JP2005296119A5 - - Google Patents

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Publication number
JP2005296119A5
JP2005296119A5 JP2004113306A JP2004113306A JP2005296119A5 JP 2005296119 A5 JP2005296119 A5 JP 2005296119A5 JP 2004113306 A JP2004113306 A JP 2004113306A JP 2004113306 A JP2004113306 A JP 2004113306A JP 2005296119 A5 JP2005296119 A5 JP 2005296119A5
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JP
Japan
Prior art keywords
display
picture
effect
drive control
gaming machine
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Application number
JP2004113306A
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Japanese (ja)
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JP2005296119A (en
JP4806899B2 (en
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Priority to JP2004113306A priority Critical patent/JP4806899B2/en
Priority claimed from JP2004113306A external-priority patent/JP4806899B2/en
Publication of JP2005296119A publication Critical patent/JP2005296119A/en
Publication of JP2005296119A5 publication Critical patent/JP2005296119A5/ja
Application granted granted Critical
Publication of JP4806899B2 publication Critical patent/JP4806899B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Claims (5)

複数種の絵柄が周方向に付された複数の周回体と、
前記各周回体について各絵柄のうち一部の絵柄を視認可能とする表示窓と、
前記各周回体の回転を開始させるべく操作される始動操作手段と、
前記各周回体毎に設けられ、該各周回体を回転させる駆動手段と、
前記各周回体の回転を停止させるべく操作される停止操作手段と、
前記始動操作手段の操作に基づいて前記各周回体の回転を開始させ、前記停止操作手段の操作に基づいて前記各周回体の回転を停止させるように、前記各駆動手段を駆動制御する駆動制御手段と、
前記表示窓から所定間隔置いた位置に表示画面を備えた表示装置と、
前記表示画面に遊技状況に対応した演出を表示するように前記表示装置を表示制御する表示制御手段と
を備え、前記各周回体が停止した際、前記表示窓から視認できる有効位置に前記絵柄によって形成される特定絵柄の組合せが成立している場合に遊技者に特典を付与するようにした遊技機において、
前記駆動制御手段は、
前記各周回体の回転を開始させて予め定めた所定回転速度に至らしめるべく前記各駆動手段を初期駆動制御する初期駆動制御手段と、
該初期駆動制御手段による初期駆動制御の実行後、前記回転速度が維持されるよう前記各駆動手段を定速駆動制御する定速駆動制御手段と、
前記初期駆動制御手段による初期駆動制御の実行中に、前記特定絵柄の組合わせに揃えた同期絵柄を形成し、該同期絵柄が前記表示窓を介して視認可能な位置を少なくとも1度は通過するよう前記各駆動手段を駆動制御する同期絵柄形成手段と、
前記各周回体の絵柄位置を検出する絵柄位置検出手段の検出結果に基づき、前記各周回体に付された前記特定絵柄の位置関係を把握する絵柄位置把握手段と
を備え、
さらに、前記絵柄位置把握手段の把握結果に基づき、前記表示窓を介して視認可能な位置を前記同期絵柄が通過していると判断されるときは、該同期絵柄の移動に同調させて前記表示画面に演出絵柄を変動表示させる同調演出を行うよう前記表示装置を表示制御する同調演出表示制御手段を備えたことを特徴とする遊技機。
A plurality of circling bodies provided with a plurality of patterns in the circumferential direction;
A display window that allows a part of the design to be visually recognized for each of the circulating bodies ,
Start operation means operated to start rotation of each of the circulating bodies ;
Provided each of said orbiting member, a drive means for rotating the respective revolving body,
Stop operation means operated to stop the rotation of each of the circulating bodies ;
Drive control for driving and controlling the drive means so as to start the rotation of the rotating bodies based on the operation of the starting operation means and stop the rotation of the rotating bodies based on the operation of the stop operation means. Means,
A display device provided with a display screen at a predetermined interval from the display window;
Display control means for controlling the display of the display device so as to display an effect corresponding to the game situation on the display screen, and when the circuit body stops, the effective position that can be visually recognized from the display window by the pattern In a gaming machine that gives a privilege to a player when a combination of specific patterns to be formed is established,
The drive control means includes
Initial drive control means for initial drive control of each drive means to start rotation of each of the circulating bodies to reach a predetermined rotation speed set in advance;
After the initial drive control by the initial drive control means, constant speed drive control means for controlling the drive means at a constant speed so that the rotational speed is maintained;
During the execution of the initial drive control by the initial drive control means, a synchronous picture aligned with the combination of the specific pictures is formed, and the synchronous picture passes through a position visible through the display window at least once. Synchronous pattern forming means for driving and controlling each of the driving means,
Based on the detection result of the pattern position detecting means for detecting a picture position of each lap body, and a picture position monitor which monitors a positional relationship between said particular picture attached to each orbiting body,
Further, when it is determined that the synchronized picture passes through a position visible through the display window based on the grasped result of the picture position grasping means, the display is synchronized with the movement of the synchronized picture. A gaming machine, comprising: a tuning effect display control means for controlling the display of the display device so as to perform a tuning effect for variably displaying effect pictures on a screen.
前記表示窓を挟むように前記表示装置を複数配置し、前記同調演出は、前記表示窓を介して視認可能な位置を通過している前記同期絵柄とほぼ並んだ状態となるように前記各表示画面において前記演出絵柄をそれぞれ変動表示させることにより行われることを特徴とする請求項1に記載の遊技機。A plurality of the display devices are arranged so as to sandwich the display window, and each of the display devices is arranged so that the synchronization effect is substantially aligned with the synchronous picture passing through a position visible through the display window. The gaming machine according to claim 1, wherein the game is performed by variably displaying the effect pictures on the screen. 前記同調演出は、前記表示画面に同一種類の前記演出絵柄を複数表示させ、さらに該複数の演出絵柄を互いにほぼ同期した状態で且つほぼ同じ軌跡で、前記同期絵柄の移動に同調させて変動表示させることにより行われることを特徴とする請求項1に記載の遊技機。The synchronized effect is displayed in a plurality of the same type of effect pattern on the display screen, and the plurality of effect patterns are variably displayed in synchronism with the movement of the synchronized pattern in a substantially synchronized state with each other. The gaming machine according to claim 1, wherein the gaming machine is performed by performing the operation. 前記演出絵柄は、前記同期絵柄の通過速度と対応した変動速度で変動表示されることを特徴とする請求項1乃至3のいずれかに記載の遊技機。The gaming machine according to claim 1, wherein the effect picture is variably displayed at a fluctuating speed corresponding to the passing speed of the synchronous picture. 前記演出絵柄は、前記周回体の回転方向と同一方向に変動表示されることを特徴とする請求項1乃至4のいずれかに記載の遊技機。The gaming machine according to any one of claims 1 to 4, wherein the effect picture is variably displayed in the same direction as the rotation direction of the rotating body.
JP2004113306A 2004-04-07 2004-04-07 Game machine Expired - Fee Related JP4806899B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2004113306A JP4806899B2 (en) 2004-04-07 2004-04-07 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2004113306A JP4806899B2 (en) 2004-04-07 2004-04-07 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2010039580A Division JP2010148902A (en) 2010-02-25 2010-02-25 Game machine

