JP2005334314A5 - - Google Patents
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- JP2005334314A5 JP2005334314A5 JP2004157443A JP2004157443A JP2005334314A5 JP 2005334314 A5 JP2005334314 A5 JP 2005334314A5 JP 2004157443 A JP2004157443 A JP 2004157443A JP 2004157443 A JP2004157443 A JP 2004157443A JP 2005334314 A5 JP2005334314 A5 JP 2005334314A5
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- drive control
- rotation
- gaming machine
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Claims (9)
前記各周回体について各絵柄のうち一部の絵柄を視認可能とする表示窓と、
前記各周回体の回転を開始させるべく操作される始動操作手段と、
前記各周回体毎に設けられ、該各周回体を回転させる駆動手段と、
前記各周回体の回転を停止させるべく操作される停止操作手段と、
前記始動操作手段の操作に基づいて前記各周回体の回転を開始させ、前記停止操作手段の操作に基づいて前記各周回体の回転を停止させるように、前記各駆動手段を駆動制御する駆動制御手段と
を備え、前記各周回体が停止した際、前記表示窓から視認できる有効位置に前記絵柄によって形成される特定絵柄の組合せが成立している場合に遊技者に特典を付与するように構成された遊技機において、
遊技機側の原因により遊技不可能状態となったことを検出する不可能状態検出手段と、
前記各駆動手段が前記各周回体の回転を停止させた際における前記複数種の絵柄の位置を把握する停止絵柄位置把握手段と
を備え、
前記駆動制御手段は、
前記各周回体の回転を開始させて第1設定回転速度に至らしめるべく前記各駆動手段を初期駆動制御する初期駆動制御手段と、
前記初期駆動制御手段による初期駆動制御の実行後、前記第1設定回転速度が維持されるよう前記各駆動手段を定速駆動制御する定速駆動制御手段と、
前記初期駆動制御手段による初期駆動制御の実行中に、前記特定絵柄の組合わせに揃えた同期絵柄を形成するよう前記各駆動手段を駆動制御する同期絵柄形成手段と
を備え、
前記同期絵柄形成手段は、
前記停止絵柄位置把握手段の把握結果に基づき、前記各周回体に付された前記特定絵柄の位置関係を把握する位置関係把握手段と、
前記位置関係把握手段の把握結果に基づき、前記各周回体が第2設定回転速度となった際に前記同期絵柄を形成するよう、1の周回体が回転開始した後に他の周回体を回転開始させるまでの待機時間を算出する算出手段と、
前記始動操作手段の操作に基づき、前記周回体を個別に回転開始させて前記第2設定回転速度に至らしめると共に当該第2設定回転速度にて定速回転するよう対応する駆動手段を駆動制御し、且つ1の周回体が回転開始してから前記算出手段により算出された待機時間分だけ遅らせて他の周回体を回転開始させるよう駆動制御する同期駆動制御手段と
を備え、
前記不可能状態検出手段が前記遊技不可能状態を検出した場合、前記遊技不可能状態から遊技可能状態に復帰した後の初回の前記駆動制御手段による駆動制御において、前記同期絵柄形成手段による前記各駆動手段の駆動制御を行わせない同期不許可手段を備えることを特徴とする遊技機。 A plurality of circling bodies provided with a plurality of patterns in the circumferential direction;
A display window that allows a part of the design to be visually recognized for each of the circulating bodies ,
Start operation means operated to start rotation of each of the circulating bodies ;
Provided each of said orbiting member, a drive means for rotating the respective revolving body,
Stop operation means operated to stop the rotation of each of the circulating bodies ;
Drive control for driving and controlling each drive unit so as to start the rotation of each circuit body based on the operation of the start operation unit and stop the rotation of each circuit body based on the operation of the stop operation unit Means for giving a bonus to a player when a combination of specific pictures formed by the pictures is established at an effective position visible from the display window when each of the circulating bodies stops. In the gaming machine that was
An impossible state detecting means for detecting that the gaming machine is in an inoperable state due to a cause on the gaming machine side;
A stop pattern position grasping means for grasping positions of the plurality of kinds of patterns when the respective driving means stop the rotation of the respective rotating bodies ;
The drive control means includes
Initial drive control means for initial drive control of each of the drive means in order to start rotation of each of the circulating bodies to reach a first set rotational speed;
After the initial drive control by the initial drive control means, constant speed drive control means for controlling the drive means at a constant speed so that the first set rotational speed is maintained
Synchronous picture forming means for driving and controlling each of the driving means so as to form a synchronous picture aligned with the combination of the specific pictures during execution of the initial drive control by the initial drive control means,
The synchronous picture forming means includes
Based on the grasping result of the stop pattern position grasping means, the positional relationship grasping means for grasping the positional relationship of the specific pattern attached to each orbiting body ,
Based on the understanding result of the positional relationship detection means, wherein to each orbiting body to form the synchronization pattern when was the second set rotation speed, the rotation start another orbiting body after the first orbiting body starts rotating Calculating means for calculating the waiting time until
Based on the operation of the starting operation means, the rotating bodies are individually started to rotate to reach the second set rotation speed, and the corresponding drive means is controlled to rotate at a constant speed at the second set rotation speed. And a synchronous drive control means for controlling the drive so as to start the rotation of the other circulating bodies with a delay of the waiting time calculated by the calculating means after the rotation of one of the circulating bodies ,
When the impossible state detecting means detects the non-gameable state, in the first drive control by the drive control means after returning from the non-gameable state to the gameable state, each of the synchronous picture forming means A gaming machine comprising: a synchronization non-permission means that does not perform drive control of the drive means.
