JP2007275392A5 - - Google Patents

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Publication number
JP2007275392A5
JP2007275392A5 JP2006107260A JP2006107260A JP2007275392A5 JP 2007275392 A5 JP2007275392 A5 JP 2007275392A5 JP 2006107260 A JP2006107260 A JP 2006107260A JP 2006107260 A JP2006107260 A JP 2006107260A JP 2007275392 A5 JP2007275392 A5 JP 2007275392A5
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Japan
Prior art keywords
pattern
game
gaming state
stop
transition
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Pending
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JP2006107260A
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Japanese (ja)
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JP2007275392A (en
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Priority to JP2006107260A priority Critical patent/JP2007275392A/en
Priority claimed from JP2006107260A external-priority patent/JP2007275392A/en
Publication of JP2007275392A publication Critical patent/JP2007275392A/en
Publication of JP2007275392A5 publication Critical patent/JP2007275392A5/ja
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Claims (7)

複数の絵柄を可変表示する絵柄表示装置と、
絵柄の可変表示を開始させるべく操作される始動操作手段と、
前記絵柄の可変表示を停止させるべく操作される停止操作手段とを備え、
前記始動操作手段の操作に基づいて前記絵柄の可変表示を開始し、前記停止操作手段の操作に基づいて前記絵柄の可変表示を停止させる遊技機において、
通常遊技状態とは遊技者の有利度合いが異なり、且つ当該有利度合いが相対的に高低となる第1遊技状態及び第2遊技状態が予め設定されており、
さらに、前記始動操作手段の操作に基づいて抽選処理を実行する抽選手段と、
前記第1,第2遊技状態ではなく通常遊技状態の場合、前記抽選手段の抽選結果に基づいて、前記第1遊技状態又は前記第2遊技状態へ移行させる状態移行手段と
を備えたことを特徴とする遊技機。
A pattern display device for variably displaying a plurality of patterns;
Starting operation means operated to start variable display of the pattern;
Stop operation means operated to stop the variable display of the pattern,
In the gaming machine that starts variable display of the pattern based on the operation of the start operation means, and stops variable display of the pattern based on the operation of the stop operation means
The first gaming state and the second gaming state in which the player's advantage level is different from the normal game state and the advantage level is relatively high and low are preset,
Furthermore, lottery means for executing lottery processing based on the operation of the start operation means,
In the normal gaming state instead of the first and second gaming states, a state transition means for shifting to the first gaming state or the second gaming state based on the lottery result of the lottery means is provided. A gaming machine.
前記状態移行手段は、The state transition means includes
前記抽選結果が第1移行契機役当選であって前記絵柄の可変表示領域における予め定められた有効位置に第1移行契機絵柄が停止した場合に、前記第1遊技状態に移行させる第1状態移行手段と、When the lottery result is a first transition opportunity winning and the first transition opportunity picture stops at a predetermined effective position in the variable display area of the picture, the first state transition is made to shift to the first gaming state. Means,
前記抽選結果が第2移行契機役当選であって前記有効位置に第2移行契機絵柄が停止した場合に、前記第2遊技状態に移行させる第2状態移行手段とA second state transition means for transitioning to the second gaming state when the lottery result is a second transition opportunity winning combination and the second transition trigger pattern stops at the valid position;
を備えたことを特徴とする請求項1に記載の遊技機。The gaming machine according to claim 1, further comprising:
前記抽選結果が付与役当選であって前記有効位置に付与役絵柄が停止した場合、遊技者に遊技媒体を付与する媒体付与手段と、If the lottery result is a winning combination winning and the granted role picture stops at the effective position, medium giving means for giving a game medium to the player;
前記抽選結果が再遊技役当選であって前記有効位置に再遊技絵柄が停止した場合、前記遊技媒体を受け入れることなく次回の遊技を可能とする再遊技設定手段とを備え、When the lottery result is a re-game winning combination and the re-playing picture is stopped at the effective position, the re-game setting means that enables the next game without accepting the game medium,
前記抽選手段は、前記通常遊技状態及び前記第1,第2遊技状態において前記付与役及び前記再遊技役の抽選を行い、The lottery means performs the lottery of the granting combination and the re-playing combination in the normal gaming state and the first and second gaming states,
前記各移行契機役を、前記付与役及び前記再遊技役のいずれかとするとともに、Each transition opportunity role is either the granting role or the replaying role,
前記各移行契機絵柄を、各移行契機役に対応した前記付与役の付与絵柄又は前記再遊技役の再遊技絵柄としたことを特徴とする請求項2に記載の遊技機。The gaming machine according to claim 2, wherein each of the transition opportunity pictures is an assigned picture of the granting role or a replaying picture of the replaying role corresponding to each of the transition opportunity pictures.
