JP2008173282A5 - - Google Patents
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- JP2008173282A5 JP2008173282A5 JP2007008997A JP2007008997A JP2008173282A5 JP 2008173282 A5 JP2008173282 A5 JP 2008173282A5 JP 2007008997 A JP2007008997 A JP 2007008997A JP 2007008997 A JP2007008997 A JP 2007008997A JP 2008173282 A5 JP2008173282 A5 JP 2008173282A5
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- JP
- Japan
- Prior art keywords
- reach production
- production mode
- mode selection
- types
- determination
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 238000004519 manufacturing process Methods 0.000 claims 19
- 230000000694 effects Effects 0.000 claims 4
- 230000000875 corresponding Effects 0.000 claims 3
- 230000001276 controlling effect Effects 0.000 claims 1
Claims (3)
遊技に伴う演出が表示される表示手段と、
前記当落判定手段の判定結果に基づいて前記表示手段にて識別情報の変動表示を行って所定期間経過後に前記判定結果に応じた識別情報の表示結果を停止表示すると共に、前記当落判定手段により遊技者に利益を付与すべき判定がなされたときに前記識別情報をリーチ態様で表示した後に表示結果として特定表示結果を停止表示する表示制御手段と、
複数種類のリーチ演出態様を記憶するリーチ演出態様記憶手段と、
該リーチ演出態様記憶手段に記憶された前記複数種類のリーチ演出態様のうちいずれかのリーチ演出態様を選択するリーチ演出態様選択手段と、
該リーチ演出態様選択手段によって選択されたリーチ演出態様に基づいたリーチ演出を前記リーチ態様の表示後に実行するリーチ演出実行手段と、を備え、
前記リーチ演出態様選択手段は、
前記複数種類のリーチ演出態様のうち特定のリーチ演出態様を選択可能にする特定リーチ演出態様選択権利を取得条件の成立に基づいて遊技者に付与する選択権利付与手段と、
該選択権利付与手段によって前記特定リーチ演出態様選択権利が付与された状態で当該特定リーチ演出態様選択権利を使用するか否かを遊技者の意思に基づいて決定する選択権利使用決定手段と、
該選択権利使用決定手段によって前記特定リーチ演出態様選択権利を使用することが決定されたときに、当該特定リーチ演出態様選択権利が特定するリーチ演出態様を選択する特定リーチ演出態様選択手段と、を備えることを特徴とする遊技機。 Based on the determination that whether or not to give a profit to the player based on the establishment of a predetermined determination condition, and the determination that the profit should be given to the player by the corresponding drop determination means A profit granting state control means for controlling to a profit granting state for granting a profit to the player,
Display means for displaying the effects associated with the game;
Based on the determination result of the winning determination means, the display means displays a variation of the identification information, and after a predetermined period has elapsed, the display result of the identification information corresponding to the determination result is stopped and displayed. Display control means for stopping and displaying a specific display result as a display result after displaying the identification information in a reach manner when a determination to give a profit to a person is made;
Reach production mode storage means for storing a plurality of types of reach production modes;
Reach effect mode selection means for selecting any one of the reach effect modes stored in the reach effect mode storage means;
Reach production execution means for executing a reach production based on the reach production mode selected by the reach production mode selection unit after displaying the reach mode;
The reach production mode selection means includes:
A selection right granting means for granting a player a specific reach production mode selection right that enables selection of a specific reach production mode among the plurality of types of reach production modes, based on establishment of an acquisition condition;
A selection right usage determining means for determining whether or not to use the specific reach performance mode selection right in a state where the specific reach performance mode selection right is granted by the selection right granting unit;
A specific reach production mode selection unit that selects a reach production mode specified by the specific reach production mode selection right when the selection right usage determination unit decides to use the specific reach production mode selection right; A gaming machine characterized by comprising.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007008997A JP2008173282A (en) | 2007-01-18 | 2007-01-18 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007008997A JP2008173282A (en) | 2007-01-18 | 2007-01-18 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2008173282A JP2008173282A (en) | 2008-07-31 |
JP2008173282A5 true JP2008173282A5 (en) | 2010-02-25 |
Family
ID=39700785
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007008997A Pending JP2008173282A (en) | 2007-01-18 | 2007-01-18 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2008173282A (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5607938B2 (en) * | 2010-01-19 | 2014-10-15 | 京楽産業.株式会社 | Game machine |
JP2015097945A (en) * | 2015-03-04 | 2015-05-28 | 京楽産業.株式会社 | Game machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4326791B2 (en) * | 2002-12-19 | 2009-09-09 | 株式会社ニューギン | Game machine |
JP2004329752A (en) * | 2003-05-12 | 2004-11-25 | Ace Denken:Kk | Game machine |
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2007
- 2007-01-18 JP JP2007008997A patent/JP2008173282A/en active Pending