JP2021073058A5 - - Google Patents

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JP2021073058A5
JP2021073058A5 JP2021023150A JP2021023150A JP2021073058A5 JP 2021073058 A5 JP2021073058 A5 JP 2021073058A5 JP 2021023150 A JP2021023150 A JP 2021023150A JP 2021023150 A JP2021023150 A JP 2021023150A JP 2021073058 A5 JP2021073058 A5 JP 2021073058A5
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パチンコ機等の遊技機に始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、当たり状態へと移行するものがある。かかる遊技機の中には、例えば、ラウンド数の異なる複数種類の当たり種別が設けられているものがあり、獲得できる遊技価値を異ならせることにより、興趣向上を図っているものがあるSome gaming machines, such as pachinko machines, shift to a winning state when the result of a lottery performed based on the winning of a game ball to the starting winning opening is a winning result. Some such gaming machine, for example, there are a plurality kinds types per having different number of rounds are provided, by varying the game value that can be acquired, there is shall have the aim of interest improved.

特許第2514417号公報Japanese Patent No. 2514417

しかしながら、なる興趣向上が求められていHowever, there was a need for further improvement in interest.

この目的を達成するために請求項1記載の遊技機は、遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、判別条件の成立に基づいて判別を実行する判別手段と、その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変手段を第1制御態様で制御する第1可変制御手段と、前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、前記判別手段の判別結果が前記第2の判別結果となったことに基づいて、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で、前記可変手段を制御する第2可変制御手段と、を備え、前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が、前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間である特定期間の間の前記可変手段の見た目と区別し難くなるよう構成されており、前記特定期間が終了した後の前記特定制御期間における演出として、前記第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間に実行される演出には含まれない所定の演出態様を少なくとも含む演出を実行可能に構成されており、前記判別手段の判別結果が前記第1の判別結果となる確率は、前記第1の判別結果以外の判別結果となる確率よりも高く設定されている。 In order to achieve this object, the gaming machine according to claim 1 has a privilege ball entering means in which a predetermined privilege is given based on the ball entering the game ball, and the game ball enters the privilege ball entering means. A variable means that can be changed to a first position where the ball is possible and a second position where the game ball is more difficult to enter than the first position, and a discrimination means that executes discrimination based on the establishment of the discrimination condition. , The discrimination information acquisition means for acquiring the discrimination information to be used for the discrimination of the discrimination means based on the establishment of a predetermined acquisition condition, and the discrimination information acquired by the discrimination information acquisition means are specified in advance. Discrimination information storage means that can be stored until it is used for discrimination of the discrimination means, dynamic display means for dynamically displaying identification information for showing the discrimination result of the discrimination means, and its dynamic Based on the dynamic display period determining means for determining the dynamic display period in the dynamic display of the identification information by the display means, and the determination result of the determination means becoming a predetermined first determination result. The variable means during the first period, which is the period from the start of the dynamic display of the identification information for showing the first determination result until the new determination by the determination means becomes feasible. The second discrimination result is based on the fact that the discrimination result of the first variable control means for controlling the first control mode and the discrimination means is a second discrimination result different from the first discrimination result. The game state setting means capable of setting a game state different from the game state at the time when the determination corresponding to is executed, and the second determination result based on the determination result of the determination means. A second variable control means that controls the variable means in a second control mode that includes at least a specific control mode in which the variable means is controlled so as to have an appearance that is indistinguishable from the variable means controlled in the first control mode. When the equipped, in situations where the determination information corresponding to said identification information storing means and said certain number of said first determination result for is stored, the first of the said determination information specific number The identification information stored in the discrimination information storage means at the start of the dynamic display of the identification information corresponding to the first discrimination information after the dynamic display of the identification information corresponding to the discrimination information is started. The appearance of the variable means during the predetermined first period until the discrimination result corresponding to the discrimination information finally used for the discrimination is shown in the discrimination information is that the variable means has the second control mode. Specific period that is a part of the specific control period when controlled It is configured so as to be difficult to distinguish from the appearance of the variable means in between, and as an effect in the specific control period after the specific period ends, the identification information for showing the first determination result. It is configured to be able to execute an effect including at least a predetermined effect mode that is not included in the effect executed between the start of the dynamic display and the execution of the new determination by the determination means. The probability that the discrimination result of the discrimination means will be the first discrimination result is set higher than the probability that the discrimination result other than the first discrimination result will be .

