WO2021196630A1 - 一种设置直播任务目标的方法、装置及系统 - Google Patents

一种设置直播任务目标的方法、装置及系统 Download PDF

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Publication number
WO2021196630A1
WO2021196630A1 PCT/CN2020/128826 CN2020128826W WO2021196630A1 WO 2021196630 A1 WO2021196630 A1 WO 2021196630A1 CN 2020128826 W CN2020128826 W CN 2020128826W WO 2021196630 A1 WO2021196630 A1 WO 2021196630A1
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Prior art keywords
task
live broadcast
income
historical
target
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PCT/CN2020/128826
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English (en)
French (fr)
Inventor
梁栩华
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北京达佳互联信息技术有限公司
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Priority to EP20929033.7A priority Critical patent/EP3993427A4/en
Publication of WO2021196630A1 publication Critical patent/WO2021196630A1/zh
Priority to US17/587,237 priority patent/US20220159315A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0201Market modelling; Market analysis; Collecting market data
    • G06Q30/0202Market predictions or forecasting for commercial activities
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0208Trade or exchange of goods or services in exchange for incentives or rewards
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • G06Q30/0239Online discounts or incentives
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/239Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
    • H04N21/2393Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/27Server based end-user applications
    • H04N21/274Storing end-user multimedia data in response to end-user request, e.g. network recorder
    • H04N21/2743Video hosting of uploaded data from client
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
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    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • H04N21/44224Monitoring of user activity on external systems, e.g. Internet browsing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
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    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/485End-user interface for client configuration

Definitions

  • the present disclosure relates to the field of Internet technology, and in particular, to a method, device and system for setting live broadcast task targets.
  • the anchor can complete the goal setting by setting a wish list, as shown in Figure 1, which is the prior art by the anchor Set up and show a schematic diagram of the wish list for fans to view.
  • Figure 1 is the prior art by the anchor Set up and show a schematic diagram of the wish list for fans to view.
  • the host needs to manually select the virtual gift category and fill in the corresponding number of virtual gifts, which is inefficient.
  • the present disclosure provides a method, device, and system for setting a live broadcast task goal, so as to at least solve the problem of low efficiency in setting the task goal according to the prior art.
  • the technical solutions of the present disclosure are as follows:
  • a method for setting a live broadcast task goal including: receiving a task goal setting instruction for a specified task; responding to the task goal setting instruction, according to historical data characterizing the task goal of the specified task, Determine the candidate task goal; take the candidate task goal as an optional setting item and display it on the task goal setting interface of the live broadcast client; in response to the selection operation of the optional setting item, set the task goal of the specified task.
  • a method for setting a live broadcast task goal which includes: a live broadcast client sends a task goal setting instruction for a specified task to a server; the server responds to the received task goal setting instruction according to the Characterize the historical data of the task goal of the specified task, determine the candidate task goal; send the candidate task goal to the live broadcast client; the live broadcast client takes the candidate task goal as an optional setting item and displays it on the task goal setting interface of the live broadcast client; responds The selection operation of the optional setting items, set the task goal of the specified task.
  • an apparatus for setting a target of a live broadcast task including: a receiving module configured to execute receiving a task target setting instruction for a specified task; a determining module configured to execute a response to a task target Setting instructions are used to determine candidate task targets based on historical data that characterizes the task targets of the specified task; the display module is configured to execute the task target setting interface of the live broadcast client with the candidate task target as an optional setting item; the setting module is It is configured to perform the selection operation in response to the optional setting items, and set the task target of the specified task.
  • an apparatus for setting a live broadcast task goal including: a sending module configured to execute sending a task goal setting instruction for a specified task to a server; the server responds to the received task goal setting Instruction, according to the historical data characterizing the task target of the specified task, determine the candidate task target; send the candidate task target to the live broadcast client; the display module is configured to execute the candidate task target as an optional setting item and display it in the The task goal setting interface of the live broadcast client is described; in response to the selection operation of the optional setting items, the task goal of the specified task is set.
  • a system for setting a live broadcast task goal including a live broadcast client and a server, wherein: the server is configured to respond to the received task goal for a specified task sent by the live broadcast client Setting instructions, based on historical data that characterizes the task goals of the specified task, determine candidate task targets; send the candidate task targets to the live broadcast client; the live client is used to send the task target setting instructions to the server; the server sends the received ones
  • the candidate task goals of as optional setting items are displayed on the task goal setting interface of the live broadcast client; in response to the selection operation of the optional setting items, the task goal of the specified task is set.
  • an electronic device including: a processor; a memory for storing executable instructions of the processor; wherein the processor is configured to execute instructions to implement the first aspect or the first aspect described above. The method steps of any one of the two aspects to set the goal of the live broadcast task.
  • a storage medium is provided.
  • the processor can execute any one of the first aspect or the second aspect to set up live broadcast. Method steps for task objectives.
  • a computer program product which when running on an electronic device, causes the electronic device that sets the target of the live broadcast task to execute any one of the first aspect or the second aspect to set the live broadcast task Target method steps.
  • Fig. 1 is a schematic diagram showing a wishlist in the prior art according to an exemplary embodiment
  • Fig. 2 is a schematic diagram showing a task goal setting interface according to an exemplary embodiment
  • Fig. 3 is a schematic diagram showing an implementation environment of a method for setting a live broadcast task target according to an exemplary embodiment
  • Fig. 4a is a flow chart showing a method for setting a target of a live broadcast task according to an exemplary embodiment
  • Fig. 4b is a schematic diagram showing a task goal setting interface according to an exemplary embodiment
  • Fig. 4c is a schematic diagram showing another task goal setting interface according to an exemplary embodiment
  • Fig. 5 is a flow chart showing a method for setting live broadcast task goals in an actual scene according to an exemplary embodiment
  • Fig. 6 is a flowchart showing a method for setting a live broadcast task target according to an exemplary embodiment
  • Fig. 7 is a block diagram showing a device for setting a live broadcast task target according to an exemplary embodiment
  • Fig. 8 is a block diagram showing a system for setting live broadcast task goals according to an exemplary embodiment
  • Fig. 9 is a structural block diagram showing an electronic device according to an exemplary embodiment
  • Fig. 10 is a structural block diagram showing an electronic device according to an exemplary embodiment.
  • this application provides a method for setting live broadcast task goals.
  • the execution subject of the method includes, but is not limited to, intelligent electronic devices such as servers, computers, smart phones, wearable devices, etc., which can execute predetermined processing procedures such as logic calculations by running predetermined programs or instructions.
  • the server can be a single server or multiple server groups.
  • each server in the server group may share stored historical data representing the task target of the specified task, and the like.
  • Fig. 3 is a schematic diagram showing an implementation environment of a method for setting a live broadcast task target according to an embodiment.
  • the implementation environment may include a first user equipment and a server.
  • the first user equipment may refer to, for example, a user terminal device used by the anchor.
  • the first user equipment may establish a connection with the server by accessing the Internet.
  • the implementation environment may also include a second user equipment.
  • the second user equipment may refer to a fan/viewer terminal device.
  • the fan/viewer terminal device may also connect to the Internet to communicate with the server. establish connection.
  • the method provided in the embodiments of the present disclosure may be applied to the first user equipment, or applied to an application (APP, Application) installed on the first user equipment.
  • the APP may include, for example, a live broadcast APP.
  • the server shown in the figure may also be used to implement the method for setting live broadcast task goals provided in the embodiments of the present disclosure.
  • Fig. 4a is a flowchart showing a method for setting a live broadcast target task according to an embodiment.
  • the execution subject of the method for setting a live broadcast target task may be a live broadcast client.
  • step S41 the live broadcast client receives a task target setting instruction for the specified task of the live broadcast.
  • the specified task for live broadcast can be understood as a task that can be performed during live broadcast, for example, it may include but not limited to any one or more of the following tasks:
  • a single live broadcast (or a set number of live broadcasts) accumulatively reaches the set live broadcast time length;
  • a single live broadcast (or a live broadcast with a set number of times, or a live broadcast with a set length of time) accumulatively reaches the set live broadcast viewing volume;
  • a single live broadcast (or a live broadcast with a set number of times, or a live broadcast with a set length of time) is the task of obtaining a set amount of virtual resources.
  • the amount of virtual resources mentioned here may include, for example, the total amount of recharges of fans, or include virtual gifts of a set type and number, and so on.
  • the task goal can be understood as the task attribute/task content of the specified task.
  • the task objectives may include, but are not limited to: set live broadcast duration, set live broadcast viewing volume, total fan recharge amount, set type and quantity of virtual gifts, and so on.
  • the user may click/press/slide the "Set Target Task” button corresponding to the specified task in the graphical user interface of the live broadcast client to send the task target setting instruction to the live broadcast client.
  • the live broadcast client If the terminal detects a click/press/slide operation on the "Set Target Task” button, it means that it receives a task target setting instruction for the designated task of the live broadcast.
  • the task type corresponding to the button control of can be determined for which task the task target is currently set, and the determined task is the designated task. If there is only one kind of task, when the live broadcast client receives the task goal setting instruction, it will default to the task as the designated task.
  • the user can also send task goal setting instructions to the live broadcast client by means of voice, gestures, or the like.
  • the smart voice assistant in the live broadcast client receives voice signals through the microphone on the terminal device where the live broadcast client is located, and then responds to the received voice signals (for example, the voice signal can include "setting the specified task “Task goal”, “open the task goal setting interface of the specified task”, etc.) perform semantic analysis to determine whether the user has issued a task goal setting instruction for the specified task. If the judgment is yes, the intelligent voice assistant sends a task goal setting instruction for the specified task to the live broadcast client.
  • the voice signal can include "setting the specified task “Task goal”, “open the task goal setting interface of the specified task”, etc.
  • the above-mentioned intelligent voice assistant can be understood as a third-party software with a voice recognition function and a task target setting interface function that evokes a live broadcast client.
  • the above task goal setting interface can be used to display information such as the task goal setting options (optional setting items described later) for the specified task, and can support the user to set based on the interface A graphical user interface for selection of options.
  • the graphical user interface can also be compatible with the task goal setting method of the prior art, and support the user to select and/or input related parameters of the task goal based on the interface.
  • FIG. 2 it is a schematic diagram of a task goal setting interface.
  • the task goal setting interface may also be as shown in FIG. 4b.
  • the method provided in the embodiments of the present disclosure also considers replacing optional setting items for the user based on the same inventive idea. Therefore, in addition to the instruction for triggering the display of the task goal setting interface, the task goal setting instruction described in the embodiment of the present disclosure may also include the instruction for triggering the display of the task goal setting interface.
  • the task target setting interface an instruction to switch the optional setting items corresponding to the candidate task target (referred to as "switching instruction").
  • switching instruction can also be issued by the user in a similar manner as described above.
  • step S42 in response to the received task goal setting instruction, the live broadcast client determines the candidate task goal based on historical data representing the task goal of the specified task.
  • the historical data characterizing the task objective of the specified task may include at least one of the following:
  • the anchor once set the type and quantity of virtual gifts expected to be received within 7 days.
  • a task goal is the historical task goal of the specified task set by the anchor, but the anchor can actually achieve or fail to achieve the task goal.
  • a candidate task target of a designated task it can be judged in advance whether the user who issued the setting instruction has set a historical task target of the designated task, and then according to the judgment result, an operation corresponding to the judgment result can be taken.
  • the live broadcast client when the live broadcast client receives the task goal setting instruction of the specified task, it can be checked (for example, query the local database or the database of the server) to determine that the user bound to the live broadcast client has been set and saved
  • the historical task goal of the specified task is specified, and at this time, the live broadcast client can determine the data of the historical task goal of the specified task set by the user as the historical data that characterizes the task goal of the specified task.
  • the data of the historical task goal that meets the preset condition can be used as the historical data that characterizes the task goal of the specified task.
  • the data of the historical mission target that meets the preset condition may include, but is not limited to, the data of at least one historical mission target from point 2 to point 4 described above.
  • the live broadcast client in response to the task goal setting instruction, may directly determine the task goal of the specified task represented by the historical data as the candidate task goal after determining the historical data characterizing the task goal of the specified task.
  • step S42 determines the designated task based on historical data that can characterize the task target of the designated task.
  • Candidate task objectives of the target which can specifically include:
  • live forecasted income the income that the user can obtain from performing the specified task.
  • the task target that matches the predicted income of the live broadcast is determined as the candidate task target of the specified task.
  • the revenue can be predicted by predicting the live broadcast, and based on the predicted live broadcast revenue, the candidate task target of the specified task can be determined.
  • the specified task includes: obtaining virtual gifts; candidate task objectives include: the type and quantity of virtual gifts; historical data representing the task objectives of the specified task "obtaining virtual gifts", including: user (bound to the live broadcast client) The type and quantity of at least one type of virtual gift acquired in history by users, such as a certain anchor.
  • the goal of determining the candidate task can be achieved by performing the following steps:
  • Step a Determine the live broadcast historical income of the host based on historical data that characterizes the mission objective of the specified mission, that is, the type and quantity of at least one type of virtual gift obtained by the host in history.
  • the at least one type of virtual gift mentioned here may include: various types of virtual gifts that the host has received within a preset time length; or, it may include: high prices that the host has received within a preset time length Virtual gifts at a specified price, etc.
