JP2007289237A5 - - Google Patents
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- JP2007289237A5 JP2007289237A5 JP2006117717A JP2006117717A JP2007289237A5 JP 2007289237 A5 JP2007289237 A5 JP 2007289237A5 JP 2006117717 A JP2006117717 A JP 2006117717A JP 2006117717 A JP2006117717 A JP 2006117717A JP 2007289237 A5 JP2007289237 A5 JP 2007289237A5
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- effect mode
- player
- state
- mode
- determining
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- 230000000694 effects Effects 0.000 claims 25
- 230000000875 corresponding Effects 0.000 claims 3
- 238000004519 manufacturing process Methods 0.000 claims 3
- 230000001276 controlling effect Effects 0.000 claims 2
Claims (3)
該抽選手段の抽選結果に基づき、少なくとも所定の図柄情報が変動表示される変動表示手段と、
前記抽選手段による抽選結果に基づき、遊技者に有利な利益付与状態を導出する利益付与手段と、
遊技状態を、通常状態とは異なる特別状態に制御可能な特別状態制御手段とを備えた遊技機において、
複数種類の演出態様を記憶する演出態様記憶手段と、
前記所定の判定条件の成立に基づき、演出態様を移行するか否かを判定する演出態様移行判定手段と、
該演出態様移行判定手段により前記演出態様を移行する判定がなされたときに、前記演出態様記憶手段に記憶された前記演出態様を所定の順序で選択する演出態様選択制御手段と、
該演出態様選択制御手段により選択された演出態様を前記変動表示手段に表示制御する演出態様表示制御手段と、
遊技者の生体情報を取得する生体情報取得手段と、
該生体情報取得手段にて取得される前記生体情報と過去に取得された生体情報とに基づき、遊技者の同一性を判断する同一性判断手段と、
該同一性判断手段にて判断される遊技者の同一性に基づき、同一の遊技者による遊技継続状況を判断する遊技継続状況判断手段と、
前記生体情報取得手段にて取得される前記生体情報に基づき、遊技者を予め定められた範疇に分類する遊技者分類手段と、
該遊技者分類手段にて分類された範疇に対応する前記演出態様を固有演出態様として決定する固有演出態様決定手段と、
該固有演出態様決定手段にて決定された前記固有演出態様を遊技者に認識させるべく報知する固有演出態様報知手段とを備え、
前記演出態様表示制御手段は、前記演出態様を表示制御する場合、前記遊技継続状況判断手段による前記遊技継続状況に応じて、前記変動表示手段に前記演出態様に対応する特別態様の表示制御を行い、
前記演出態様移行判定手段は、前記演出態様表示制御手段が前記演出態様として前記固有演出態様を表示制御した後の前記図柄情報の変動表示にて、前記特別状態制御手段により遊技状態が前記特別状態に制御されているときは、遊技状態が前記通常状態に制御されているときよりも高い割合で、前記固有演出態様を継続する判定を行うことを特徴とする遊技機。Lottery means for performing a lottery based on a predetermined determination condition being satisfied;
Based on the lottery result of the lottery means, at least a predetermined display information that is variably displayed,
Based on the lottery result by the lottery means, a profit granting means for deriving a profit granting state advantageous to the player;
In a gaming machine provided with a special state control means capable of controlling the gaming state to a special state different from the normal state,
Effect mode storage means for storing a plurality of types of effect modes;
Production mode transition determining means for determining whether to transition the production mode based on establishment of the predetermined determination condition;
An effect mode selection control means for selecting, in a predetermined order, the effect modes stored in the effect mode storage means when the effect mode transition determining means determines to shift the effect mode;
Effect mode display control means for controlling the display of the effect mode selected by the effect mode selection control means on the variation display means;
Biometric information acquisition means for acquiring biometric information of the player;
Identity determining means for determining the identity of the player based on the biological information acquired by the biological information acquiring means and biological information acquired in the past;
Based on the identity of the player determined by the identity determining means, game continuation status determining means for determining the game continuation status by the same player;
Based on the biometric information acquired by the biometric information acquisition means, a player classification means for classifying a player into a predetermined category;
Unique effect mode determining means for determining the effect mode corresponding to the category classified by the player classifying means as the specific effect mode;
A unique effect mode notifying means for notifying the player of the unique effect mode determined by the unique effect mode determining means;
When the display mode of the effect mode is controlled, the effect mode display control unit performs display control of a special mode corresponding to the effect mode on the variation display unit according to the game continuation state by the game continuation state determination unit. ,
The effect mode transition determining unit is configured to display the variation of the symbol information after the effect mode display control unit performs display control of the unique effect mode as the effect mode, and the special state control unit changes the gaming state to the special state. The gaming machine is characterized in that when the game state is controlled, the determination is made to continue the unique performance mode at a higher rate than when the game state is controlled to the normal state.
前記演出態様表示制御手段は、前記演出態様に対応する前記特別態様の表示制御として The effect mode display control means is a display control of the special mode corresponding to the effect mode. 、前記演出態様に通常時とは異なる情報を付加した態様の表示制御を行うことを特徴とすThe display mode is controlled in a manner in which information different from the normal time is added to the production mode. る遊技機。A game machine.
前記通常時とは異なる情報は、遊技者にとって有益となり得る遊技関連情報であること The information different from the normal time is game-related information that can be beneficial to the player. を特徴とする遊技機。A gaming machine characterized by
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006117717A JP4932313B2 (en) | 2006-04-21 | 2006-04-21 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2006117717A JP4932313B2 (en) | 2006-04-21 | 2006-04-21 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2007289237A JP2007289237A (en) | 2007-11-08 |
JP2007289237A5 true JP2007289237A5 (en) | 2009-06-25 |
JP4932313B2 JP4932313B2 (en) | 2012-05-16 |
Family
ID=38760458
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006117717A Expired - Fee Related JP4932313B2 (en) | 2006-04-21 | 2006-04-21 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP4932313B2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4932312B2 (en) * | 2006-04-21 | 2012-05-16 | 株式会社大一商会 | Game machine |
JP2012019858A (en) * | 2010-07-13 | 2012-02-02 | Daiichi Shokai Co Ltd | Game machine |
JP6831289B2 (en) * | 2017-04-24 | 2021-02-17 | ダイコク電機株式会社 | Amusement park management system |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4164584B2 (en) * | 2002-02-19 | 2008-10-15 | 株式会社藤商事 | Bullet ball machine |
JP4184895B2 (en) * | 2003-08-05 | 2008-11-19 | 株式会社ソフィア | Gaming machine and gaming device |
JP4576580B2 (en) * | 2004-08-25 | 2010-11-10 | 株式会社大一商会 | Game machine |
JP4932312B2 (en) * | 2006-04-21 | 2012-05-16 | 株式会社大一商会 | Game machine |
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2006
- 2006-04-21 JP JP2006117717A patent/JP4932313B2/en not_active Expired - Fee Related