EP3513848B1 - Spielvorrichtung mit drehbarem spielrad - Google Patents

Spielvorrichtung mit drehbarem spielrad Download PDF

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Publication number
EP3513848B1
EP3513848B1 EP19154967.4A EP19154967A EP3513848B1 EP 3513848 B1 EP3513848 B1 EP 3513848B1 EP 19154967 A EP19154967 A EP 19154967A EP 3513848 B1 EP3513848 B1 EP 3513848B1
Authority
EP
European Patent Office
Prior art keywords
wheel
game
screen
gaming device
game wheel
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
EP19154967.4A
Other languages
German (de)
English (en)
French (fr)
Other versions
EP3513848A1 (de
Inventor
Heinz Fridrich
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Novomatic AG
Original Assignee
Novomatic AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Novomatic AG filed Critical Novomatic AG
Publication of EP3513848A1 publication Critical patent/EP3513848A1/de
Application granted granted Critical
Publication of EP3513848B1 publication Critical patent/EP3513848B1/de
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/04Disc roulettes; Dial roulettes; Teetotums; Dice-tops
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/04Disc roulettes; Dial roulettes; Teetotums; Dice-tops
    • A63F5/045Disc roulettes; Dial roulettes; Teetotums; Dice-tops using a rotating wheel and a fixed indicator, e.g. fortune wheels
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3209Input means, e.g. buttons, touch screen
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/241Touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays

