WO2010150938A1 - 경기 도중 베팅 장치 및 방법 그리고 이 방법을 실행하기 위한 컴퓨터 프로그램 소스가 기록된 기록매체 - Google Patents
경기 도중 베팅 장치 및 방법 그리고 이 방법을 실행하기 위한 컴퓨터 프로그램 소스가 기록된 기록매체 Download PDFInfo
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- WO2010150938A1 WO2010150938A1 PCT/KR2009/004637 KR2009004637W WO2010150938A1 WO 2010150938 A1 WO2010150938 A1 WO 2010150938A1 KR 2009004637 W KR2009004637 W KR 2009004637W WO 2010150938 A1 WO2010150938 A1 WO 2010150938A1
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
Definitions
- the present invention relates to a racing game, and more particularly, to a betting device and method during a game that allows betting during racing, such as horse racing, dogs, boats, etc., and a recording medium having recorded thereon a program for executing the method. .
- Horse racing is a leisure event where a spectator spends money on a race where two or more horses are run under certain conditions, such as race distance, direction, prize, number of runs, and burden weight.
- horse racing is a game in which the general public enjoys watching sports and bet on a game in anticipation of the result, and then receives a certain amount of dividend according to the game result.
- Video game console based racing is similar to actual racing.
- Betting on a racehorse includes a single-winning (first-round), double-winning (one-two, regardless of order), winning streak, and climbing ceremony.
- Gamers play horse racing while watching a TV client (large screen) to relay the race and a game client to manage their betting status.
- TV-match clients can predict and bet several races tied to the same race server for the same race, thus reducing the number of game manipulations and increasing confidence in the outcome and enabling more colorful graphics. Because it is used a lot.
- the race is usually made on the screen, and the race horses are usually introduced and energized on the start line.
- Korean Laid-Open Patent Publication No. 2002-88709 (hereinafter abbreviated as "709 'patent”) collects raw data, loads a current game schedule from a DB and provides the user to select a specific game from the displayed current game schedule. Selects a specific jockey and a specific horse in the selected game, displays the selected jockey information and horse information, combines the current game data with the raw data, weights the combined data, and weights each of the combined combinations. It proposes a racing odds prediction method comprising the step of calculating the expected profit (odds, predicted odds) from the data.
- the 709 'patent is a method of determining the odds by predicting the race winning rate by combining the past race scores with the current race data to construct the combination data, and assigning the combination data a weight according to the subjectivity of the user. It is about.
- the stadium is expected to increase sales only if the bets are made continuously, but there is a problem that you do not want to increase sales due to the completion of betting before the start of the game.
- An object of the present invention to solve this problem is to provide a betting device and method during the game to be able to bet while watching the game proceeding even after the start of the game and a recording medium recording a computer program source for executing the method do.
- the present invention betting device during the game to display the odds and conversion ratio based on the capability of each unit participating in the game before the start of the game, and to bet according to the result of a certain section or a certain time after the start of the game; It is another object to provide a method.
- Another object of the present invention is to provide a betting device and method during a game, in which the odds are constantly displayed after the start of the game and the conversion ratio is displayed so that gamers can easily recognize the odds.
- Another object of the present invention is to provide a betting device and method during a game that can enlarge and display a stadium before a game or after a game starts for a predetermined distance or for a predetermined time.
- Another object of the present invention is to provide a betting device and method during a game that can provide a jackpot game at the same time that additional bets are terminated as bonus games to gamers betting a certain amount or more.
- the betting method of the racing game of the present invention for achieving this purpose is (a) betting according to the displayed odds before the start of the race and (b) betting by varying the odds according to the outcome of the distance run distance after the start of the race (A) betting according to the odds set before the start of the match, and (b) the odds set in the step (a) after the start of the match are maintained at a predetermined distance. It can be configured to include a step of varying the conversion ratio according to the bet.
- the conversion ratio is set to "1" before the start of the game, and the conversion ratio is characterized by the following equation.
