CN106959812A - 用于人机交互的方法和装置 - Google Patents
用于人机交互的方法和装置 Download PDFInfo
- Publication number
- CN106959812A CN106959812A CN201610016950.2A CN201610016950A CN106959812A CN 106959812 A CN106959812 A CN 106959812A CN 201610016950 A CN201610016950 A CN 201610016950A CN 106959812 A CN106959812 A CN 106959812A
- Authority
- CN
- China
- Prior art keywords
- touch
- scene
- screen
- movable control
- touch event
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
Abstract
Description
Claims (18)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201610016950.2A CN106959812A (zh) | 2016-01-11 | 2016-01-11 | 用于人机交互的方法和装置 |
TW106100627A TW201727470A (zh) | 2016-01-11 | 2017-01-09 | 用於人機交互的方法和裝置 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201610016950.2A CN106959812A (zh) | 2016-01-11 | 2016-01-11 | 用于人机交互的方法和装置 |
Publications (1)
Publication Number | Publication Date |
---|---|
CN106959812A true CN106959812A (zh) | 2017-07-18 |
Family
ID=59480608
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201610016950.2A Pending CN106959812A (zh) | 2016-01-11 | 2016-01-11 | 用于人机交互的方法和装置 |
Country Status (2)
Country | Link |
---|---|
CN (1) | CN106959812A (zh) |
TW (1) | TW201727470A (zh) |
Cited By (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107506122A (zh) * | 2017-08-18 | 2017-12-22 | 网易(杭州)网络有限公司 | 虚拟对象调控的方法、装置及电子设备 |
CN107519641A (zh) * | 2017-08-04 | 2017-12-29 | 网易(杭州)网络有限公司 | 控制游戏技能释放的方法、装置、存储介质及移动终端 |
CN107648847A (zh) * | 2017-08-22 | 2018-02-02 | 网易(杭州)网络有限公司 | 信息处理方法及装置、存储介质、电子设备 |
CN107694087A (zh) * | 2017-10-23 | 2018-02-16 | 网易(杭州)网络有限公司 | 信息处理方法及终端设备 |
CN107970606A (zh) * | 2017-12-22 | 2018-05-01 | 重庆森魔科技有限公司 | 一种射击游戏触碰手势操控方法、操作终端和存储介质 |
CN108159704A (zh) * | 2017-12-28 | 2018-06-15 | 天脉聚源(北京)科技有限公司 | 一种手势操作处理方法及装置 |
CN108339272A (zh) * | 2018-02-12 | 2018-07-31 | 网易(杭州)网络有限公司 | 虚拟射击主体控制方法及装置、电子设备、存储介质 |
CN108355353A (zh) * | 2017-12-29 | 2018-08-03 | 网易(杭州)网络有限公司 | 信息处理方法及装置、存储介质、电子设备 |
CN108363531A (zh) * | 2018-01-17 | 2018-08-03 | 网易(杭州)网络有限公司 | 一种游戏中的交互方法及装置 |
CN108525294A (zh) * | 2018-04-04 | 2018-09-14 | 网易(杭州)网络有限公司 | 射击游戏的控制方法和装置 |
CN108970114A (zh) * | 2018-08-21 | 2018-12-11 | 苏州蜗牛数字科技股份有限公司 | 一种通过自定义映射按键实现视野调整的方法 |
WO2019201047A1 (zh) * | 2018-04-16 | 2019-10-24 | 腾讯科技(深圳)有限公司 | 在虚拟环境中进行视角调整的方法、装置及可读存储介质 |
CN112354181A (zh) * | 2020-11-30 | 2021-02-12 | 腾讯科技(深圳)有限公司 | 开镜画面展示方法、装置、计算机设备及存储介质 |
TWI817569B (zh) * | 2022-06-20 | 2023-10-01 | 樹德科技大學 | 學齡前幼兒智能拼圖裝置 |
US11836335B2 (en) | 2020-10-30 | 2023-12-05 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for adjusting position of virtual button, device, storage medium, and program product |
Citations (5)
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US20090247250A1 (en) * | 2008-03-31 | 2009-10-01 | Namco Bandai Games Inc. | Program, game system, and movement control method |
CN104436657A (zh) * | 2014-12-22 | 2015-03-25 | 青岛烈焰畅游网络技术有限公司 | 游戏控制方法、装置以及电子设备 |
KR101570967B1 (ko) * | 2014-09-17 | 2015-11-23 | (주)스마일게이트엔터테인먼트 | 모바일 슈팅 게임용 게임 인터페이스 방법 및 장치 |
CN105194873A (zh) * | 2015-10-10 | 2015-12-30 | 腾讯科技(深圳)有限公司 | 一种信息处理方法、终端及计算机存储介质 |
KR20170001539A (ko) * | 2015-10-19 | 2017-01-04 | 주식회사 레드덕 | 모바일 게임을 위한 자동 조준 시스템 및 방법 |
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2016
- 2016-01-11 CN CN201610016950.2A patent/CN106959812A/zh active Pending
-
2017
- 2017-01-09 TW TW106100627A patent/TW201727470A/zh unknown
Patent Citations (5)
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US20090247250A1 (en) * | 2008-03-31 | 2009-10-01 | Namco Bandai Games Inc. | Program, game system, and movement control method |
KR101570967B1 (ko) * | 2014-09-17 | 2015-11-23 | (주)스마일게이트엔터테인먼트 | 모바일 슈팅 게임용 게임 인터페이스 방법 및 장치 |
