CN118176048A - 信息处理程序、信息处理方法和信息处理系统 - Google Patents

信息处理程序、信息处理方法和信息处理系统 Download PDF

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Publication number
CN118176048A
CN118176048A CN202280072741.3A CN202280072741A CN118176048A CN 118176048 A CN118176048 A CN 118176048A CN 202280072741 A CN202280072741 A CN 202280072741A CN 118176048 A CN118176048 A CN 118176048A
Authority
CN
China
Prior art keywords
game
player
game mode
reward
time
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202280072741.3A
Other languages
English (en)
Chinese (zh)
Inventor
石塚良平
平野晋一郎
铃丸玲司
津田浩树
立泽衣理
冈田佑次
井上旭
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Cygames Inc
Original Assignee
Cygames Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Cygames Inc filed Critical Cygames Inc
Publication of CN118176048A publication Critical patent/CN118176048A/zh
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
CN202280072741.3A 2021-10-29 2022-10-31 信息处理程序、信息处理方法和信息处理系统 Pending CN118176048A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2021-177027 2021-10-29
JP2021177027A JP7136988B1 (ja) 2021-10-29 2021-10-29 情報処理プログラム、情報処理方法および情報処理システム
PCT/JP2022/040766 WO2023074900A1 (ja) 2021-10-29 2022-10-31 情報処理プログラム、情報処理方法および情報処理システム

Publications (1)

Publication Number Publication Date
CN118176048A true CN118176048A (zh) 2024-06-11

Family

ID=83271713

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202280072741.3A Pending CN118176048A (zh) 2021-10-29 2022-10-31 信息处理程序、信息处理方法和信息处理系统

Country Status (4)

Country Link
US (1) US20240293750A1 (enExample)
JP (2) JP7136988B1 (enExample)
CN (1) CN118176048A (enExample)
WO (1) WO2023074900A1 (enExample)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7326639B2 (ja) * 2021-11-04 2023-08-15 株式会社あかつき ゲームシステム、ゲームプログラム及び情報処理方法
JP7760674B1 (ja) * 2024-09-02 2025-10-27 株式会社Cygames 情報処理プログラム、情報処理方法および情報処理システム

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4855549B1 (ja) * 2011-03-09 2012-01-18 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲームプログラム、ゲーム制御方法、ゲームシステム
JP5832982B2 (ja) 2012-09-28 2015-12-16 株式会社コナミデジタルエンタテインメント ゲーム制御装置、プログラム、ゲームシステム
JP5818215B2 (ja) 2013-02-01 2015-11-18 株式会社コナミデジタルエンタテインメント ゲーム制御装置、プログラム、ゲームシステム
JP6169898B2 (ja) 2013-06-10 2017-07-26 株式会社カプコン ゲームプログラムおよびゲームシステム
JP6317600B2 (ja) * 2014-03-03 2018-04-25 株式会社コナミデジタルエンタテインメント ゲーム管理装置、ゲームシステム及びプログラム
JP6648993B2 (ja) 2015-06-30 2020-02-19 株式会社バンダイナムコエンターテインメント プログラム、ゲーム装置及びサーバシステム
JP7077355B2 (ja) 2020-04-13 2022-05-30 グリー株式会社 ゲーム制御システム、ゲーム制御方法、通信端末及びゲーム制御プログラム

Also Published As

Publication number Publication date
WO2023074900A1 (ja) 2023-05-04
JP2023067755A (ja) 2023-05-16
US20240293750A1 (en) 2024-09-05
JP7136988B1 (ja) 2022-09-13
JP2023066440A (ja) 2023-05-16

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