JP2008068006A5 - - Google Patents

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JP2008068006A5
JP2008068006A5 JP2006251282A JP2006251282A JP2008068006A5 JP 2008068006 A5 JP2008068006 A5 JP 2008068006A5 JP 2006251282 A JP2006251282 A JP 2006251282A JP 2006251282 A JP2006251282 A JP 2006251282A JP 2008068006 A5 JP2008068006 A5 JP 2008068006A5
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winning
combination
game
information
gaming state
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JP2006251282A
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Japanese (ja)
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JP2008068006A (en
JP5217134B2 (en
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Priority to JP2006251282A priority Critical patent/JP5217134B2/en
Priority claimed from JP2006251282A external-priority patent/JP5217134B2/en
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Publication of JP2008068006A5 publication Critical patent/JP2008068006A5/ja
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Claims (3)

複数種の絵柄を循環表示させる循環表示手段と、Circulation display means for circulating and displaying a plurality of kinds of patterns;
遊技媒体の受入を検出する受入検出手段と、An acceptance detection means for detecting acceptance of a game medium;
前記絵柄の循環表示を開始させるべく操作される始動操作手段と、Starting operation means operated to start the cyclic display of the pattern;
前記絵柄の循環表示を停止させるべく操作される停止操作手段と、Stop operation means operated to stop the cyclic display of the pattern;
役の当否判定に用いる当否判定情報を記憶する当否判定情報記憶手段と、A validity determination information storage means for storing the validity determination information used for the determination of the validity of the combination;
前記遊技媒体の受入と前記始動操作手段の操作に基づき、前記当否判定情報を用いて役の抽選を行う抽選手段と、Lottery means for performing a lottery of a role using the determination information based on acceptance of the game medium and operation of the start operation means;
前記始動操作手段の操作に基づいて前記絵柄の循環表示を開始させると共に、前記停止操作手段の操作に基づいて前記絵柄の循環表示を停止させるよう前記循環表示手段を表示制御する表示制御手段と、Display control means for controlling display of the circulation display means so as to stop the circulation display of the picture based on the operation of the stop operation means, while starting the circulation display of the picture based on the operation of the start operation means;
前記絵柄の循環表示が停止し、入賞成立となる絵柄又は絵柄の組合せが予め定めた有効位置に停止したか否かを判定する入賞判定手段と、A winning determination means for determining whether or not the cyclic display of the pattern is stopped and the pattern or the combination of the patterns to be awarded is stopped at a predetermined effective position;
前記役の抽選結果が所定役当選であって前記入賞判定手段が所定役入賞成立と判定した場合、遊技媒体を付与する遊技媒体付与手段と、When the lottery result of the combination is a predetermined combination winning, and the winning determination unit determines that the predetermined combination winning is established, a game medium providing unit that provides a game medium;
前記役の抽選結果が再遊技役当選であって前記入賞判定手段が再遊技役入賞成立と判定した場合、前記遊技媒体の受入を検出することなく次回の遊技を可能とする再遊技設定手段と、A re-game setting means for enabling a next game without detecting acceptance of the game medium when the lottery result of the combination is a re-game winning combination and the winning determination means determines that a re-playing role winning is established; ,
前記役の抽選結果が特定役当選であって前記入賞判定手段が特定役入賞成立と判定した場合、遊技状態を通常遊技状態から遊技者に有利な特別遊技状態に移行させる状態移行手段とA state transition means for transitioning the gaming state from the normal gaming state to a special gaming state advantageous to the player when the lottery result of the winning combination is a specific winning combination and the winning determination means determines that the specific winning combination has been established;
を備えた遊技機において、In a gaming machine equipped with
前記役として、前記所定役にのみ当選となる単独当選役と、前記所定役及び前記再遊技役に当選となる複数当選役とが、前記当否判定情報記憶手段に少なくとも記憶され、As the combination, a single winning combination that is won only for the predetermined combination and a plurality of winning combinations that are won for the predetermined combination and the re-playing combination are stored at least in the success / failure determination information storage unit,