前記絵柄表示装置は、周方向に周回するとともに当該周方向に前記絵柄が複数種付された複数の周回体を備え、前記停止操作手段を前記各周回体の周回を個別に停止させるよう複数設け、The pattern display device includes a plurality of rotating bodies that circulate in a circumferential direction and are provided with a plurality of types of the patterns in the circumferential direction, and a plurality of the stop operation means are provided so as to individually stop the circulation of the respective rotating bodies. ,
さらに、前記各周回体について各絵柄のうち一部の絵柄を視認可能とする表示窓部と、Furthermore, a display window part that allows a part of the pattern to be visually recognized for each of the circulating bodies,
前記各周回体毎に設けられ、各周回体を周回させる駆動手段と、A driving means provided for each of the revolving bodies, and revolving each revolving body;
前記始動操作手段の操作に基づいて前記各周回体の周回を開始させるよう前記各駆動手段を開始駆動制御する開始駆動制御手段と、Start drive control means for starting and controlling the drive means so as to start the circulation of the revolving bodies based on the operation of the start operation means;
前記各停止操作手段の操作に基づいて対応する周回体の周回を停止させるよう前記各駆動手段を停止駆動制御する停止駆動制御手段とを備え、Stop drive control means for stopping and controlling the drive means so as to stop the rotation of the corresponding rotating body based on the operation of the stop operation means,
前記絵柄の可変表示領域は前記表示窓部を介して視認可能な領域であり、当該視認可能な領域に前記有効位置を設定し、The variable display area of the pattern is an area that is visible through the display window, and the effective position is set in the visible area,
さらに、前記停止駆動制御手段は、前記停止操作手段の操作タイミングから予め定められた規定期間内に対応する周回体の周回を停止させるよう前記各駆動手段を停止駆動制御するとともに、前記周回体の周回を停止させる停止態様として、前記停止操作手段の操作タイミングで前記有効位置に到達している到達絵柄を前記周回体の周回する側に予め定めた絵柄数分だけ移動させた後に停止させる停止態様を有し、Further, the stop drive control means performs stop drive control of each of the drive means so as to stop the rotation of the corresponding rotating body within a predetermined period determined from the operation timing of the stop operation means, and As a stop mode for stopping the lap, a stop mode for stopping the reached pattern that has reached the effective position at the operation timing of the stop operation means after moving it by the predetermined number of patterns on the side of the circulatory body. Have
前記有効位置に先に到達する移行契機絵柄と、前記有効位置に次に到達する同種の移行契機絵柄の間隔が、前記規定期間に前記到達絵柄の移動できる最大絵柄数以下となるように、前記各移行契機絵柄を前記各周回体に付したことを特徴とする請求項2又は3に記載の遊技機。The interval between the transition trigger pattern that reaches the effective position first and the transition trigger pattern of the same type that reaches the valid position next is equal to or less than the maximum number of patterns that the reachable pattern can move during the specified period. The gaming machine according to claim 2 or 3, wherein each transition opportunity pattern is attached to each of the revolving bodies.
前記第1遊技状態を前記通常遊技状態よりも有利な有利遊技状態とし、前記第2遊技状態を前記通常遊技状態よりも不利な不利遊技状態としたことを特徴とする請求項1乃至4のいずれか1に記載の遊技機。5. The system according to claim 1, wherein the first gaming state is an advantageous gaming state that is more advantageous than the normal gaming state, and the second gaming state is a disadvantaged gaming state that is more disadvantageous than the normal gaming state. A gaming machine according to claim 1. 前記抽選結果が再遊技役当選であって前記絵柄の可変表示領域における予め定められた有効位置に再遊技絵柄が停止した場合、遊技媒体を受け入れることなく次回の遊技を可能とする再遊技設定手段と、When the lottery result is a re-game winning combination and the re-playing picture is stopped at a predetermined effective position in the variable display area of the picture, the re-game setting means that enables the next game without accepting a game medium When,
前記再遊技役の当選確率を複数段階のいずれかに設定する再遊技確率設定手段とを備え、Re-playing probability setting means for setting the winning probability of the re-playing player in any of a plurality of stages,
前記再遊技確率設定手段は、前記通常遊技状態及び前記第1,第2遊技状態のそれぞれにおいて異なる当選確率を設定することを特徴とする請求項1,2,4,5のいずれか1に記載の遊技機。The said re-game probability setting means sets different winning probabilities in each of the normal game state and the first and second game states, according to any one of claims 1, 2, 4, and 5. Game machines.
前記抽選結果が特定役当選であって前記絵柄の可変表示領域における予め定められた有効位置に特定絵柄が停止した場合、遊技状態を遊技者に有利な特別遊技状態に移行させる特別遊技状態移行手段を備え、Special game state transition means for shifting the gaming state to a special gaming state advantageous to the player when the lottery result is a specific winning combination and the specific pattern stops at a predetermined effective position in the variable display area of the pattern With
当該特別遊技状態移行手段による前記特別遊技状態への移行を、前記通常遊技状態及び前記第1,第2遊技状態のいずれからでも可能としたことを特徴とする請求項1乃至6のいずれか1に記載の遊技機。7. The shift to the special game state by the special game state transition means is enabled from any of the normal game state and the first and second game states. The gaming machine described in 1.
JP2006107260A 2006-04-10 2006-04-10 Game machine Pending JP2007275392A (en)