請求項1記載の遊技機によれば、遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、判別条件の成立に基づいて判別を実行する判別手段と、その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変手段を第1制御態様で制御する第1可変制御手段と、前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、前記判別手段の判別結果が前記第2の判別結果となったことに基づいて、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で、前記可変手段を制御する第2可変制御手段と、を備え、前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が、前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間である特定期間の間の前記可変手段の見た目と区別し難くなるよう構成されており、前記特定期間が終了した後の前記特定制御期間における演出として、前記第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間に実行される演出には含まれない所定の演出態様を少なくとも含む演出を実行可能に構成されており、前記判別手段の判別結果が前記第1の判別結果となる確率は、前記第1の判別結果以外の判別結果となる確率よりも高く設定されている。 According to the game machine according to claim 1 , the privilege ball entering means to which a predetermined privilege is given based on the ball entering the game ball, and the game ball can enter the privilege ball entering means. Variable means that can be changed to one position and a second position where the game ball is more difficult to enter than the first position, a discrimination means that executes discrimination based on the establishment of the discrimination condition, and the discrimination means. Discrimination information acquisition means for acquiring discrimination information to be used for discrimination based on the establishment of a predetermined acquisition condition, and the discrimination information acquired by the discrimination information acquisition means, up to a predetermined specific number. , A discriminant information storage means that can be stored until it is used for discriminating the discriminating means, a dynamic display means that dynamically displays identification information for showing the discriminating result of the discriminating means, and the identification by the dynamic display means. The first determination based on the dynamic display period determining means for determining the dynamic display period in the dynamic display of information and the determination result of the determination means becoming a predetermined first determination result. During the first period, which is the period from the start of the dynamic display of the identification information for showing the result until the new discrimination by the discrimination means becomes feasible, the variable means is controlled in the first control mode. Based on the fact that the discrimination result of the first variable control means controlled by the above and the discrimination means is a second discrimination result different from the first discrimination result, the discrimination corresponding to the second discrimination result is performed. Controlled by the first control mode based on the game state setting means capable of setting a game state different from the game state at the time of execution and the discrimination result of the discrimination means being the second discrimination result. A second variable control means for controlling the variable means is provided in a second control mode including at least a specific control mode in which the variable means is controlled so as to have an appearance that is indistinguishable from the variable means. Corresponding to the first discrimination information among the specific number of discrimination information in a situation where the discrimination information corresponding to the first discrimination result of the specific number is stored in the discrimination information storage means. Among the discrimination information stored in the discrimination information storage means at the start of the dynamic display of the identification information corresponding to the first discrimination information after the dynamic display of the identification information is started. When the variable means is controlled by the second control mode during the predetermined first period until the discrimination result corresponding to the discrimination information finally used for the discrimination is shown. The variable hand during a specific period, which is a part of the specific control period. It is configured so as to be difficult to distinguish from the appearance of the step, and as an effect in the specific control period after the specific period ends, the dynamic display of the identification information for showing the first determination result is started. It is configured to be able to execute an effect including at least a predetermined effect mode that is not included in the effect executed between the time when the new determination by the determination means becomes feasible, and the determination result of the determination means. Is set to be higher than the probability of becoming a discrimination result other than the first discrimination result.

10 パチンコ機(遊技機)
37 第1図柄表示装置(表示手段)
65a 特定入賞口(第1実施形態における特典入球手段)
65f1 開閉扉(第1実施形態における可変手段)
112 発射制御装置(第1および第2実施形態における発射手段)
203b 第2特別図柄保留球格納エリア(第1および第2実施形態における判別情報記憶手段)
650 可変入賞装置(第2実施形態における可変手段)
650a 特定入賞口(第2実施形態における特典入球手段)
S220 特典遊技実行手段
S305 第1および第2実施形態における判別手段
S307,S309 第1および第2実施形態における動的表示期間決定手段
S310 第1および第2実施形態における動的表示実行手段
S406 第1および第2実施形態における判別情報取得手段
S412 判別情報取得手段
S1004 第1および第2実施形態における第2可変制御手段
S1005 第1および第2実施形態における第1可変制御手段
S1110 第1実施形態における遊技状態設定手段
S1123 第2実施形態における遊技状態設定手段
S4606 判定手段
S4609,S4610 特定演出実行手段、演出態様決定手段
10 Pachinko machine (game machine)
37 First symbol display device (display means)
65a specific winning opening (privilege entry means in the first embodiment)
65f1 opening / closing door (variable means in the first embodiment)
112 Launch control device (launch means in the first and second embodiments)
203b Second special symbol holding ball storage area (discrimination information storage means in the first and second embodiments)
650 variable winning device (variable means in the second embodiment)
650a specific winning opening (privilege entry means in the second embodiment)
S220 Bonus game execution means S305 Discrimination means in the first and second embodiments
S307, S309 Dynamic display period determining means in the first and second embodiments S310 Dynamic display executing means in the first and second embodiments.
S406 Discrimination information acquisition means in the first and second embodiments S412 Discrimination information acquisition means
S1004 Second variable control means according to the first and second embodiments
S1005 First variable control means in the first and second embodiments S1110 Game state setting means in the first embodiment
S1123 Game state setting means in the second embodiment S4606 Judgment means S4609, S4610 Specific effect executing means, effect mode determining means

Claims (1)