Definitions

  • the present invention relates to a game device with a game wheel rotatably mounted about a wheel axis for playing a game result, wherein the game wheel is assigned an electrically controllable screen, which is arranged at least partially within the circumferential contour of the game wheel when viewed in the direction of view of the wheel axis, and wherein the screen Game wheel is pre-dazzled and covers part of a game wheel surface which faces an operator station of the game device.
  • lucky wheels which usually have a wheel that can be rotated about a fixed axis, on which markings are applied, which divide the front surface of the wheel into several sectors.
  • the individual sectors form so-called luck or profit fields.
  • stop elements for example metal pins, projecting from the surface of the wheel can be arranged between the markings.
  • a flexible engagement element for example in the form of a rubber flap or a spring flap, engages in the areas between the stop elements and marks a certain winning field.
  • Such wheels of fortune can be rotated either manually or by motor, the wheel being able to rotate along the fixedly arranged engagement element, which can be pushed over the stop elements due to its flexible design or storage. After a certain time of rotation, the wheel remains in a random position and the engaging element marks one of the winning areas, namely that which comes to rest on the engaging element, so that the engaging element can snap in or engage between the stop elements which laterally delimit the winning area.
  • Such a wheel of fortune is, for example, from Scripture DE 20 2012 012 114 U1 known who proposes to attach light emitters to the wheel of fortune, the light rays of which are projected onto a large-scale projection surface, for example a hall wall, in order to make the course of the game visible to a larger audience.
  • a large-scale projection surface for example a hall wall
  • such a light emitter arrangement on the wheel of fortune requires large installation spaces in order to actually enable effective perception.
  • the area between the wheel of fortune and the projection surface must not be blocked by people or other play equipment, as this would prevent the projection of light. This in turn means that the wheel of fortune in the close range can hardly be observed directly by any player.
  • a rotatably mounted, powered wheel of fortune is also known, in which the rotatable wheel is accommodated in a box-shaped housing, the front pane of which is to be made of a transparent plastic, on which decorations such as colorfully painted figures can be attached.
  • the wheel of fortune is driven by means of an electric motor, and a roller or a brake that can be driven by the electric motor can be brought into engagement with the circumference of the wheel of fortune via a manually operated rocker.
  • the font DE 36 32 203 A1 also shows a wheel of fortune, which has on its front several rings of different fields of luck, which should apply to different competitions or games such as Lotto and Toto.
  • the present invention is therefore based on the object of providing an improved game device of the type mentioned at the outset which avoids the disadvantages of the prior art and advantageously develops the latter.
  • the game device is characterized by an electronically controllable screen which is assigned to the game wheel and, viewed in the direction of view of the wheel axis, is at least partially arranged within the circumferential contour of the game wheel.
  • the screen is advantageously dazzled in front of the game wheel - that is to say, when a front of the game wheel is viewed as intended from a designated operating or user position of the game device, the screen lies in front of a part of the body of the game wheel, in particular in front of a rotating plane of the wheel. Part of the game wheel body or part of a game surface facing the operator station of the game device is covered by the front screen.
  • Such an arrangement at least partially within the view side of the game wheel facing the user, allows ergonomically favorable, fatigue-free operation, whereby both the screen and the game wheel and its possibly rotating sectors can be viewed simultaneously without the head having to be turned back and forth for this purpose .
  • Such an arrangement of screen surface and game wheel surface, which is at least partially interlocking or at least partially overlapping, is based on the consideration that, at least so far, the outer edge area has often been given greater attention in game wheels, in particular if a resilient engagement element, for example between stop elements, engages in corresponding wheel segments, while less attention is usually paid to the inner, central area of the game wheel.
  • the screen can be arranged in a fixed manner, so that the game wheel rotates relative to the screen, with at least part of the Wheel can rotate around the screen.
  • the arrangement of the screen can be determined at least in rotation in a certain position.
  • the screen can in principle be positioned so that it can be changed - for example, in order to be tilted in the event of light reflections or an extraordinary size of the device user or, for example, to be able to be moved depending on a game result and / or a game function, in order, for example, to win by means of a screen movement such as, for example, and to be able to display the on-screen movement.
  • the screen can also be mounted in a completely fixed manner, for example on a bearing element on which the game wheel is rotatably mounted, or on a carrier part connected thereto or a housing part, for example a game wheel housing enclosing the game wheel.
  • the screen viewed in the direction of view of the wheel axis, can be arranged completely within the circumferential contour of the game wheel, so that on each side of the screen a part or sector of the game wheel is visible or an edge section of the game wheel remains completely visible, while an inner section of the game wheel is hidden behind the screen.
  • the screen can be arranged centered with respect to the wheel axis of the game wheel. Such a centered arrangement enables a compact, central storage of both the game wheel and the screen.
  • the screen can have a large screen surface without covering too much of the game wheel.
  • the screen surface can be oriented at least approximately parallel to the plane of revolution of the game wheel or at least approximately perpendicular to the wheel axis.