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JP2011232590A Division JP2012016621A (en) 2011-10-24 2011-10-24 Game machine

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JP2007275392A5 true JP2007275392A5 (en) 2009-05-21

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JP5425383B2 (en) * 2007-08-31 2014-02-26 株式会社ユニバーサルエンターテインメント Game machine
JP5284622B2 (en) * 2007-11-08 2013-09-11 株式会社三共 Slot machine
JP5596267B2 (en) * 2008-01-30 2014-09-24 株式会社ユニバーサルエンターテインメント Revolving machine
JP2009195425A (en) * 2008-02-20 2009-09-03 Sankyo Co Ltd Slot machine
JP5561906B2 (en) * 2008-02-20 2014-07-30 株式会社三共 Slot machine
JP5238978B2 (en) * 2008-05-09 2013-07-17 株式会社大一商会 Game machine
JP5238977B2 (en) * 2008-05-09 2013-07-17 株式会社大一商会 Game machine
JP5210041B2 (en) * 2008-05-14 2013-06-12 ダイコク電機株式会社 Slot machine
JP5236513B2 (en) * 2009-01-28 2013-07-17 ダイコク電機株式会社 Slot machine
JP2010172545A (en) * 2009-01-30 2010-08-12 Daikoku Denki Co Ltd Slot machine
JP5344439B2 (en) * 2011-01-20 2013-11-20 株式会社大都技研 Amusement stand
JP2014128371A (en) * 2012-12-28 2014-07-10 Sammy Corp Slot machine
JP2013107015A (en) * 2013-03-14 2013-06-06 Olympia:Kk Slot machine
JP5850885B2 (en) * 2013-07-11 2016-02-03 株式会社三共 Slot machine
JP5785241B2 (en) * 2013-11-25 2015-09-24 株式会社ユニバーサルエンターテインメント Game machine
JP5977220B2 (en) * 2013-12-02 2016-08-24 株式会社三共 Slot machine
JP5745608B2 (en) * 2013-12-20 2015-07-08 株式会社三共 Slot machine
JP5902258B2 (en) * 2014-08-07 2016-04-13 株式会社ユニバーサルエンターテインメント Revolving machine
JP5976916B2 (en) * 2015-12-01 2016-08-24 株式会社三共 Slot machine
JP6189986B2 (en) * 2016-03-09 2017-08-30 株式会社ユニバーサルエンターテインメント Revolving machine
JP2016182401A (en) * 2016-07-19 2016-10-20 株式会社三共 Slot machine

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JP3718417B2 (en) * 2000-07-25 2005-11-24 株式会社オリンピア Game machine
JP2005131323A (en) * 2003-10-31 2005-05-26 Sankyo Kk Slot machine
JP2005288028A (en) * 2004-04-05 2005-10-20 Sanyo Product Co Ltd Game machine
JP2006204626A (en) * 2005-01-28 2006-08-10 Aruze Corp Game machine

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