EP2525883A1 - Baukastensystem mit bewegungsfähigen modulen - Google Patents
Baukastensystem mit bewegungsfähigen modulenInfo
- Publication number
- EP2525883A1 EP2525883A1 EP11703159A EP11703159A EP2525883A1 EP 2525883 A1 EP2525883 A1 EP 2525883A1 EP 11703159 A EP11703159 A EP 11703159A EP 11703159 A EP11703159 A EP 11703159A EP 2525883 A1 EP2525883 A1 EP 2525883A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- modules
- modular system
- movement
- module
- energy
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/042—Mechanical, electrical, optical, pneumatic or hydraulic arrangements; Motors
Definitions
- the invention relates to a modular system with movable modules.
- the invention is preferably usable as a creative toy for children aged 5 to 13 years.
- the modular system makes the topic of robotics, locomotion and energy technology tangible and intuitively comprehensible. It is suitable as a teaching aid in schools and kindergartens as well as for private use.
- LEGO Mindstorms is a product line that includes a programmable lego stone as well as electric motors, sensors and LEGO technology parts.
- robots and other autonomous, interactive systems can be constructed and subsequently programmed via a graphical user interface on the PC.
- Such systems termed “program and play”, are based on parameter values, so their movements can be very easily changed and precisely adjusted.
- these parameter systems are modeled on professional development tools, allowing for the design of more complex models.
- Such systems differ in their interface design and the way in which the movements of a model are created, which is why new users have to laboriously work their way into the system.
- the disadvantage is in particular that the actual generation of the movement sequence is completely decoupled from the built model.
- US Pat. No. 7,747,352 B2 describes a game known as a topobo, which contains a 3D construction system with a built-in kinetic memory module that can record and play movements. It consists of a total of ten basic forms, which can be put together in many different ways.
- EP 1 287 869 B1 describes a modular system for producing a toy robot with which a toy can be designed by assembling a plurality of identical modules.
- the modules can have one
- connection plates allow a mechanical and electrical connection between the modules.
- a controllable toy robot which consists of modules in which there are required for movement and control of electronic and mechanical components.
- the robot also contains so-called forming components, such as side, floor and cover plates. The components can be put together, wherein the electrical connection is made by means of wires that protrude from the modules. From side plates axes, sensors and the like are led out.
- the invention has for its object to provide a modular system of the type mentioned, with the movable modules can be made of simple modules, with the modules both rotational and translational movements to be realized and the connection of the modules should be done by simply mating without requiring additional operations.
- the design game has at least one power module, which generally includes an accumulator, at least one control module with a microcontroller, at least one motion module with integrated servomotor and multiple connection modules. All modules can be connected to one another as required. In addition to the assembly of any models, users can give their creations certain movement and Assign behaviors. Assembled, all conceivable models, creatures, animals and robots can be brought to life.
- a simple plug-in principle enables data and current flow between all active and passive components. This chaining allows a variety of design models and motion patterns.
- the modular system is characterized by a number of advantages. These include in particular:
- the motion module is both active motion drive for itself and on the other hand, it controls drives for other modules via a data and power connector.
- At least one motion module and at least one power module in the mated state can route power and data over a connector to provide a viable model without the need for passive devices.
- the change in position and arrangement of the modules with each other allows a movement module with two integrated, articulated moving parts.
- the assembled model remains intact in its composite.
- the connecting surfaces do not move against each other.
- the movements of the models of the kit are generated in the movement modules by changing their shape.
- the movement modules can be plugged offset by 90 ° and thus generate different forms of movement.
- Figure 1 shows schematically an overview of the modules of
- FIG. 2 schematically shows a mounted movement model
- FIG. 3 schematically shows the mode of operation of the rotary plug connection
- FIG. 4 shows schematically the plug part of a plug connection
- FIGS. 5.1 to 5.5 schematically embodiments of joint modules
- FIG. 6 shows schematically an assembly with solar modules
- FIG. 7 schematically shows an embodiment of movement modules with special building blocks placed on the movement modules
- FIG. 8 schematically shows a further embodiment of movement modules with special building blocks placed on the movement modules
- Figure 9 schematically a brain module.
