JP2005253775A5 - - Google Patents

Download PDF

Info

Publication number
JP2005253775A5
JP2005253775A5 JP2004071136A JP2004071136A JP2005253775A5 JP 2005253775 A5 JP2005253775 A5 JP 2005253775A5 JP 2004071136 A JP2004071136 A JP 2004071136A JP 2004071136 A JP2004071136 A JP 2004071136A JP 2005253775 A5 JP2005253775 A5 JP 2005253775A5
Authority
JP
Japan
Prior art keywords
picture
display window
drive control
gaming machine
bodies
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2004071136A
Other languages
Japanese (ja)
Other versions
JP2005253775A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2004071136A priority Critical patent/JP2005253775A/en
Priority claimed from JP2004071136A external-priority patent/JP2005253775A/en
Publication of JP2005253775A publication Critical patent/JP2005253775A/en
Publication of JP2005253775A5 publication Critical patent/JP2005253775A5/ja
Pending legal-status Critical Current

Links

Claims (5)

複数種の絵柄が周方向に付された複数の周回体と、
前記各周回体について各絵柄のうち一部の絵柄を視認可能とする表示窓と、
前記各周回体の回転を開始させるべく操作される始動操作手段と、
前記各周回体毎に設けられ、該各周回体を回転させる駆動手段と、
前記各周回体の回転を停止させるべく操作される停止操作手段と、
前記始動操作手段の操作に基づいて前記各周回体の回転を開始させ、前記停止操作手段の操作に基づいて前記各周回体の回転を停止させるように、前記各駆動手段を駆動制御する駆動制御手段と
を備え、前記各周回体が停止した際、前記表示窓から視認できる有効位置に前記絵柄によって形成される特定絵柄の組合せが成立している場合に遊技者に特典を付与するように構成された遊技機において、
前記駆動制御手段は、
前記各周回体の回転を開始させて予め定めた所定回転速度に至らしめるべく前記各駆動手段を初期駆動制御する初期駆動制御手段と、
前記初期駆動制御手段による初期駆動制御の実行後、前記回転速度が維持されるよう前記各駆動手段を定速駆動制御する定速駆動制御手段と、
前記初期駆動制御手段による初期駆動制御の実行中に、前記特定絵柄の組合わせに揃えた同期絵柄を形成し、該同期絵柄が前記表示窓を介して視認可能な位置を少なくとも1度は通過するよう前記各駆動手段を駆動制御する同期絵柄形成手段と、
前記各周回体の絵柄位置を検出する絵柄位置検出手段の検出結果に基づき、前記各周回体に付された前記特定絵柄の位置関係を把握する絵柄位置把握手段と
を備え、
さらに、該絵柄位置把握手段の把握結果に基づき前記表示窓を介して視認可能な位置を前記同期絵柄が通過していると判断されるときは該同期絵柄を他の絵柄よりも強調する同期絵柄強調手段を、前記駆動制御手段とは独立して設けたことを特徴とする遊技機。
A plurality of circling bodies provided with a plurality of patterns in the circumferential direction;
A display window that allows a part of the design to be visually recognized for each of the circulating bodies ,
Start operation means operated to start rotation of each of the circulating bodies ;
Provided each of said orbiting member, a drive means for rotating the respective revolving body,
Stop operation means operated to stop the rotation of each of the circulating bodies ;
Drive control for driving and controlling each drive unit so as to start the rotation of each circuit body based on the operation of the start operation unit and stop the rotation of each circuit body based on the operation of the stop operation unit Means for giving a bonus to a player when a combination of specific pictures formed by the pictures is established at an effective position visible from the display window when each of the circulating bodies stops. In the gaming machine that was
The drive control means includes
Initial drive control means for initial drive control of each drive means to start rotation of each of the circulating bodies to reach a predetermined rotation speed set in advance;
After the initial drive control by the initial drive control means, constant speed drive control means for controlling the drive means at a constant speed so that the rotational speed is maintained;
During the execution of the initial drive control by the initial drive control means, a synchronous picture aligned with the combination of the specific pictures is formed, and the synchronous picture passes through a position visible through the display window at least once. Synchronous pattern forming means for driving and controlling each of the driving means,
Based on the detection result of the pattern position detecting means for detecting a picture position of each lap body, and a picture position monitor which monitors a positional relationship between said particular picture attached to each orbiting body,
