JP2018510037A5 - - Google Patents
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- JP2018510037A5 JP2018510037A5 JP2017558793A JP2017558793A JP2018510037A5 JP 2018510037 A5 JP2018510037 A5 JP 2018510037A5 JP 2017558793 A JP2017558793 A JP 2017558793A JP 2017558793 A JP2017558793 A JP 2017558793A JP 2018510037 A5 JP2018510037 A5 JP 2018510037A5
- Authority
- JP
- Japan
- Prior art keywords
- virtual
- event
- game environment
- labels
- simulated
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000000034 method Methods 0.000 claims 17
- 230000003993 interaction Effects 0.000 claims 3
- 230000004913 activation Effects 0.000 claims 1
- 238000001454 recorded image Methods 0.000 claims 1
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US14/612,129 US20160220903A1 (en) | 2015-02-02 | 2015-02-02 | Systems and Methods for Dynamically Creating Personalized Storybooks based on User Interactions within a Virtual Environment |
| US14/612,129 | 2015-02-02 | ||
| PCT/IB2016/000428 WO2016125029A1 (en) | 2015-02-02 | 2016-01-28 | Systems and methods for dynamically creating personalized storybooks based on user interactions within a virtual environment |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2018510037A JP2018510037A (ja) | 2018-04-12 |
| JP2018510037A5 true JP2018510037A5 (enExample) | 2019-02-28 |
Family
ID=55911000
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2017558793A Pending JP2018510037A (ja) | 2015-02-02 | 2016-01-28 | 仮想環境の内部のユーザインタラクションに基づいて個人向けストーリーブックを動的に作成するシステムおよび方法 |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US20160220903A1 (enExample) |
| EP (1) | EP3253469A1 (enExample) |
| JP (1) | JP2018510037A (enExample) |
| KR (1) | KR20170120615A (enExample) |
| CN (1) | CN107427723B (enExample) |
| AU (1) | AU2016214083B2 (enExample) |
| WO (1) | WO2016125029A1 (enExample) |
Families Citing this family (33)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9634855B2 (en) | 2010-05-13 | 2017-04-25 | Alexander Poltorak | Electronic personal interactive device that determines topics of interest using a conversational agent |
| KR101319769B1 (ko) * | 2013-02-27 | 2013-10-17 | 주식회사 위두커뮤니케이션즈 | 전자서적과 게임의 연동을 지원하는 에듀테인먼트 시스템 |
| KR101319666B1 (ko) * | 2013-02-27 | 2013-10-17 | 주식회사 위두커뮤니케이션즈 | 전자서적과 연동되는 게임의 제공 장치 |
| US10437925B2 (en) * | 2015-04-15 | 2019-10-08 | Reema Sebastian | System and method for automated book generation |
| US10446142B2 (en) * | 2015-05-20 | 2019-10-15 | Microsoft Technology Licensing, Llc | Crafting feedback dialogue with a digital assistant |
| CN107949591A (zh) * | 2015-09-11 | 2018-04-20 | 三菱化学株式会社 | 含有偏氟乙烯系树脂的树脂组合物、成型体和膜 |
| JP6955861B2 (ja) * | 2016-12-16 | 2021-10-27 | 株式会社バンダイナムコエンターテインメント | イベント制御システム及びプログラム |
| CN107837531B (zh) * | 2017-09-28 | 2018-11-23 | 网易(杭州)网络有限公司 | 信息处理方法、装置、电子设备及存储介质 |
| US20190118090A1 (en) * | 2017-10-19 | 2019-04-25 | Sony Interactive Entertainment LLC | Management & assembly of interdependent content narratives |
| CN108404411A (zh) * | 2018-01-05 | 2018-08-17 | 阿里巴巴集团控股有限公司 | 一种游戏信息展示方法、装置以及设备 |