  • the anchor has received 10 virtual beers, 1 virtual sports car, and 30 virtual flowers in the past 3 days; and the corresponding unit prices of the three types of virtual gifts are: 10 virtual coins and 10,000 virtual coins. , 20 virtual coins.
  • the historical average daily income here can be regarded as the live broadcast historical income of the determined anchor.
  • Step b Determine the live broadcast forecasted income of the host according to the historical live broadcast income.
  • the determined historical live broadcast income can be directly used as the live broadcast forecast income of the host. For example, following the above example, assuming that the historical average daily income of the host is about 3567 virtual coins, it can be determined that the host will be in the next day The forecasted revenue of live broadcast is about 3567 virtual coins.
  • the user’s income can also be determined based on the historical live broadcast income and a preset live broadcast income growth factor (also called an income growth factor). Live forecast revenue.
  • the live broadcast income growth factor is a numerical value greater than 1, for example, the value range can be (1.2 to 1.8), which is used to multiply the live broadcast historical income, and the obtained product is used as the live broadcast forecast income.
  • a value can be randomly selected from the value range as the live broadcast revenue growth factor.
  • the candidate task target of the designated task that matches the live broadcast forecast income is determined.
  • the specific implementation method is involved in the following step c and step d.
  • the determination of the candidate task target that matches the predicted income of the live broadcast described in the embodiment of the present disclosure can be understood as determining the task attribute/task content of the candidate task target. If the designated task is a task in which a single live broadcast (or a set number of live broadcasts) accumulates to the set live time length as an example, then determining the task attributes/task content of the candidate task target may include determining the live time length, as the Set the length of live broadcast time.
  • Random virtual gift types can be selected from the available virtual gift types provided by the server as the type of virtual gift in the determined candidate task target; or, at least one type of virtual gift obtained according to user history The number of gifts determines the type of virtual gifts in the candidate task target.
  • the types of available virtual gifts provided by the server include 50 types of virtual gifts, such as “flowers”, “watermelon”, and “beer”, you can select from these 50 types of virtual gifts. At least one type of virtual gift is randomly selected as the type of virtual gift included in the candidate task target.
  • the specific number of types of virtual gifts that can be included in the candidate task target can also be preset.
  • the number can be set to "3", so that 3 types of virtual gifts can be randomly selected according to the number. Virtual gift.
  • the type of virtual gift may also be determined based on the weight coefficient of each type of virtual gift. Specifically, according to the quantity of at least one type of virtual resource acquired by the host in history, and according to the setting rule that the quantity is positively or negatively correlated with the weight coefficient, the weight coefficient may be set for the at least one type of virtual resource; The weight coefficients respectively set for the at least one type of virtual resource are selected from the types of the at least one type of virtual resource obtained in the history of the host, as the type of the virtual resource in the candidate task target.
  • a relatively large weight coefficient can be set for virtual gifts that receive a relatively large number; conversely, for virtual gifts that receive a relatively small amount For virtual gifts, you can set a relatively small weight coefficient for them.
  • virtual gift types with relatively large weight coefficients can be preferentially selected, so that the selected virtual gift types can be guaranteed to be the virtual gift types frequently received by the host, so as to ensure the completion rate of the task goal to a certain extent.
  • the anchor has received 10 virtual gifts of type A, 5 virtual gifts of type B, and 0 virtual gifts of type C.
  • the virtual gifts of type A and type B will be preferentially selected. Since the virtual gifts of type A and type B happen to be the types of virtual gifts that the anchor often receives, the completion rate of the task goal can be guaranteed to a certain extent.
  • Step d Determine the number of virtual gifts in the candidate task target according to the predicted income of the live broadcast, the type of virtual gift in the candidate task target, and the unit price/income of each type of virtual resource in the candidate task target.
  • the unit price corresponding to each type can be determined according to the determined types of virtual gifts in the candidate task target, and the preset mapping relationship between different types of virtual gifts and the corresponding unit price/income. ; Further, according to the live broadcast forecast income and the determined unit price/income, the respective quantities of each type of virtual gift are determined.
  • the revenue of these two types of virtual gifts in the live broadcast forecast revenue is as follows:
  • the revenue of the n-th type of virtual gift in the live broadcast forecast income the live broadcast forecast income
  • the revenue of the first type of virtual gifts among the n types in the live broadcast forecasted income the live broadcast forecasted income/2;
  • the revenue of the n-th type of virtual gifts among the n types in the live broadcast forecast income the live broadcast forecast income-the sum of the income of the other n-1 types of virtual gifts in the live broadcast forecast income;
  • the revenue of the i-th type of virtual gifts among the n types in the forecasted live broadcast income (the predicted income of the live broadcast-the sum of the income of the other i-1 types of virtual gifts in the forecasted live broadcast income)/2; where , The value range of i is [2, n-1].
  • the number i of different types among the n types may be associated with corresponding unit prices. Specifically, the size of the type number i may be proportional to the size of the unit price. In this way, gifts with a lower unit price can account for a higher income in the live broadcast forecasted income; while gifts with a higher unit price account for a lower income in the live broadcast forecasted income.
  • the above algorithm can make the determined candidate task target more suitable for the host to actually receive.
  • the type distribution of the number of virtual gifts can to a certain extent help to ensure the completion of mission objectives.
  • the calculated quantity is a decimal, you can use rounding up to convert it to an integer.
  • the predicted income of live broadcast is 4280 virtual coins
  • the types of virtual gifts in the determined candidate task targets are "flowers” and “beer” respectively
  • the unit prices of "flowers” and “beer” are 20 virtual coins.
  • Coins 10 virtual coins.
  • step S43 the live broadcast client takes the candidate task target as an optional setting item and displays it on the task target setting interface of the live broadcast client.
  • the candidate task target may be displayed as an optional setting item.
  • the optional setting item is an item that can be selected by the user through the "select" operation.
  • Figure 4b is a schematic diagram of a task goal setting interface shown in the present disclosure.
  • the task goal setting interface shown in the figure includes two candidate task goals “no problem” and “eat melon” (the gift icon shown in the figure) ) Corresponding optional setting items, among which, the two icons “no problem” and “eat melon” correspond to the types of virtual gifts in the candidate task targets; and the number “666" indicates the candidate task targets corresponding to these two types The number of virtual gifts in.
  • Fig. 4c is a schematic diagram showing another task goal setting interface according to an exemplary embodiment.
  • the task goal setting boundary may include a trigger button such as “change one”. By clicking this button, the user can trigger the generation of the switching instruction described above.
  • the live broadcast client can re-determine a new optional setting item to replace the currently displayed optional setting item.
  • the candidate task goal of the specified task in response to the switching instruction, may be determined according to other historical task goals associated with the specified task, so that the determined candidate task goal is equivalent to the currently displayed optional settings
  • the target of the candidate task corresponding to the item changes.
  • the other historical mission targets include: in response to the most recent received mission target setting instruction to determine the candidate mission target, other than the historical data based on which can characterize the mission target of the specified task historical data.
  • the candidate task target in response to the switching instruction, may also be determined based on historical data on which the candidate task target is determined in response to the most recently received task target setting instruction. However, when determining the candidate task target, the determination strategy for determining the candidate task target may be changed so that the determined candidate task target may be different from the candidate task target determined in response to the task target setting instruction received the most recently.
  • step S44 in response to the selection operation of the optional setting item, the task target of the designated task is set.
  • the selection operation may specifically include a click operation or a sliding operation for optional setting items.
  • the live broadcast client Based on the optional setting items selected by the selection operation, the live broadcast client sets the candidate task target corresponding to the selected optional setting item as the task target of the designated task of the user bound to the live broadcast client.
  • the task goal of the designated task can be set to obtain 666 virtual gifts “no problem” and 666 virtual gifts “eat melon” respectively.
  • a "confirm” button can also be set on the task target setting interface, so that after the user selects an optional setting item, by clicking the "confirm” button, the live broadcast client is triggered to correspond to the selected optional setting item Candidate task goals, set the task goals of the specified task.
  • the task target of the specified task can not only be saved locally in the live broadcast client, but also can be synchronized to the corresponding server.
  • the server can send the task target to the live broadcast client of the fans watching the live broadcast when the user bound to the live broadcast client conducts the live broadcast, so that the fans can learn the host’s "live broadcast wishlist” and then send the live broadcast wish list.
  • the gift on the list assists the anchor to achieve the mission goal.
  • the method provided by the embodiments of the present disclosure can avoid the problem of manually selecting virtual gift categories and filling in the corresponding number of virtual gifts each time the user sets the task goal in the related technology, thereby improving the convenience of operation and improving the number of virtual gifts.
  • the efficiency of setting task goals is improved. And at the same time, it can ensure that the set task goals are more in line with the actual situation of the user, which is beneficial to improve the completion rate of the task goals.
  • the application scenario of the method for setting a live broadcast task target may include a viewer client, a host client, a Web server, and a Redis database.
  • the audience client can present virtual gifts to the users of the anchor client;
  • the anchor client can send a request to the web server to obtain information related to the wishlist to set the wishlist setting interface;
  • the Redis database can be used to store the wishlist information of the anchor .
  • FIG. 5 is a schematic diagram of a practical application process of the method for setting a live broadcast task target provided by an embodiment of the disclosure. The process specifically includes the following steps:
  • the host can click the setting button on the wish list setting interface of the host client center.
  • the host client detects that the host clicks the setting button, it can send a request to the web server to obtain the current wish list information of the host ;
  • the web server can query the Redis database for the wishlist information related to the host based on the request, and return the query result to the host client so that the host client can fill the wishlist Set interface.
  • the query result can include at least one of the following conditions:
  • the web server queries the Redis database for unexpired wishlists
  • the unexpired wishlist can be understood as an active wishlist. For example, suppose that the wishlist set every day will be automatically closed at 6 am the next day, then in the time period before 6 am the next day, it can be called The wishlist is active, that is, it has not expired; in the time period after 6 am the next day, it can be said that the wishlist has expired.
  • the web server queries the Redis database for the expired wishlist set before the anchor;
  • the third is that after querying the web server, it is found that the anchor has not set any wishlists.
  • the embodiment of the present disclosure can usually return the unexpired wishlist to the host client, so that the host client can display the wishlist on the wishlist setting interface;
  • the embodiment of the present disclosure can return the expired wishlist to the host client, so that the host client can fill in the wishlist setting interface based on the wishlist;
  • the embodiment of the present disclosure can usually query the gift receiving status of the anchor in the last seven days, and then randomly recommend a wishlist according to the gift receiving status, and correspond to the virtual gift types included in the wishlist and each type of virtual gift The number is returned to the host client so that the host client can fill the wishlist setting interface.
  • the live broadcast forecast income of the anchor in the next day can be predicted in advance, and then a wish list matching the income is recommended based on the live broadcast forecast income.
  • the prediction method is as follows:
  • Types of virtual gifts Number of virtual gifts Virtual value corresponding to virtual gifts beer 10 10 Sports car 1 10000 Fresh flowers 30 20
  • the types of virtual gifts included in the wishlist and the corresponding quantities of each type of virtual gifts are determined based on the predicted income of the live broadcast.
  • the weight coefficient corresponding to each virtual gift type can be determined according to the number of virtual gifts received in history, and then the virtual gift type is determined based on the weight coefficient.
  • two types of virtual gifts with larger weight coefficients can be selected from the above types of virtual gifts, such as "flowers" and "beer”. .
  • the corresponding quantity can be determined based on the value corresponding to the virtual gift. For example, in the embodiment of the present disclosure, it can be determined that the number of “flowers” is 46 and the number of “beers” is 92. For the specific calculation method, refer to the related description of Embodiment 1, which will not be repeated here.
  • a wish list can be recommended based on the determined type and quantity of virtual gifts, and the wish list is returned to the host client.
  • the host if the host is not satisfied with the currently pushed wishlist after receiving the currently recommended wishlist, he can click the "Change" button on the wishlist setting interface to switch the virtual gifts contained in the current wishlist Type and the corresponding quantity of each type.
  • the host client When the host client detects that the host has clicked the "Change one" button, it can send a request to the web server to generate a new wishlist, and the web server can return the wishlist to the web server after generating the wishlist The host client, so that the host client can fill the wishlist setting interface based on the wishlist.
  • the web server After the host clicks the "Replace” button, the web server generates the wishlist in the same way as the recommended wishlist described above, and will not be repeated here.
  • Fig. 6 is a flowchart of another method for setting a live broadcast task target according to an embodiment of the present disclosure. The method is completed by the live broadcast client and the server in cooperation.
  • the server mentioned here may be an independent server or a server cluster composed of multiple servers; the method may include the following steps:
  • the live broadcast client sends a task target setting instruction for the specified task to the server;
  • the server determines the candidate task target based on historical data representing the task target of the specified task; sends the candidate task target to the live broadcast client;
  • the live broadcast client takes the candidate task target as an optional setting item and displays it on the task target setting interface of the live broadcast client; in response to the selection operation of the optional setting item, the task target of the specified task is set.
  • the method provided by the embodiments of the present disclosure can avoid the problem of manually selecting virtual gift categories and filling in the corresponding number of virtual gifts each time the user sets the task goal in the related technology, thereby improving the convenience of operation and improving the number of virtual gifts.