遊技球が入球したことに基づいて所定の特典が付与される特典入球手段と、
その特典入球手段へと遊技球が入球可能となる第1位置と、その第1位置よりも遊技球が入球困難となる第2位置と、に可変可能な可変手段と、
判別条件の成立に基づいて判別を実行する判別手段と、
その判別手段の判別に用いるための判別情報を、所定の取得条件の成立に基づいて取得する判別情報取得手段と、
その判別情報取得手段によって取得された前記判別情報を、予め定められた特定の数を上限として、前記判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、
前記判別手段の判別結果を示すための識別情報を動的表示させる動的表示手段と、
その動的表示手段による前記識別情報の動的表示における動的表示期間を決定する動的表示期間決定手段と、
前記判別手段の判別結果が予め定められた第1の判別結果となったことに基づいて、当該第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間の期間である第1期間の間、前記可変手段を第1制御態様で制御する第1可変制御手段と、
前記判別手段の判別結果が前記第1の判別結果とは異なる第2の判別結果となったことに基づいて、当該第2の判別結果に対応する判別が実行された時点における遊技状態とは異なる遊技状態を設定可能な遊技状態設定手段と、
前記判別手段の判別結果が前記第2の判別結果となったことに基づいて、前記第1制御態様で制御された前記可変手段と区別し難い見た目となるように前記可変手段が制御される特定制御態様が少なくとも含まれる第2制御態様で、前記可変手段を制御する第2可変制御手段と、を備え、
前記判別情報記憶手段に対して前記特定の数の前記第1の判別結果に対応する前記判別情報が記憶されている状況において、前記特定の数の前記判別情報のうち最初の前記判別情報に対応する前記識別情報の動的表示が開始されてから、前記最初の前記判別情報に対応する前記識別情報の動的表示の開始時点で前記判別情報記憶手段に記憶されていた前記判別情報の中で最後に判別に用いられる前記判別情報に対応する判別結果が示されるまでの所定の前記第1期間の間の前記可変手段の見た目が、前記可変手段が前記第2制御態様で制御される場合の特定制御期間のうち一部の期間である特定期間の間の前記可変手段の見た目と区別し難くなるよう構成されており、
前記特定期間が終了した後の前記特定制御期間における演出として、前記第1の判別結果を示すための前記識別情報の動的表示が開始されてから前記判別手段による新たな判別が実行可能となるまでの間に実行される演出には含まれない所定の演出態様を少なくとも含む演出を実行可能に構成されており、
前記判別手段の判別結果が前記第1の判別結果となる確率は、前記第1の判別結果以外の判別結果となる確率よりも高く設定されていることを特徴とする遊技機。
Bonus ball entry means that grants predetermined benefits based on the entry of a game ball,
A variable means that can be changed to a first position where the game ball can enter the privileged ball entry means and a second position where the game ball is more difficult to enter than the first position.
Discrimination means that executes discrimination based on the establishment of discrimination conditions,
Discrimination information acquisition means for acquiring discrimination information to be used for discrimination of the discrimination means based on the establishment of a predetermined acquisition condition, and
Discrimination information storage means that can store the discrimination information acquired by the discrimination information acquisition means until it is used for discrimination of the discrimination means, up to a predetermined specific number.
A dynamic display means for dynamically displaying identification information for showing the discrimination result of the discrimination means, and
A dynamic display period determining means for determining a dynamic display period in the dynamic display of the identification information by the dynamic display means, and
Based on the fact that the discrimination result of the discrimination means is a predetermined first discrimination result, the discrimination means is used after the dynamic display of the identification information for showing the first discrimination result is started. During the first period, which is the period until the new determination becomes feasible, the first variable control means that controls the variable means in the first control mode, and the first variable control means.
Based on the fact that the determination result of the determination means is a second determination result different from the first determination result, the game state is different from the game state at the time when the determination corresponding to the second determination result is executed. Game state setting means that can set the game state, and
Based on the discrimination result of the discriminating means being the second discriminating result, the variable means is controlled so as to have an appearance that is difficult to distinguish from the variable means controlled in the first control mode. In the second control mode including at least the control mode, the second variable control means for controlling the variable means is provided.
Corresponding to the first discrimination information among the specific number of discrimination information in a situation where the discrimination information corresponding to the first discrimination result of the specific number is stored in the discrimination information storage means. Among the discrimination information stored in the discrimination information storage means at the start of the dynamic display of the identification information corresponding to the first discrimination information after the dynamic display of the identification information is started. When the variable means is controlled by the second control mode during the predetermined first period until the discrimination result corresponding to the discrimination information finally used for the discrimination is shown. It is configured to be difficult to distinguish from the appearance of the variable means during the specific period, which is a part of the specific control period.
As an effect in the specific control period after the end of the specific period, a new determination by the determination means can be executed after the dynamic display of the identification information for showing the first determination result is started. It is configured to be able to execute an effect that includes at least a predetermined effect mode that is not included in the effect that is executed up to.
A gaming machine characterized in that the probability that the discrimination result of the discrimination means becomes the first discrimination result is set higher than the probability that the discrimination result other than the first discrimination result becomes a discrimination result.
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