JP2011511981A - ソーシャル・ゲーミング・ネットワークを用いた標的設定された推奨のためのシステムおよび方法 - Google Patents
ソーシャル・ゲーミング・ネットワークを用いた標的設定された推奨のためのシステムおよび方法 Download PDFInfo
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- JP2011511981A JP2011511981A JP2010544984A JP2010544984A JP2011511981A JP 2011511981 A JP2011511981 A JP 2011511981A JP 2010544984 A JP2010544984 A JP 2010544984A JP 2010544984 A JP2010544984 A JP 2010544984A JP 2011511981 A JP2011511981 A JP 2011511981A
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- A63F13/12—
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/01—Social networking
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/5533—Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/556—Player lists, e.g. online players, buddy list, black list
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5566—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
Landscapes
- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- Strategic Management (AREA)
- General Business, Economics & Management (AREA)
- Economics (AREA)
- Theoretical Computer Science (AREA)
- Accounting & Taxation (AREA)
- Development Economics (AREA)
- Marketing (AREA)
- Finance (AREA)
- Tourism & Hospitality (AREA)
- Game Theory and Decision Science (AREA)
- Entrepreneurship & Innovation (AREA)
- Computer Networks & Wireless Communication (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Primary Health Care (AREA)
- Computer Security & Cryptography (AREA)
- Computing Systems (AREA)
- Information Transfer Between Computers (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/023,944 US20090197681A1 (en) | 2008-01-31 | 2008-01-31 | System and method for targeted recommendations using social gaming networks |
| PCT/US2008/088432 WO2009099496A1 (en) | 2008-01-31 | 2008-12-29 | System and method for targeted recommendations using social gaming networks |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2014031677A Division JP2014130621A (ja) | 2008-01-31 | 2014-02-21 | ソーシャル・ゲーミング・ネットワークを用いた標的設定された推奨のためのシステムおよび方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2011511981A true JP2011511981A (ja) | 2011-04-14 |
| JP2011511981A5 JP2011511981A5 (enExample) | 2012-02-16 |
Family
ID=40932246
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010544984A Withdrawn JP2011511981A (ja) | 2008-01-31 | 2008-12-29 | ソーシャル・ゲーミング・ネットワークを用いた標的設定された推奨のためのシステムおよび方法 |
| JP2014031677A Pending JP2014130621A (ja) | 2008-01-31 | 2014-02-21 | ソーシャル・ゲーミング・ネットワークを用いた標的設定された推奨のためのシステムおよび方法 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2014031677A Pending JP2014130621A (ja) | 2008-01-31 | 2014-02-21 | ソーシャル・ゲーミング・ネットワークを用いた標的設定された推奨のためのシステムおよび方法 |
Country Status (11)
| Country | Link |
|---|---|
| US (1) | US20090197681A1 (enExample) |
| EP (1) | EP2238570A4 (enExample) |
| JP (2) | JP2011511981A (enExample) |
| KR (1) | KR20100118975A (enExample) |
| CN (1) | CN101933038A (enExample) |
| BR (1) | BRPI0821680A2 (enExample) |
| CA (1) | CA2710653A1 (enExample) |
| IL (1) | IL206299A0 (enExample) |
| MX (1) | MX2010007847A (enExample) |
| RU (1) | RU2490713C2 (enExample) |
| WO (1) | WO2009099496A1 (enExample) |
Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5406388B1 (ja) * | 2013-01-07 | 2014-02-05 | 株式会社 ディー・エヌ・エー | 電子コンテンツを推奨するサーバ装置 |
| US8856229B2 (en) | 2010-01-26 | 2014-10-07 | Yahoo! Inc. | System and method for social networking |
| JP2014219815A (ja) * | 2013-05-07 | 2014-11-20 | 株式会社 ディー・エヌ・エー | 電子コンテンツを推奨するシステム |
| US9137322B2 (en) | 2013-11-05 | 2015-09-15 | DeNA Co., Ltd. | System and method for providing electronic content |
| WO2024203433A1 (ja) * | 2023-03-31 | 2024-10-03 | ソニーグループ株式会社 | 情報処理装置、情報処理方法および非一時的記憶媒体 |
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| US8949343B2 (en) * | 2008-08-28 | 2015-02-03 | Microsoft Corporation | Email confirmation page for social network notifications |
| US7936736B2 (en) | 2008-09-08 | 2011-05-03 | Proctor Jr James Arthur | Enforcing policies in wireless communication using exchanged identities |
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| US8298087B1 (en) * | 2009-01-02 | 2012-10-30 | Nintendo Of America Inc. | Recommendation engine for electronic game shopping channel |
| US10277683B2 (en) * | 2009-03-16 | 2019-04-30 | Apple Inc. | Multifunctional devices as virtual accessories |
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| US9460092B2 (en) * | 2009-06-16 | 2016-10-04 | Rovi Technologies Corporation | Media asset recommendation service |
| JP5090411B2 (ja) * | 2009-08-25 | 2012-12-05 | 株式会社スクウェア・エニックス | 通信システム、コミュニティ支援サーバ、コミュニティ支援方法、及びコミュニティ支援プログラム |
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- 2008-12-29 RU RU2010132209/08A patent/RU2490713C2/ru not_active IP Right Cessation
- 2008-12-29 BR BRPI0821680-0A patent/BRPI0821680A2/pt not_active IP Right Cessation
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- 2008-12-29 CN CN2008801261482A patent/CN101933038A/zh active Pending
- 2008-12-29 KR KR1020107016625A patent/KR20100118975A/ko not_active Ceased
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Also Published As
| Publication number | Publication date |
|---|---|
| WO2009099496A1 (en) | 2009-08-13 |
| MX2010007847A (es) | 2010-08-09 |
| EP2238570A1 (en) | 2010-10-13 |
| JP2014130621A (ja) | 2014-07-10 |
| RU2010132209A (ru) | 2012-02-20 |
| IL206299A0 (en) | 2010-12-30 |
| US20090197681A1 (en) | 2009-08-06 |
| CA2710653A1 (en) | 2009-08-13 |
| CN101933038A (zh) | 2010-12-29 |
| RU2490713C2 (ru) | 2013-08-20 |
| EP2238570A4 (en) | 2011-11-30 |
| BRPI0821680A2 (pt) | 2015-06-16 |
| KR20100118975A (ko) | 2010-11-08 |
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