  • the efficiency of setting task goals is improved. And at the same time, it can ensure that the set task goals are more in line with the actual situation of the user, which is beneficial to improve the completion rate of the task goals.
  • Fig. 7 is a block diagram showing a device 70 for setting a live broadcast task target according to an exemplary embodiment.
  • the device includes a receiving module 71, a determining module 72, a displaying module 73 and a setting module 74.
  • the receiving module 71 is configured to execute and receive a task target setting instruction for a specified task.
  • the determining module 72 is configured to execute the task goal setting instruction in response to the task goal setting instruction, and determine the candidate task goal according to historical data characterizing the task goal of the specified task.
  • the display module 73 is configured to execute the candidate task target as an optional setting item and display it on the task target setting interface of the live broadcast client.
  • the setting module 74 is configured to execute the task target of the designated task in response to the selection operation of the optional setting item.
  • the task goal setting instruction may include an instruction for triggering the display of the task goal setting interface, or for triggering switching of optional setting items that have been displayed in the task goal setting interface and corresponding to the candidate task goal. Instructions.
  • the historical data includes data based on historical income obtained by the user bound to the live broadcast client performing the specified task; then the determining module 72 may include:
  • the income prediction unit is configured to execute, in response to the task goal setting instruction, determine the live broadcast predicted income according to the historical income data obtained by the user bound to the live broadcast client from performing the specified task;
  • the task target determination unit is configured to execute the task target that matches the predicted revenue of the live broadcast and determines the candidate task target according to the predicted revenue of the live broadcast.
  • the response to the designated task includes obtaining virtual resources; the candidate task target includes the type and quantity of virtual resources; the data of historical income obtained by the user bound to the live broadcast client performing the designated task includes the user The type and quantity of at least one type of virtual resource acquired in history; then, the task target determination unit can be specifically used for:
  • the quantity of the at least one type of virtual resource acquired by the user history according to the setting rule that the quantity is positively or negatively correlated with the weight coefficient, respectively setting the weight coefficient for the at least one type of virtual resource;
  • a type is selected from the types of the at least one type of virtual resource acquired in the user history as the virtual resource in the candidate task target type;
  • the number of virtual resources in the candidate task target is determined according to the predicted income from the live broadcast, the type of the virtual resource in the candidate task target, and the respective income corresponding to each type of virtual resource in the candidate task target.
  • the income prediction unit is specifically configured to execute:
  • the live broadcast forecast income is determined, and the live broadcast forecast income is used to predict the income that the user can obtain by performing the specified task or the determined historical income of the user.
  • the device for setting live broadcast task goals can avoid the problem that users in related technologies need to manually select virtual gift categories and fill in the corresponding number of virtual gifts each time they set task goals, thereby improving operation convenience and setting The efficiency of mission objectives. At the same time, it can ensure that the set task goals are more suitable for the actual situation of the user, which helps to ensure that the completion rate of the task goals is improved to a certain extent.
  • Fig. 8 is a block diagram showing a system 80 for setting live broadcast task targets according to an exemplary embodiment.
  • the system includes a live broadcast client 81 and a server 82.
  • the server 82 is configured to determine the candidate task target according to the historical data characterizing the task target of the specified task in response to the received task target setting instruction for the specified task sent by the live broadcast client 81; Send to the live broadcast client 81;
  • the live broadcast client 81 is configured to send the task goal setting instruction to the server 82; take the received candidate task goal sent by the server 82 as an optional setting item and display it on the task goal setting interface of the live broadcast client 81; In response to the selection operation of the optional setting item, the task goal of the specified task is set.
  • the live broadcast client 81 sends a task goal setting instruction for a specified task to the server 82, including:
  • the live broadcast client 81 receives input instructions associated with the task target setting interface
  • the input instruction includes: an instruction for triggering the display of the task goal setting interface or an instruction for triggering switching of the optional setting items that have been displayed in the task goal setting interface and corresponding to the candidate task goal.
  • the historical data includes data of historical income obtained by the user bound to the live broadcast client 81 from performing the specified task, and the server 82 determines the candidate task target of the specified task, including :
  • the server 82 determines the live broadcast forecasted income according to the historical income data obtained by the user bound to the live broadcast client 81 from performing the specified task;
  • the server 82 determines, according to the live broadcast predicted income, a candidate task target that matches the live broadcast predicted income.
  • responding to the designated task includes obtaining virtual resources; the candidate task target includes the type and quantity of virtual resources; The data includes the type and quantity of at least one type of virtual resource acquired by the user in history; then, the server 82 determines that the candidate task target that matches the predicted income of the live broadcast includes:
  • the server 82 obtains the quantity of at least one type of virtual resource according to the user history, and according to the setting rule that the quantity is positively or negatively correlated with the weight coefficient, respectively sets the weight coefficient for the at least one type of virtual resource;
  • the server 82 selects a type from the types of the at least one type of virtual resource acquired in the user history as the candidate task target.
  • the type of virtual resource
  • the server 82 determines the value of the virtual resource in the candidate task target according to the predicted income from the live broadcast, the type of the virtual resource in the candidate task target, and the income corresponding to each type of virtual resource in the candidate task target. quantity.
  • the server 82 determines the predicted income of the live broadcast based on the historical income data obtained by the user bound to the live broadcast client 81 from performing the specified task, including:
  • the server 82 determines the historical income of the user based on the historical income data of the user bound to the live broadcast client 81 from performing the specified task;
  • the server 82 determines a live broadcast forecasted income according to the historical income and a preset income growth factor, and the live broadcast forecasted income predicts the income that the user can obtain by performing the specified task or the determined historical income of the user.
  • the historical data capable of characterizing the task objective of the specified task includes at least one of the following:
  • the system for setting live broadcast task goals can avoid the problem that users in related technologies need to manually select virtual gift categories and fill in the corresponding number of virtual gifts every time they set task goals, thereby improving operation convenience and setting The efficiency of mission objectives. At the same time, it can ensure that the set task goals are more suitable for the actual situation of the user, which helps to ensure that the completion rate of the task goals is improved to a certain extent.
  • the electronic device includes a processor, and optionally an internal bus, a network interface, and a memory.
  • the memory may include memory, such as high-speed random access memory (Random-Access Memory, RAM), or may also include non-volatile memory (non-volatile memory), such as at least one disk storage.
  • RAM Random-Access Memory
  • non-volatile memory such as at least one disk storage.
  • the electronic device may also include hardware required by other services.
  • the processor, network interface, and memory can be connected to each other through an internal bus.
  • the internal bus can be an ISA (Industry Standard Architecture) bus, a PCI (Peripheral Component Interconnect, peripheral component interconnection standard) bus, or an EISA (Extended) bus. Industry Standard Architecture, extended industry standard structure) bus, etc.
  • the bus can be divided into an address bus, a data bus, a control bus, and so on. For ease of presentation, only one bidirectional arrow is used in FIG. 9, but it does not mean that there is only one bus or one type of bus.
  • the program may include program code, and the program code includes computer operation instructions.
  • the memory may include memory and non-volatile memory, and provide instructions and data to the processor.
  • the processor reads the corresponding computer program from the non-volatile memory to the memory and then runs it to form a device for setting the live broadcast task target at the logical level.
  • the processor executes the program stored in the memory, and is used to execute at least the steps executed by the server 82 in the system for setting a live broadcast task target disclosed in the embodiment shown in FIG. 8.
  • the processor may be an integrated circuit chip with signal processing capabilities.
  • each step of the above method can be completed by an integrated logic circuit of hardware in the processor or instructions in the form of software.
  • the above-mentioned processor can be a general-purpose processor, including a central processing unit (CPU), a network processor (Fetwork Processor, FP), etc.; it can also be a digital signal processor (Digital Signal Processor, DSP), a dedicated integrated Circuit (Application Specific Integrated Circuit, ASIC), Field-Programmable Gate Array (FPGA) or other programmable logic devices, discrete gates or transistor logic devices, discrete hardware components.
  • DSP Digital Signal Processor
  • ASIC Application Specific Integrated Circuit
  • FPGA Field-Programmable Gate Array
  • the general-purpose processor may be a microprocessor or the processor may also be any conventional processor or the like.
  • the steps of the method disclosed in combination with the embodiments of the present disclosure may be directly embodied as being executed and completed by a hardware decoding processor, or executed and completed by a combination of hardware and software modules in the decoding processor.
  • the software module can be located in a mature storage medium in the field, such as random access memory, flash memory, read-only memory, programmable read-only memory, or electrically erasable programmable memory, registers.
  • the storage medium is located in the memory, and the processor reads the information in the memory and completes the steps of the above method in combination with its hardware.
  • the embodiment of the present invention also provides a computer-readable storage medium on which a computer program is stored.
  • a computer program is stored.
  • the computer program is executed by a processor, each process of the embodiment of the method for setting a live broadcast task target is realized, and can be To achieve the same technical effect, in order to avoid repetition, I will not repeat them here.
  • the computer-readable storage medium such as read-only memory (Read-Only Memory, ROM for short), random access memory (Random Access Memory, RAM for short), magnetic disk, or optical disk, etc.
  • Fig. 10 is a schematic diagram showing a hardware structure of an electronic device according to an exemplary embodiment.
  • the electronic device 100 includes but is not limited to: a radio frequency unit 101, a network module 102, an audio output unit 103, an input unit 104, a sensor 105, a display unit 106, a user input unit 107, an interface unit 108, a memory 109, The processor 1010, and the power supply 1011 and other components.
  • the structure of the electronic device shown in FIG. 10 does not constitute a limitation on the electronic device.
  • the electronic device may include more or fewer components than those shown in the figure, or a combination of certain components, or different components. Layout.
  • electronic devices include, but are not limited to, mobile phones, tablet computers, notebook computers, palmtop computers, vehicle-mounted terminals, wearable devices, and pedometers.
  • the processor 1010 is coupled to the memory, and is used for:
  • the task goal of the specified task is set.
  • the task goal setting instruction includes an instruction for triggering the display of the task goal setting interface, or for triggering the display of the task goal setting interface corresponding to the candidate task goal.
  • Optional setting items to switch instructions include
  • determining the candidate task target of the designated task includes:
  • a candidate task target that matches the live broadcast predicted income is determined.
  • responding to a designated task includes acquiring virtual resources; the candidate task target includes the type and quantity of virtual resources; and the user bound to the live broadcast client performs the designated task.
  • the historical income data includes: the type and quantity of at least one type of virtual resource obtained by the user in history, and the determination of the candidate task target that matches the live broadcast forecast income includes:
  • the quantity of the at least one type of virtual resource acquired by the user history according to the setting rule that the quantity is positively or negatively correlated with the weight coefficient, respectively setting the weight coefficient for the at least one type of virtual resource;
  • a type is selected from the types of the at least one type of virtual resource acquired in the user history as the virtual resource in the candidate task target type;
  • the number of virtual resources in the candidate task target is determined according to the predicted income from the live broadcast, the type of the virtual resource in the candidate task target, and the respective income corresponding to each type of virtual resource in the candidate task target.
  • determining the live broadcast forecast income according to the historical income data includes:
  • the live broadcast forecast income is determined, and the live broadcast forecast income is used to predict the income that the user can obtain by performing the specified task or the determined historical income of the user.
  • the memory 109 is configured to store a computer program that can be run on the processor 1010, and when the computer program is executed by the processor 1010, the above-mentioned functions implemented by the processor 1010 are realized.
  • the radio frequency unit 101 can be used for receiving and sending signals in the process of sending and receiving information or talking. Specifically, after receiving the downlink data from the base station, it is processed by the processor 1010; Uplink data is sent to the base station.
  • the radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like.
  • the radio frequency unit 101 can also communicate with the network and other devices through a wireless communication system.
  • the electronic device provides users with wireless broadband Internet access through the network module 102, such as helping users to send and receive emails, browse web pages, and access streaming media.
  • the audio output unit 103 can convert the audio data received by the radio frequency unit 101 or the network module 102 or stored in the memory 109 into an audio signal and output it as sound. Moreover, the audio output unit 103 may also provide audio output related to a specific function performed by the electronic device 100 (for example, call signal reception sound, message reception sound, etc.).
  • the audio output unit 103 includes a speaker, a buzzer, a receiver, and the like.
  • the input unit 104 is used to receive audio or video signals.
  • the input unit 104 may include a graphics processing unit (GPU) 1041 and a microphone 1042, and the graphics processor 1041 is configured to monitor images of still pictures or videos obtained by an image capture device (such as a camera) in a video capture mode or an image capture mode. Data is processed.
  • the processed image frame can be displayed on the display unit 106.
  • the image frame processed by the graphics processor 1041 may be stored in the memory 109 (or other storage medium) or sent via the radio frequency unit 101 or the network module 102.
  • the microphone 1042 can receive sound, and can process such sound into audio data.
  • the processed audio data can be converted into a format that can be sent to a mobile communication base station via the radio frequency unit 101 for output in the case of a telephone call mode.
  • the electronic device 100 further includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors.
  • the light sensor includes an ambient light sensor and a proximity sensor.
  • the ambient light sensor can adjust the brightness of the display panel 1061 according to the brightness of the ambient light.
