DE60228650D1 - Videospielvorrichtung, Spielablaufsverfahren und Spielablaufsprogramm - Google Patents

Videospielvorrichtung, Spielablaufsverfahren und Spielablaufsprogramm

Info

Publication number
DE60228650D1
DE60228650D1 DE60228650T DE60228650T DE60228650D1 DE 60228650 D1 DE60228650 D1 DE 60228650D1 DE 60228650 T DE60228650 T DE 60228650T DE 60228650 T DE60228650 T DE 60228650T DE 60228650 D1 DE60228650 D1 DE 60228650D1
Authority
DE
Germany
Prior art keywords
game play
game
procedure
program
video
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
DE60228650T
Other languages
English (en)
Inventor
Satoru Okubo
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Application granted granted Critical
Publication of DE60228650D1 publication Critical patent/DE60228650D1/de
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/88Mini-games executed independently while main games are being loaded
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6036Methods for processing data by generating or executing the game program for offering a minigame in combination with a main game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Processing Or Creating Images (AREA)
  • Reverberation, Karaoke And Other Acoustics (AREA)
  • Electrophonic Musical Instruments (AREA)
DE60228650T 2001-06-22 2002-06-24 Videospielvorrichtung, Spielablaufsverfahren und Spielablaufsprogramm Expired - Fee Related DE60228650D1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001189493A JP2003000951A (ja) 2001-06-22 2001-06-22 ゲーム進行プログラム、ゲーム進行方法及びビデオゲーム装置

Publications (1)

Publication Number Publication Date
DE60228650D1 true DE60228650D1 (de) 2008-10-16

Family

ID=19028401

Family Applications (1)

Application Number Title Priority Date Filing Date
DE60228650T Expired - Fee Related DE60228650D1 (de) 2001-06-22 2002-06-24 Videospielvorrichtung, Spielablaufsverfahren und Spielablaufsprogramm

Country Status (4)

Country Link
US (1) US7192353B2 (de)
EP (1) EP1270049B1 (de)
JP (1) JP2003000951A (de)
DE (1) DE60228650D1 (de)

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JP4402522B2 (ja) * 2004-06-01 2010-01-20 株式会社バンダイナムコゲームス ゲーム装置、ゲーム画面表示方法およびゲーム画面表示プログラム
US7459624B2 (en) 2006-03-29 2008-12-02 Harmonix Music Systems, Inc. Game controller simulating a musical instrument
JP5044171B2 (ja) * 2006-08-29 2012-10-10 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法及びプログラム
JP5044172B2 (ja) * 2006-08-29 2012-10-10 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法及びプログラム
US8678896B2 (en) 2007-06-14 2014-03-25 Harmonix Music Systems, Inc. Systems and methods for asynchronous band interaction in a rhythm action game
US20090088249A1 (en) 2007-06-14 2009-04-02 Robert Kay Systems and methods for altering a video game experience based on a controller type
US20090310027A1 (en) * 2008-06-16 2009-12-17 James Fleming Systems and methods for separate audio and video lag calibration in a video game
WO2010006054A1 (en) 2008-07-08 2010-01-14 Harmonix Music Systems, Inc. Systems and methods for simulating a rock and band experience
EP2308571A4 (de) * 2008-08-08 2012-07-18 Square Enix Co Ltd Medienwiedergabevorrichtung
US8465366B2 (en) 2009-05-29 2013-06-18 Harmonix Music Systems, Inc. Biasing a musical performance input to a part
US8449360B2 (en) 2009-05-29 2013-05-28 Harmonix Music Systems, Inc. Displaying song lyrics and vocal cues
WO2011056657A2 (en) 2009-10-27 2011-05-12 Harmonix Music Systems, Inc. Gesture-based user interface
US9981193B2 (en) 2009-10-27 2018-05-29 Harmonix Music Systems, Inc. Movement based recognition and evaluation
US8568234B2 (en) 2010-03-16 2013-10-29 Harmonix Music Systems, Inc. Simulating musical instruments
JP5374442B2 (ja) * 2010-05-25 2013-12-25 株式会社コナミデジタルエンタテインメント ゲーム装置、進行制御方法、および、プログラム
WO2011155958A1 (en) 2010-06-11 2011-12-15 Harmonix Music Systems, Inc. Dance game and tutorial
US8562403B2 (en) 2010-06-11 2013-10-22 Harmonix Music Systems, Inc. Prompting a player of a dance game
US9358456B1 (en) 2010-06-11 2016-06-07 Harmonix Music Systems, Inc. Dance competition game
JP5991649B2 (ja) * 2010-08-05 2016-09-14 株式会社ソニー・インタラクティブエンタテインメント ゲーム装置
WO2012017995A1 (ja) * 2010-08-05 2012-02-09 株式会社ソニー・コンピュータエンタテインメント ゲーム装置
JP2012038042A (ja) * 2010-08-05 2012-02-23 Sony Computer Entertainment Inc ゲーム装置
JP2012034793A (ja) * 2010-08-05 2012-02-23 Sony Computer Entertainment Inc ゲーム装置
US8814670B2 (en) * 2010-08-12 2014-08-26 Disney Enterprises, Inc. System and method for playing a multiplayer game
US9024166B2 (en) 2010-09-09 2015-05-05 Harmonix Music Systems, Inc. Preventing subtractive track separation
JP5129846B2 (ja) * 2010-09-27 2013-01-30 株式会社コナミデジタルエンタテインメント ゲームシステム、それに用いる制御方法及び、コンピュータプログラム
CN104066485B (zh) * 2012-01-24 2017-03-08 索尼电脑娱乐公司 信息处理设备和信息处理系统

