CN111672116B - 控制虚拟对象释放技能的方法、装置、终端及存储介质 - Google Patents

控制虚拟对象释放技能的方法、装置、终端及存储介质 Download PDF

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Publication number
CN111672116B
CN111672116B CN202010507547.6A CN202010507547A CN111672116B CN 111672116 B CN111672116 B CN 111672116B CN 202010507547 A CN202010507547 A CN 202010507547A CN 111672116 B CN111672116 B CN 111672116B
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China
Prior art keywords
skill
release
virtual object
target
control
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Chinese (zh)
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CN111672116A (zh
Inventor
万钰林
胡勋
粟山东
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN202211502661.5A priority Critical patent/CN115779433A/zh
Priority to CN202010507547.6A priority patent/CN111672116B/zh
Publication of CN111672116A publication Critical patent/CN111672116A/zh
Priority to KR1020217035181A priority patent/KR102677420B1/ko
Priority to EP21782869.8A priority patent/EP3950078B1/en
Priority to JP2021562161A priority patent/JP7604748B2/ja
Priority to PCT/CN2021/092000 priority patent/WO2021244209A1/zh
Priority to PH1/2021/552616A priority patent/PH12021552616A1/en
Priority to US17/508,390 priority patent/US11890542B2/en
Application granted granted Critical
Publication of CN111672116B publication Critical patent/CN111672116B/zh
Priority to JP2023150727A priority patent/JP2023169298A/ja
Priority to US18/513,876 priority patent/US12330063B2/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
CN202010507547.6A 2020-06-05 2020-06-05 控制虚拟对象释放技能的方法、装置、终端及存储介质 Active CN111672116B (zh)

Priority Applications (10)

Application Number Priority Date Filing Date Title
CN202211502661.5A CN115779433A (zh) 2020-06-05 2020-06-05 控制虚拟对象释放技能的方法、装置、终端及存储介质
CN202010507547.6A CN111672116B (zh) 2020-06-05 2020-06-05 控制虚拟对象释放技能的方法、装置、终端及存储介质
KR1020217035181A KR102677420B1 (ko) 2020-06-05 2021-05-07 가상 객체 제어 방법 및 장치, 단말, 및 저장 매체
EP21782869.8A EP3950078B1 (en) 2020-06-05 2021-05-07 Virtual object control method and apparatus, and terminal and storage medium
JP2021562161A JP7604748B2 (ja) 2020-06-05 2021-05-07 仮想オブジェクト制御方法、装置、端末及びコンピュータプログラム
PCT/CN2021/092000 WO2021244209A1 (zh) 2020-06-05 2021-05-07 虚拟对象控制方法、装置、终端及存储介质
PH1/2021/552616A PH12021552616A1 (en) 2020-06-05 2021-05-07 Virtual object control method and apparatus, terminal, and storage medium
US17/508,390 US11890542B2 (en) 2020-06-05 2021-10-22 Virtual object control method and apparatus, terminal, and storage medium
JP2023150727A JP2023169298A (ja) 2020-06-05 2023-09-19 仮想オブジェクト制御方法、装置、端末及びコンピュータプログラム
US18/513,876 US12330063B2 (en) 2020-06-05 2023-11-20 Virtual object control method and apparatus, terminal, and storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202010507547.6A CN111672116B (zh) 2020-06-05 2020-06-05 控制虚拟对象释放技能的方法、装置、终端及存储介质

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CN111672116B true CN111672116B (zh) 2022-10-21

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CN202211502661.5A Pending CN115779433A (zh) 2020-06-05 2020-06-05 控制虚拟对象释放技能的方法、装置、终端及存储介质

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US (2) US11890542B2 (enExample)
EP (1) EP3950078B1 (enExample)
JP (2) JP7604748B2 (enExample)
KR (1) KR102677420B1 (enExample)
CN (2) CN111672116B (enExample)
PH (1) PH12021552616A1 (enExample)
WO (1) WO2021244209A1 (enExample)

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CN111672116B (zh) 2020-06-05 2022-10-21 腾讯科技(深圳)有限公司 控制虚拟对象释放技能的方法、装置、终端及存储介质
CN112807680A (zh) 2021-02-09 2021-05-18 腾讯科技(深圳)有限公司 虚拟场景中虚拟对象的控制方法、装置、设备及存储介质
CN112843679B (zh) 2021-03-04 2022-11-08 腾讯科技(深圳)有限公司 虚拟对象的技能释放方法、装置、设备及介质
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CN113101667B (zh) * 2021-05-13 2023-02-28 腾讯科技(深圳)有限公司 虚拟对象的控制方法、装置、设备及计算机可读存储介质
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CN114404978A (zh) * 2022-01-26 2022-04-29 腾讯科技(深圳)有限公司 控制虚拟对象释放技能的方法、终端、介质及程序产品
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CN111672116B (zh) * 2020-06-05 2022-10-21 腾讯科技(深圳)有限公司 控制虚拟对象释放技能的方法、装置、终端及存储介质

Also Published As

Publication number Publication date
EP3950078A4 (en) 2022-07-27
KR20210151855A (ko) 2021-12-14
WO2021244209A1 (zh) 2021-12-09
EP3950078A1 (en) 2022-02-09
JP2023169298A (ja) 2023-11-29
US11890542B2 (en) 2024-02-06
EP3950078B1 (en) 2024-07-10
US12330063B2 (en) 2025-06-17
US20220040580A1 (en) 2022-02-10
CN111672116A (zh) 2020-09-18
PH12021552616A1 (en) 2022-07-18
CN115779433A (zh) 2023-03-14
JP7604748B2 (ja) 2024-12-24
KR102677420B1 (ko) 2024-06-20
US20240082729A1 (en) 2024-03-14
JP2022540277A (ja) 2022-09-15

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