JP2008173281A5 - - Google Patents

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Publication number
JP2008173281A5
JP2008173281A5 JP2007008996A JP2007008996A JP2008173281A5 JP 2008173281 A5 JP2008173281 A5 JP 2008173281A5 JP 2007008996 A JP2007008996 A JP 2007008996A JP 2007008996 A JP2007008996 A JP 2007008996A JP 2008173281 A5 JP2008173281 A5 JP 2008173281A5
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JP
Japan
Prior art keywords
game
game state
effect form
display
profit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2007008996A
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Japanese (ja)
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JP2008173281A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2007008996A priority Critical patent/JP2008173281A/en
Priority claimed from JP2007008996A external-priority patent/JP2008173281A/en
Publication of JP2008173281A publication Critical patent/JP2008173281A/en
Publication of JP2008173281A5 publication Critical patent/JP2008173281A5/ja
Pending legal-status Critical Current

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Claims (3)

所定の判定条件が成立したことに基づいて遊技者に利益を付与すべきか否かの判定を行う当落判定手段と、該当落判定手段により遊技者に利益を付与すべき判定がなされたことに基づいて遊技者に利益を付与する利益付与状態に制御する利益付与状態制御手段と、を備えた遊技機であって、
遊技に伴う演出が表示される表示手段と、
前記当落判定手段の判定結果に基づいて前記表示手段にて識別情報の変動表示を行って所定期間経過後に前記判定結果に応じた識別情報の表示結果を停止表示すると共に、前記当落判定手段により遊技者に利益を付与すべき判定がなされたときに前記識別情報の表示結果として特定表示結果を停止表示する表示制御手段と、
前記識別情報の変動表示における演出形態を複数種類の中から選択する演出形態選択手段と、
該演出形態選択手段によって選択された演出形態を表示制御する演出形態表示制御手段と、
遊技終了時点における前記演出形態を含んだ遊技状態を特定するための遊技状態特定情報を出力する特定情報出力手段と、
遊技者の操作に基づいて前記遊技状態特定情報を入力する特定情報入力手段と、
該特定情報入力手段から入力された前記遊技状態特定情報に基づいて当該遊技状態特定情報が特定する遊技状態で遊技を開始させる遊技状態特定開始手段と、を備えたことを特徴とする遊技機。
Based on the determination that whether or not to give a profit to the player based on the establishment of a predetermined determination condition, and the determination that the profit should be given to the player by the corresponding drop determination means A profit granting state control means for controlling to a profit granting state for granting a profit to the player,
Display means for displaying the effects associated with the game;
Based on the determination result of the winning determination means, the display means displays a variation of the identification information, and after a predetermined period has elapsed, the display result of the identification information corresponding to the determination result is stopped and displayed. Display control means for stopping and displaying the specific display result as the display result of the identification information when it is determined that the profit should be given to the person,
An effect form selection means for selecting an effect form in the variable display of the identification information from a plurality of types,
Effect form display control means for controlling display of the effect form selected by the effect form selecting means;
Specific information output means for outputting game state specifying information for specifying the game state including the effect form at the end of the game;
Specific information input means for inputting the gaming state specific information based on a player's operation;
A gaming machine comprising: game state specification starting means for starting a game in a game state specified by the game state specification information based on the game state specification information input from the specification information input means.
前記特定情報出力手段によって前記遊技状態特定情報が出力されると、遊技終了時点における前記演出形態を含んだ遊技状態を電源投入時の初期遊技状態にリセットする終了時リセット手段を備えることを特徴とする請求項1記載の遊技機。When the specific information output means outputs the game state specific information, it comprises end-time reset means for resetting the game state including the effect form at the end of the game to the initial game state when the power is turned on. The gaming machine according to claim 1. 遊技開始時に遊技者の操作に基づいて遊技状態を電源投入時の初期遊技状態にリセットする開始時リセット手段を備えることを特徴とする請求項1又は請求項2記載の遊技機。3. The gaming machine according to claim 1, further comprising a start-time resetting unit that resets the gaming state to an initial gaming state when the power is turned on based on a player's operation at the start of the game.
JP2007008996A 2007-01-18 2007-01-18 Game machine Pending JP2008173281A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007008996A JP2008173281A (en) 2007-01-18 2007-01-18 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007008996A JP2008173281A (en) 2007-01-18 2007-01-18 Game machine

Publications (2)

Publication Number Publication Date
JP2008173281A JP2008173281A (en) 2008-07-31
JP2008173281A5 true JP2008173281A5 (en) 2010-02-25

Family

ID=39700784

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2007008996A Pending JP2008173281A (en) 2007-01-18 2007-01-18 Game machine

Country Status (1)

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JP (1) JP2008173281A (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011010921A (en) * 2009-07-03 2011-01-20 Daito Giken:Kk Game machine
JP6633276B2 (en) * 2014-12-19 2020-01-22 株式会社平和 Gaming machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4771353B2 (en) * 2004-08-31 2011-09-14 豊丸産業株式会社 Game machine
JP4512705B2 (en) * 2004-11-15 2010-07-28 株式会社高尾 Bullet ball machine

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