CN107073334B - 游戏系统、交换申请受理装置、程序以及信息存储介质 - Google Patents

游戏系统、交换申请受理装置、程序以及信息存储介质 Download PDF

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Publication number
CN107073334B
CN107073334B CN201580048169.7A CN201580048169A CN107073334B CN 107073334 B CN107073334 B CN 107073334B CN 201580048169 A CN201580048169 A CN 201580048169A CN 107073334 B CN107073334 B CN 107073334B
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China
Prior art keywords
game
user
exchange
exchange application
identification information
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CN201580048169.7A
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English (en)
Chinese (zh)
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CN107073334A (zh
Inventor
C·M·可古莱
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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Publication of CN107073334A publication Critical patent/CN107073334A/zh
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5372Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
CN201580048169.7A 2014-09-30 2015-09-07 游戏系统、交换申请受理装置、程序以及信息存储介质 Active CN107073334B (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2014-200746 2014-09-30
JP2014200746A JP6194461B2 (ja) 2014-09-30 2014-09-30 ゲームシステム、交換申請受付装置、及びプログラム
PCT/JP2015/075341 WO2016052083A1 (ja) 2014-09-30 2015-09-07 ゲームシステム、交換申請受付装置、プログラム、及び情報記憶媒体

Publications (2)

Publication Number Publication Date
CN107073334A CN107073334A (zh) 2017-08-18
CN107073334B true CN107073334B (zh) 2021-05-14

Family

ID=55630126

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Application Number Title Priority Date Filing Date
CN201580048169.7A Active CN107073334B (zh) 2014-09-30 2015-09-07 游戏系统、交换申请受理装置、程序以及信息存储介质

Country Status (5)

Country Link
US (1) US10421016B2 (enExample)
JP (1) JP6194461B2 (enExample)
KR (1) KR102498671B1 (enExample)
CN (1) CN107073334B (enExample)
WO (1) WO2016052083A1 (enExample)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6296198B1 (ja) * 2017-10-12 2018-03-20 株式会社セガゲームス 情報処理装置及びプログラム
KR102787224B1 (ko) * 2019-02-18 2025-03-26 주식회사 넥슨코리아 비동기식 게임 아이템 교환 거래 기능을 제공하는 방법 및 장치
JP6894470B2 (ja) * 2019-06-12 2021-06-30 株式会社バンダイ 遊戯装置および遊戯プログラム
CN114911558B (zh) * 2022-05-06 2023-12-12 网易(杭州)网络有限公司 云游戏启动方法、装置、系统、计算机设备和存储介质

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1627976A (zh) * 2002-06-11 2005-06-15 富士通株式会社 网络卡游戏中的卡管理方法以及装置
CN101334879A (zh) * 2007-06-26 2008-12-31 露天市集国际资讯股份有限公司 网络交易方法

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5395205B2 (ja) * 2012-04-09 2014-01-22 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
JP5552505B2 (ja) * 2012-06-14 2014-07-16 株式会社 ディー・エヌ・エー ゲームシステム
JP5368623B1 (ja) * 2012-12-06 2013-12-18 株式会社gloops ゲームサーバ、ゲーム制御方法、プログラム、及びゲームシステム
AU2014207242A1 (en) * 2013-01-16 2014-08-28 Kim Lionel JACOBS Method, system and device for providing supplier related financing
US20160343053A1 (en) * 2015-05-21 2016-11-24 Christopher Taylor Scott Domey Book exchange platform, system and method for an electronic device

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1627976A (zh) * 2002-06-11 2005-06-15 富士通株式会社 网络卡游戏中的卡管理方法以及装置
CN101334879A (zh) * 2007-06-26 2008-12-31 露天市集国际资讯股份有限公司 网络交易方法

Also Published As

Publication number Publication date
KR20170067720A (ko) 2017-06-16
WO2016052083A1 (ja) 2016-04-07
JP2016067638A (ja) 2016-05-09
US20170182417A1 (en) 2017-06-29
US10421016B2 (en) 2019-09-24
JP6194461B2 (ja) 2017-09-13
CN107073334A (zh) 2017-08-18
KR102498671B1 (ko) 2023-02-10

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