- the system consists of controlling, connecting, stopping, energy saving and kinematic modules.
- the assembled models form a movement network which, depending on the arrangement and combination of the respective module types and shapes, contains innumerable movement variants. Furthermore, it is possible that even small passive modules are plugged into the modules in the usual size. With these modules it is possible to design further shapes.
- FIG. 1 shows the modules used. Specifically, these are:
- - Movement modules 1 which are moved by an integrated servo motor.
- two embodiments are provided: on the one hand in the form of a cuboid, which shifts in motion to the parallelepiped, or on the other hand in the form of a cylinder block, which consists of two rotatable sub-cylinders.
- An advantageous embodiment provides that the movement modules are equipped with lithium-ion batteries.
- An integrated On / Off button on the motion module interrupts the power supply to all infected motion modules and to itself. It is also possible to arrange a micro-controller in the motion module.
- Control modules 2 which each have a microcontroller.
- All six side surfaces of a cuboid module are equipped with sockets with which movement information can be output.
- the modules are cube-shaped or square-shaped and contain lithium-ion batteries inside. They represent the most important element and can also be used as a focal point module in the construction of buildings.
- Connection modules 4 which in the form of cubes, half cubes, triangular prism, cuboid or other geometric shapes be executed can and establish the connection between the motion module, the control module and the power module. They allow the player to construct models of greater complexity and allow unimpeded data and power flow.
- Stop modules 5 which in contrast to the remaining modules of the system do not support data, but only the current flow. They can therefore be used as a movement blocking element. This allows several independent motion sequences within a building object.
- FIG. 2 shows a mounted model
- a movement module 1 with a few passive modules already allows four directions of movement. To embarrass a movement, all that is required is: An energy module 3, which is responsible for the power supply and has an on-off button to switch the movement process on and off. A control module 2 outputs the movement information for a movement module 1.
- the first two modules 2 and 3 are passive elements, while the movement module 1 represents an active element of the modular system.
- the plug-in sequence of the individual modules does not matter here - a movement is always output as soon as power module 3 and control module 2 are installed.
- This feature of the plug-in system creates innumerable possible combinations of the modules and thus allows the user to experience countless movements in three-dimensional space.
- a magnetic 90-degree rotary plug assembly using jack and socket connections is used, which gives the connector on the one hand stability and allows a smooth engagement in the turning process.
- an internal data-stream flow between all modules is possible.
- the size of the modules can be different. As appropriate, a side surface of the modules of 40 mm x 40 mm has been found. It is also possible, the standard size of Lego blocks (31.8 mm x 31.8 mm or
- connection of the modules with each other is done with a plug connection.
- the 90-degree rotary connector shown in Figure 3 has magnets and jack and socket connections and allows a rapid change in the module position.
- the holding force is determined by magnets.
- Movement and force influences can separate the magnets from each other and thus twist the modules.
- the connection holds the modules together and gives stability to the construction. This ensures that even with the moving models, the modules do not kink or twist.
- the modules engage in 90 ° increments and can be easily pulled apart in the 45 ° positions between them.
- Figure 4 illustrates the data and power transmission via the connector.
- the power for the servo motor and the microcontroller is transmitted via a jack or two metal plugs.
- the contact surfaces of the plug contact mating contacts in the associated sockets.
- the data information for the sensor and control signals can also be transmitted via the jack, two metal plugs or via Bluetooth. It is particularly advantageous that the connector in addition to the holding together of the modules can simultaneously transmit the power and data flow.
- the connectors consist of the male part shown in Figure 4 with outwardly facing holding and contact pins and a female part with inwardly facing holding and contact openings. Inside the modules are printed circuit boards, which are connected to the male or female part of the Plug connection are electrically connected. This allows easy installation with a small number of components.
- Another possibility is to distribute the plug-in connection to the module surfaces.
- the modules are held together by various metal pins, pins, magnets and transmit the flow of power and data.
- One possible embodiment for a movement game consists of a microcontroller module and three different movement modules.
- FIG. 5 shows various possible embodiments for movement modules.