  • the proximity sensor can close the display panel 1061 and the display panel 1061 when the electronic device 100 is moved to the ear. / Or backlight.
  • the accelerometer sensor can detect the magnitude of acceleration in various directions (usually three axes), and can detect the magnitude and direction of gravity when stationary, and can be used to identify the posture of electronic devices (such as horizontal and vertical screen switching, related games) , Magnetometer attitude calibration), vibration recognition related functions (such as pedometer, percussion), etc.; sensor 105 can also include fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, Infrared sensors, etc., will not be repeated here.
  • the display unit 106 is used to display information input by the user or information provided to the user.
  • the display unit 106 may include a display panel 1061, and the display panel 1061 may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), etc.
  • LCD liquid crystal display
  • OLED organic light-emitting diode
  • the user input unit 107 may be used to receive inputted numeric or character information, and generate key signal input related to user settings and function control of the electronic device.
  • the user input unit 107 includes a touch panel 1071 and other input devices 1072.
  • the touch panel 1071 also called a touch screen, can collect the user's touch operations on or near it (for example, the user uses any suitable objects or accessories such as fingers, stylus, etc.) on the touch panel 1071 or near the touch panel 1071. operate).
  • the touch panel 1071 may include two parts: a touch detection device and a touch controller.
  • the touch detection device detects the user's touch position, detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts it into contact coordinates, and then sends it To the processor 1010, the command sent by the processor 1010 is received and executed.
  • the touch panel 1071 can be implemented in multiple types such as resistive, capacitive, infrared, and surface acoustic wave.
  • the user input unit 107 may also include other input devices 1072.
  • other input devices 1072 may include, but are not limited to, a physical keyboard, function keys (such as volume control buttons, switch buttons, etc.), trackball, mouse, and joystick, which will not be repeated here.
  • the touch panel 1071 can be overlaid on the display panel 1061.
  • the touch panel 1071 detects a touch operation on or near it, it transmits it to the processor 1010 to determine the type of touch event, and then the processor 1010 determines the type of touch event according to the touch.
  • the type of event provides corresponding visual output on the display panel 1061.
  • the touch panel 1071 and the display panel 1061 are used as two independent components to implement the input and output functions of the electronic device, in some embodiments, the touch panel 1071 and the display panel 1061 can be integrated
  • the implementation of the input and output functions of the electronic device is not specifically limited here.
  • the interface unit 108 is an interface for connecting an external device with the electronic device 100.
  • the external device may include a wired or wireless headset port, an external power source (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, audio input/output (I/O) port, video I/O port, headphone port, etc.
  • the interface unit 108 can be used to receive input (for example, data information, power, etc.) from an external device and transmit the received input to one or more elements in the electronic device 100 or can be used to connect to the electronic device 100 and the external device. Transfer data between devices.
  • the memory 109 can be used to store software programs and various data.
  • the memory 109 may mainly include a program storage area and a data storage area.
  • the program storage area may store an operating system, an application program required by at least one function (such as a sound playback function, an image playback function, etc.), etc.; Data created by the use of mobile phones (such as audio data, phone book, etc.), etc.
  • the memory 109 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, or other volatile solid-state storage devices.
  • the processor 1010 is the control center of the electronic device. It uses various interfaces and lines to connect the various parts of the entire electronic device, runs or executes software programs and/or modules stored in the memory 109, and calls data stored in the memory 109 , Perform various functions of electronic equipment and process data, so as to monitor the electronic equipment as a whole.
  • the processor 1010 may include one or more processing units; preferably, the processor 1010 may integrate an application processor and a modem processor, where the application processor mainly processes the operating system, user interface, application programs, etc., the modem The processor mainly deals with wireless communication. It can be understood that the foregoing modem processor may not be integrated into the processor 1010.
  • the electronic device 100 may also include a power source 1011 (such as a battery) for supplying power to various components.
  • a power source 1011 such as a battery
  • the power source 1011 may be logically connected to the processor 1010 through a power management system, so as to manage charging, discharging, and power consumption management through the power management system. And other functions.
  • the electronic device 100 includes some functional modules not shown, which will not be repeated here.
  • a storage medium including instructions is also provided, and a computer program is stored on the computer-readable storage medium.
  • the computer program is executed by a processor, any one of the methods for setting a live broadcast task target in the above embodiments is realized.
  • the storage medium may be a non-transitory computer-readable storage medium, for example, the non-transitory computer-readable storage medium may be ROM, random access memory (RAM), CD-ROM, magnetic tape, floppy disk, optical data storage device, etc. .

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Abstract

本公开关于一种设置直播任务目标的方法、装置及系统,包括:接收针对直播的指定任务的任务目标的设置指令;响应于任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标;将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;响应于所述可选项的选取操作,设置指定任务的任务目标。本公开还公开一种设置直播任务目标的装置、系统、电子设备及计算机可读存储介质。本公开提供的技术方案,可以解决按照现有技术设置任务目标存在的效率较低的问题。

Description

一种设置直播任务目标的方法、装置及系统
相关申请的交叉引用
本申请要求在2020年04月03日提交中国专利局、申请号为202010259189.1、申请名称为“一种应用于直播的任务目标设置方法、装置、系统及电子设备”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本公开涉及互联网技术领域,尤其涉及一种设置直播任务目标的方法、装置及系统。
背景技术
随着直播行业的快速发展,观众与自己喜爱的主播之间的互动需求越来越多。目前,为了刺激用户的观看兴致,提高观看量和用户粘性,一些直播平台推出了例如在直播中由粉丝向主播赠送虚拟礼物的互动方式。对于主播而言,粉丝赠送的虚拟礼物越多,代表主播人气越旺、主播的收入越高,因此,获取虚拟礼物,也成为主播在直播中期望完成的主要任务之一。为激励自己在执行“获取虚拟礼物”这一任务中,达到获取一定量的虚拟礼物的目标,主播可以通过设置心愿单来完成目标设定,如图1所示,为现有技术中由主播进行设置并展示给粉丝查看的心愿单的示意图。然而,目前主播在设置心愿单时,均需要主播手动依次选取虚拟礼物类别并填写相应的虚拟礼物数量,效率较低。
发明内容
