JP2013046754A5 - - Google Patents

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JP2013046754A5
JP2013046754A5 JP2012165594A JP2012165594A JP2013046754A5 JP 2013046754 A5 JP2013046754 A5 JP 2013046754A5 JP 2012165594 A JP2012165594 A JP 2012165594A JP 2012165594 A JP2012165594 A JP 2012165594A JP 2013046754 A5 JP2013046754 A5 JP 2013046754A5
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winning
game
value
counter
given
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JP2012165594A
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JP6263694B2 (en
JP2013046754A (en
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請求項1に記載の発明は、遊技盤に設けられた入賞口毎に遊技価値が設定され、前記入賞口への入賞によって前記遊技価値に応じた対価を遊技者に付与する弾球遊技機において
設定される遊技価値が異なる複数種類の入賞口と、
各入賞口に設けられ、各入賞口への入賞を検出する検出スイッチと
各検出スイッチからの入力信号の変化に基づいて入賞検出がなされた入賞口に応じて付与される遊技価値を加算する入賞カウンタと、
該入賞カウンタが所定値に達する毎に入賞信号を機外へ出力する入賞信号出力手段と
遊技状態が遊技者にとって遊技価値の獲得に有利な特別遊技への移行後に、前記入賞検出がなされた入賞口に応じて付与される遊技価値に基づいて、前記移行後の所定期間中に付与される遊技価値の総数を計数する付与予定カウンタと、が設けられ、
前記付与予定カウンタの値を示唆する付与予定表示をする。
The invention according to claim 1 is a ball game machine in which a game value is set for each winning port provided in the game board, and a reward corresponding to the gaming value is given to the player by winning the winning port . ,
Multiple types of winning mouths with different game values set ,
A detection switch that is provided at each winning opening and detects a winning at each winning opening ;
A winning counter for adding a game value given in accordance with a winning opening for which winning detection has been made based on a change in an input signal from each detection switch;
A winning signal output means for outputting a winning signal to the outside each time the winning counter reaches a predetermined value ;
The game state is given during a predetermined period after the transition based on the game value given in accordance with the winning opening where the winning is detected after the transition to the special game advantageous for the player to acquire the gaming value. A scheduled grant counter for counting the total number of gaming values to be provided,
A grant schedule display indicating the value of the grant schedule counter is performed .

本発明によれば、入賞により付与された遊技価値が所定の値になると入賞信号を機外へ出力する。付与される遊技価値とは実質的に払出し予定の賞球のことであり、払出し予定の賞球が所定の数に達すると入賞信号を出力する。よって、球切れや貯留皿の満タンなどのエラーで賞球の払出しが停止状態であっても、入賞信号を入賞の発生に近い状態で機外へ出力することが可能である。機外へ出力するとは、ホールコンピュータ又は遊技機が設置された設置島を管理する管理装置へ向けて送信することであり、外部接続端子板やその他の基板又は装置を介す構成も含む。また、対価を遊技者に付与するとは、対価として相当数の遊技球を遊技者に払出すこと、対価として獲得球又は持ち玉として計数されているカウンタへの相当数の加算等も含む。
従来のように賞球信号のみをホールコンピュータに出力するだけでは、払出し停止状態によって信号出力と入賞の発生タイミングが大きくずれて遊技機の履歴管理が困難な上、遊技者が故意に貯留皿を満タンにして払出し停止状態を起すことが可能であるため、データ上は不正行為がなされていることを判断することができないこともある。これに対して入賞の発生に近いタイミングで出力される入賞信号をホールコンピュータに送信することで、ホールコンピュータにより賞球の確認や通常遊技の賞球ベース等の遊技機の履歴管理を適切に行うことができ、更に不正行為等を早期に発見することができる。
According to the present invention, when the game value given by winning a prize reaches a predetermined value, a winning signal is output outside the machine. The game value to be given is a prize ball substantially scheduled to be paid out, and a winning signal is output when the predetermined number of prize balls to be paid out reaches a predetermined number. Therefore, even if the payout of the winning ball is stopped due to an error such as a broken ball or a full tank, it is possible to output a winning signal to the outside in a state close to the occurrence of winning. To output to the outside of the machine is to transmit to a management device that manages the installed island where the hall computer or the gaming machine is installed, and includes a configuration via an external connection terminal board or other board or device. Moreover, giving a consideration to a player includes paying a considerable number of game balls as a consideration to the player, adding a considerable number to a counter counted as a gained ball or possession as a consideration, and the like.
If only the award ball signal is output to the hall computer as in the prior art, the signal output and the winning occurrence timing are greatly shifted due to the payout stop state, and it is difficult to manage the history of the gaming machine. Since it is possible to cause the payout stop state when the tank is full, it may not be possible to determine that fraudulent activity has been performed on the data. On the other hand, by sending a winning signal output at a timing close to the occurrence of winning to the hall computer, the hall computer can appropriately check the winning ball and manage the history of gaming machines such as the baseball of the base game. In addition, fraud etc. can be detected at an early stage .

