EP0473738B1 - Geschicklichkeitsspielzeug - Google Patents

Geschicklichkeitsspielzeug Download PDF

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Publication number
EP0473738B1
EP0473738B1 EP91904752A EP91904752A EP0473738B1 EP 0473738 B1 EP0473738 B1 EP 0473738B1 EP 91904752 A EP91904752 A EP 91904752A EP 91904752 A EP91904752 A EP 91904752A EP 0473738 B1 EP0473738 B1 EP 0473738B1
Authority
EP
European Patent Office
Prior art keywords
track
toy
playthings
closed
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
EP91904752A
Other languages
German (de)
English (en)
French (fr)
Other versions
EP0473738A1 (de
Inventor
Christoph Hausammann
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hiromori International Ltd
Original Assignee
Hiromori International Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hiromori International Ltd filed Critical Hiromori International Ltd
Publication of EP0473738A1 publication Critical patent/EP0473738A1/de
Application granted granted Critical
Publication of EP0473738B1 publication Critical patent/EP0473738B1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/001Games or toys connected to, or combined with, other objects; Objects with a second use as a toy or game
    • A63F2009/002Games or toys connected to, or combined with, other objects; Objects with a second use as a toy or game used as hanger or connected to a hanger; Ornaments or jewellery
    • A63F2009/0027Keyhangers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/13Miscellaneous game characteristics using coins or paper money as play elements

Definitions

  • the present invention relates to a skill toy with a chance to win, consisting of a receiving body with at least one closed track, in which several easily movable toy bodies.
  • a skill toy which has the shape of a wooden block in which a complex closed path is let in, from which a ball can be removed by corresponding movement of the receiving body.
  • This track represents a labyrinth, which is not visible to the player.
  • the solution to this game is purely empirical or erratic possible.
  • the winning option is that the ball can be removed from the track with appropriate skill. For players who want to work with the intellect, such toys are unsatisfactory.
  • the object of the present invention is therefore to create a skill toy in which the solution can only be recognized by deliberation. At the same time, the stimulus to play should be increased in that a winning element can be removed from the receiving body if the solution is correct.
  • the toy is characterized according to the invention by the features mentioned in the characterizing part of claim 1.
  • the skill toy according to the invention can have almost any shape on the outside.
  • One of the few conditions attached to the outer shape is that the receiving body must be able to be rotated like a gyroscope around a line of gravity.
  • the receiving body has the shape of a circular disk and in the example according to FIGS. 4 and 5 the receiving body is a type of double cone with rounded tips.
  • the receiving body 1 is principally made of transparent plastic. This allows the player to see the effect of the movements he is making on the toy. In particular, he can see the movements of the winning element and the rolling game elements. With the knowledge he draws from it, he can solve the problem posed to him.
  • the receiving body 1 is a rondel, which consists of two disks 1 ′ and 1 ′′ connected to one another.
  • the surfaces of the two disks 1 'and 1''that come to lie on one another are identical in mirror image. When assembled, they are absolutely congruent. In particular, those in the the two recessed recesses exactly aligned.
  • the area 4 which is larger in area, runs exactly radially outward from the center of the circle. It thus forms a blind hole that extends from the center to the periphery and opens into a lateral mouth slot 5 in the side wall of the receiving body 1.
  • This one-sided open path 4 serves to receive a profit element 6.
  • this profit element is a coin.
  • the track 4 is designed according to the size of the winning element.
  • a trough 7 can be provided which is slightly larger than the gain element 6, which can be accommodated in the open web 4.
  • a closed track 2 can be seen, which contains several rolling game bodies 3.
  • This closed path 2 runs exactly in the same plane as the previously described path 4.
  • the closed path 2 is curved around the center of the receiving body in the described plane and is additionally arranged symmetrically to the longitudinal axis AA of the previously described open path 4.
  • a plurality of rolling game bodies 3 are enclosed in the closed path. In the present example, these are spheres.
  • the diameter of the ball is larger than the height of the slot which forms the track 4. This ensures that the game bodies 3 cannot fall out even in the crossing area of the two tracks 2 and 4.
  • the length of the closed track 2 and the number of rolling game bodies 3 must be coordinated.
  • the task facing the player is therefore to move the rolling game bodies 3 in the closed path 2 from the area of intersection with the path 4 and to let the winning element 6 slide out of the path 4 which is open on one side. So that the winning element 6 slides in the web 4 to the lateral mouth slot 5, the receiving body 1 must be held at an angle. However, the game bodies 3 roll in the closed path 4 and thus prevent the winning element 6 from sliding out. Since the sliding friction is always higher than the rolling friction, the game bodies 3 are always faster than the winning element 6 in the intersection area. In order to achieve this with certainty, correspondingly aggravating conditions can be realized in lanes 2 and 4.
  • the gain element 6 can thus lie in a slightly deeper depression 7, as can be seen particularly clearly in FIG. 3.
  • a small threshold 9 can also be incorporated on each of the side walls, which apparently makes it more difficult for the game bodies 3 to roll out of the crossing region of the two paths.
  • FIGS. 4 and 5 A variant is shown in FIGS. 4 and 5, which only differs considerably in its outer shape from the previously described variant.
  • a receiving body 1 which, however, is no longer disc-shaped, but is designed as a rotating body.
  • the closed path 2 crossing the path 4 has an approximately V-shaped shape.
  • the web 2 can have a greater depth than that according to the previously described example, and thus provide space for rolling reel bodies 3 which have the shape of small rollers.
  • the whole thing can be designed as a key ring and with a corresponding one Attachment eye 8 provided.
  • the center line of the second, one-sided open path must also form a center of gravity of the receiving body.
  • the central axis A-A is not only the center of gravity of the receiving body at the same time, but also an axis of symmetry at the same time.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • Pinball Game Machines (AREA)
  • Coloring Foods And Improving Nutritive Qualities (AREA)
  • Medicines Containing Plant Substances (AREA)
EP91904752A 1990-03-22 1991-03-12 Geschicklichkeitsspielzeug Expired - Lifetime EP0473738B1 (de)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CH941/90A CH680113A5 (enrdf_load_stackoverflow) 1990-03-22 1990-03-22
CH941/90 1990-03-22
PCT/CH1991/000056 WO1991014486A1 (de) 1990-03-22 1991-03-12 Geschicklichkeitsspielzeug