前記各周回体について各絵柄のうち一部の絵柄を視認可能とする表示窓と、A display window that allows a part of the design to be visually recognized for each of the circulating bodies,
前記各周回体の回転を開始させるべく操作される始動操作手段と、Start operation means operated to start rotation of each of the circulating bodies;
前記各周回体毎に設けられ、該各周回体を回転させる駆動手段と、A driving means that is provided for each of the rotating bodies and rotates the rotating bodies;
前記各周回体の回転を停止させるべく操作される停止操作手段と、Stop operation means operated to stop the rotation of each of the circulating bodies;
前記始動操作手段の操作に基づいて前記各周回体の回転を開始させ、前記停止操作手段の操作に基づいて前記各周回体の回転を停止させるように、前記各駆動手段を駆動制御する駆動制御手段とDrive control for driving and controlling each drive unit so as to start the rotation of each circuit body based on the operation of the start operation unit and stop the rotation of each circuit body based on the operation of the stop operation unit Means and
を備え、前記各周回体が停止した際、前記表示窓から視認できる有効位置に前記絵柄によって形成される特定絵柄の組合せが成立している場合に遊技者に特典を付与するように構成された遊技機において、When each of the circuit bodies stops, the player is provided with a privilege when a combination of specific pictures formed by the pictures is established at an effective position visible from the display window. In gaming machines,
遊技機側の原因により遊技不可能状態となったことを検出する不可能状態検出手段と、An impossible state detecting means for detecting that the gaming machine is in an inoperable state due to a cause on the gaming machine side;
前記各駆動手段が前記各周回体の回転を停止させた際における前記複数種の絵柄の位置を把握する停止絵柄位置把握手段と、Stop picture position grasping means for grasping the positions of the plurality of kinds of pictures when the respective driving means stop the rotation of the respective rotating bodies,
前記停止絵柄位置把握手段による把握結果が正確か否かの整合判定を行う整合判定手段とA consistency determination means for performing a consistency determination as to whether or not the grasp result by the stop pattern position grasping means is accurate;
を備え、With
前記駆動制御手段は、The drive control means includes
前記各周回体の回転を開始させて第1設定回転速度に至らしめるべく前記各駆動手段を初期駆動制御する初期駆動制御手段と、Initial drive control means for initial drive control of each of the drive means in order to start rotation of each of the circulating bodies to reach a first set rotational speed;
前記初期駆動制御手段による初期駆動制御の実行後、前記第1設定回転速度が維持されるよう前記各駆動手段を定速駆動制御する定速駆動制御手段と、After the initial drive control by the initial drive control means, constant speed drive control means for controlling the drive means at a constant speed so that the first set rotational speed is maintained;
前記初期駆動制御手段による初期駆動制御の実行中に、前記特定絵柄の組合わせに揃えた同期絵柄を形成するよう前記各駆動手段を駆動制御する同期絵柄形成手段とSynchronous picture forming means for driving and controlling each of the driving means so as to form a synchronous picture aligned with the combination of the specific pictures during execution of initial drive control by the initial drive control means;
を備え、With
前記同期絵柄形成手段は、The synchronous picture forming means includes
前記停止絵柄位置把握手段の把握結果に基づき、前記各周回体に付された前記特定絵柄の位置関係を把握する位置関係把握手段と、Based on the grasping result of the stop pattern position grasping means, the positional relationship grasping means for grasping the positional relationship of the specific pattern attached to each orbiting body,
前記位置関係把握手段の把握結果に基づき、前記各周回体が前記第1設定回転速度と比して遅い第2設定回転速度となった際に前記同期絵柄を形成するよう、1の周回体が回転開始した後に他の周回体を回転開始させるまでの待機時間を算出する算出手段と、Based on the grasp result of the positional relationship grasping means, one orienting body is formed so as to form the synchronous picture when each orbiting body has a second set rotational speed that is slower than the first set rotational speed. A calculation means for calculating a standby time until rotation of another circuit body starts after starting rotation,
前記始動操作手段の操作に基づき、前記周回体を個別に回転開始させて前記第2設定回転速度に至らしめると共に当該第2設定回転速度にて定速回転するよう対応する駆動手段を駆動制御し、且つ1の周回体が回転開始してから前記算出手段により算出された待機時間分だけ遅らせて他の周回体を回転開始させるよう駆動制御する同期駆動制御手段とBased on the operation of the starting operation means, the rotating bodies are individually started to rotate to reach the second set rotation speed, and the corresponding drive means is controlled to rotate at a constant speed at the second set rotation speed. And a synchronous drive control means for controlling the drive so as to start the rotation of the other circulating bodies with a delay of the waiting time calculated by the calculating means after the rotation of one of the circulating bodies is started.