本公开提供一种设置直播任务目标的方法、装置及系统,以至少解决按照现有技术设置任务目标存在的效率较低的问题。本公开的技术方案如下:
根据本公开实施例的第一方面,提供一种设置直播任务目标的方法,包括:接收针对指定任务的任务目标设置指令;响应于任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标;将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;响应于可选设置项的选取操作,设置指定任务的任务目标。
根据本公开实施例的第二方面,提供一种设置直播任务目标的方法,包括:直播客户端向服务器发送针对指定任务的任务目标设置指令;服务器响应于接收到的任务目标设置指令,根据够表征指定任务的任务目标的历史数据,确定候选任务目标;将候选任务目标 发送给直播客户端;直播客户端将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;响应于可选设置项的选取操作,设置指定任务的任务目标。
根据本公开实施例的第三方面,提供一种设置直播任务目标的装置,包括:接收模块,被配置为执行接收针对指定任务的任务目标设置指令;确定模块,被配置为执行响应于任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标;展示模块,被配置为执行将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;设置模块,被配置为执行响应于可选设置项的选取操作,设置指定任务的任务目标。
根据本公开实施例的第四方面,提供一种设置直播任务目标的装置,包括:发送模块,被配置为执行向服务器发送针对指定任务的任务目标设置指令;服务器响应于接收到的任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标;将候选任务目标发送给所述直播客户端;展示模块,被配置为执行将候选任务目标作为可选设置项,展示于所述直播客户端的任务目标设置界面;响应于可选设置项的选取操作,设置指定任务的任务目标。
根据本公开实施例的第五方面,提供一种设置直播任务目标的系统,包括直播客户端和服务器,其中:服务器,用于响应于接收到的由直播客户端发送的针对指定任务的任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标;将候选任务目标发送给直播客户端;直播客户端,用于向服务器发送任务目标设置指令;将接收到的由服务器发送的候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;响应于可选设置项的选取操作,设置指定任务的任务目标。
根据本公开实施例的第六方面,提供一种电子设备,包括:处理器;用于存储处理器可执行指令的存储器;其中,处理器被配置为执行指令,以实现上述第一方面或第二方面中任一项设置直播任务目标的方法步骤。
根据本公开实施例的第七方面,提供一种存储介质,当存储介质中的指令由电子设备的处理器执行时,使得处理器能够执行上述第一方面或第二方面中任一项设置直播任务目标的方法步骤。
根据本公开实施例的第八方面,提供一种计算机程序产品,当其在电子设备上运行时,使得设置直播任务目标的电子设备执行上述第一方面或第二方面中任一项设置直播任务目标的方法步骤。
应当理解的是,以上的一般描述和后文的细节描述仅是示例性和解释性的,并不能限制本公开。
附图说明
此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本公开的实施例,并与说明书一起用于解释本公开的原理,并不构成对本公开的不当限定。
图1是根据一示例性实施例示出的现有技术中的一种心愿单示意图;
图2是根据一示例性实施例示出的一种任务目标设置界面的示意图;
图3是根据一示例性实施例示出的一种设置直播任务目标方法的实施环境的示意图;
图4a是根据一示例性实施例示出的一种设置直播任务目标的方法的流程图;
图4b是根据一示例性实施例示出的一种任务目标设置界面的示意图;
图4c是根据一示例性实施例示出的另一种任务目标设置界面的示意图;
图5是根据一示例性实施例示出的一种设置直播任务目标的方法在实际场景中的流程图;
图6是根据一示例性实施例示出的一种设置直播任务目标的方法的流程图;
图7是根据一示例性实施例示出的一种设置直播任务目标的装置的框图;
图8是根据一示例性实施例示出的一种设置直播任务目标的系统的框图;
图9是根据一示例性实施例示出的一种电子设备的结构框图;
图10是根据一示例性实施例示出的一种电子设备的结构框图。
具体实施方式
为了使本领域普通人员更好地理解本公开的技术方案,下面将结合附图,对本公开实施例中的技术方案进行清楚、完整地描述。
需要说明的是,本公开的说明书和权利要求书及上述附图中的术语“第一”、“第二”等是用于区别类似的对象,而不必用于描述特定的顺序或先后次序。应该理解这样使用的数据在适当情况下可以互换,以便这里描述的本公开的实施例能够以除了在这里图示或描述的那些以外的顺序实施。以下示例性实施例中所描述的实施方式并不代表与本公开相一致的所有实施方式。相反,它们仅是与如所附权利要求书中所详述的、本公开的一些方面相一致的装置和方法的例子。
在一些实施例中,本申请提供了一种设置直播任务目标的方法。其中,该方法的执行主体包括但不限于服务器、电脑、智能手机、可穿戴设备等可以通过运行预定程序或指令来执行逻辑计算等预定处理过程的智能电子设备。其中,服务器可以是单个服务器或者多个服务器组。
在一些实施例中,当服务器是服务器组时,服务器组中的每个服务器之间可以共享已存储的表征指定任务的任务目标的历史数据等。
图3是根据一实施例示出的一种设置直播任务目标的方法的实施环境的示意图。该实施环境中可以包括第一用户设备和服务器,该第一用户设备比如可以指主播所使用的用户终端设备,第一用户设备可以通过接入互联网从而实现与该服务器之间建立连接。
在一些实施例中,该实施环境中还可以包括第二用户设备,该第二用户设备可以指粉丝/观众终端设备,该粉丝/观众终端设备也可以通过接入互联网从而实现与该服务器之间建立连接。
在一些实施例中,本公开实施例提供的方法,可以应用于第一用户设备,或应用于第一用户设备上安装的应用(APP,Application)。该APP比如可以包括:直播类APP。
或者,图中所示服务器也可以用于实现本公开实施例提供的设置直播任务目标的方法。
图4a是根据一实施例示出的一种设置直播目标任务的方法的流程图。所述设置直播目标任务的方法的执行主体可以是直播客户端。
在步骤S41中,直播客户端接收针对直播的指定任务的任务目标设置指令。
其中,所述针对直播的指定任务,可以理解为进行直播时可以执行的任务,比如可以包括但不限于下述任务中的任意一种或几种:
单次直播(或设定次数的直播)累计达到设定的直播时间长度的任务;
单次直播(或设定次数的直播,或设定时间长度的直播)累计达到设定的直播观看量的任务;
单次直播(或设定次数的直播,或者设定时间长度的直播)获得设定的虚拟资源量的任务。其中,这里所说的虚拟资源量,比如可以包括粉丝的充值总额,或者,包括设定类型和数量的虚拟礼物等等。
对应的,任务目标可以理解为指定任务的任务属性/任务内容。依次对应于上述类型的任务,比如,任务目标可以包括但不限于:设定的直播时长、设定的直播观看量、粉丝的充值总额、虚拟礼物的设定类型和数量等等。
在一个实施例中,用户可以通过点击/按压/滑动直播客户端的图形用户界面中与指定任务对应的“设置目标任务”按钮的方式,向直播客户端发送任务目标设置指令,此时,直播客户端若检测到对“设置目标任务”按钮的点击/按压/滑动操作,即为接收到针对直播的指定任务的任务目标设置指令。
需要说明的是,若存在多种可设置任务目标的任务,则可以在直播客户端中设置分别对应于不同任务类型的按钮控件,直播客户端根据检测到的被操作(如点击/按压/滑动)的按钮控件对应的任务类型,可以确定出当前是针对哪个任务进行任务目标的设置,确定出的任务,即为所述的指定任务。而若只存在一种任务,则当直播客户端接收到任务目标设置指令后,即默认该任务为指定任务。
除基于按钮输入任务目标设置指令外,在一个实施例中,用户也可以通过语音、手势 等方式向直播客户端发送任务目标设置指令。
比如,以语音方式为例,直播客户端中的智能语音助手通过直播客户端所在的终端设备上的麦克风接收语音信号,进而对接收的语音信号(比如,语音信号中可以包含“设置指定任务的任务目标”、“打开指定任务的任务目标设置界面”等内容)进行语义分析,可以判断用户是否发出了针对指定任务的任务目标设置指令。如果判断为是,则智能语音助手向直播客户端发送针对指定任务的任务目标设置指令。
其中,上述智能语音助手可以理解为具备语音识别功能,以及具备唤起直播客户端的任务目标设置界面功能的第三方软件。
需要说明的是,上述的任务目标设置界面,是可以用于展示针对指定任务的任务目标的设置选项(如后文所述的可选设置项)等信息,以及可以支持用户基于该界面进行设置选项的选取的一种图形用户界面。
或,进一步地,该图形用户界面还可以兼容现有技术的任务目标设置方式,以及支持用户基于该界面进行任务目标的相关参数的选取和/或输入。
如图2所示,就是一种任务目标设置界面的示意图。在本公开的一个实施例中,任务目标设置界面也可以如图4b所示。
需要说明的是,考虑到若为用户提供的针对指定任务的任务目标的可选设置项不能满足用户需求,用户可能希望更换一批可选设置项。
为满足这样的需求,本公开实施例提供的该方法还考虑基于相同的发明思路为用户更换可选设置项。从而,本公开实施例所述的任务目标设置指令,除了可以包括用于触发展示任务目标设置界面的指令外,在一种实施方式中,任务目标设置指令还可以包括用于触发对已展示于任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令(简称“切换指令”)。该切换指令,也可以由用户通过前文所述的类似方式发出。
在步骤S42中,直播客户端响应于接收到的任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标。
在一些实施例中,表征指定任务的任务目标的历史数据,可以包括下述至少一种:
1、直播客户端所绑定的用户(如某主播)所设置的指定任务的历史任务目标的数据,其中,该历史任务目标是一个计划完成的任务目标,但未必一定是实际完成的任务目标。
比如,主播曾经设置了7天内期望收到的虚拟的礼物的类型和数量,这样的任务目标就是主播所设置的指定任务的历史任务目标,但该主播实际可以达成或没有达成该任务目标。
2、直播客户端所绑定的用户(如某主播)执行指定任务所达到的历史任务目标的数据,其中,该历史任务目标指执行指定任务所实际完成的任务目标。
比如,主播在过去7天共计收到2种数量分别为5、10的虚拟礼物,则“2种数量分别为5、 10的虚拟礼物”就是主播执行指定任务(收获虚拟礼物)所达到的历史任务目标。
3、直播客户端所绑定的用户外的其他用户(如除所述某主播外的其他主播)所设置的指定任务的历史任务目标的数据。
4、直播客户端所绑定的用户外的其他用户(如除所述某主播外的其他主播)执行指定任务所达到的历史任务目标的数据。
在一些实施例中,若可能存在直播客户端所绑定的用户没有设置过指定任务的任务目标的情况,即无法基于直播客户端所绑定的用户本人对于指定任务的历史任务目标,来确定指定任务的候选任务目标的情况,可以预先判断发出设置指令的用户是否设置有指定任务的历史任务目标,然后针对判断结果,采取与判断结果相对应的操作。
例如,当直播客户端接收到指定任务的任务目标设置指令后,经查询(如,可以是查询本地数据库,也可以是查询服务器的数据库)确定直播客户端所绑定的用户已经设置并保存过指定任务的历史任务目标,则此时直播客户端可以将该用户设置的指定任务的历史任务目标的数据,确定为表征指定任务的任务目标的历史数据。
若确定用户未设置过针对指定任务的历史任务目标,则可以将满足预设条件的历史任务目标的数据,作为表征指定任务的任务目标的历史数据。其中,满足预设条件的历史任务目标的数据,可以包括但不限于前文所述的第2点至第4点中的至少一种历史任务目标的数据。
在一些实施例中,直播客户端响应于任务目标设置指令,在确定表征指定任务的任务目标的历史数据后,可以将该历史数据所表征的指定任务的任务目标,直接确定为候选任务目标。
在一些实施例中,考虑到直播的指定任务往往与用户进行直播所获得的收入相关联,该关联关系是作为主播的用户执行指定任务的动力所在,也是作为主播的用户在执行指定任务时完成任务目标的动力所在。因此,在本公开的一个实施例中,为了使得确定出的候选任务目标能够满足作为主播的用户“追求个人收入”的需求,步骤S42根据能够表征指定任务的任务目标的历史数据,确定指定任务的候选任务目标,具体可以包括:
根据直播客户端所绑定的用户执行指定任务所获得的历史收入的数据,预测该用户执行指定任务所能够获得的收入,作为预测收入(后称“直播预测收入”),即确定直播预测收入;
根据直播预测收入,确定与直播预测收入相匹配的任务目标,作为指定任务的候选任务目标。
在一些实施例中,可以通过预测直播预测收入,并基于预测直播收入确定指定任务的候选任务目标。其中,所述的指定任务包括:获取虚拟礼物;候选任务目标包括:虚拟礼物的类型和数量;表征指定任务“获取虚拟礼物”的任务目标的历史数据,包括:用户(直 播客户端所绑定的用户,如某主播)历史获取的至少一种类型的虚拟礼物的类型和数量。
在一些实施例中,可以通过执行下述步骤实现确定候选任务目标:
步骤a:根据表征指定任务的任务目标的历史数据,即主播历史获取的至少一种类型的虚拟礼物的类型和数量,来确定主播的直播历史收入。
这里所说的至少一种类型的虚拟礼物,可以包括:主播在预设时间长度内曾获取到的各类型的虚拟礼物;或者,可以包括:主播在预设时间长度内曾获取到的价格高于指定价格的虚拟礼物等。
例如,假设该主播过去3天累计收到10个虚拟啤酒,1个虚拟跑车,30个虚拟鲜花;且这三种类型的虚拟礼物各自对应的单价分别为:10个虚拟币、10000个虚拟币、20个虚拟币。
则可以确定,该主播过去3天的直播总收益为10700=10*10+1*10000+30*20个虚拟币,历史平均日收入约为3567个虚拟币。这里的历史平均日收入,可视为确定出的主播的直播历史收入。
步骤b:根据直播历史收入,确定主播的直播预测收入。
在一个实施例中,可以直接将确定的直播历史收入直接作为主播的直播预测收入,例如,沿用上例,假设主播的历史平均日收入约为3567个虚拟币,则可以确定该主播在未来一天的直播预测收入约为3567个虚拟币。
在一些实施例中,还可以根据该主播直播间观众数量的变化情况,对历史平均日收入进行适当增加或减少,并将增加或减少后的历史日平均收入作为直播预测收入。比如,假设发现该主播直播间观众数量在最近几天有所下降,则可以针对历史平均日收入(3567)减少一些虚拟币(假设减少100),将减少虚拟币后得到的历史日平均收入3467作为该主播的直播预测收入。
在一些实施例中,为了激励主播在执行指定任务的过程中达到更高的任务目标,还可以根据直播历史收入和预设的直播收入增长因子(也可称为收入增长因子),确定用户的直播预测收入。
所述的直播收入增长因子,是一个大于1的数值,例如,取值范围可以为(1.2~1.8),它用于与直播历史收入相乘,以得到的乘积作为直播预测收入。实际应用中,在计算直播预测收入时,可以从该取值范围中,随机选取一个数值,作为直播收入增长因子。
假设经计算得到该主播的平均日收益为3567个虚拟币,且直播收入增长因子为1.2,则可以预测该主播在未来一天的直播收入大约为3567*1.2=4280个虚拟币。
在确定出直播预测收入后,根据直播预测收入,确定与直播预测收入相匹配的指定任务的候选任务目标。具体实现方式参加下述步骤c和步骤d。
本公开实施例中所述的确定与直播预测收入相匹配候选任务目标,可以理解为确定候 选任务目标的任务属性/任务内容。若以指定任务为单次直播(或设定次数的直播)累计达到设定的直播时间长度的任务为例,则确定候选任务目标的任务属性/任务内容可以包括确定直播时间长度,作为所述设定的直播时间长度。
步骤c:可以从服务器所提供的可获取的虚拟礼物的类型中,随机虚拟礼物的类型,作为确定的候选任务目标中的虚拟礼物的类型;或者,根据用户历史获取的至少一种类型的虚拟礼物的数量,确定候选任务目标中的虚拟礼物的类型。
在一些实施例中,假设服务器所提供的可获取的虚拟礼物的类型包括“鲜花”、“西瓜”、“啤酒”等共计50种类型的虚拟礼物,则可以从这50种类型的虚拟礼物中随机选取至少一个类型的虚拟礼物,作为候选任务目标包含的虚拟礼物类型。
