JP2011172755A5 - - Google Patents
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- JP2011172755A5 JP2011172755A5 JP2010039325A JP2010039325A JP2011172755A5 JP 2011172755 A5 JP2011172755 A5 JP 2011172755A5 JP 2010039325 A JP2010039325 A JP 2010039325A JP 2010039325 A JP2010039325 A JP 2010039325A JP 2011172755 A5 JP2011172755 A5 JP 2011172755A5
- Authority
- JP
- Japan
- Prior art keywords
- variable display
- identification information
- result
- movable effect
- specific
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (1)
前記始動条件の成立にもとづいて、前記識別情報の可変表示を行う権利を所定の上限数を限度として記憶する保留記憶手段と、
前記可変表示手段における所定の保留表示領域に、所定の保留特定情報を前記保留記憶手段に記憶された権利の数を特定可能に表示する保留表示制御手段と、
前記保留記憶手段に記憶された1の権利にもとづく前記識別情報の可変表示の表示結果が導出表示されるまでに、前記遊技の結果を特定遊技結果とするか否かを決定する事前決定手段と、
前記事前決定手段の決定結果にもとづいて、前記識別情報の可変表示が開始されてから所定のリーチ状態が成立した後、非特定表示結果を仮導出表示した後に該識別情報を再変動表示させる特定リーチ用可変表示パターンを含む前記識別情報の可変表示パターンを決定する可変表示パターン決定手段と、
前記可変表示パターン決定手段が決定した可変表示パターンを用いて前記識別情報の可変表示を実行する可変表示制御手段と、
前記可変表示手段における前記保留表示領域に重畳しない非重畳位置から該可変表示手段における前記保留表示領域の少なくとも一部に重畳する重畳位置に可動可能に設けられる可動物と、
前記可変表示パターン決定手段が前記特定リーチ用可変表示パターンを用いて前記識別情報の可変表示を実行すると決定したことにもとづいて、前記可動物を前記非重畳位置から前記重畳位置に移動させる可動演出を実行するか否かを決定する可動演出決定手段と、
前記可動演出決定手段が可動演出を実行すると決定したときに、前記識別情報の可変表示の表示結果として前記非特定表示結果が仮導出表示されてから前記識別情報が再変動表示されるまでに前記可動演出を実行する可動演出実行手段と、
を備え、
前記保留表示制御手段は、前記可動演出実行手段が前記可動演出を実行するときに、前記所定の保留表示領域に保留特定情報を表示しているか否かにかかわらず、前記所定の保留表示領域を前記重畳位置にある前記可動物と重畳しない位置に変更する
ことを特徴とする遊技機。 Based on the establishment of the start condition, it is provided with variable display means for variably displaying a plurality of types of identification information that can each be identified, and the result of the game is determined by deriving the display result to the variable display means. A gaming machine that shifts to a specific gaming state advantageous to the player when the result is a specific gaming result,
On-hold storage means for storing a right to perform variable display of the identification information based on establishment of the start condition, up to a predetermined upper limit number;
A hold display control means for displaying a predetermined hold specific information in a predetermined hold display area in the variable display means so that the number of rights stored in the hold storage means can be specified;
Pre-decision means for deciding whether or not to make the game result a specific game result until the display result of the variable display of the identification information based on one right stored in the hold storage means is derived and displayed; ,
Based on the determination result of the prior determination means, after the predetermined reach state is established after the variable display of the identification information is started, the non-specific display result is temporarily derived and displayed, and then the identification information is re-variably displayed. Variable display pattern determining means for determining a variable display pattern of the identification information including a variable display pattern for specific reach;
Variable display control means for performing variable display of the identification information using the variable display pattern determined by the variable display pattern determination means;
A movable object movably provided from a non-overlapping position that does not overlap the reserved display area in the variable display means to a superimposed position that overlaps at least a part of the reserved display area in the variable display means;
A movable effect for moving the movable object from the non-superimposition position to the superimposition position based on the fact that the variable display pattern determination means determines to perform variable display of the identification information using the variable display pattern for specific reach. Movable effect determination means for determining whether or not to execute,
When the movable effect determining means determines to execute the movable effect, the non-specific display result is tentatively derived and displayed as a display result of the variable display of the identification information until the identification information is re-variably displayed. Movable effect executing means for executing the movable effect;
With
The hold display control means displays the predetermined hold display area regardless of whether or not hold specific information is displayed in the predetermined hold display area when the movable effect executing means executes the movable effect. The gaming machine is changed to a position that does not overlap with the movable object at the overlapping position.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010039325A JP5340991B2 (en) | 2010-02-24 | 2010-02-24 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010039325A JP5340991B2 (en) | 2010-02-24 | 2010-02-24 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2012121718A Division JP5421429B2 (en) | 2012-05-29 | 2012-05-29 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2011172755A JP2011172755A (en) | 2011-09-08 |
JP2011172755A5 true JP2011172755A5 (en) | 2012-07-05 |
JP5340991B2 JP5340991B2 (en) | 2013-11-13 |
Family
ID=44686207
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010039325A Expired - Fee Related JP5340991B2 (en) | 2010-02-24 | 2010-02-24 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP5340991B2 (en) |
Families Citing this family (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5340993B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340990B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340989B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340988B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340992B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5711343B2 (en) * | 2013-11-20 | 2015-04-30 | 株式会社三共 | Game machine |
JP6005196B2 (en) * | 2015-03-04 | 2016-10-12 | 株式会社三共 | Game machine |
Family Cites Families (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH07213706A (en) * | 1994-02-01 | 1995-08-15 | Sophia Co Ltd | Pachinko game machine |
JP2001346983A (en) * | 2000-06-06 | 2001-12-18 | Fuji Shoji:Kk | Pinball game machine |
JP2002346121A (en) * | 2001-05-25 | 2002-12-03 | Sankyo Kk | Game machine |
JP2004024277A (en) * | 2002-05-01 | 2004-01-29 | Sophia Co Ltd | Game machine |
JP2004049325A (en) * | 2002-07-17 | 2004-02-19 | Sankyo Kk | Game machine |
JP2004147856A (en) * | 2002-10-30 | 2004-05-27 | Sankyo Kk | Game machine |
JP2008132182A (en) * | 2006-11-28 | 2008-06-12 | Aruze Corp | Game machine |
JP5340993B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340990B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340989B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340988B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
JP5340992B2 (en) * | 2010-02-24 | 2013-11-13 | 株式会社三共 | Game machine |
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2010
- 2010-02-24 JP JP2010039325A patent/JP5340991B2/en not_active Expired - Fee Related