Furthermore, when it is determined that the synchronized picture passes through a position visible through the display window based on the grasped result of the picture position grasping means, the synchronized picture that emphasizes the synchronized picture over other pictures A gaming machine characterized in that an emphasis means is provided independently of the drive control means.
前記同期絵柄強調手段は、前記表示窓を介して視認できる位置を通過する前記各周回体を照らすように光を照射する発光手段と、前記絵柄位置把握手段の把握結果に基づき前記表示窓を介して視認できる位置を通過している前記同期絵柄に光が照射されるよう前記発光手段をオンオフ制御する発光制御手段とを備えたことを特徴とする請求項1に記載の遊技機。The synchronous pattern emphasizing means includes a light emitting means for irradiating light so as to illuminate each orbiting body that passes through a position visible through the display window, and a display window based on a grasp result of the picture position grasping means. The gaming machine according to claim 1, further comprising: a light emission control unit that controls the light emission unit to be turned on and off so that the synchronous pattern passing through a position that can be visually recognized is irradiated with light. 前記発光手段を前記各周回体の内周側にそれぞれ配置することにより前記各周回体の内周面に向けて光を照射する構成としたことを特徴とする請求項2に記載の遊技機。The gaming machine according to claim 2, wherein the light emitting means is arranged on an inner peripheral side of each of the circuit bodies to irradiate light toward an inner peripheral surface of each of the circuit bodies. 前記表示窓は前記各周回体について各絵柄のうち少なくとも2個の絵柄を同時に視認可能な構成とし、さらに前記発光手段を少なくとも前記各周回体の回転方向に複数配置し、前記発光制御手段は前記絵柄位置把握手段の把握結果に基づき前記同期絵柄が付された内周面付近にのみ光が照射されるよう前記複数の発光手段を個別に又は所定数をまとめてオンオフ制御する構成としたことを特徴とする請求項3に記載の遊技機。The display window is configured so that at least two of the patterns can be visually recognized at the same time for each of the rotating bodies, and a plurality of the light emitting means are arranged at least in the rotation direction of the rotating bodies, The plurality of light emitting means are controlled to be turned on / off individually or in a predetermined number together so that light is irradiated only near the inner peripheral surface to which the synchronous pattern is attached based on the grasp result of the picture position grasping means. The gaming machine according to claim 3, wherein the gaming machine is characterized. 前記同期絵柄強調手段は、前記各周回体に近接した位置において前記各周回体の回転方向に延び且つ前記表示窓を介して視認可能な同期絵柄強調領域と、該同期絵柄強調領域において前記表示窓を介して視認できる位置を通過している前記同期絵柄の位置を間接的に強調する位置強調手段と、前記絵柄位置把握手段の把握結果に基づき前記表示窓を介して視認できる位置を通過している前記同期絵柄の位置を明示するよう前記位置強調手段を制御する位置強調制御手段とを備えたことを特徴とする請求項1に記載の遊技機。The synchronous pattern emphasizing means includes a synchronous pattern emphasizing area that extends in the rotation direction of each orbiting body at a position close to each orbiting body and is visible through the display window, and the display window in the synchronous pattern emphasizing area. A position emphasizing unit that indirectly emphasizes the position of the synchronous picture passing through a position that can be visually recognized through the display, and a position that can be seen through the display window based on the grasping result of the picture position grasping unit. 2. The gaming machine according to claim 1, further comprising position emphasis control means for controlling the position emphasis means so as to clearly indicate the position of the synchronized picture.
JP2004071136A 2004-03-12 2004-03-12 Game machine Pending JP2005253775A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2004071136A JP2005253775A (en) 2004-03-12 2004-03-12 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2004071136A JP2005253775A (en) 2004-03-12 2004-03-12 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2010113063A Division JP2010172757A (en) 2010-05-17 2010-05-17 Game machine

Publications (2)

Publication Number Publication Date
JP2005253775A JP2005253775A (en) 2005-09-22
JP2005253775A5 true JP2005253775A5 (en) 2007-04-19

Family

ID=35080085

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2004071136A Pending JP2005253775A (en) 2004-03-12 2004-03-12 Game machine

Country Status (1)

Country Link
JP (1) JP2005253775A (en)