在一些实施例中,还可以预先设置候选任务目标中可包含的虚拟礼物的类型的具体数量,比如,可以将该数量设置为“3”,从而,可以根据该数量,随机选取3种类型的虚拟礼物。
在一些实施例中,还可以基于各类型虚拟礼物的权重系数确定虚拟礼物的类型。具体地,可以根据主播历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为至少一种类型的虚拟资源分别设置权重系数;基于分别为至少一种类型的虚拟资源分别设置的权重系数,从主播历史获取的至少一种类型的虚拟资源的类型中选取类型,作为候选任务目标中的虚拟资源的类型。
例如,若按照该数量与权重系数正相关的设置规则进行设置,针对收到的数量相对较多的虚拟礼物,可以为其设置相对较大权重系数;反之,针对收到的数量相对较少的虚拟礼物,可以为其设置相对较小的权重系数。本申请实施例中可以优先选取权重系数相对较大的虚拟礼物类型,从而可以保证选取出的虚拟礼物类型为主播经常收到的虚拟礼物类型,从而在一定程度上保证任务目标的完成率。
例如,假设在7天内,主播收到过A类型的虚拟礼物10个、B类型的虚拟礼物5个、C类型的虚拟礼物0个,则可以为A、B、C三种类型分别设置权重系数10、5、1(收到0个的,默认权重为1)。
基于上述权重系数设置,按照优先选取权重系数相对较大的虚拟礼物类型的方式,再比如只选两种虚拟礼物类型的情况下,会优先选取到A类型和B类型的虚拟礼物。由于A类型和B类型的虚拟礼物恰好是主播经常收到的虚拟礼物类型,从而可以在一定程度上保证任务目标的完成率。
步骤d:根据直播预测收入、候选任务目标中的虚拟礼物的类型,以及,候选任务目标中各类型的虚拟资源各自对应的单价/收入,确定候选任务目标中的虚拟礼物的数量。
在一些实施例中,可以根据确定出的候选任务目标中的虚拟礼物的各类型,以及预先设置的不同虚拟礼物类型与相应的单价/收入的预设映射关系,确定各类型所分别对应的单 价;进一步地,根据直播预测收入和确定出的单价/收入,确定各类型虚拟礼物的各自的数量。
例如,这两种类型的虚拟礼物在直播预测收入中所占的收入如下所述:
假设共选取了n种类型的虚拟礼物,则:
当n=1时,第n类型的虚拟礼物在直播预测收入中所占的收入=直播预测收入;
当n>1时:
n种类型中第1类型的虚拟礼物在直播预测收入中所占的收入=直播预测收入/2;
n种类型中第n类型的虚拟礼物在直播预测收入中所占的收入=直播预测收入-其他n-1种类型的虚拟礼物在直播预测收入中所占的收入之和;
n种类型中第i类型的虚拟礼物在直播预测收入中所占的收入=(直播预测收入-其他i-1种类型的虚拟礼物在直播预测收入中所占的收入之和)/2;其中,i的取值范围为[2,n-1]。
所述n种类型中的不同类型的编号i,可以是与对应的单价关联的。具体地,类型的编号i的大小可以与单价大小成正比。这样,可以使得单价较低的礼物在直播预测收入中所占的收入较高;而单价较高的礼物在直播预测收入中所占的收入较低。
在计算出各类型的虚拟礼物在直播预测收入中所占的收入后,根据各类型的虚拟礼物的单价,就可以采用“数量=收入/单价”的计算方式,计算出候选任务目标中各类型虚拟礼物各自的数量。
因为主播收到的单价较低的礼物数量往往较多,而单价较高的礼物数量往往较少,因此,采用上述算法,可以使得确定出的候选任务目标,比较贴合主播实际可能收到的虚拟礼物的数量在类型上的分布,在一定程度上可有利于保证任务目标的完成度。
若算出来数量为小数,可以采用向上取整的方式,将其转化为整数。例如,假设直播预测收入为4280个虚拟币;确定出的候选任务目标中的虚拟礼物的类型分别为“鲜花”、“啤酒”;且“鲜花”、“啤酒”分别对应的单价为20个虚拟币、10个虚拟币。按照上述计算规则,可以确定“鲜花”所占的虚拟币为4280/2=2140,“啤酒”所占的虚拟币为4280-2140=2140。根据“鲜花”、“啤酒”各自的单价,可以确定出“鲜花”的数量为107=2140/20,“啤酒”的数量为214=2140/10。
在步骤S43中,直播客户端将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面。
在一些实施例中,可以将所述候选任务目标作为可选设置项进行展示。其中,可选设置项,是一种支持用户通过“选取”操作即可选中的项目。
图4b为本公开示出的一种任务目标设置界面的示意图,图中所示的任务目标设置界面中包括“没毛病”和“吃瓜”2种候选任务目标(如图所示的礼物图标)对应的可选设置项,其中,“没毛病”和“吃瓜”两种图标对应于候选任务目标中的虚拟礼物的类型;而数字“666”, 表示这两种类型对应的候选任务目标中的虚拟礼物数量。
图4c是根据一示例性实施例示出的另一种任务目标设置界面的示意图。在一些实施例中,考虑到会存在用户针对展示的可选设置项的内容不满意的情况,任务目标设置界中可以包含“换一换”这样的触发按钮。用户通过点击该按钮,可以触发产生前文所述的切换指令。响应于该切换指令,直播客户端可以重新确定新的可选设置项,替代当前展示的可选设置项。
在一些实施例中,响应于该切换指令,可以根据与指定任务相关联的其他历史任务目标,来确定指定任务的候选任务目标,以使得确定出的候选任务目标相当于当前展示的可选设置项对应的候选任务目标发生变化。其中,所述的其他历史任务目标,包括:响应于最近一次接收到的任务目标设置指令确定候选任务目标时,所依据的历史数据之外的、其他的能够表征所述指定任务的任务目标的历史数据。
在一些实施例中,响应于该切换指令,还可以根据响应于最近一次接收到的任务目标设置指令确定候选任务目标时所依据的历史数据,来确定候选任务目标。但是,在确定候选任务目标时,可以改变确定候选任务目标的确定策略,以使得确定出的候选任务目标,可以不同于响应于最近一次接收到的任务目标设置指令所确定的候选任务目标。
在步骤S44中,响应于可选设置项的选取操作,设置指定任务的任务目标。
其中,所述的选取操作,具体可以包括针对可选设置项的点击操作或滑动操作等。
基于选取操作所选取的可选设置项,直播客户端将选取的可选设置项对应的候选任务目标,设置为与直播客户端绑定的用户的指定任务的任务目标。
例如,若基于如图4b所示的任务目标设置界面,用户双击包含“没毛病”和“666”的这个可选设置项,则可以将指定任务的任务目标设置为:获取666个虚拟礼物“没毛病”。
若用户既双击包含“没毛病”和“666”的这个可选设置项,又在双击后的预设时间长度内,还点击了包含“吃瓜”和“666”的这个可选设置项,则可以将指定任务的任务目标设置为分别获取666个虚拟礼物“没毛病”和666个虚拟礼物“吃瓜”。
在一些实施例中,还可以在任务目标设置界面设置“确认”按钮,以便用户在选定可选设置项后,通过点击“确认”按钮,触发直播客户端基于选定的可选设置项对应的候选任务目标,设置指定任务的任务目标。
设置的指定任务的任务目标,除了可以保存在直播客户端本地,也可以同步给对应的服务器。服务器可以在与该直播客户端绑定的用户进行直播时,将该任务目标发送给观看直播的粉丝的直播客户端进行显示,以使得粉丝获知主播的“直播心愿单”,进而通过送出直播心愿单上的礼物的方式,协助主播达到任务目标。
本公开实施例提供的方法设置任务目标,可以避免相关技术中用户每次设置任务目标时,均需要手动依次选取虚拟礼物类别并填写相应的虚拟礼物数量的问题,从而提高了操 作便捷性,提高了设置任务目标的效率。并且同时可以保证设置的任务目标与用户的实际情况更贴合,有利于提高任务目标的完成率。
实施例2
在一些实施例中,所述设置直播任务目标的方法的应用场景中可以包括观众客户端、主播客户端、Web服务器和Redis数据库。其中,观众客户端可以向主播客户端的用户赠送虚拟礼物;主播客户端可以向Web服务器发送请求获取与心愿单相关的信息,以设置心愿单设置界面;Redis数据库可以用于存储主播的心愿单信息。
图5为本公开实施例提供的设置直播任务目标的方法在实际中的一种应用流程的示意图。该流程具体包括如下步骤:
假设某主播当前需要针对期待获取的虚拟礼物类型以及各类型的虚拟礼物对应的数量设置一个“心愿单”(即实施例1所述的设置任务目标),则可以通过如下方法进行设置:
首先,主播可以点击主播客户端中心愿单设置界面的设置按钮,此时,若主播客户端检测到主播对设置按钮的点击操作,则可以向Web服务器发送一个获取该主播当前心愿单信息的请求;
其次,Web服务器接收到主播客户端发送的请求后,可以基于该请求,在Redis数据库中查询与该主播相关的心愿单信息,并将查询结果返回给主播客户端,以便主播客户端填充心愿单设置界面。
通常,在Redis数据库中查询该主播的心愿单信息后,查询结果可以包括以下至少一种情况:
第一种:Web服务器查询到Redis数据库中存在未过期的心愿单;
其中,未过期的心愿单可以理解为处于活跃状态中的心愿单,比如假设每天设置的心愿单会在次日凌晨6点自动关闭,则在次日凌晨6点之前的时间段内,可以称该心愿单处于活跃状态,即未过期;在次日凌晨6点之后的时间段内,则可以称该心愿单已过期。
第二种,Web服务器查询到Redis数据库中存在该主播之前设置的已经过期的心愿单;
第三种,经Web服务器查询后,发现该主播未设置过任何心愿单。
其中,针对上述第一种情况,本公开实施例通常可以将该未过期的心愿单返回至主播客户端,以便主播客户端将该心愿单展示在心愿单设置界面;
针对上述第二种情况,本公开实施例可以将该已经过期的心愿单返回至主播客户端,以便主播客户端基于该心愿单填充心愿单设置界面;
针对上述第三种情况,本公开实施例通常可以查询该主播最近七天的收礼情况,然后根据收礼情况随机推荐一个心愿单,并将该心愿单包含的虚拟礼物类型及各类型虚拟礼物对应的数量返回给主播客户端,以便主播客户端可以填充心愿单设置界面。
以下,以查询结果为第三种情况为例,对本公开实施例填充心愿单设置界面的方法进 行详细说明。
本公开实施例中,为了使得推荐的心愿单与该主播的直播收入匹配,可以预先预测出该主播在未来一天的直播预测收入,然后基于直播预测收入推荐与该收入相匹配的心愿单。其中,预测方式如下:
首先,计算出该主播的历史直播日均收入;
假设,查询到该主播最近7天收到的礼物类型、虚拟礼物的数量以及个虚拟礼物对应的虚拟价值(以虚拟币的数量为衡量标准),如下表1所示:
表1
虚拟礼物类型 虚拟礼物数量 虚拟礼物对应的虚拟价值
啤酒 10 10
跑车 1 10000
鲜花 30 20
则根据上述表所示的数据,可以计算出该主播的历史直播日均收入为(10*10+10000+30*20)/7=1529(虚拟币数量)。
其次,根据历史直播日均收入与直播收入增长因子(假设为1.2),可以确定该主播的直播预测收入为1529*1.2=1835(虚拟币数量)。
其中,关于直播收入增长因子的详细描述,可以参照实施例1中的相关描述,此处不再赘述。
然后,基于直播预测收入确定心愿单包含的虚拟礼物类型以及各虚拟礼物类型对应的数量。
确定虚拟礼物的类型时,为了提高心愿单的完成度,可以先根据历史收到的虚拟礼物的次数确定各虚拟礼物类型对应的权重系数,然后再基于权重系数确定虚拟礼物类型。
比如,假设目前存在“啤酒”、“跑车”、“鲜花”、“西瓜”四种虚拟礼物类型,且基于最近7天的历史收礼情况可知,收到“鲜花”的次数为30次,收到“啤酒”的次数为10次,收到“跑车”的次数为1次,收到“西瓜”的次数为0次,则可以确定“鲜花”、“啤酒”、“跑车”和“西瓜”的权重系数分别为:30、10、1和1。其中未收到过的虚拟礼物“西瓜”对应的权重设置为1而不是0,是为了保证所有类型的虚拟礼物都可能被选取到。
在一些实施例中,假设主播期待获取两种类型的虚拟礼物,则可以基于权重系数,从上述类型的虚拟礼物中选取权重系数较大的两种虚拟礼物,比如选取“鲜花”和“啤酒”。
确定虚拟礼物的类型后,则可以基于虚拟礼物对应的价值确定对应的数量,比如,本公开实施例中可以确定“鲜花”的数量为46,“啤酒”的数量为92。具体计算方法参照实施例1的相关描述,此处不再赘述。
本公开实施例中,确定完虚拟礼物的类型及数量后,则可以基于确定的虚拟礼物的类型及数量推荐心愿单,并将该心愿单返回至主播客户端。
在一些实施例中,若主播接收到当前推荐的心愿单后,对当前推送的心愿单不满意,则可以点击心愿单设置界面的“换一换”按钮,以便切换当前心愿单包含的虚拟礼物类型以及各类型对应的数量。
当主播客户端检测到主播对“换一换”按钮的点击操作后,则可以向Web服务器发送请求,以生成新的心愿单,且Web服务器在生成心愿单后,可以将该心愿单返回给主播客户端,以便主播客户端可以基于该心愿单填充心愿单设置界面。
其中,主播点击“换一换”按钮后,Web服务器生成心愿单的步骤与上面介绍的生成推荐心愿单的方式一致,此处不再赘述。
实施例3
图6为本公开实施例示出的另一种设置直播任务目标的方法的流程图,该方法由直播客户端和服务器共同协作完成。其中,这里所说的服务器可以是独立的服务器,也可以是由多个服务器组成的服务器集群;该方法可以包括以下步骤:
在S61中,直播客户端向服务器发送针对指定任务的任务目标设置指令;
在S62中,服务器响应于接收到的任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标;将候选任务目标发送给直播客户端;
在S63中,直播客户端将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;响应于可选设置项的选取操作,设置指定任务的任务目标。
S62可参照实施例1和实施例2中关于直播客户端如何实现确定指定任务的候选任务目标的相关描述。
本公开实施例提供的方法设置任务目标,可以避免相关技术中用户每次设置任务目标时,均需要手动依次选取虚拟礼物类别并填写相应的虚拟礼物数量的问题,从而提高了操作便捷性,提高了设置任务目标的效率。并且同时可以保证设置的任务目标与用户的实际情况更贴合,有利于提高任务目标的完成率。
实施例4
图7是根据一示例性实施例示出的一种设置直播任务目标的装置70的框图。参照图7,该装置包括接收模块71,确定模块72、展示模块73和设置模块74。
接收模块71,被配置为执行接收针对指定任务的任务目标设置指令。
确定模块72,被配置为执行响应于任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标。
展示模块73,被配置为执行将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面。
设置模块74,被配置为执行响应于可选设置项的选取操作设置指定任务的任务目标。
关于上述实施例4中的装置,其中各个模块执行操作的具体方式可以参照实施例1中的对应的方法表述。
在一些实施例中,任务目标设置指令可以包括用于触发展示任务目标设置界面的指令,或用于触发对已展示于任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令。
在一些实施例中,基于历史数据包括直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据;则确定模块72,可以包括:
收入预测单元,被配置为执行响应于所述任务目标设置指令,根据直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入;
任务目标确定单元,被配置为执行根据直播预测收入,确定与直播预测收入相匹配候选任务目标。
在一些实施例中,响应于指定任务包括获取虚拟资源;候选任务目标包括虚拟资源的类型和数量;直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据包括所述用户历史获取的至少一种类型的虚拟资源的类型和数量;则,任务目标确定单元,具体可以用于:
根据用户历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为所述至少一种类型的虚拟资源分别设置权重系数;
基于分别为所述至少一种类型的虚拟资源分别设置的所述权重系数,从所述用户历史获取的至少一种类型的虚拟资源的类型中选取类型,作为所述候选任务目标中的虚拟资源的类型;
根据所述直播预测收入、所述候选任务目标中的虚拟资源的类型,以及,所述候选任务目标中各类型的虚拟资源各自对应的收入,确定所述候选任务目标中的虚拟资源的数量。
在一些实施例中,收入预测单元,具体被配置为执行:
根据所述历史收入的数据,确定所述用户的历史收入;
根据所述历史收入和预设的收入增长因子,确定直播预测收入,所述直播预测收入用于预测所述用户执行所述指定任务所能够获得的收入或确定的所述用户的历史收入。