前記通常遊技状態下で前記複数当選役に当選した場合、前記再遊技役入賞が成立するように前記循環表示手段を停止表示制御する第1停止表示制御手段と、A first stop display control means for stopping and controlling the circulation display means so that the re-game winning combination is established when winning the plurality of winning combinations under the normal gaming state;
前記特別遊技状態下で前記複数当選役に当選した場合、前記再遊技役入賞を成立させず、前記所定役入賞を成立させることが可能となるように前記循環表示手段を停止表示制御する第2停止表示制御手段とWhen the plurality of winning combinations are won in the special gaming state, the circulation display means is controlled to stop and display so that the predetermined winning combination can be established without establishing the re-playing winning combination. With stop display control means
を備えたことを特徴とする遊技機。A gaming machine characterized by comprising:
前記役の抽選に当選した場合、当選した役と対応する当選情報を記憶する当選情報記憶手段を備え、前記表示制御手段を、前記当選情報記憶手段の記憶する当選情報と対応する入賞を成立させることが可能となるように、且つ前記当選情報記憶手段が再遊技役当選情報を記憶している場合には所定役当選情報の記憶有無に関わらず前記再遊技役入賞が成立するように前記循環表示手段を表示制御する構成とし、前記当選情報記憶手段は、前記複数当選役に当選した場合、通常遊技状態下であれば前記再遊技役当選情報と所定役当選情報を前記当選情報として記憶し、特別遊技状態下であれば前記所定役当選情報のみを前記当選情報として記憶することを特徴とする請求項1に記載の遊技機。When the winning combination is won, the winning information storage means for storing winning information corresponding to the winning combination is provided, and the display control means establishes a winning corresponding to the winning information stored in the winning information storage means And when the winning information storage means stores re-game winning information, the circulation so that the re-game winning prize is established regardless of whether or not the predetermined winning information is stored. The display means is configured to control display, and the winning information storage means stores the re-playing winning combination winning information and the predetermined winning winning information as the winning information in a normal gaming state when winning the plurality of winning winning combinations. 2. The gaming machine according to claim 1, wherein only the predetermined combination winning information is stored as the winning information in a special gaming state. 周方向に周回すると共に、該周方向に複数種の絵柄が付された複数の周回体と、A plurality of circling bodies that circulate in the circumferential direction and that are provided with a plurality of types of patterns in the circumferential direction;
前記各周回体について各絵柄のうち一部の絵柄を視認可能とする表示部と、A display unit that enables visual recognition of a part of the patterns for each orbiting body,
遊技媒体の受入を検出する受入検出手段と、An acceptance detection means for detecting acceptance of a game medium;
前記各周回体の周回を開始させるべく操作される始動操作手段と、Start operation means operated to start the circulation of each of the circulating bodies;
役の当否判定に用いる当否判定情報を記憶する当否判定情報記憶手段と、A validity determination information storage means for storing the validity determination information used for the determination of the validity of the combination;
前記遊技媒体の受入と前記始動操作手段の操作に基づき、前記当否判定情報を用いて役の抽選を行う抽選手段と、Lottery means for performing a lottery of a role using the determination information based on acceptance of the game medium and operation of the start operation means;
前記各周回体毎に設けられ、該各周回体を周回させる駆動手段と、A driving means provided for each of the rotating bodies, and for rotating the rotating bodies;
前記始動操作手段の操作に基づいて前記各周回体の周回を開始させるよう前記各駆動手段を開始駆動制御する開始駆動制御手段と、Start drive control means for starting and controlling the drive means so as to start the circulation of the revolving bodies based on the operation of the start operation means;
前記各周回体の周回を個別に停止させるべく操作される複数の停止操作手段と、A plurality of stop operation means operated to individually stop the lap of each of the lap members;
前記役の抽選結果及び前記各停止操作手段の操作に基づいて、操作された停止操作手段と対応する周回体の周回を停止させるよう前記各駆動手段を停止駆動制御する停止駆動制御手段と、Based on the lottery result of the combination and the operation of each stop operation means, stop drive control means for stopping and controlling each drive means to stop the rotation of the rotating body corresponding to the operated stop operation means,
前記各周回体が周回を停止した場合、入賞成立となる絵柄又は絵柄の組合せが前記表示部から視認できる有効位置に停止したか否かを判定する入賞判定手段と、A winning determination means for determining whether or not a picture or a combination of pictures that has won a prize is stopped at an effective position that can be visually recognized from the display unit, when each of the circuit bodies stops turning;