| GB2571306A (en) * | 2018-02-23 | 2019-08-28 | Sony Interactive Entertainment Europe Ltd | Video recording and playback systems and methods |
| KR102068215B1 (ko) * | 2018-04-30 | 2020-01-20 | 주식회사 북트랩스 | 증강현실/가상현실을 적용한 스토리 기반의 콘텐츠 제공 방법 및 시스템 |
| CN111496802A (zh) * | 2019-01-31 | 2020-08-07 | 中国移动通信集团终端有限公司 | 人工智能设备的控制方法、装置、设备及介质 |
| CN110090444B (zh) * | 2019-05-07 | 2022-07-12 | 网易(杭州)网络有限公司 | 游戏中行为记录创建方法、装置、存储介质及电子设备 |
| CN114555198A (zh) * | 2019-08-20 | 2022-05-27 | 乐高公司 | 交互式音乐播放系统 |
| US11504625B2 (en) * | 2020-02-14 | 2022-11-22 | Electronic Arts Inc. | Color blindness diagnostic system |
| JP7123088B2 (ja) * | 2020-03-30 | 2022-08-22 | 株式会社スクウェア・エニックス | プログラム、情報処理装置及び方法 |
| US11648480B2 (en) | 2020-04-06 | 2023-05-16 | Electronic Arts Inc. | Enhanced pose generation based on generative modeling |
| CN111524398B (zh) * | 2020-04-14 | 2021-12-31 | 天津洪恩完美未来教育科技有限公司 | 交互式绘本的处理方法、装置及系统 |
| WO2021216099A1 (en) * | 2020-04-20 | 2021-10-28 | Google Llc | Game analytics using natural language processing |
| CN111760272B (zh) * | 2020-06-30 | 2024-02-23 | 网易(杭州)网络有限公司 | 游戏信息显示方法及装置、计算机存储介质、电子设备 |
| CN111773669B (zh) * | 2020-07-03 | 2024-05-03 | 珠海金山数字网络科技有限公司 | 一种在虚拟环境中生成虚拟对象方法及装置 |
| KR102419073B1 (ko) * | 2020-09-21 | 2022-07-08 | 씨제이올리브네트웍스 주식회사 | 강화 학습에 기반한 사전 시각화 시스템 및 사전 영상 제작 방법 |
| CN112774192B (zh) * | 2021-01-27 | 2024-10-18 | 网易(杭州)网络有限公司 | 游戏场景跳转方法、装置、电子设备及存储介质 |
| US12236510B2 (en) | 2021-06-10 | 2025-02-25 | Electronic Arts Inc. | Enhanced system for generation of facial models and animation |
| US12169889B2 (en) | 2021-06-10 | 2024-12-17 | Electronic Arts Inc. | Enhanced system for generation of facial models and animation |
| CN113521758B (zh) * | 2021-08-04 | 2023-10-24 | 北京字跳网络技术有限公司 | 信息交互方法及装置、电子设备、存储介质 |
| CN113617036B (zh) * | 2021-08-06 | 2024-08-09 | 网易(杭州)网络有限公司 | 游戏中对话处理方法、装置、设备及存储介质 |
| CN115770387B (zh) * | 2021-09-07 | 2025-08-19 | 腾讯科技(深圳)有限公司 | 一种文本数据处理方法、装置、设备以及介质 |
| CN113769389B (zh) * | 2021-09-26 | 2025-09-12 | 努比亚技术有限公司 | 一种游戏事件控制方法、设备及计算机可读存储介质 |
| US12387409B2 (en) | 2022-10-21 | 2025-08-12 | Electronic Arts Inc. | Automated system for generation of facial animation rigs |
| US12456245B2 (en) | 2023-09-29 | 2025-10-28 | Electronic Arts Inc. | Enhanced system for generation and optimization of facial models and animation |
| CN118153529A (zh) * | 2024-03-25 | 2024-06-07 | 北京字跳网络技术有限公司 | 交互内容生成和显示方法、装置及电子设备 |
Family Cites Families (25)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5618180A (en) * | 1993-07-09 | 1997-04-08 | Nathanson; Tedd | Method of teaching using a computer |
| JP3638852B2 (ja) * | 2000-04-26 | 2005-04-13 | 株式会社ナムコ | ゲームシステム及び情報記憶媒体 |
| JP2002078957A (ja) * | 2000-06-28 | 2002-03-19 | Sony Corp | ビデオゲームシステム、ビデオゲーム装置及びその制御方法並びにビデオゲームプログラム記録媒体 |
| JP2002028370A (ja) * | 2000-07-18 | 2002-01-29 | Namco Ltd | ゲーム装置及び情報記憶媒体 |
| US20020124048A1 (en) * | 2001-03-05 | 2002-09-05 | Qin Zhou | Web based interactive multimedia story authoring system and method |
| AU2003216361B2 (en) * | 2002-02-21 | 2007-05-24 | The Walt Disney Company | Products and methods for providing education with a virtual book |