CN104436657A (zh) * | 2014-12-22 | 2015-03-25 | 青岛烈焰畅游网络技术有限公司 | 游戏控制方法、装置以及电子设备 |
CN105194873A (zh) * | 2015-10-10 | 2015-12-30 | 腾讯科技(深圳)有限公司 | 一种信息处理方法、终端及计算机存储介质 |
KR20170001539A (ko) * | 2015-10-19 | 2017-01-04 | 주식회사 레드덕 | 모바일 게임을 위한 자동 조준 시스템 및 방법 |
Non-Patent Citations (2)
Title |
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7K7K手机游戏: "全民枪战新手入门教程全民枪战基本操作攻略", 《HTTP://NEWS.7K7K.COM/DOC/20150116/487102.HTML》 * |
海马玩论坛: "全民枪战如何在海马玩模拟器上操作", 《HTTP://WWW.DROID4X.CN/BBS/FORUM.PHP?MOD=VIEWTHREAD&TID=687&EXTRA=PAGE%3D1%26FILTER%3DTYPEID%26TYPEID%3D3》 * |
Cited By (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107519641A (zh) * | 2017-08-04 | 2017-12-29 | 网易(杭州)网络有限公司 | 控制游戏技能释放的方法、装置、存储介质及移动终端 |
CN107506122A (zh) * | 2017-08-18 | 2017-12-22 | 网易(杭州)网络有限公司 | 虚拟对象调控的方法、装置及电子设备 |
CN107506122B (zh) * | 2017-08-18 | 2019-12-17 | 网易(杭州)网络有限公司 | 虚拟对象调控的方法、装置及电子设备 |
CN107648847A (zh) * | 2017-08-22 | 2018-02-02 | 网易(杭州)网络有限公司 | 信息处理方法及装置、存储介质、电子设备 |
CN107648847B (zh) * | 2017-08-22 | 2020-09-22 | 网易(杭州)网络有限公司 | 信息处理方法及装置、存储介质、电子设备 |
US10716995B2 (en) | 2017-08-22 | 2020-07-21 | Netease (Hangzhou) Network Co., Ltd. | Information processing method and apparatus, storage medium, and electronic device |
CN107694087A (zh) * | 2017-10-23 | 2018-02-16 | 网易(杭州)网络有限公司 | 信息处理方法及终端设备 |
CN107970606A (zh) * | 2017-12-22 | 2018-05-01 | 重庆森魔科技有限公司 | 一种射击游戏触碰手势操控方法、操作终端和存储介质 |
CN108159704A (zh) * | 2017-12-28 | 2018-06-15 | 天脉聚源(北京)科技有限公司 | 一种手势操作处理方法及装置 |
CN108355353A (zh) * | 2017-12-29 | 2018-08-03 | 网易(杭州)网络有限公司 | 信息处理方法及装置、存储介质、电子设备 |
CN108363531A (zh) * | 2018-01-17 | 2018-08-03 | 网易(杭州)网络有限公司 | 一种游戏中的交互方法及装置 |
CN108339272A (zh) * | 2018-02-12 | 2018-07-31 | 网易(杭州)网络有限公司 | 虚拟射击主体控制方法及装置、电子设备、存储介质 |
CN108525294A (zh) * | 2018-04-04 | 2018-09-14 | 网易(杭州)网络有限公司 | 射击游戏的控制方法和装置 |
CN108525294B (zh) * | 2018-04-04 | 2021-07-27 | 网易(杭州)网络有限公司 | 射击游戏的控制方法和装置 |
WO2019201047A1 (zh) * | 2018-04-16 | 2019-10-24 | 腾讯科技(深圳)有限公司 | 在虚拟环境中进行视角调整的方法、装置及可读存储介质 |
US11151773B2 (en) | 2018-04-16 | 2021-10-19 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for adjusting viewing angle in virtual environment, and readable storage medium |
CN108970114A (zh) * | 2018-08-21 | 2018-12-11 | 苏州蜗牛数字科技股份有限公司 | 一种通过自定义映射按键实现视野调整的方法 |
US11836335B2 (en) | 2020-10-30 | 2023-12-05 | Tencent Technology (Shenzhen) Company Limited | Method and apparatus for adjusting position of virtual button, device, storage medium, and program product |
CN112354181A (zh) * | 2020-11-30 | 2021-02-12 | 腾讯科技(深圳)有限公司 | 开镜画面展示方法、装置、计算机设备及存储介质 |
TWI817569B (zh) * | 2022-06-20 | 2023-10-01 | 樹德科技大學 | 學齡前幼兒智能拼圖裝置 |
Also Published As
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Address after: 717206 Shaanxi Yanan city Yanchuan County Wen'an Post Industrial Park Comprehensive office building 401 house Applicant after: Hero mutual amusement Polytron Technologies Inc. Address before: 100083 Beijing Haidian District city Zhi village community Haitai building room 621 Applicant before: BEIJING YINGXIONG ENTERTAINMENT TECHNOLOGY CO.,LTD. |
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Effective date of registration: 20180206 Address after: No. 1, No. 1, No. 18, Zhongguancun East Road, Haidian District, Beijing, Beijing, No. 10 Applicant after: Changyou Yun end (Beijing) Technology Co.,Ltd. Address before: 717206 Shaanxi Yanan city Yanchuan County Wen'an Post Industrial Park Comprehensive office building 401 house Applicant before: Hero mutual amusement Polytron Technologies Inc. |
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Application publication date: 20170718 |