を備え、With
前記不可能状態検出手段が前記遊技不可能状態を検出した場合、前記遊技不可能状態から遊技可能状態に復帰した後の初回の前記駆動制御手段による駆動制御において、前記同期絵柄形成手段による前記各駆動手段の駆動制御を行わせない同期不許可手段を備えることを特徴とする遊技機。When the impossible state detecting means detects the non-gameable state, in the first drive control by the drive control means after returning from the non-gameable state to the gameable state, each of the synchronous picture forming means A gaming machine comprising: a synchronization non-permission means that does not perform drive control of the drive means.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004157443A JP4759935B2 (en) | 2004-05-27 | 2004-05-27 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004157443A JP4759935B2 (en) | 2004-05-27 | 2004-05-27 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2010120338A Division JP2010179178A (en) | 2010-05-26 | 2010-05-26 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2005334314A JP2005334314A (en) | 2005-12-08 |
JP2005334314A5 true JP2005334314A5 (en) | 2007-06-28 |
JP4759935B2 JP4759935B2 (en) | 2011-08-31 |
Family
ID=35488511
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2004157443A Expired - Fee Related JP4759935B2 (en) | 2004-05-27 | 2004-05-27 | Game machine |
Country Status (1)
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JP (1) | JP4759935B2 (en) |
Families Citing this family (21)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2008142126A (en) * | 2006-12-06 | 2008-06-26 | Samii Kk | Game machine |
JP5255204B2 (en) * | 2006-12-14 | 2013-08-07 | 株式会社三共 | Slot machine |
JP5255205B2 (en) * | 2006-12-14 | 2013-08-07 | 株式会社三共 | Slot machine |
JP5255202B2 (en) * | 2006-12-14 | 2013-08-07 | 株式会社三共 | Slot machine |
JP5255203B2 (en) * | 2006-12-14 | 2013-08-07 | 株式会社三共 | Slot machine |
JP5376870B2 (en) * | 2008-09-02 | 2013-12-25 | 株式会社オリンピア | Game machine |
JP2010179178A (en) * | 2010-05-26 | 2010-08-19 | Sanyo Product Co Ltd | Game machine |
JP5812331B2 (en) * | 2011-08-12 | 2015-11-11 | 株式会社オリンピア | Game machine |
JP5597334B2 (en) * | 2012-03-16 | 2014-10-01 | 株式会社藤商事 | Revolving machine |
JP2012125631A (en) * | 2012-03-30 | 2012-07-05 | Olympia:Kk | Game machine |
JP5477421B2 (en) * | 2012-06-13 | 2014-04-23 | 株式会社三洋物産 | Game machine |
JP5709176B2 (en) * | 2012-09-07 | 2015-04-30 | サミー株式会社 | Slot machine |
JP5713208B2 (en) * | 2012-09-07 | 2015-05-07 | サミー株式会社 | Slot machine |
JP2014117453A (en) * | 2012-12-17 | 2014-06-30 | Daito Giken:Kk | Game board |
JP5989606B2 (en) * | 2013-07-08 | 2016-09-07 | 株式会社ソフイア | Slot machine |
JP5771715B2 (en) * | 2014-03-19 | 2015-09-02 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP2016019877A (en) * | 2015-10-05 | 2016-02-04 | 株式会社三洋物産 | Game machine |
JP6330826B2 (en) * | 2016-01-28 | 2018-05-30 | Kpe株式会社 | Game machine |
JP6200543B2 (en) * | 2016-04-01 | 2017-09-20 | 株式会社三共 | Slot machine |
JP6364520B2 (en) * | 2017-04-11 | 2018-07-25 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP6515971B2 (en) * | 2017-10-02 | 2019-05-22 | 株式会社三洋物産 | Gaming machine |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
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JP3723245B2 (en) * | 1993-12-24 | 2005-12-07 | アルゼ株式会社 | Game machine |
JPH11226177A (en) * | 1998-02-18 | 1999-08-24 | Olympia:Kk | Slot machine |
JP2904347B1 (en) * | 1998-06-08 | 1999-06-14 | 株式会社大都技研 | Playstand |
JP4153217B2 (en) * | 2002-02-20 | 2008-09-24 | 株式会社三共 | Game machine |
JP4033387B2 (en) * | 2002-09-24 | 2008-01-16 | タイヨーエレック株式会社 | Combination game machine |
JP4075620B2 (en) * | 2003-01-17 | 2008-04-16 | 株式会社三洋物産 | Game machine |
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2004
- 2004-05-27 JP JP2004157443A patent/JP4759935B2/en not_active Expired - Fee Related