| US20040143852A1 (en) * | 2003-01-08 | 2004-07-22 | Meyers Philip G. | Systems and methods for massively multi-player online role playing games |
| US20050206156A1 (en) * | 2004-03-19 | 2005-09-22 | Peter Polick | Book with story cards |
| US20060148571A1 (en) * | 2005-01-04 | 2006-07-06 | Electronic Arts Inc. | Computer game with game saving including history data to allow for play reacquaintance upon restart of game |
| JP2008546232A (ja) * | 2005-05-11 | 2008-12-18 | プラネツトワイド・ゲームズ・インコーポレイテツド | ゲームベースのメディアコンテンツを使用するパブリケーションの作成 |
| CN1933559A (zh) * | 2005-09-13 | 2007-03-21 | 林洪义 | 影像交互式故事系统 |
| US20080075430A1 (en) * | 2006-09-18 | 2008-03-27 | Bromley Catherine R | Method for composing a personalized story |
| WO2008094946A2 (en) * | 2007-01-29 | 2008-08-07 | Sony Online Entertainment Llc | System and method of automatic entry creation for blogs, web pages, or file-sharing sites based on game events |
| US20080256066A1 (en) * | 2007-04-10 | 2008-10-16 | Tikatok Inc. | Book creation systems and methods |
| US8515253B2 (en) * | 2008-02-15 | 2013-08-20 | Sony Computer Entertainment America Llc | System and method for automated creation of video game highlights |
| US8425325B2 (en) * | 2009-02-06 | 2013-04-23 | Apple Inc. | Automatically generating a book describing a user's videogame performance |
| US8262474B2 (en) * | 2009-04-21 | 2012-09-11 | Mcmain Michael Parker | Method and device for controlling player character dialog in a video game located on a computer-readable storage medium |
| US8510656B2 (en) * | 2009-10-29 | 2013-08-13 | Margery Kravitz Schwarz | Interactive storybook system and method |
| US7955175B1 (en) * | 2009-12-17 | 2011-06-07 | Face It Applications LLC | Role based game play on a social network |
| US20120083330A1 (en) * | 2010-10-05 | 2012-04-05 | Zynga Game Network, Inc. | System and Method for Generating Achievement Objects Encapsulating Captured Event Playback |
| US9595015B2 (en) * | 2012-04-05 | 2017-03-14 | Nokia Technologies Oy | Electronic journal link comprising time-stamped user event image content |
| CN103093658B (zh) * | 2013-01-14 | 2015-01-07 | 中国科学院软件研究所 | 一种面向儿童实物交互的故事创建方法和系统 |
| US8998725B2 (en) * | 2013-04-30 | 2015-04-07 | Kabam, Inc. | System and method for enhanced video of game playback |
| KR101816014B1 (ko) * | 2013-05-30 | 2018-02-21 | 엠파이어 테크놀로지 디벨롭먼트 엘엘씨 | 대규모 멀티플레이어 온라인 롤플레잉 게임 제어 |
| US20150339836A1 (en) * | 2014-05-21 | 2015-11-26 | Karen Elizabeth Blake | Game Engine Book Applications |
-
2015
- 2015-02-02 US US14/612,129 patent/US20160220903A1/en not_active Abandoned
-
2016
- 2016-01-28 EP EP16720549.1A patent/EP3253469A1/en not_active Withdrawn
- 2016-01-28 WO PCT/IB2016/000428 patent/WO2016125029A1/en not_active Ceased
- 2016-01-28 JP JP2017558793A patent/JP2018510037A/ja active Pending
- 2016-01-28 KR KR1020177024709A patent/KR20170120615A/ko not_active Ceased
- 2016-01-28 AU AU2016214083A patent/AU2016214083B2/en not_active Ceased
- 2016-01-28 CN CN201680017163.8A patent/CN107427723B/zh active Active
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