一般に遊技店では、遊技機の上方位置に設置された情報表示部にホールコンピュータにより管理された賞球数が表示されるが多い。この場合、入賞信号に基づいてホールコンピュータが管理する賞球数の表示は、賞球の払出しが停止状態でもカウントアップされるので、貯留皿への払出しが無いにも拘わらず賞球数が増えることに遊技者は違和感を覚え、更には遊技機が故障しているのではないかといった不信感を抱く。特に前記デジパチの大当り遊技中では貯留皿が満タンになりやすく前記賞球数の表示と貯留皿への払出しの差が顕著に現れる。
そこで本発明によれば、大当りとなると入賞により付与される遊技価値の総数、実質、入賞により実際に払出しが行われた賞球数と払出しが予定された賞球数を合わせた賞球の総数を表示するので、貯留皿への賞球払出しが無くても、遊技機の表示部の前記総数を確認することで、遊技機の故障に関する遊技者の疑念を解消することができる。
尚、前記総数の表示は、大当り遊技中、および大当り遊技後に確変や時短が付与された特典遊技状態中に実施することが望ましく、これによれば遊技者は大当たりの生起から派生した時短や確変などの遊技も含めた一連の総出球数を把握することもできる
In general, in amusement stores, there are many places where the number of prize balls managed by a hall computer is displayed on an information display section installed above the gaming machine. In this case, the display of the number of winning balls managed by the hall computer based on the winning signal is counted up even when the paying out of the winning balls is stopped, so that the number of winning balls increases even though there is no payout to the storage tray. In particular, the player feels uncomfortable and further distrusts that the gaming machine may be out of order. In particular, during the digipachi big hit game, the storage tray tends to become full, and the difference between the display of the number of prize balls and the payout to the storage tray appears remarkably.
Therefore, according to the present invention , when a big hit is made , the total number of game values given by winning, the actual number of prize balls actually paid out by winning and the number of prize balls scheduled to be paid out are combined. Since the total number is displayed , the player's suspicion regarding the failure of the gaming machine can be resolved by checking the total number on the display unit of the gaming machine even if the prize ball is not paid out to the storage tray.
Time reduction The display of the total number, which in the jackpot gaming, and jackpot gaming after rather is desirable probability variation and time reduction is carried out in the award game status granted, the player according to this derived from the occurrence of jackpot It is also possible to know the total number of balls that have been played, including games such as and probabilities .

前記S716が否定のときは(S716:no)、主制御装置31から全ての賞球の払出しが完了したことを示す完了コマンドの受信があるか確認し(S718)、受信があれば(S718:yes)、前記未払出しカウンタのカウント値をクリアする(S719)When S716 is negative (S716: no), it is confirmed whether or not a completion command indicating completion of payout of all prize balls has been received from the main control device 31 (S718), and if received (S718: yes), the count value of the unpaid-out counter is cleared (S719) .