  • the wheel body of the game wheel can be plate-shaped or disk-shaped and can be set back in relation to the screen surface of the screen in the direction of the wheel axis.
  • the edge portion of the game wheel lying laterally outside the screen also extends a little behind the screen in the wheel axis direction.
  • the game wheel can also have an overall bowl-shaped wheel body with a trough-shaped or cup-shaped recess, in which recess the screen can be at least partially recessed. It can be a called cup-shaped recess encompassing wheel body edge, which protrudes towards the intended user position of the gaming device towards the bottom of the recess, at least approximately in one plane with the screen surface, so that overall a smooth and less jagged visible surface is created which includes the screen surface and the game wheel surface.
  • the central section of the game wheel which is covered by the screen in front of it, can be provided over the entire surface or in the manner of a plate body, but can also be designed like a spoke or be composed of struts.
  • the edge sections of the game wheel body which are visible laterally next to the screen can advantageously be of closed-surface or plate-shaped design.
  • the game wheel can basically be driven manually or set in rotation.
  • a motor drive can be provided, for example in the form of an electric drive for rotating the game wheel, which drive can be connected to a control device in order to be able to switch off the drive after the start of the rotation, for example by pressing a button or by a random generator.
  • a brake which is optionally also controlled by a random generator and / or can also be operated manually can be provided to brake the rotation of the game wheel.
  • the power and signal supply to the screen can in principle be accomplished in various ways.
  • sliding contacts could be provided, for example, for the signal and / or power supply of the screen over the rotating game wheel.
  • a signal line and / or a power supply line to the screen can be passed through a hollow wheel axle of the game wheel.
  • the rotatable mounting of the game wheel can have a central cable duct or channel, through which signal and power supply cables can be guided from a rear of the game wheel to the screen in front of the game wheel front.
  • the aforementioned screen is designed as a touchscreen or touch panel, which has a control device for controlling at least one game wheel function can be connected, in particular in such a way that said at least one game function can be controlled by touching the screen and / or by moving closer to the screen.
  • the touchscreen can detect actual contact by a limb, for example placing a finger on the screen, it being possible, for example, to detect changes in resistance on the screen surface as a result of such contact with a suitable sensor system.
  • the touchscreen can optionally also work with a sensor system that already detects an approach of a limb, such as a finger, to the screen surface, for example optical sensors or other contactless sensor systems can be provided.
  • a control panel for starting and / or stopping the rotation of the game wheel can be provided on the screen designed as a touchscreen, for example in the form of a start / stop button which, for example, can be shown in different colors depending on the function.
  • a green, button-like control area can serve as a start button and / or a red, button-like control area can serve as a stop button.
  • letters or numerals or image representations such as pictograms can also be combined with the control panels or the control panels themselves can be designed in the form of speaking symbols such as an arrow.
  • control device can implement the control commands given on the touchscreen indirectly, for example with the interposition of a randomly controlled timer or time offset element.
  • a button press or a control panel button actuation only sets a random generator in motion, which then functions as a game wheel, e.g. braking, starting or the like unpredictably controls.
  • the touchscreen screen can also have at least one wiping field for controlling at least one game wheel function by wiping the screen.
  • a wiping field can, for example, be designed in such a way that it does not react to pure tapping touch, but only generates a control command when a Body limb wiping across the screen and a corresponding wiping movement is detected.
  • Such a wiping function can in principle be used to control various game wheel functions, for example also the aforementioned start and / or stop functions, with additional wiping movement being able to achieve additional manipulation security here, since such wiping movements can generally not be controlled so precisely by a motor like a tap.
  • the wiping field actuation can be directly converted into a corresponding control command or, as previously explained, a random generator-controlled control of the respective function can be started.
  • such a wiping field on the touch screen can also be used to control, in particular, direction-dependent and / or speed-dependent game wheel functions, for example the direction of rotation of the game wheel and / or the speed of rotation of the game wheel. For example, if you wipe across a wiping field in a first direction, for example from left to right, the game wheel can be rotated clockwise. If, however, an opposite second wiping movement, for example from right to left, is wiped over the wiping field, the game wheel can be rotated counterclockwise.
  • such a wiping field that controls the direction of rotation can be represented in the form of a direction of rotation symbol, for example in the form of an arrow of direction of rotation.
  • a wiping field that controls the direction of rotation can also be locally assigned to the game wheel in such a way that a wiping direction corresponds to the direction of rotation of the game wheel section located under the wiping field. For example, if a wiping area in the area between 11 a.m. and 1 a.m. above the wheel axis is displayed on the screen, a wiping movement from 11 a.m. to 1 a.m. can be turned clockwise and a reverse wiping movement from 1 a.m. to 11 a.m. in a counterclockwise rotation of the wheel be implemented.
  • a speed-controlling function can also be assigned to this or another wiping field which is shown on the screen.