前記役の抽選結果が所定役当選であって前記入賞判定手段が所定役入賞成立と判定した場合、遊技媒体を付与する遊技媒体付与手段と、When the lottery result of the combination is a predetermined combination winning, and the winning determination unit determines that the predetermined combination winning is established, a game medium providing unit that provides a game medium;
前記役の抽選結果が再遊技役当選であって前記入賞判定手段が再遊技役入賞成立と判定した場合、前記遊技媒体の受入を検出することなく次回の遊技を可能とする再遊技設定手段と、A re-game setting means for enabling a next game without detecting acceptance of the game medium when the lottery result of the combination is a re-game winning combination and the winning determination means determines that a re-playing role winning is established; ,
前記役の抽選結果が特定役当選であって前記入賞判定手段が特定役入賞成立と判定した場合、遊技状態を通常遊技状態から遊技者に有利な特別遊技状態に移行させる状態移行手段とA state transition means for transitioning the gaming state from the normal gaming state to a special gaming state advantageous to the player when the lottery result of the winning combination is a specific winning combination and the winning determination means determines that the specific winning combination has been established;
を備えた遊技機において、In a gaming machine equipped with
前記役として、前記所定役にのみ当選となる単独当選役と、前記所定役及び前記再遊技役に当選となる複数当選役とが、前記当否判定情報記憶手段に少なくとも記憶され、As the combination, a single winning combination that is won only for the predetermined combination and a plurality of winning combinations that are won for the predetermined combination and the re-playing combination are stored at least in the success / failure determination information storage unit,
前記役の抽選に当選した場合には当選した役と対応する当選情報を記憶すると共に、前記複数当選役に当選した場合には所定役当選情報と再遊技役当選情報を記憶する当選情報記憶手段と、A winning information storage means for storing winning information corresponding to the winning combination when winning the lottery of the winning combination and storing predetermined winning combination information and re-playing winning combination information when winning the multiple winning combination When,
遊技状態を把握する遊技状態把握手段と、A game state grasping means for grasping the game state;
前記遊技状態把握手段が前記通常遊技状態であると把握した場合、前記再遊技役当選情報が記憶されていれば前記所定役当選情報の記憶有無に関わらず前記再遊技役入賞が成立するように前記各駆動手段を停止駆動制御する第1停止駆動制御手段と、When the gaming state grasping means grasps the normal gaming state, if the re-game winning combination information is stored, the re-game winning prize is established regardless of whether or not the predetermined winning combination information is stored. First stop drive control means for stopping and controlling each of the drive means;
前記遊技状態把握手段が前記特別遊技状態であると把握した場合、前記所定役当選情報が記憶されていれば前記所定役入賞を成立させることが可能となるように、且つ前記再遊技役当選情報が記憶されていたとしても前記再遊技役入賞が成立しないように前記各駆動手段を停止駆動制御する第2停止駆動制御手段とWhen the gaming state grasping means grasps the special gaming state, the predetermined combination winning information can be established if the predetermined combination winning information is stored, and the re-playing combination winning information And second stop drive control means for stopping and controlling each of the drive means so that the re-game winning prize is not established even if is stored.
を備えたことを特徴とする遊技機。A gaming machine characterized by comprising:
JP2006251282A 2006-09-15 2006-09-15 Game machine Active JP5217134B2 (en)

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JP2008068006A JP2008068006A (en) 2008-03-27
JP2008068006A5 true JP2008068006A5 (en) 2009-10-08
JP5217134B2 JP5217134B2 (en) 2013-06-19

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6232565B2 (en) * 2013-02-21 2017-11-22 株式会社オリンピア Game machine
JP6034820B2 (en) * 2014-04-02 2016-11-30 株式会社三共 Slot machine
JP6034821B2 (en) * 2014-04-02 2016-11-30 株式会社三共 Slot machine
JP6034822B2 (en) * 2014-04-02 2016-11-30 株式会社三共 Slot machine
JP6315490B2 (en) * 2016-06-20 2018-04-25 株式会社ユニバーサルエンターテインメント Game machine
JP6371961B2 (en) * 2017-07-21 2018-08-15 株式会社オリンピア Game machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4076830B2 (en) * 2002-09-24 2008-04-16 山佐株式会社 Game machine
JP2004222873A (en) * 2003-01-21 2004-08-12 Samii Kk Slot machine
JP2006122587A (en) * 2004-11-01 2006-05-18 Sankyo Kk Slot machine
JP2006198266A (en) * 2005-01-21 2006-08-03 Aruze Corp Game machine

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