- FIG. 5.1 shows a joint module
- FIG. 5.2 shows a rotary module
- FIG. 5.3 shows a translation module
- FIG. 5.4 shows a linear module
- FIG. 5.5 shows a rotation module.
- the motion information for angular deflection and velocity is sent by a control module to the motion modules as soon as an energy module is plugged in. If a microcontroller is integrated in the motion modules, each motion module can be individually controlled.
- the power module contains an accumulator. It provides the power supply and consists of a single module from a playful pedagogical point of view. It allows the game with the balance, because the energy module is the hardest component in the construction game.
- the energy modules are advantageously equipped with lithium-ion batteries to reduce weight and increase battery capacity. In the example described, two 3.7 volt lithium-ion batteries are switched and double the capacity. A step-up change brings the 3.7 volts to 5 volts operating voltage and supplies the microcontroller and the motion modules with power. Using a USB charging and protection circuit, the power module is charged and short-circuited protected. In addition, the power module has an on / off switch to control the circuit.
- a commercially available servo module serves as a drive source for the motion modules.
- the servo module is controlled by the microcontroller via pulse width modulation [PWM] and can be easily mounted as a compact drive unit.
- PWM pulse width modulation
- a special version is a construction game with energy modules that draw power from sustainable sources. It allows children and young people to build small power plants that supply the electricity for their lighting and electricity
- the set consists of energy producing and energy consuming modules.
- the generator and accumulator modules as well as solar, wind turbine, crank, rotary and cable modules are modules producing electricity. Whereas the power-consuming elements represent the motion and light modules.
- the geometric modules are based on basic pedagogical forms such as cubes, cuboids, cylinders and triangular prisms. The users learn in a playful way the connections of the energy production and the specific energy consumption of their moving and luminous models.
- the modular system makes the topic of regenerative energy conversion for children experienceable and intuitively tangible in their own creations.
- FIG. 6 shows an example of the design and use of solar modules.
- the modular system can be equipped with various interfaces.
- FIG. 7 shows an embodiment in which special modules are plugged onto the movement modules, thereby defining the movement parameters.
- Amplitude, velocity and delay potentiometers are integrated in the motion module, which are controlled by the brain module or directly on the
- Movement module to be changed. This allows the movement modules to be programmed. The arrangement allows a child friendly manipulation of the
- Motion parameters using simple building blocks The amplitude stones 7.1, velocity stones 7.2 and the delay stones 7.3 can be plugged directly into the motion module. With different speed blocks 7.2, a faster or slower movement of the joint modules can be programmed.
- a stone with four rows of nubs can cause a rotation of 45 ° and a stone with five nubs a rotation of 36 °.
- Each plug is equipped with a color sensor.
- a retarder 7.3 with a nub triggers a time interval of one millisecond in this example. The programming is completely pluggable.
- FIG. Another possible embodiment is shown in FIG.
- a basic movement of the model can be executed by moving the motion blocks and stored at the same time after the power module has been plugged in and the program button on the motion module has been pressed.
- the basic movements of the movement modules are generated with the hands.
- a maximum of two movement modules can be controlled by hand. Start and end angles, speed and deceleration, d. H. which module moves first is read out using a rotary potentiometer and stored in an EPROM chip. The stored movements can then be executed directly.
- the intuitively programmed motion parameters can be subsequently changed and adjusted to the motion model with the aid of integrated amplitude, velocity and delay potentiometers.
- the parameters can be set either via the Control Center on the brain module or via the Control Center on the motion module, which can be used for example.
- buttons integrated buttons, sliders, rotary potentiometers, sensors or a
- Own touch screen display can be easily changed. It is the
- control center In addition to the input field, the control center also contains a 7-segment,
- Dot matrix, LED panel or touch screen display which also displays the parameters and can give feedback on the manipulated data.
- the brain module shown in FIG. 9 forms the thinking organ. It contains a microcontroller and can change, synchronize, display or rhythmically delay the motion parameters of all infected motion modules.
- the brain module synchronizes all infected motion modules with the motion parameters that were changed in a module.