所述设置直播任务目标的装置,可以避免相关技术中用户每次设置任务目标时,均需要手动依次选取虚拟礼物类别并填写相应的虚拟礼物数量的问题,从而提高了操作便捷性,提高了设置任务目标的效率。并同时可以保证设置的任务目标与用户的实际情况更贴合,有利于一定程度上保证提高任务目标的完成率。
实施例5
图8是根据一示例性实施例示出的一种设置直播任务目标的系统80的框图。参照图8, 该系统包括直播客户端81和服务器82。
其中,服务器82,用于响应于接收到的由直播客户端81发送的针对指定任务的任务目标设置指令,根据表征所述指定任务的任务目标的历史数据,确定候选任务目标;将候选任务目标发送给直播客户端81;
直播客户端81,用于向服务器82发送所述任务目标设置指令;将接收到的由服务器82发送的所述候选任务目标作为可选设置项,展示于直播客户端81的任务目标设置界面;响应于可选设置项的选取操作,设置所述指定任务的任务目标。
在一些实施例中,直播客户端81向服务器82发送针对指定任务的任务目标设置指令,包括:
直播客户端81接收与任务目标设置界面关联的输入指令;
响应于所述输入指令,向服务器82发送所述针对指定任务的任务目标设置指令;
其中,所述输入指令包括:用于触发展示任务目标设置界面的指令或用于触发对已展示于所述任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令。
在一种可选的实施方式中,所述历史数据包括直播客户端81所绑定的用户执行所述指定任务所获得的历史收入的数据,服务器82确定所述指定任务的候选任务目标,包括:
服务器82响应于所述任务目标设置指令,根据直播客户端81所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入;
服务器82根据所述直播预测收入,确定与所述直播预测收入相匹配的候选任务目标。
在一些实施例中,响应于所述指定任务包括获取虚拟资源;所述候选任务目标包括虚拟资源的类型和数量;直播客户端81所绑定的用户执行所述指定任务所获得的历史收入的数据包括所述用户历史获取的至少一种类型的虚拟资源的类型和数量;那么,服务器82确定与所述直播预测收入相匹配的候选任务目标包括:
服务器82根据所述用户历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为所述至少一种类型的虚拟资源分别设置权重系数;
服务器82基于分别为所述至少一种类型的虚拟资源分别设置的所述权重系数,从所述用户历史获取的至少一种类型的虚拟资源的类型中选取类型,作为所述候选任务目标中的虚拟资源的类型;
服务器82根据所述直播预测收入、所述候选任务目标中的虚拟资源的类型,以及,所述候选任务目标中各类型的虚拟资源各自对应的收入,确定所述候选任务目标中的虚拟资源的数量。
在一些实施例中,服务器82根据直播客户端81所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入,包括:
服务器82根据直播客户端81所绑定的用户执行所述指定任务所获得的历史收入的数 据,确定所述用户的历史收入;
服务器82根据所述历史收入和预设的收入增长因子,确定直播预测收入,所述直播预测收入预测所述用户执行所述指定任务所能够获得的收入或确定的所述用户的历史收入。
在一些实施例中,所述能够表征所述指定任务的任务目标的历史数据,包括下述至少一种:
直播客户端81所绑定的用户设置的针对所述指定任务的历史任务目标的数据;
所述用户执行所述指定任务所达到的历史任务目标的数据;
除所述用户外的其他用户设置的针对所述指定任务的历史任务目标的数据;
所述其他用户执行所述指定任务所达到的历史任务目标的数据。
所述设置直播任务目标的系统,可以避免相关技术中用户每次设置任务目标时,均需要手动依次选取虚拟礼物类别并填写相应的虚拟礼物数量的问题,从而提高了操作便捷性,提高了设置任务目标的效率。并同时可以保证设置的任务目标与用户的实际情况更贴合,有利于一定程度上保证提高任务目标的完成率。
本公开实施例还提出了一种电子设备,示意图请参考图9,在硬件层面,该电子设备包括处理器,可选地还包括内部总线、网络接口、存储器。其中,存储器可能包含内存,例如高速随机存取存储器(Random-Access Memory,RAM),也可能还包括非易失性存储器(non-volatile memory),例如至少1个磁盘存储器等。当然,该电子设备还可能包括其他业务所需要的硬件。
处理器、网络接口和存储器可以通过内部总线相互连接,该内部总线可以是ISA(Industry Standard Architecture,工业标准体系结构)总线、PCI(Peripheral Component Interconnect,外设部件互连标准)总线或EISA(Extended Industry Standard Architecture,扩展工业标准结构)总线等。所述总线可以分为地址总线、数据总线、控制总线等。为便于表示,图9中仅用一个双向箭头表示,但并不表示仅有一根总线或一种类型的总线。
存储器,用于存放程序。具体地,程序可以包括程序代码,所述程序代码包括计算机操作指令。存储器可以包括内存和非易失性存储器,并向处理器提供指令和数据。
处理器从非易失性存储器中读取对应的计算机程序到内存中然后运行,在逻辑层面上形成设置直播任务目标的装置。处理器,执行存储器所存放的程序,并至少用于执行图8所示实施例揭示的设置直播任务目标的系统中的服务器82所执行的各步骤。
处理器可能是一种集成电路芯片,具有信号的处理能力。在实现过程中,上述方法的各步骤可以通过处理器中的硬件的集成逻辑电路或者软件形式的指令完成。上述的处理器可以是通用处理器,包括中央处理器(Central Processing Unit,CPU)、网络处理器(Fetwork Processor,FP)等;还可以是数字信号处理器(Digital Signal Processor,DSP)、专用集成电路(Application Specific Integrated Circuit,ASIC)、现场可编程门阵列(Field- Programmable Gate Array,FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。可以实现或者执行本公开实施例中的公开的各方法、步骤及逻辑框图。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。结合本公开实施例所公开的方法的步骤可以直接体现为硬件译码处理器执行完成,或者用译码处理器中的硬件及软件模块组合执行完成。软件模块可以位于随机存储器,闪存、只读存储器,可编程只读存储器或者电可擦写可编程存储器、寄存器等本领域成熟的存储介质中。该存储介质位于存储器,处理器读取存储器中的信息,结合其硬件完成上述方法的步骤。
本发明实施例还提供一种计算机可读存储介质,计算机可读存储介质上存储有计算机程序,该计算机程序被处理器执行时实现上述设置直播任务目标的方法的实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。其中,所述的计算机可读存储介质,如只读存储器(Read-Only Memory,简称ROM)、随机存取存储器(Random Access Memory,简称RAM)、磁碟或者光盘等。
实施例6
图10是根据一示例性实施例示出的一种电子设备的硬件结构示意图。如图10所示,电子设备100包括但不限于:射频单元101、网络模块102、音频输出单元103、输入单元104、传感器105、显示单元106、用户输入单元107、接口单元108、存储器109、处理器1010、以及电源1011等部件。
本领域技术人员可以理解,图10中示出的电子设备结构并不构成对电子设备的限定,电子设备可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。在本公开实施例中,电子设备包括但不限于手机、平板电脑、笔记本电脑、掌上电脑、车载终端、可穿戴设备、以及计步器等。
其中,处理器1010,耦合到存储器,用于:
接收针对直播的指定任务的任务目标设置指令;
响应于任务目标设置指令,根据表征指定任务的任务目标的历史数据,确定候选任务目标;
将候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;
响应于所述可选设置项的选取操作,设置指定任务的任务目标。
在一种可选的实施方式中,任务目标设置指令包括用于触发展示所述任务目标设置界面的指令,或,用于触发对已展示于任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令。
可选地,基于历史数据包括直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定指定任务的候选任务目标包括:
响应于用于触发任务目标切换的指令,根据所述历史收入的数据,确定直播预测收入;
根据所述直播预测收入,确定与所述直播预测收入相匹配的候选任务目标。
在一种可选的实施方式中,响应于指定任务包括获取虚拟资源;所述候选任务目标包括虚拟资源的类型和数量;所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,包括:所述用户历史获取的至少一种类型的虚拟资源的类型和数量,所述确定与所述直播预测收入相匹配的候选任务目标包括:
根据所述用户历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为所述至少一种类型的虚拟资源分别设置权重系数;
基于分别为所述至少一种类型的虚拟资源分别设置的所述权重系数,从所述用户历史获取的至少一种类型的虚拟资源的类型中选取类型,作为所述候选任务目标中的虚拟资源的类型;
根据所述直播预测收入、所述候选任务目标中的虚拟资源的类型,以及,所述候选任务目标中各类型的虚拟资源各自对应的收入,确定所述候选任务目标中的虚拟资源的数量。
在一种可选的实施方式中,根据所述历史收入的数据,确定直播预测收入包括:
根据所述历史收入的数据,确定所述用户的历史收入;
根据所述历史收入和预设的收入增长因子,确定直播预测收入,所述直播预测收入用于预测所述用户执行所述指定任务所能够获得的收入或确定的所述用户的历史收入。
所述能够表征所述指定任务的任务目标的历史数据,包括下述至少一种:
所述直播客户端所绑定的用户设置的针对所述指定任务的历史任务目标的数据;
所述用户执行所述指定任务所达到的历史任务目标的数据;
除所述用户外的其他用户设置的针对所述指定任务的历史任务目标的数据;
所述其他用户执行所述指定任务所达到的历史任务目标的数据。
存储器109,用于存储可在处理器1010上运行的计算机程序,该计算机程序被处理器1010执行时,实现处理器1010所实现的上述功能。
应理解的是,本公开实施例中,射频单元101可用于收发信息或通话过程中,信号的接收和发送,具体的,将来自基站的下行数据接收后,给处理器1010处理;另外,将上行的数据发送给基站。通常,射频单元101包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频单元101还可以通过无线通信系统与网络和其他设备通信。
电子设备通过网络模块102为用户提供了无线的宽带互联网访问,如帮助用户收发电子邮件、浏览网页和访问流式媒体等。
音频输出单元103可以将射频单元101或网络模块102接收的或者在存储器109中存储的音频数据转换成音频信号并且输出为声音。而且,音频输出单元103还可以提供与电子设备100执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。 音频输出单元103包括扬声器、蜂鸣器以及受话器等。
输入单元104用于接收音频或视频信号。输入单元104可以包括图形处理器(Graphics Processing Unit,GPU)1041和麦克风1042,图形处理器1041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元106上。经图形处理器1041处理后的图像帧可以存储在存储器109(或其它存储介质)中或者经由射频单元101或网络模块102进行发送。麦克风1042可以接收声音,并且能够将这样的声音处理为音频数据。处理后的音频数据可以在电话通话模式的情况下转换为可经由射频单元101发送到移动通信基站的格式输出。
电子设备100还包括至少一种传感器105,比如光传感器、运动传感器以及其他传感器。具体地,光传感器包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板1061的亮度,接近传感器可在电子设备100移动到耳边时,关闭显示面板1061和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别电子设备姿态(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;传感器105还可以包括指纹传感器、压力传感器、虹膜传感器、分子传感器、陀螺仪、气压计、湿度计、温度计、红外线传感器等,在此不再赘述。
显示单元106用于显示由用户输入的信息或提供给用户的信息。显示单元106可包括显示面板1061,可以采用液晶显示器(Liquid Crystal Display,LCD)、有机发光二极管(Organic Light-Emitting Diode,OLED)等形式来配置显示面板1061。
用户输入单元107可用于接收输入的数字或字符信息,以及产生与电子设备的用户设置以及功能控制有关的键信号输入。具体地,用户输入单元107包括触控面板1071以及其他输入设备1072。触控面板1071,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板1071上或在触控面板1071附近的操作)。触控面板1071可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器1010,接收处理器1010发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板1071。除了触控面板1071,用户输入单元107还可以包括其他输入设备1072。具体地,其他输入设备1072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。
进一步的,触控面板1071可覆盖在显示面板1061上,当触控面板1071检测到在其上或附近的触摸操作后,传送给处理器1010以确定触摸事件的类型,随后处理器1010根据触摸事件的类型在显示面板1061上提供相应的视觉输出。虽然在图10中,触控面板1071与显示 面板1061是作为两个独立的部件来实现电子设备的输入和输出功能,但是在某些实施例中,可以将触控面板1071与显示面板1061集成而实现电子设备的输入和输出功能,具体此处不做限定。
接口单元108为外部装置与电子设备100连接的接口。例如,外部装置可以包括有线或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输入/输出(I/O)端口、视频I/O端口、耳机端口等等。接口单元108可以用于接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到电子设备100内的一个或多个元件或者可以用于在电子设备100和外部装置之间传输数据。
存储器109可用于存储软件程序以及各种数据。存储器109可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器109可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
处理器1010是电子设备的控制中心,利用各种接口和线路连接整个电子设备的各个部分,通过运行或执行存储在存储器109内的软件程序和/或模块,以及调用存储在存储器109内的数据,执行电子设备的各种功能和处理数据,从而对电子设备进行整体监控。处理器1010可包括一个或多个处理单元;优选的,处理器1010可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器1010中。
电子设备100还可以包括给各个部件供电的电源1011(比如电池),优选的,电源1011可以通过电源管理系统与处理器1010逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
另外,电子设备100包括一些未示出的功能模块,在此不再赘述。