Publications (3)

Publication Number Publication Date
JP2005296119A JP2005296119A (en) 2005-10-27
JP2005296119A5 true JP2005296119A5 (en) 2007-05-17
JP4806899B2 JP4806899B2 (en) 2011-11-02

Family

ID=35328395

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2004113306A Expired - Fee Related JP4806899B2 (en) 2004-04-07 2004-04-07 Game machine

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JP (1) JP4806899B2 (en)

Families Citing this family (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007151714A (en) * 2005-12-02 2007-06-21 Aruze Corp Game machine
JP5467214B2 (en) * 2008-07-30 2014-04-09 株式会社オリンピア Game machine
JP4925486B1 (en) * 2010-12-27 2012-04-25 ネット株式会社 Game machine
JP5083787B1 (en) * 2011-02-15 2012-11-28 ネット株式会社 Game machine
JP5316915B2 (en) * 2011-02-15 2013-10-16 ネット株式会社 Game machine
JP5105385B1 (en) * 2011-03-31 2012-12-26 ネット株式会社 Game machine
JP6343772B2 (en) * 2012-12-28 2018-06-20 株式会社オリンピア Game machine
JP5683647B2 (en) * 2013-07-01 2015-03-11 Kpe株式会社 Game machine
JP2016185412A (en) * 2016-08-01 2016-10-27 株式会社オリンピア Game machine
JP2016185413A (en) * 2016-08-01 2016-10-27 株式会社オリンピア Game machine
JP6620190B2 (en) * 2018-06-08 2019-12-11 株式会社ユニバーサルエンターテインメント Game machine
JP6804177B2 (en) * 2020-02-18 2020-12-23 株式会社ユニバーサルエンターテインメント Game machine

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4127417B2 (en) * 1997-08-05 2008-07-30 アルゼ株式会社 Game machine
JP2000140207A (en) * 1998-11-18 2000-05-23 Aruze Corp Gaming machine
JP3984396B2 (en) * 1999-07-07 2007-10-03 株式会社オリンピア Slot machine
JP2001070508A (en) * 1999-09-07 2001-03-21 Sankyo Kk Slot machine
JP4676586B2 (en) * 1999-12-28 2011-04-27 株式会社三共 Slot machine and recording medium
JP2002336405A (en) * 2001-05-16 2002-11-26 Konami Parlor Entertainment Kk Game machine
JP2003033464A (en) * 2001-07-19 2003-02-04 Sankyo Kk Slot machine
JP3804006B2 (en) * 2001-09-03 2006-08-02 株式会社ソフィア Slot machine
JP3802423B2 (en) * 2002-01-15 2006-07-26 株式会社ソフィア Slot machine

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