JP2010119877A5 - - Google Patents
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- JP2010119877A5 JP2010119877A5 JP2010051179A JP2010051179A JP2010119877A5 JP 2010119877 A5 JP2010119877 A5 JP 2010119877A5 JP 2010051179 A JP2010051179 A JP 2010051179A JP 2010051179 A JP2010051179 A JP 2010051179A JP 2010119877 A5 JP2010119877 A5 JP 2010119877A5
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- Prior art keywords
- gaming state
- specific gaming
- state
- start condition
- display result
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- 230000000694 effects Effects 0.000 claims 6
- 238000004519 manufacturing process Methods 0.000 claims 2
Claims (1)
前記始動条件は成立したが前記開始条件は成立していない可変表示の保留データを記憶する保留記憶手段と、
前記開始条件が成立したことに基づいて、前記特定遊技状態に制御するか否かを決定する事前決定手段と、
前記保留記憶手段に記憶される保留データに基づいて、前記特定遊技状態に制御されるか否かを、前記開始条件が成立する以前に判定する保留判定手段と、
前記特定遊技状態として、前記可変入賞装置を第1期間が経過するまで前記第1状態に変化させるラウンドの実行回数が第1回数となる第1特定遊技状態に制御する第1特定遊技状態制御手段と、
前記特定遊技状態として、各ラウンドで前記可変入賞装置を前記第1状態に変化させる期間が前記第1期間よりも短い第2期間となる、または、ラウンドの実行回数が前記第1回数よりも少ない第2回数となる第2特定遊技状態に制御する第2特定遊技状態制御手段と、
前記保留判定手段による前記特定遊技状態に制御される旨の判定結果に基づいて、所定の演出を実行する演出実行手段と、
前記事前決定手段により前記特定遊技状態として前記第2特定遊技状態に制御すると決定されたことに基づいて、前記識別情報の可変表示結果として同一の識別情報の組合せ以外の組合せからなる特殊表示結果を決定する特殊表示結果決定手段とを備え、
前記保留判定手段は、さらに前記特定遊技状態として前記第1特定遊技状態と前記第2特定遊技状態のいずれに制御されるかを判定し、
前記演出実行手段は、前記所定の演出を実行するときの演出態様を、前記保留判定手段によって前記第1特定遊技状態に制御される旨の判定がなされたときと前記第2特定遊技状態に制御される旨の判定がなされたときとで、異なる演出態様に制御する演出態様制御手段を含む、
ことを特徴とする遊技機。 A variable display device for variably displaying a plurality of types of identification information each identifiable based on the start condition being satisfied after the start condition is satisfied, and deriving and displaying a variable display result comprising a combination of the plurality of identification information ; A variable winning device that is provided in the game area and changes between a first state that is advantageous to the player and a second state that is disadvantageous to the player, and the variable display result of the identification information is a predetermined specific display result A gaming machine that controls a specific gaming state in which a round for changing the variable winning device to the first state is executed a predetermined number of times,
Hold storage means for storing variable display hold data in which the start condition is satisfied but the start condition is not satisfied;
Pre-determining means for determining whether to control to the specific gaming state based on the establishment of the start condition;
A hold determination unit that determines whether or not the specific gaming state is controlled based on hold data stored in the hold storage unit before the start condition is satisfied;
As the specific gaming state, a first specific gaming state control means for controlling the variable winning device to a first specific gaming state in which the number of executions of the round for changing to the first state until the first period elapses becomes the first number. When,
As the specific gaming state, a period for changing the variable prize-winning device to the first state in each round is a second period shorter than the first period, or the number of rounds executed is less than the first number. A second specific gaming state control means for controlling the second specific gaming state to be the second number of times;
An effect execution means for executing a predetermined effect based on a determination result indicating that the specific game state is controlled by the hold determination means ;
A special display result comprising a combination other than a combination of the same identification information as a variable display result of the identification information based on the fact that the prior determination means determines to control the second specific game state as the specific game state Special display result determining means for determining
The holding determination unit further determines whether the first specific gaming state or the second specific gaming state is controlled as the specific gaming state,
The effect executing means controls the effect mode when the predetermined effect is executed when the hold determining means determines that the first specified game state is controlled and when the determined effect is executed. Including a production mode control means for controlling to a different production mode when the determination to be made is made,
A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010051179A JP4963725B2 (en) | 2010-03-08 | 2010-03-08 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2010051179A JP4963725B2 (en) | 2010-03-08 | 2010-03-08 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007226718A Division JP4776600B2 (en) | 2007-08-31 | 2007-08-31 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2010119877A JP2010119877A (en) | 2010-06-03 |
JP2010119877A5 true JP2010119877A5 (en) | 2011-04-14 |
JP4963725B2 JP4963725B2 (en) | 2012-06-27 |
Family
ID=42321705
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010051179A Active JP4963725B2 (en) | 2010-03-08 | 2010-03-08 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4963725B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5768241B2 (en) * | 2011-06-03 | 2015-08-26 | 株式会社ソフイア | Game machine |
JP6181701B2 (en) * | 2015-04-28 | 2017-08-16 | サミー株式会社 | Pachinko machine |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003117086A (en) * | 2001-10-12 | 2003-04-22 | Heiwa Corp | Pachinko machine |
JP2005000317A (en) * | 2003-06-10 | 2005-01-06 | Toyomaru Industry Co Ltd | Game machine |
JP2005111068A (en) * | 2003-10-09 | 2005-04-28 | Sankyo Kk | Game machine |
JP2005161041A (en) * | 2003-11-13 | 2005-06-23 | Daiichi Shokai Co Ltd | Game machine |
JP4738126B2 (en) * | 2005-10-07 | 2011-08-03 | 株式会社三共 | Game machine |
JP2007151814A (en) * | 2005-12-05 | 2007-06-21 | Daikoku Denki Co Ltd | Pachinko game machine |
JP4738179B2 (en) * | 2006-01-13 | 2011-08-03 | 株式会社三共 | Game machine |
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2010
- 2010-03-08 JP JP2010051179A patent/JP4963725B2/en active Active