding to the first discrimination result of the specific number is stored in the discrimination information storage means. Among the discrimination information stored in the discrimination information storage means at the start of the dynamic display of the identification information corresponding to the first discrimination information after the dynamic display of the identification information is started. When the variable means is controlled by the second control mode during the predetermined first period until the discrimination result corresponding to the discrimination information finally used for the discrimination is shown. It is configured to be difficult to distinguish from the appearance of the variable means during the specific period, which is a part of the specific control period.
As an effect in the specific control period after the end of the specific period, a new determination by the determination means can be executed after the dynamic display of the identification information for showing the first determination result is started. It is configured to be able to execute an effect that includes at least a predetermined effect mode that is not included in the effect that is executed up to.
A gaming machine characterized in that the probability that the discrimination result of the discrimination means becomes the first discrimination result is set higher than the probability that the discrimination result other than the first discrimination result becomes a discrimination result.
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