在一些实施例中,还提供了一种包括指令的存储介质,计算机可读存储介质上存储有计算机程序,该计算机程序被处理器执行时实现上述实施例中任意一种设置直播任务目标的方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。可选地,存储介质可以是非临时性计算机可读存储介质,例如,非临时性计算机可读存储介质可以是ROM、随机存取存储器(RAM)、CD-ROM、磁带、软盘和光数据存储设备等。
本领域技术人员在考虑说明书及实践这里公开的发明后,将容易想到本公开的其它实施方案。本公开旨在涵盖本公开的任何变型、用途或者适应性变化,这些变型、用途或者适应性变化遵循本公开的一般性原理并包括本公开未公开的本技术领域中的公知常识或惯用技术手段。说明书和实施例仅被视为示例性的,本公开的真正范围和精神由下面的权 利要求指出。
应当理解的是,本公开并不局限于上面已经描述并在附图中示出的精确结构,并且可以在不脱离其范围进行各种修改和改变。本公开的范围仅由所附的权利要求来限制。
本领域技术人员在考虑说明书及实践这里公开的发明后,将容易想到本公开的其它实施方案。本申请旨在涵盖本公开的任何变型、用途或者适应性变化,这些变型、用途或者适应性变化遵循本公开的一般性原理并包括本公开未公开的本技术领域中的公知常识或惯用技术手段。说明书和实施例仅被视为示例性的,本公开的真正范围和精神由下面的权利要求指出。
应当理解的是,本公开并不局限于上面已经描述并在附图中示出的精确结构,并且可以在不脱离其范围进行各种修改和改变。本公开的范围仅由所附的权利要求来限制。

Claims (28)

  1. 一种设置直播任务目标的方法,包括:
    接收针对直播的指定任务的任务目标设置指令;
    响应于所述任务目标设置指令,根据表征所述指定任务的任务目标的历史数据,确定候选任务目标;
    将所述候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;
    响应于所述可选设置项的选取操作,设置所述指定任务的任务目标。
  2. 根据权利要求1所述的方法,所述任务目标设置指令包括用于触发展示所述任务目标设置界面的指令或用于触发对已展示于所述任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令。
  3. 根据权利要求2所述的方法,基于所述历史数据包括所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,所述确定所述指定任务的候选任务目标包括:
    响应于所述任务目标设置指令,根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入;
    根据所述直播预测收入,确定与所述直播预测收入相匹配的候选任务目标。
  4. 根据权利要求3所述的方法,响应于所述指定任务包括获取虚拟资源;所述候选任务目标包括虚拟资源的类型和数量;所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据包括所述用户历史获取的至少一种类型的虚拟资源的类型和数量,所述确定与所述直播预测收入相匹配的候选任务目标包括:
    根据所述用户历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为所述至少一种类型的虚拟资源分别设置权重系数;
    基于分别为所述至少一种类型的虚拟资源分别设置的所述权重系数,从所述用户历史获取的至少一种类型的虚拟资源的类型中选取类型,作为所述候选任务目标中的虚拟资源的类型;
    根据所述直播预测收入、所述候选任务目标中的虚拟资源的类型,以及,所述候选任务目标中各类型的虚拟资源各自对应的收入,确定所述候选任务目标中的虚拟资源的数量。
  5. 根据权利要求3或4所述的方法,根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入包括:
    根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定所述用户的历史收入;
    根据所述历史收入和预设的收入增长因子,确定直播预测收入,所述直播预测收入用于预测所述用户执行所述指定任务所能够获得的收入或确定的所述用户的历史收入。
  6. 根据权利要求1所述的方法,所述表征所述指定任务的任务目标的历史数据包括下述至少一种:
    所述直播客户端所绑定的用户设置的针对所述指定任务的历史任务目标的数据;
    所述用户执行所述指定任务所达到的历史任务目标的数据;
    除所述用户外的其他用户设置的针对所述指定任务的历史任务目标的数据;
    所述其他用户执行所述指定任务所达到的历史任务目标的数据。
  7. 一种设置直播任务目标的方法,包括:
    直播客户端向服务器发送针对指定任务的任务目标设置指令;
    服务器响应于接收到的所述任务目标设置指令,根据表征所述指定任务的任务目标的历史数据,确定候选任务目标;将所述候选任务目标发送给所述直播客户端;
    所述直播客户端将所述候选任务目标作为可选设置项,展示于所述直播客户端的任务目标设置界面;响应于所述可选设置项的选取操作,设置所述指定任务的任务目标。
  8. 根据权利要求7所述的方法,直播客户端向服务器发送针对指定任务的任务目标设置指令包括:
    直播客户端接收与任务目标设置界面关联的输入指令;
    响应于所述输入指令,向服务器发送所述针对指定任务的任务目标设置指令;
    其中,所述输入指令包括用于触发展示所述任务目标设置界面的指令或用于触发对已展示于所述任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令。
  9. 根据权利要求8所述的方法,基于所述历史数据包括所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,服务器确定所述指定任务的候选任务目标包括:
    所述服务器响应于所述任务目标设置指令,根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入;
    所述服务器根据所述直播预测收入,确定与所述直播预测收入相匹配的候选任务目标。
  10. 根据权利要求9所述的方法,响应于所述指定任务包括获取虚拟资源;
    所述候选任务目标包括虚拟资源的类型和数量;
    所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据包括所述用户历史获取的至少一种类型的虚拟资源的类型和数量,所述确定与所述直播预测收入相匹配的候选任务目标包括:
    所述服务器根据所述用户历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为所述至少一种类型的虚拟资源分别设置权重系数;
    所述服务器基于分别为所述至少一种类型的虚拟资源分别设置的所述权重系数,从所述用户历史获取的至少一种类型的虚拟资源的类型中选取类型,作为所述候选任务目标中的虚拟资源的类型;
    所述服务器根据所述直播预测收入、所述候选任务目标中的虚拟资源的类型,以及,所述候选任务目标中各类型的虚拟资源各自对应的收入,确定所述候选任务目标中的虚拟资源的数量。
  11. 根据权利要求9或10所述的方法,所述服务器根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入包括:
    所述服务器根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定所述用户的历史收入;
    所述服务器根据所述历史收入和预设的收入增长因子,确定直播预测收入,所述直播预测收入用于预测所述用户执行所述指定任务所能够获得的收入或确定的所述用户的历史收入。
  12. 根据权利要求7所述的方法,所述表征所述指定任务的任务目标的历史数据包括下述至少一种:
    所述直播客户端所绑定的用户设置的针对所述指定任务的历史任务目标的数据;
    所述用户执行所述指定任务所达到的历史任务目标的数据;
    除所述用户外的其他用户设置的针对所述指定任务的历史任务目标的数据;
    所述其他用户执行所述指定任务所达到的历史任务目标的数据。
  13. 一种设置直播任务目标的装置,包括:
    接收模块,被配置为执行接收针对指定任务的任务目标设置指令;
    确定模块,被配置为执行响应于所述任务目标设置指令,根据表征所述指定任务的任务目标的历史数据,确定候选任务目标;
    展示模块,被配置为执行将所述候选任务目标作为可选设置项,展示于直播客户端的任务目标设置界面;
    设置模块,被配置为执行响应于所述可选设置项的选取操作,设置所述指定任务的任务目标。
  14. 根据权利要求13所述的装置,所述任务目标设置指令包括用于触发展示所述任 务目标设置界面的指令或用于触发对已展示于所述任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令。
  15. 根据权利要求13所述的装置,基于历史数据包括所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,所述确定模块,包括:
    收入预测单元,被配置为执行响应于所述任务目标设置指令,根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入;
    任务目标确定单元,被配置为执行根据所述直播预测收入,确定与所述直播预测收入相匹配的候选任务目标。
  16. 根据权利要求15所述的装置,响应于所述指定任务包括获取虚拟资源;
    所述候选任务目标包括虚拟资源的类型和数量;
    所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据包括所述用户历史获取的至少一种类型的虚拟资源的类型和数量,所述任务目标确定单元,用于:
    根据所述用户历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为所述至少一种类型的虚拟资源分别设置权重系数;
    基于分别为所述至少一种类型的虚拟资源分别设置的所述权重系数,从所述用户历史获取的至少一种类型的虚拟资源的类型中选取类型,作为所述候选任务目标中的虚拟资源的类型;
    根据所述直播预测收入、所述候选任务目标中的虚拟资源的类型,以及,所述候选任务目标中各类型的虚拟资源各自对应的收入,确定所述候选任务目标中的虚拟资源的数量。
  17. 根据权利要求15或16所述的装置,所述收入预测单元,具体被配置为执行:
    根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定所述用户的历史收入;
    根据所述历史收入和预设的收入增长因子,确定直播预测收入,所述直播预测收入用于预测所述用户执行所述指定任务所能够获得的收入或确定的所述用户的历史收入。
  18. 根据权利要求13所述的装置,所述表征所述指定任务的任务目标的历史数据包括下述至少一种:
    所述直播客户端所绑定的用户设置的针对所述指定任务的历史任务目标的数据;
    所述用户执行所述指定任务所达到的历史任务目标的数据;
    除所述用户外的其他用户设置的针对所述指定任务的历史任务目标的数据;
    所述其他用户执行所述指定任务所达到的历史任务目标的数据。
  19. 一种设置直播任务目标的装置,包括:
    发送模块,被配置为执行向服务器发送针对指定任务的任务目标设置指令;
    服务器响应于接收到的所述任务目标设置指令,根据表征所述指定任务的任务目标的历史数据,确定候选任务目标;将所述候选任务目标发送给所述直播客户端;
    展示模块,被配置为执行将所述候选任务目标作为可选设置项,展示于所述直播客户端的任务目标设置界面;响应于所述可选设置项的选取操作,设置所述指定任务的任务目标。
  20. 根据权利要求19所述的装置,所述发送模块,具体被配置为执行接收与任务目标设置界面关联的输入指令;响应于所述输入指令,向服务器发送所述针对指定任务的任务目标设置指令;
    其中,所述输入指令包括用于触发展示所述任务目标设置界面的指令或用于触发对已展示于所述任务目标设置界面中的、对应于候选任务目标的可选设置项进行切换的指令。
  21. 根据权利要求20所述的装置,基于所述历史数据包括所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据;
    服务器确定所述指定任务的候选任务目标包括:
    所述服务器响应于所述任务目标设置指令,根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入;
    所述服务器根据所述直播预测收入,确定与所述直播预测收入相匹配的候选任务目标。
  22. 根据权利要求21所述的装置,响应于所述指定任务包括获取虚拟资源;
    所述候选任务目标包括虚拟资源的类型和数量;
    所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据包括所述用户历史获取的至少一种类型的虚拟资源的类型和数量,
    所述确定与所述直播预测收入相匹配的候选任务目标包括:
    所述服务器根据所述用户历史获取的至少一种类型的虚拟资源的数量,按照所述数量与权重系数正相关或负相关的设置规则,为所述至少一种类型的虚拟资源分别设置权重系数;
    所述服务器基于分别为所述至少一种类型的虚拟资源分别设置的所述权重系数,从所述用户历史获取的至少一种类型的虚拟资源的类型中选取类型,作为所述候选任务目标中的虚拟资源的类型;
    所述服务器根据所述直播预测收入、所述候选任务目标中的虚拟资源的类型,以及,所述候选任务目标中各类型的虚拟资源各自对应的收入,确定所述候选任务目标中的虚拟资源的数量。
  23. 根据权利要求21或22所述的装置,所述服务器根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定直播预测收入包括:
    所述服务器根据所述直播客户端所绑定的用户执行所述指定任务所获得的历史收入的数据,确定所述用户的历史收入;
    所述服务器根据所述历史收入和预设的收入增长因子,确定直播预测收入,所述直播预测收入预测所述用户执行所述指定任务所能够获得的收入或确定的所述用户的历史收入。
  24. 根据权利要求19所述的装置,所述表征所述指定任务的任务目标的历史数据,包括下述至少一种:
    所述直播客户端所绑定的用户设置的针对所述指定任务的历史任务目标的数据;
    所述用户执行所述指定任务所达到的历史任务目标的数据;
    除所述用户外的其他用户设置的针对所述指定任务的历史任务目标的数据;
    所述其他用户执行所述指定任务所达到的历史任务目标的数据。
  25. 一种设置直播任务目标的系统,包括直播客户端和服务器:
    所述服务器,用于响应于接收到的由所述直播客户端发送的针对指定任务的任务目标设置指令,根据表征所述指定任务的任务目标的历史数据,确定候选任务目标;将所述候选任务目标发送给所述直播客户端;
    所述直播客户端,用于向所述服务器发送所述任务目标设置指令;将接收到的由所述服务器发送的所述候选任务目标作为可选设置项,展示于所述直播客户端的任务目标设置界面;响应于所述可选设置项的选取操作,设置所述指定任务的任务目标。
  26. 一种设置直播任务目标的电子设备,包括:
    处理器;
    用于存储所述处理器可执行指令的存储器;
    其中,所述处理器被配置为执行所述指令,以实现如权利要求1至权利要求6中任一项所述的设置直播任务目标的方法步骤。
  27. 一种设置直播任务目标的电子设备,包括:
    处理器;
    用于存储所述处理器可执行指令的存储器;
    其中,所述处理器被配置为执行所述指令,以实现如权利要求7至权利要求12中任一项所述的设置直播任务目标的方法步骤。
  28. 一种存储介质,当存储介质中的指令由电子设备的处理器执行时,使得处理器能 够执行如权利要求1至权利要求6或权利要求7至权利要求12中任一项所述的设置直播任务目标的方法步骤。
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