EP0076806A1 - Jouet compose de plusieurs parties a disposer d'une certaine maniere - Google Patents
Jouet compose de plusieurs parties a disposer d'une certaine maniereInfo
- Publication number
- EP0076806A1 EP0076806A1 EP19820900932 EP82900932A EP0076806A1 EP 0076806 A1 EP0076806 A1 EP 0076806A1 EP 19820900932 EP19820900932 EP 19820900932 EP 82900932 A EP82900932 A EP 82900932A EP 0076806 A1 EP0076806 A1 EP 0076806A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- pins
- holes
- disks
- bores
- toy
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
- A63F9/0803—Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
- A63F9/0811—Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
- A63F9/0803—Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
- A63F9/0811—Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs
- A63F2009/0815—Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs with rotary, stacked elements, e.g. elements with a puzzle image on a curved or cylindrical outer surface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/12—Three-dimensional jig-saw puzzles
- A63F9/1252—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements
- A63F2009/1256—Three-dimensional jig-saw puzzles using pegs, pins, rods or dowels as puzzle elements using a plurality of pegs
- A63F2009/126—Configuration or arrangement of the pegs
- A63F2009/1264—Configuration or arrangement of the pegs all pegs being parallel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/12—Miscellaneous game characteristics using a string, rope, strap or belt as a play element
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/0093—Punchboards
Definitions
- the invention relates to a toy in which several parts are to be brought into a specific arrangement.
- Toys consisting of several parts are known in which the object is to assemble the parts in such a way that a very specific arrangement is achieved.
- different demands are placed on the player. It is desirable that such toys are small and handy, but that they place the highest possible demands on the player so that the solution, i.e. the required arrangement of the parts can only be achieved with great concentration, deliberation and great endurance.
- the present invention relates to such a toy consisting of several parts, in which, according to the invention, the parts are juxtaposed, approximately cylindrical disks arranged rotatably on an axis, in which a number parallel to the circle lies on at least one circle concentric to the axis of rotation Is distributed axis of rotation extending holes, of which at least two are arranged in the same position to each other in all disks and designed to receive an equal number of pins, one part of the holes having the same diameter as the holes for the Pins and the " other part of the holes has a hole preventing the passage of the pins.
- ⁇ W The invention is shown in the drawing in an exemplary embodiment and described below. It shows
- FIG. 1 shows a toy according to the invention in a schematic spatial representation
- FIG. 2 shows a schematic side view of a single disc of the toy according to FIG. 1,
- Fig. 3 shows a section of a disc according to Fig. 2 along.
- FIG. 4 shows a disk of a toy according to the invention in a spatial representation with a circumferential marking.
- the toy 1 shown in FIG. 1 consists of several parts which are designed in the form of approximately cylindrical disks 2.
- the disks 2 are placed next to one another on an axis 3 and are arranged such that they can rotate relative to one another. So that the disks 2 are held in their position, 3 end disks 4 are arranged at the end of the axis, one of which is visible in FIG. 1.
- the number of disks 2 can be chosen arbitrarily; 1 six disks 2 are arranged.
- each disc 2 there is a hole circle 5 which is concentric to the axis 3 and on which a larger number of holes 6 running parallel to the axis 3 are distributed, the shape and arrangement of which are described in detail with reference to FIGS. 2 and 3.
- the number of holes 6 can be chosen arbitrarily, for example 22 holes. - 3 -
- Each of the disks 2 lying one behind the other has such a bolt circle 5.
- the task of the toy 1 is to insert a number of pins 7 through all the disks 2.
- Each plug pin 7 has a pin part 8, at one end of which a head 9 is attached. So that the pins 7 cannot be lost, they are attached to one of the disks 2 arranged at the end by means of a cord or a band 10, e.g. with a screw 11.
- the free end has a section 12, the diameter of which is smaller than the diameter of the pin part 8.
- the disks 2 can have more than just a bolt circle 5, e.g. two or more bolt circles 13, which are also arranged concentrically to the axis 3.
- the disk 2 in FIG. 2 has a hole circle 5 on which 16 bores 6 with a constant pitch are arranged.
- the bores 6 * shown filled in in FIG. 2 have a smooth bore into which the pin part 8 of the plug pin 7 can be snugly inserted.