  • the touchscreen can determine the speed and / or Detect the path of the wiping movement of a finger, for example, on the screen and, depending on the detected wiping movement speed, control or at least influence the speed of rotation of the game wheel, for example in such a way that a faster and / or a more extensive, that is to say a longer distance, wiping movement is converted into a faster game wheel rotation becomes, while a slower or shorter wiping movement is converted into a less rapid rotational movement of the game wheel.
  • the game device 1 can comprise an at least approximately upright game wheel 2 which is rotatably mounted about a lying wheel axis 8, as will be explained.
  • the game wheel 2 can be accommodated within a game wheel housing 4, which can be provided on the front with a transparent housing disc in order to expose the view of the game wheel 2 located behind it.
  • the game wheel 2 can, however, also be arranged at least partially exposed or free-standing or without a housing.
  • Said game wheel 2 can have an approximately disk-shaped or plate-shaped wheel body, on the front of which markings can be attached, for example printed, in a manner known per se, in particular in the form of various game field or profit field sectors between them in particular on an edge section of the game wheel 2 stop elements 5 can be attached, for example in the form of projecting pins, cf. Figure 3 .
  • an engagement element 6 which engages between the abovementioned stop elements 5, for example flexibly or movably mounted and / or spring-loaded, can be provided, against which the game wheel rotates. Said engagement element 6 then engages between two stop elements 5 when the game wheel 2 stops in a certain rotational position and accordingly marks the respective segment-shaped playing field.
  • the game wheel 2 can be mounted on a stand-shaped support frame 7, which support frame 7 can have a ground contact area in order to be able to set up the game device freely on the ground.
  • wall mounting for the game wheel 2 can also be provided.
  • a corresponding wall mounting bracket is attached to the rear of the game wheel 2 or its wheel axle.
  • the bearing of the game wheel 2 can comprise a horizontally aligned, rotationally fixed wheel axle 8, which can for example be rigidly attached to the aforementioned support frame 7.
  • a rotary bearing 9, for example in the form of a roller bearing, can be seated on said wheel axle 8, by means of which a rotatable bearing ring 10 is rotatably supported, to which bearing ring 10 the wheel body of the game wheel 2 is rigidly attached.
  • the bearing ring 10 mentioned can advantageously be sleeve-shaped and have a sufficient length to be able to support the game wheel 2 in a wobble-resistant manner on the wheel axle 8.
  • two sufficiently spaced roller bearings 11 and 12 can be provided, for example in the form of ball bearings, which support the bearing ring 10 with respect to the fixed wheel axle 8, wherein the roller bearings 11 and 12 mentioned can be designed as radial bearings.
  • the rotary bearing 9 for the bearing ring 10 can also have one or more axial bearings 3 in order to be able to absorb axial bearing forces.
  • the aforementioned game bike 2 has a screen 13 in front of it, which can advantageously be designed as a flat screen.
  • the screen 13 may be a plasma screen or an LCD screen. If necessary, other monitors can also be used as a screen 13.
  • the aforementioned screen 13 is designed as a touchscreen or touch-sensitive screen in order to be able to control various game wheel functions by touching the screen surface and / or moving closer to the screen surface.
  • a start and / or stop button can be displayed as a control panel on the screen 13, so that when the screen 13 is touched within the control panel shown, the rotary movement of the game wheel 2 can be started and / or stopped and / or braked .
  • At least one wiping field can also be displayed on the screen 13, the sensor system of the touchscreen screen detecting the direction and / or speed and / or distance of movement of a wiping movement over said wiping field.
  • a control device which can be connected to the screen 13 can control the direction of rotation and / or the speed of rotation of the game wheel 2 as a function of the detected wiping movement.
  • the control device mentioned can be equipped with a drive, not shown, such as e.g. an electric drive for driving the game wheel 2 and / or a brake for braking the game wheel 2.
  • a drive not shown, such as e.g. an electric drive for driving the game wheel 2 and / or a brake for braking the game wheel 2.
  • the rotary movement of the game wheel 2 can also be represented or simulated on the screen 13, for example in such a way that the game wheel sections hidden by the screen 13 are shown and, depending on the rotation of the game wheel 2, are also reproduced in a rotating manner, so that in total the Impression of an uncovered game wheel 2 is created.
  • the screen 13 can be arranged within the visible surface of the game wheel 2 when viewed in the direction of the wheel axis 8.
  • Each side of the screen 13 can be enclosed by a section of the game wheel 2, so that the screen 13 does not have a screen section lying outside the game wheel 2 when viewed parallel to the wheel axis 8.
  • the screen 13 can be set in front of the game wheel 2 centered on the wheel axis 8, so that an inner, central part of the game wheel 2 is covered by the screen 13.
  • the screen 13 can be arranged in a fixed manner, for example the fixed wheel axle 8 being guided through the game wheel 2 and the screen 13 being rigidly attached to said wheel axle 8.
  • the aforementioned screen 13 can, however, also be fastened to a section of the game case 14.
  • a cabling 14, which can comprise, for example, a signal line and / or a power supply line, can advantageously be led through the hollow wheel axle 8 to the screen 13.
  • the wheel axle 8 can have a central cable duct 15 through which the wiring 14 can be guided through the rotating game wheel 2 from the rear of the game wheel 2 to the screen 13.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • User Interface Of Digital Computer (AREA)
  • Pinball Game Machines (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Position Input By Displaying (AREA)
EP19154967.4A 2014-06-27 2015-06-24 Spielvorrichtung mit drehbarem spielrad Active EP3513848B1 (de)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
DE202014005369.3U DE202014005369U1 (de) 2014-06-27 2014-06-27 Spielvorrichtung mit einem drehbaren Spielrad
PCT/EP2015/064229 WO2015197678A1 (de) 2014-06-27 2015-06-24 Spielvorrichtung mit einem drehbaren spielrad
EP15731576.3A EP3160604B1 (de) 2014-06-27 2015-06-24 Spielvorrichtung mit einem drehbaren spielrad