Claims (1)

遊技盤に設けられた入賞口毎に遊技価値が設定され、前記入賞口への入賞によって前記遊技価値に応じた対価を遊技者に付与する弾球遊技機において
設定される遊技価値が異なる複数種類の入賞口と、
各入賞口に設けられ、各入賞口への入賞を検出する検出スイッチと
各検出スイッチからの入力信号の変化に基づいて入賞検出がなされた入賞口に応じて付与される遊技価値を加算する入賞カウンタと、
該入賞カウンタが所定値に達する毎に入賞信号を機外へ出力する入賞信号出力手段と
遊技状態が遊技者にとって遊技価値の獲得に有利な特別遊技への移行後に、前記入賞検出がなされた入賞口に応じて付与される遊技価値に基づいて、前記移行後の所定期間中に付与される遊技価値の総数を計数する付与予定カウンタと、が設けられ、
前記付与予定カウンタの値を示唆する付与予定表示をするようになしたことを特徴とする弾球遊技機。
In a ball game machine in which a game value is set for each prize opening provided in the game board, and a reward corresponding to the game value is given to the player by winning in the prize opening ,
Multiple types of winning mouths with different game values set ,
A detection switch that is provided at each winning opening and detects a winning at each winning opening ;
A winning counter for adding a game value given in accordance with a winning opening for which winning detection has been made based on a change in an input signal from each detection switch;
A winning signal output means for outputting a winning signal to the outside each time the winning counter reaches a predetermined value ;
The game state is given during a predetermined period after the transition based on the game value given in accordance with the winning opening where the winning is detected after the transition to the special game advantageous for the player to acquire the gaming value. A scheduled grant counter for counting the total number of gaming values to be provided,
A bullet ball game machine characterized in that a grant schedule display indicating the value of the grant schedule counter is made .
JP2012165594A 2011-07-27 2012-07-26 Bullet ball machine Active JP6263694B2 (en)

Priority Applications (1)

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JP2012165594A JP6263694B2 (en) 2011-07-27 2012-07-26 Bullet ball machine

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Application Number Priority Date Filing Date Title
JP2011163988 2011-07-27
JP2011163988 2011-07-27
JP2012165594A JP6263694B2 (en) 2011-07-27 2012-07-26 Bullet ball machine

Publications (3)

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JP2013046754A JP2013046754A (en) 2013-03-07
JP2013046754A5 true JP2013046754A5 (en) 2015-09-10
JP6263694B2 JP6263694B2 (en) 2018-01-24

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JP2012165594A Active JP6263694B2 (en) 2011-07-27 2012-07-26 Bullet ball machine
JP2012165593A Active JP5515000B2 (en) 2011-07-27 2012-07-26 Bullet ball machine
JP2012165595A Pending JP2013046755A (en) 2011-07-27 2012-07-26 Pinball game machine

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JP2012165595A Pending JP2013046755A (en) 2011-07-27 2012-07-26 Pinball game machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6263694B2 (en) * 2011-07-27 2018-01-24 株式会社高尾 Bullet ball machine
JP6411874B2 (en) * 2013-11-29 2018-10-24 株式会社三共 Game board
JP6154740B2 (en) * 2013-12-17 2017-06-28 株式会社ソフイア Game machine
JP6609812B2 (en) * 2015-01-29 2019-11-27 株式会社ソフイア Game machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0733827Y2 (en) * 1992-12-28 1995-08-02 サミー工業株式会社 Amusement machine
JPH11309243A (en) * 1998-05-01 1999-11-09 Toyo Kasei Kk Pachinko machine
JP2002065986A (en) * 2000-08-30 2002-03-05 Newgin Corp Pachinko game machine
JP3813465B2 (en) * 2001-05-30 2006-08-23 マルホン工業株式会社 Game machine, program, recording medium
JP2003079867A (en) * 2001-09-10 2003-03-18 Heiwa Corp Pachinko machine
JP2005131302A (en) * 2003-10-31 2005-05-26 Aruze Corp Pinball machine and simulation program
JP5131837B2 (en) * 2008-03-28 2013-01-30 ダイコク電機株式会社 Game machine equipment
JP4991796B2 (en) * 2009-07-03 2012-08-01 株式会社大都技研 Amusement stand
JP2011130926A (en) * 2009-12-25 2011-07-07 Takao Co Ltd Pachinko game machine
JP6263694B2 (en) * 2011-07-27 2018-01-24 株式会社高尾 Bullet ball machine

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