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JP2710316B2 (ja) * 1987-08-26 1998-02-10 任天堂株式会社 パスワード作成装置およびパスワード作成装置を用いたゲーム機
US5388841A (en) * 1992-01-30 1995-02-14 A/N Inc. External memory system having programmable graphics processor for use in a video game system or the like
EP0571138A3 (de) * 1992-05-20 1995-03-29 Codemasters Ltd Speicherkassette und Schnittstelle für Videospielkonsole.
JPH0675792A (ja) 1992-08-27 1994-03-18 Hudson Soft Co Ltd コンピュータゲーム装置における管理システム
JP3150473B2 (ja) * 1993-02-10 2001-03-26 富士通株式会社 表示制御装置および情報処理装置
JP2742394B2 (ja) * 1994-12-02 1998-04-22 株式会社ナムコ ゲームプログラムおよびデータの読込み方法、ならびにこれを用いたゲーム装置
US6022274A (en) * 1995-11-22 2000-02-08 Nintendo Co., Ltd. Video game system using memory module
TW469379B (en) * 1998-02-16 2001-12-21 Sony Computer Entertainment Inc Portable electronic device
JP3685931B2 (ja) 1998-07-31 2005-08-24 株式会社ソニー・コンピュータエンタテインメント 情報処理装置の立ち上げ方法、記憶媒体、及び情報処理装置
JP2000112485A (ja) * 1998-10-08 2000-04-21 Konami Co Ltd 背景音制御装置、背景音制御方法、背景音制御プログラムが記録された可読記録媒体及びビデオゲーム装置
JP2001009152A (ja) * 1999-06-30 2001-01-16 Konami Co Ltd ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
JP2001157776A (ja) 1999-12-02 2001-06-12 Snk Corp 外部記憶媒体及びこれを用いてゲームを行うゲーム機
JP3425548B2 (ja) * 2000-02-14 2003-07-14 コナミ株式会社 ビデオゲーム装置、ビデオゲームにおけるアナウンス音声出力方法及びアナウンス音声出力プログラムが記録されたコンピュータ読み取り可能な記録媒体
JP4095227B2 (ja) * 2000-03-13 2008-06-04 株式会社コナミデジタルエンタテインメント ビデオゲーム装置、ビデオゲームにおける背景音出力設定方法及び背景音出力設定プログラムが記録されたコンピュータ読み取り可能な記録媒体
US6458033B1 (en) * 2000-05-19 2002-10-01 Square Co., Ltd. Program for processing a live commentary, computer-readable recording medium on which such a program is recorded, and live commentary processing apparatus and method
US6729618B1 (en) * 2000-08-21 2004-05-04 Igt Method and apparatus for playing a game utilizing a plurality of sound lines which are components of a song or ensemble

Also Published As

Publication number Publication date
US20020198045A1 (en) 2002-12-26
EP1270049A2 (de) 2003-01-02
EP1270049B1 (de) 2008-09-03
JP2003000951A (ja) 2003-01-07
EP1270049A3 (de) 2003-03-05
US7192353B2 (en) 2007-03-20

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Legal Events

Date Code Title Description
8364 No opposition during term of opposition
8339 Ceased/non-payment of the annual fee