JP2008264541A - ジグビー通信を利用した多者間ゲーム装置及び方法。 - Google Patents
ジグビー通信を利用した多者間ゲーム装置及び方法。 Download PDFInfo
- Publication number
- JP2008264541A JP2008264541A JP2008106978A JP2008106978A JP2008264541A JP 2008264541 A JP2008264541 A JP 2008264541A JP 2008106978 A JP2008106978 A JP 2008106978A JP 2008106978 A JP2008106978 A JP 2008106978A JP 2008264541 A JP2008264541 A JP 2008264541A
- Authority
- JP
- Japan
- Prior art keywords
- game
- game machine
- multiplayer
- zigbee communication
- zigbee
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000004891 communication Methods 0.000 title claims abstract description 142
- 238000000034 method Methods 0.000 title claims abstract description 35
- 230000005540 biological transmission Effects 0.000 claims description 33
- 238000010586 diagram Methods 0.000 description 7
- 230000000694 effects Effects 0.000 description 2
- 238000010295 mobile communication Methods 0.000 description 2
- 238000009434 installation Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000002250 progressing effect Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/327—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/70—Services for machine-to-machine communication [M2M] or machine type communication [MTC]
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Human Computer Interaction (AREA)
- Signal Processing (AREA)
- Mobile Radio Communication Systems (AREA)
- Selective Calling Equipment (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020070038088A KR100867539B1 (ko) | 2007-04-18 | 2007-04-18 | 지그비 통신을 이용한 다자간 게임 장치 및 그 서비스 방법 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2008264541A true JP2008264541A (ja) | 2008-11-06 |
| JP2008264541A5 JP2008264541A5 (https=) | 2011-02-24 |
Family
ID=40044845
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2008106978A Pending JP2008264541A (ja) | 2007-04-18 | 2008-04-16 | ジグビー通信を利用した多者間ゲーム装置及び方法。 |
Country Status (2)
| Country | Link |
|---|---|
| JP (1) | JP2008264541A (https=) |
| KR (1) | KR100867539B1 (https=) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN107008016A (zh) * | 2015-10-08 | 2017-08-04 | 莫托摩斯公司 | 网络游戏用玩具、网络游戏用玩具系统及其控制方法 |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR101491164B1 (ko) * | 2008-12-30 | 2015-02-09 | 엘지이노텍 주식회사 | 지그비 통신을 이용한 무선 조정 시스템 |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2004336740A (ja) * | 2003-04-16 | 2004-11-25 | Sony Computer Entertainment Inc | 通信装置、ゲーム機および通信方法 |
| WO2005008966A1 (ja) * | 2003-07-23 | 2005-01-27 | Sony Computer Entertainment Inc. | 通信装置、ゲームシステム、接続確立方法、通信方法、アダプタ装置および通信システム |
| JP2005073848A (ja) * | 2003-08-29 | 2005-03-24 | Mega Chips Corp | ゲームシステム、ゲーム装置、ゲーム処理方法、コンピュータプログラム及び記録媒体 |
| JP2005296419A (ja) * | 2004-04-13 | 2005-10-27 | Nintendo Co Ltd | ロビーシステムプログラムおよびゲームシステム |
| JP2007020717A (ja) * | 2005-07-13 | 2007-02-01 | Namco Bandai Games Inc | プログラム、情報記憶媒体、ゲーム機および通信ゲームシステム |
Family Cites Families (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| GB0406104D0 (en) * | 2004-03-17 | 2004-04-21 | Koninkl Philips Electronics Nv | Connecting devices to a peer-to-peer network |
| KR20060102841A (ko) * | 2005-03-25 | 2006-09-28 | 허용민 | 이동통신 단말기를 이용한 게임 시스템 및 방법 |
| KR20070028995A (ko) * | 2005-09-08 | 2007-03-13 | 삼성전자주식회사 | 근거리 측위 통신을 이용한 이동 단말기의 슈팅 게임 방법및 장치 |
| KR100716058B1 (ko) * | 2006-08-17 | 2007-05-08 | 주식회사 크랩트리 | 위치감지 센서가 내장된 마이크를 이용한 대화형 학습기 |
| KR20070039904A (ko) * | 2007-03-26 | 2007-04-13 | 주식회사 크랩트리 | 무선 학습 시스템 |
-
2007
- 2007-04-18 KR KR1020070038088A patent/KR100867539B1/ko not_active Expired - Fee Related
-
2008
- 2008-04-16 JP JP2008106978A patent/JP2008264541A/ja active Pending
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2004336740A (ja) * | 2003-04-16 | 2004-11-25 | Sony Computer Entertainment Inc | 通信装置、ゲーム機および通信方法 |
| WO2005008966A1 (ja) * | 2003-07-23 | 2005-01-27 | Sony Computer Entertainment Inc. | 通信装置、ゲームシステム、接続確立方法、通信方法、アダプタ装置および通信システム |
| JP2005073848A (ja) * | 2003-08-29 | 2005-03-24 | Mega Chips Corp | ゲームシステム、ゲーム装置、ゲーム処理方法、コンピュータプログラム及び記録媒体 |
| JP2005296419A (ja) * | 2004-04-13 | 2005-10-27 | Nintendo Co Ltd | ロビーシステムプログラムおよびゲームシステム |
| JP2007020717A (ja) * | 2005-07-13 | 2007-02-01 | Namco Bandai Games Inc | プログラム、情報記憶媒体、ゲーム機および通信ゲームシステム |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN107008016A (zh) * | 2015-10-08 | 2017-08-04 | 莫托摩斯公司 | 网络游戏用玩具、网络游戏用玩具系统及其控制方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| KR100867539B1 (ko) | 2008-11-06 |
| KR20080093835A (ko) | 2008-10-22 |
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Legal Events
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| A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20101228 |
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| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20110308 |
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| A02 | Decision of refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A02 Effective date: 20110803 |