Related Parent Applications (2)

Application Number Title Priority Date Filing Date
EP15731576.3A Division EP3160604B1 (de) 2014-06-27 2015-06-24 Spielvorrichtung mit einem drehbaren spielrad
EP15731576.3A Division-Into EP3160604B1 (de) 2014-06-27 2015-06-24 Spielvorrichtung mit einem drehbaren spielrad

Publications (2)

Publication Number Publication Date
EP3513848A1 EP3513848A1 (de) 2019-07-24
EP3513848B1 true EP3513848B1 (de) 2020-04-01

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ID=53488326

Family Applications (2)

Application Number Title Priority Date Filing Date
EP19154967.4A Active EP3513848B1 (de) 2014-06-27 2015-06-24 Spielvorrichtung mit drehbarem spielrad
EP15731576.3A Active EP3160604B1 (de) 2014-06-27 2015-06-24 Spielvorrichtung mit einem drehbaren spielrad

Family Applications After (1)

Application Number Title Priority Date Filing Date
EP15731576.3A Active EP3160604B1 (de) 2014-06-27 2015-06-24 Spielvorrichtung mit einem drehbaren spielrad

Country Status (15)

Country Link
US (1) US10515509B2 (ru)
EP (2) EP3513848B1 (ru)
KR (1) KR102452081B1 (ru)
CN (1) CN106794375B (ru)
CA (1) CA2952729C (ru)
CL (1) CL2016003316A1 (ru)
DE (1) DE202014005369U1 (ru)
ES (1) ES2725915T3 (ru)
MX (1) MX2016016665A (ru)
MY (1) MY182664A (ru)
PH (1) PH12016502508B1 (ru)
RU (1) RU2677615C2 (ru)
SG (1) SG11201610512TA (ru)
UA (1) UA121393C2 (ru)
WO (1) WO2015197678A1 (ru)

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PH12016502508A1 (en) 2017-07-10
KR102452081B1 (ko) 2022-10-06
UA121393C2 (uk) 2020-05-25
AU2015279265A1 (en) 2017-01-19
CA2952729A1 (en) 2015-12-30
EP3160604A1 (de) 2017-05-03
MY182664A (en) 2021-01-28
CL2016003316A1 (es) 2017-05-26
CN106794375A (zh) 2017-05-31
MX2016016665A (es) 2017-05-30
KR20170023889A (ko) 2017-03-06
PH12016502508B1 (en) 2017-07-10
CA2952729C (en) 2022-04-12
US10515509B2 (en) 2019-12-24
DE202014005369U1 (de) 2015-10-01
US20170109961A1 (en) 2017-04-20
EP3160604B1 (de) 2019-04-17
SG11201610512TA (en) 2017-02-27
EP3513848A1 (de) 2019-07-24
WO2015197678A1 (de) 2015-12-30
RU2677615C2 (ru) 2019-01-17
CN106794375B (zh) 2020-09-08
RU2017102508A3 (ru) 2018-08-30
RU2017102508A (ru) 2018-07-27
ES2725915T3 (es) 2019-09-30

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