Publications (2)

Publication Number Publication Date
EP0473738A1 EP0473738A1 (de) 1992-03-11
EP0473738B1 true EP0473738B1 (de) 1994-12-07

Family

ID=4198747

Family Applications (1)

Application Number Title Priority Date Filing Date
EP91904752A Expired - Lifetime EP0473738B1 (de) 1990-03-22 1991-03-12 Geschicklichkeitsspielzeug

Country Status (6)

Country Link
EP (1) EP0473738B1 (enrdf_load_stackoverflow)
AT (1) ATE114988T1 (enrdf_load_stackoverflow)
AU (1) AU7333991A (enrdf_load_stackoverflow)
CH (1) CH680113A5 (enrdf_load_stackoverflow)
DE (1) DE59103773D1 (enrdf_load_stackoverflow)
WO (1) WO1991014486A1 (enrdf_load_stackoverflow)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5310184A (en) * 1992-11-13 1994-05-10 Grist Elizabeth A Transparent prize presenting game
US20130140770A1 (en) * 2011-12-01 2013-06-06 Yuriy ZAKUSKIN Game

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3218754A (en) * 1962-11-26 1965-11-23 Hunter Howard Bruce Puzzle coin bank
US3224779A (en) * 1963-10-24 1965-12-21 Geleshko Steve Rotatable ball dispensing chance device
FR1474287A (fr) * 1966-03-18 1967-03-24 Jeu d'adresse
US4336699A (en) * 1979-11-05 1982-06-29 Green Robert D System for interlocking objects

Also Published As

Publication number Publication date
WO1991014486A1 (de) 1991-10-03
AU7333991A (en) 1991-10-21
EP0473738A1 (de) 1992-03-11
ATE114988T1 (de) 1994-12-15
DE59103773D1 (de) 1995-01-19
CH680113A5 (enrdf_load_stackoverflow) 1992-06-30

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