JP2001357312A - 情報処理装置、ファイルサーバ、課金管理システムおよび課金管理方法並びにプログラムを記録した記録媒体 - Google Patents

情報処理装置、ファイルサーバ、課金管理システムおよび課金管理方法並びにプログラムを記録した記録媒体

Info

Publication number
JP2001357312A
JP2001357312A JP2000354166A JP2000354166A JP2001357312A JP 2001357312 A JP2001357312 A JP 2001357312A JP 2000354166 A JP2000354166 A JP 2000354166A JP 2000354166 A JP2000354166 A JP 2000354166A JP 2001357312 A JP2001357312 A JP 2001357312A
Authority
JP
Japan
Prior art keywords
file
program
data
user
server
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2000354166A
Other languages
English (en)
Japanese (ja)
Other versions
JP2001357312A5 (enExample
Inventor
Taro Inoue
太郎 井上
Yoshiki Ooka
良樹 大岡
Takenao Sata
剛直 佐多
Toru Shinoda
徹 信太
Naoyuki Namita
尚之 波田
Makoto Asahina
誠 朝比奈
Shunichi Yamauchi
俊一 山内
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp filed Critical Sega Corp
Priority to JP2000354166A priority Critical patent/JP2001357312A/ja
Priority to KR1020000070311A priority patent/KR20010082553A/ko
Publication of JP2001357312A publication Critical patent/JP2001357312A/ja
Publication of JP2001357312A5 publication Critical patent/JP2001357312A5/ja
Priority to KR1020050112977A priority patent/KR20050119090A/ko
Priority to US11/303,911 priority patent/US20060168140A1/en
Priority to US11/356,073 priority patent/US20060168119A1/en
Priority to US11/356,074 priority patent/US20060168147A1/en
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • A63F13/12
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/16Coin-freed apparatus for hiring articles; Coin-freed facilities or services for devices exhibiting advertisements, announcements, pictures or the like
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • H04L12/02Details
    • H04L12/14Charging, metering or billing arrangements for data wireline or wireless communications
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • H04L12/02Details
    • H04L12/14Charging, metering or billing arrangements for data wireline or wireless communications
    • H04L12/1432Metric aspects
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/06Protocols specially adapted for file transfer, e.g. file transfer protocol [FTP]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/254Management at additional data server, e.g. shopping server, rights management server
    • H04N21/2543Billing, e.g. for subscription services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Tourism & Hospitality (AREA)
  • Computer Security & Cryptography (AREA)
  • Databases & Information Systems (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)
JP2000354166A 1999-11-24 2000-11-21 情報処理装置、ファイルサーバ、課金管理システムおよび課金管理方法並びにプログラムを記録した記録媒体 Pending JP2001357312A (ja)

Priority Applications (6)

Application Number Priority Date Filing Date Title
JP2000354166A JP2001357312A (ja) 1999-11-24 2000-11-21 情報処理装置、ファイルサーバ、課金管理システムおよび課金管理方法並びにプログラムを記録した記録媒体
KR1020000070311A KR20010082553A (ko) 1999-11-24 2000-11-24 정보처리장치, 파일서버, 요금부과관리 시스템 및요금부과관리 방법
KR1020050112977A KR20050119090A (ko) 1999-11-24 2005-11-24 정보처리장치, 파일서버, 요금부과관리 시스템 및요금부과관리 방법
US11/303,911 US20060168140A1 (en) 1999-11-24 2005-12-19 Information processor, file server, accounting control system, accounting control method, and recording medium recording a program therefor
US11/356,073 US20060168119A1 (en) 1999-11-24 2006-02-17 Information processor, file server, accounting control system, accounting control method, and recording medium recording a program therefor
US11/356,074 US20060168147A1 (en) 1999-11-24 2006-02-17 Information processor, file server, accounting control system, accounting control method, and recording medium recording a program therefor

Applications Claiming Priority (7)

Application Number Priority Date Filing Date Title
JP11-333467 1999-11-24
JP33346799 1999-11-24
JP2000005298 2000-01-05
JP2000-5298 2000-01-05
JP2000114452 2000-04-14
JP2000-114452 2000-04-14
JP2000354166A JP2001357312A (ja) 1999-11-24 2000-11-21 情報処理装置、ファイルサーバ、課金管理システムおよび課金管理方法並びにプログラムを記録した記録媒体

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2007191708A Division JP2008016040A (ja) 1999-11-24 2007-07-24 課金管理サーバ

Publications (2)

Publication Number Publication Date
JP2001357312A true JP2001357312A (ja) 2001-12-26
JP2001357312A5 JP2001357312A5 (enExample) 2005-08-04

Family

ID=27480498

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000354166A Pending JP2001357312A (ja) 1999-11-24 2000-11-21 情報処理装置、ファイルサーバ、課金管理システムおよび課金管理方法並びにプログラムを記録した記録媒体

Country Status (3)

Country Link
US (3) US20060168140A1 (enExample)
JP (1) JP2001357312A (enExample)
KR (2) KR20010082553A (enExample)

Cited By (9)

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WO2003079251A1 (en) * 2002-03-20 2003-09-25 Fujitsu Limited Content selling method and system
JP2005184783A (ja) * 2004-11-12 2005-07-07 Onkyo Corp ネットワーク型コンテンツ再生システム
JP2006500648A (ja) * 2002-09-16 2006-01-05 ヤフー! インコーポレイテッド オンラインソフトウェアレンタル
EP1677245A1 (en) 2004-12-28 2006-07-05 Brother Kogyo Kabushiki Kaisha Contents providing system, client device, server and program
WO2009014129A1 (ja) * 2007-07-24 2009-01-29 Hitachi, Ltd. コンテンツ送信装置及びコンテンツ受信装置
JP2009153982A (ja) * 2007-12-27 2009-07-16 Nhn Corp ゲーム過剰使用お知らせサービス提供方法及びそのためのプログラムが記録されたコンピュータで読み取り可能な記録媒体
US7634532B2 (en) 2002-05-31 2009-12-15 Onkyo Corporation Network type content reproduction system
JP2017196489A (ja) * 2017-07-10 2017-11-02 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
JP2018057606A (ja) * 2016-10-05 2018-04-12 株式会社コーエーテクモゲームス ゲーム処理プログラム及び情報処理装置

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