JP2011062366A5 - - Google Patents

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Publication number
JP2011062366A5
JP2011062366A5 JP2009216149A JP2009216149A JP2011062366A5 JP 2011062366 A5 JP2011062366 A5 JP 2011062366A5 JP 2009216149 A JP2009216149 A JP 2009216149A JP 2009216149 A JP2009216149 A JP 2009216149A JP 2011062366 A5 JP2011062366 A5 JP 2011062366A5
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JP
Japan
Prior art keywords
variable display
effect
identification information
reach
display result
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2009216149A
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Japanese (ja)
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JP2011062366A (en
JP5383400B2 (en
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Publication date
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Priority to JP2009216149A priority Critical patent/JP5383400B2/en
Priority claimed from JP2009216149A external-priority patent/JP5383400B2/en
Publication of JP2011062366A publication Critical patent/JP2011062366A/en
Publication of JP2011062366A5 publication Critical patent/JP2011062366A5/ja
Application granted granted Critical
Publication of JP5383400B2 publication Critical patent/JP5383400B2/en
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Claims (1)

各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出表示する複数の可変表示部から構成される可変表示手段を備え、該可変表示手段に予め定められた特定表示結果が導出表示されたときに、遊技者にとって有利な特定遊技状態に制御する遊技機であって、
前記可変表示手段において前記識別情報が前記特定表示結果の一部を構成しているが、少なくとも一部の前記可変表示部において前記識別情報が可変表示中であるリーチ状態となった後にリーチ演出を実行するリーチ演出実行手段を備え、
前記リーチ演出実行手段は、第1リーチ演出と、該第1リーチ演出の後に所定演出を経由して実行される第2リーチ演出と、を少なくとも実行可能であり、
前記所定演出として、前記可変表示手段において前記特定表示結果ではない非特定表示結果で前記識別情報を仮停止させた後、一部の前記可変表示部の前記識別情報の可変表示を再開させる第1発展演出、または前記可変表示手段において前記特定表示結果でない非特定表示結果で前記識別情報を仮停止させずに一部の前記可変表示部の前記識別情報の可変表示を行う第2発展演出を実行する発展演出実行手段と、
をさらに備え、
前記リーチ演出実行手段は、所定条件が成立しているときは、前記リーチ演出として前記第2リーチ演出を高い割合で実行し、
前記発展演出実行手段は、前記所定条件が成立しているときは、前記所定演出として前記第1発展演出よりも高い割合で前記第2発展演出を実行する
ことを特徴とする遊技機。
Variable display means comprising a plurality of variable display sections for variably displaying a plurality of types of identification information that can be distinguished from each other and deriving and displaying the display results is provided, and a predetermined specific display result is derived in the variable display means. When displayed, a gaming machine that controls to a specific gaming state advantageous to the player,
In the variable display means, the identification information constitutes a part of the specific display result, but at least a part of the variable display unit performs a reach effect after reaching a reach state in which the identification information is variably displayed. Reach production execution means to execute,
The reach effect execution means can execute at least a first reach effect and a second reach effect that is executed via a predetermined effect after the first reach effect,
As the predetermined effect, the variable display means temporarily stops the identification information with a non-specific display result that is not the specific display result, and then resumes variable display of the identification information of some of the variable display units. A development effect, or a second development effect that performs variable display of the identification information of some of the variable display parts without temporarily stopping the identification information with a non-specific display result that is not the specific display result in the variable display means. Development production execution means to
Further comprising
The reach production execution means executes the second reach production at a high rate as the reach production when a predetermined condition is established,
The game machine characterized in that, when the predetermined condition is satisfied, the development effect execution means executes the second development effect at a higher rate than the first development effect as the predetermined effect.
JP2009216149A 2009-09-17 2009-09-17 Game machine Active JP5383400B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009216149A JP5383400B2 (en) 2009-09-17 2009-09-17 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009216149A JP5383400B2 (en) 2009-09-17 2009-09-17 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2012139018A Division JP5383869B2 (en) 2012-06-20 2012-06-20 Game machine

Publications (3)

Publication Number Publication Date
JP2011062366A JP2011062366A (en) 2011-03-31
JP2011062366A5 true JP2011062366A5 (en) 2012-08-02
JP5383400B2 JP5383400B2 (en) 2014-01-08

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ID=43949268

Family Applications (1)

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JP2009216149A Active JP5383400B2 (en) 2009-09-17 2009-09-17 Game machine

Country Status (1)

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JP (1) JP5383400B2 (en)

Families Citing this family (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5735821B2 (en) * 2011-02-25 2015-06-17 株式会社三共 Game machine
JP5774872B2 (en) * 2011-02-25 2015-09-09 株式会社三共 Game machine
JP6030337B2 (en) * 2011-05-16 2016-11-24 株式会社三共 Game machine
JP5658616B2 (en) * 2011-05-16 2015-01-28 株式会社三共 Game machine
JP5658615B2 (en) * 2011-05-16 2015-01-28 株式会社三共 Game machine
JP5658614B2 (en) * 2011-05-16 2015-01-28 株式会社三共 Game machine
JP5658617B2 (en) * 2011-05-16 2015-01-28 株式会社三共 Game machine
JP5770532B2 (en) * 2011-05-27 2015-08-26 株式会社平和 Game machine
JP5668020B2 (en) * 2012-05-22 2015-02-12 株式会社三共 Game machine
JP6184755B2 (en) * 2013-05-30 2017-08-23 株式会社ニューギン Game machine
JP5934167B2 (en) * 2013-10-29 2016-06-15 株式会社三共 Game machine
JP5960670B2 (en) * 2013-11-12 2016-08-02 京楽産業.株式会社 Game machine
JP2014205005A (en) * 2014-04-28 2014-10-30 株式会社三共 Game machine
JP6310013B2 (en) * 2016-06-23 2018-04-11 京楽産業.株式会社 Game machine
JP6545736B2 (en) * 2017-02-21 2019-07-17 株式会社ニューギン Gaming machine
JP6499252B2 (en) * 2017-10-03 2019-04-10 株式会社三共 Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3850055B2 (en) * 1995-11-06 2006-11-29 株式会社三共 Game machine
JP4777272B2 (en) * 2007-02-15 2011-09-21 株式会社三共 Game machine

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