- the brain module forms the communication unit, evaluates sensor data and controls all infected modules. It has an amplitude display 9.1, a program button 9.2, a control center button 9.3, a speedometer 9.4 and a delay display 9.5. Via USB ports 9.6, the motion parameters can be saved externally. Small sensor modules can be plugged into each motion module and change this separately.
Landscapes
- Toys (AREA)
Abstract
Description
Claims
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE102010005584 | 2010-01-22 | ||
DE102010062217.6A DE102010062217B4 (de) | 2010-01-22 | 2010-11-30 | Baukastensystem mit bewegungsfähigen Modulen |
PCT/EP2011/050598 WO2011089109A1 (de) | 2010-01-22 | 2011-01-18 | Baukastensystem mit bewegungsfähigen modulen |
Publications (2)
Publication Number | Publication Date |
---|---|
EP2525883A1 true EP2525883A1 (de) | 2012-11-28 |
EP2525883B1 EP2525883B1 (de) | 2015-10-14 |
Family
ID=43971425
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP11703159.1A Not-in-force EP2525883B1 (de) | 2010-01-22 | 2011-01-18 | Baukastensystem mit bewegungsfähigen modulen |
Country Status (5)
Country | Link |
---|---|
US (1) | US8851953B2 (de) |
EP (1) | EP2525883B1 (de) |
JP (1) | JP5840625B2 (de) |
DE (1) | DE102010062217B4 (de) |
WO (1) | WO2011089109A1 (de) |
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US10857669B2 (en) | 2013-04-05 | 2020-12-08 | Massachusetts Institute Of Technology | Modular angular-momentum driven magnetically connected robots |
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EP3419730B1 (de) * | 2016-02-24 | 2020-08-05 | Danmarks Tekniske Universitet | Robotischer bauelementsatz |
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CN107537165A (zh) * | 2016-06-26 | 2018-01-05 | 温州正光智能科技有限公司 | 一种可编程智能电子积木模块 |
IL246551A (en) * | 2016-06-30 | 2017-07-31 | Algobrix Ltd | Physical programming interface in the three-dimensional plane that includes multi-layer and parameters |
US10376804B2 (en) * | 2016-08-31 | 2019-08-13 | Shao-Chun Lu | Magnetic positioning light-emitting toy block |
US11161052B2 (en) * | 2016-12-09 | 2021-11-02 | Jordan Naini | Modeling device, method, and system |
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CN106890458A (zh) * | 2017-03-24 | 2017-06-27 | 李峰 | 一种磁吸式智能积木、系统、控制方法及使用方法 |
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US10252176B1 (en) * | 2017-10-02 | 2019-04-09 | Elenco Electronics, Inc. | Adapter for connecting a toy building block to a snap-together electronic toy |
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CN108326847B (zh) * | 2017-12-19 | 2020-12-18 | 北京可以科技有限公司 | 模块化机器人的校正方法、校正系统及控制方法 |
CN108356806B (zh) * | 2017-12-19 | 2020-12-18 | 北京可以科技有限公司 | 模块化机器人控制方法及系统 |
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2010
- 2010-11-30 DE DE102010062217.6A patent/DE102010062217B4/de not_active Expired - Fee Related
-
2011
- 2011-01-18 JP JP2012549329A patent/JP5840625B2/ja not_active Expired - Fee Related
- 2011-01-18 WO PCT/EP2011/050598 patent/WO2011089109A1/de active Application Filing
- 2011-01-18 EP EP11703159.1A patent/EP2525883B1/de not_active Not-in-force
-
2012
- 2012-07-13 US US13/548,611 patent/US8851953B2/en not_active Expired - Fee Related
Non-Patent Citations (1)
Title |
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See references of WO2011089109A1 * |
Also Published As
Publication number | Publication date |
---|---|
DE102010062217B4 (de) | 2018-11-22 |
US20130183882A1 (en) | 2013-07-18 |
JP5840625B2 (ja) | 2016-01-06 |
DE102010062217A1 (de) | 2011-07-28 |
WO2011089109A1 (de) | 2011-07-28 |
EP2525883B1 (de) | 2015-10-14 |
US8851953B2 (en) | 2014-10-07 |
JP2013517077A (ja) | 2013-05-16 |
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