Families Citing this family (26)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009225881A (en) * 2008-03-19 2009-10-08 Sophia Co Ltd Slot machine
JP5294250B2 (en) * 2008-04-19 2013-09-18 サミー株式会社 Game machine
JP2010011950A (en) * 2008-07-02 2010-01-21 Sammy Corp Slot machine
JP5467214B2 (en) * 2008-07-30 2014-04-09 株式会社オリンピア Game machine
JP5096438B2 (en) * 2009-09-29 2012-12-12 サミー株式会社 Slot machine
JP5593549B2 (en) * 2010-10-25 2014-09-24 株式会社オリンピア Game machine
JP5849356B2 (en) * 2010-11-05 2016-01-27 株式会社オリンピア Game machine
JP2012120662A (en) * 2010-12-08 2012-06-28 Daito Giken:Kk Game board
JP5581503B2 (en) * 2011-09-13 2014-09-03 株式会社ソフイア Slot machine
JP5343207B2 (en) * 2011-10-12 2013-11-13 株式会社ソフイア Slot machine
JP5932422B2 (en) * 2012-03-23 2016-06-08 株式会社藤商事 Game machine
JP5932423B2 (en) * 2012-03-23 2016-06-08 株式会社藤商事 Game machine
JP5647167B2 (en) * 2012-03-23 2014-12-24 株式会社藤商事 Game machine
JP5314786B2 (en) * 2012-06-01 2013-10-16 株式会社ユニバーサルエンターテインメント Game machine
JP2012245409A (en) * 2012-09-20 2012-12-13 Sammy Corp Slot machine
JP6057286B2 (en) * 2012-10-31 2017-01-11 サミー株式会社 Game machine
JP2014090728A (en) * 2012-10-31 2014-05-19 Sammy Corp Game machine
JP5952727B2 (en) * 2012-12-19 2016-07-13 株式会社ソフイア Slot machine
JP5799355B2 (en) * 2012-12-26 2015-10-21 株式会社大都技研 Amusement stand
JP5711309B2 (en) * 2013-07-04 2015-04-30 株式会社ユニバーサルエンターテインメント Game machine
JP2014221342A (en) * 2014-06-20 2014-11-27 株式会社ソフイア Slot machine
JP2015044004A (en) * 2014-10-24 2015-03-12 株式会社藤商事 Game machine
JP2015024205A (en) * 2014-10-24 2015-02-05 株式会社藤商事 Game machine
JP6251211B2 (en) * 2015-04-10 2017-12-20 株式会社ニューギン Game machine
JP6095828B2 (en) * 2016-04-25 2017-03-15 株式会社藤商事 Game machine
JP6173544B2 (en) * 2016-08-23 2017-08-02 株式会社藤商事 Game machine

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0623329Y2 (en) * 1988-04-04 1994-06-22 株式会社平和 Slot machine symbol lighting device
JPH11226177A (en) * 1998-02-18 1999-08-24 Olympia:Kk Slot machine
JPH11253618A (en) * 1998-03-12 1999-09-21 Nippon Steel Corp Special game device for game machine and game machine
JP2002119636A (en) * 2000-10-17 2002-04-23 Heiwa Corp Game machine
JP2002165917A (en) * 2000-12-01 2002-06-11 Heiwa Corp Game machine
JP2002253734A (en) * 2001-03-02 2002-09-10 Sankyo Kk Slot machine
JP3802406B2 (en) * 2001-12-05 2006-07-26 株式会社ソフィア Slot machine
JP2004049340A (en) * 2002-07-17 2004-02-19 Olympia:Kk Game machine

Similar Documents

Publication Publication Date Title
JP2005253775A5 (en)
JP2006191974A5 (en)
JP2005334314A5 (en)
JP2007275392A5 (en)
JP2005334156A5 (en)
JP2007222426A5 (en)
JP2005296119A5 (en)
JP2008068006A5 (en)
JP2006230555A5 (en)
JP2005253774A5 (en)
JP2005253772A5 (en)
JP2005296120A5 (en)
JP2011115197A5 (en)
JP2005110976A5 (en)
JP2008093221A5 (en)
JP2007300950A5 (en)
JP2008154871A5 (en)
JP2005296121A5 (en)
JP2005296263A5 (en)
JP2007325888A5 (en)
JP2005124974A5 (en)
JP2007089863A5 (en)
JP2006055623A5 (en)
JP2005131334A5 (en)
JP2005253773A5 (en)