- the holes 6 adjacent to the bores 6 • '' have a section 14 of smaller diameter than the rest of the bore. Through this section 14, the pin part 8 of the plug pin 7 cannot be pushed through, ie the plug pin 7 strikes a hole 6 ′′ with the part when trying to push it through all the disks 2 14, the task of inserting the pins 7 through all the disks 2 cannot be carried out.
- the bores a and h for the disk 2 are those bores for the pins 7 that are present in all disks 2, the bores ' d, f, i, m and o represent further bores 6' through which the pin 7 goes through. If the player uses one of these "wrong" holes 6 *, he cannot solve the task. He has to turn the disks 2 until the pins 7 are inserted through the bores a and h in all disks. If the pin 7 hits a hole 6 '', the player must pull the pin 7 back and bring the disc 2 into a new position. The part provided on the pin 7 makes it possible to also insert the pin 7 through the part 14 of the bore 6 ' 1 , so that the player cannot readily determine which disc he has to change in position.
- the disks 2 can expediently be made of plastic, material 15 being able to be saved through cutouts.
- the bore 16 is used to attach the disc 2 to the axis 3.
- the toy described is extremely simple and handy.
- the degree of difficulty can be increased in a simple manner in the manner described.
- continuous bores can be used instead of the bores 6 ' 1 , but which have a different pitch, so that when these bores 6''are used, the bores 6' are blocked for the passage of the pins 7 , since they no longer align with the holes 6 'of the following disks.
- the disk circumference 17 can have unevenness 18 and have humps, grooves or a border. If markings are used, they do not need to be assigned to all of the holes 6, but only to a part of them in the form of a crossword puzzle.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
Un tel jouet est compose d'un certain nombre de disques (2) disposes sur et tournant autour d'un axe (3). Chaque disque (2) presente des trous (6) disposes sur au moins un cercle (5, 13), et dans au moins deux de ces trous de tout disque (2) on peut enfoncer une cheville. Dans le but de rendre difficile le reperage des trous, on prevoit d'autres trous (6) qui sont traversant comme les autres ou qui ont une forme qui empeche le passage de la cheville. Suivant le nombre de disques (2), de trous et de chevilles (7), il est tres difficile d'obtenir le passage des chevilles (7) dans les trous correspondants des disques.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CH2583/81 | 1981-04-16 | ||
CH258381 | 1981-04-16 |
Publications (1)
Publication Number | Publication Date |
---|---|
EP0076806A1 true EP0076806A1 (fr) | 1983-04-20 |
Family
ID=4237054
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP19820900932 Withdrawn EP0076806A1 (fr) | 1981-04-16 | 1982-04-15 | Jouet compose de plusieurs parties a disposer d'une certaine maniere |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP0076806A1 (fr) |
WO (1) | WO1982003563A1 (fr) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4605231A (en) * | 1984-09-19 | 1986-08-12 | Richman Lawrence D | Light transmission puzzle game |
IL82650A (en) * | 1987-05-25 | 1990-11-05 | Tuvia Biber | Puzzle-type amusement device |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB125527A (en) * | 1918-05-22 | 1919-04-24 | Walter Collis Lowther | A New or Improved Puzzle. |
US2905474A (en) * | 1955-08-10 | 1959-09-22 | Marvin A Jahr | Push peg puzzle |
CH596861A5 (en) * | 1975-10-01 | 1978-03-31 | Haenny Jost | Three dimensional assembly game |
-
1982
- 1982-04-15 WO PCT/CH1982/000053 patent/WO1982003563A1/fr unknown
- 1982-04-15 EP EP19820900932 patent/EP0076806A1/fr not_active Withdrawn
Non-Patent Citations (1)
Title |
---|
See references of WO8203563A1 * |
Also Published As
Publication number | Publication date |
---|---|
WO1982003563A1 (fr) | 1982-10-28 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PUAI | Public reference made under article 153(3) epc to a published international application that has entered the european phase |
Free format text: ORIGINAL CODE: 0009012 |
|
AK | Designated contracting states |
Designated state(s): BE FR |
|
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN |
|
18D | Application deemed to be withdrawn |
Effective date: 19830624 |