- the method of betting during a racing game includes the steps of: (a) betting according to the odds set before the start of the race and (b) varying the odds according to the remaining distance winning probability after the start of the race. Or (a) betting according to the odds set before the start of the game and (b) after the start of the game, the odds set in the step (a) are kept constant while the conversion ratio is betting according to the remaining distance winning probability Can be done.
- the conversion ratio is set to "1" before the start of the game, and the step (b) is the step of calculating the frequency record (R in ) in each section for each unit (b-1), for each unit (b-2) Calculating an average section record (R mn ) in the section; (b-3) using the average section record (R mn ) and the frequency record (R i ) for each section, Calculating the sum of the expected records and using the same to calculate a section evaluation factor R ' in , (b-4) the remaining section relative win rate (X' in ) for each unit as the section evaluation factor R ' in And calculating (b-5) calculating the remaining section odds Y ' in each unit based on the remaining section relative odds X' in .
- the step (b) is to calculate the frequency recording (R in ) in each section for each (b-1) unit, the average section recording (R mn ) in each section for each (b-2) unit (B-3) calculating the sum of the predicted and predicted records for the remaining distance by unit using the average interval record R mn and the frequency record R i for each section, and using the interval evaluation factor (R 'in) calculating, (b-4) assessment element (R by the unit section, calculating a remaining period relative odds (X' in) per unit, in), (b-5) the residual a step of duration calculated the relative odds "remaining interval Odds per unit of (in (Y X), in) and (b-6) the odds (Y in) may be made of a step for calculating the remaining period conversion ratio.
- the betting device during the racing game of the present invention for achieving this purpose is the relative score of each unit (X i ) and odds (Y i ) as the total score of each unit evaluation score and each unit evaluation score to participate in the race before the start of the race. And calculating the interval evaluation element (R in ) by unit by calculating the first odds calculator and outputting the frequency interval (R in ) in each section and the average interval record (R mn ) in each section.
- a second odds calculator that calculates and outputs the section win rate (X in ) and the odds rate (Y in ), the information of each unit, the betting screen before the start of the game, the betting screen for each section after the start of the game, and the game progress status.
- the display device comprising a display unit and the odds output from the first odds calculator are displayed on the display device before the start of the game, and the odds output from the second odds calculator after the start of the game, after each start.
- Each said section is constituted by a control unit that controls to display a specific bet screen on the display device.
- the control unit displays the conversion ratio as "1" on the betting screen before the start of the game, the odds ratio is constantly displayed on the betting screen for each section after the start of the game, and the conversion ratio is controlled to be displayed, and the conversion ratio is expressed by the following equation. It is characterized in that it is calculated by.
- the stadium display unit of the display unit displays the state that each unit participating in the game is preparing in a given line before the start of the game, and enlarges the starting line and the screen up to 100m until the frequency 100m after the start of the game.
- the display device displays a stadium display indicating a game progress state in the shape of a horizontal bar at the upper end thereof, and participates in each game at one side of the lower end thereof. It is preferable to display the unitary expression display unit and the multiply expression display unit vertically with respect to the unit, and the jackpot display unit on the other side.
- the jackpot display unit displays the bonus game when betting more than a predetermined amount, and pays the corresponding odds when all the rankings are correct.
- a betting device may provide a betting device having a relative score (X i ) of each unit as a total score of each unit's evaluation score and each unit's evaluation score before the race starts.
- the first odds calculator for calculating and outputting the odds rate (Y i ), and the remaining interval evaluation element (R in ) by the frequency recording (R in ) in each section for each unit and the average section recording (R mn ) in each section.
- a second odds calculator that calculates and outputs the remaining odds (X in ) and remaining odds (Y in ) for each unit, the information on each unit, the betting screen before the start of the match, and the bets for each section after the start of the match.
- a display device comprising a screen and a stadium display unit for displaying a game progress state, and a odds ratio output from the first odds calculator, on the display device before the game starts, and after the game starts, the second odds calculator And a control unit for controlling the output of the remaining section odds to be displayed on the display device for the remaining section bets on each display after the start of the game, and the control unit displays the conversion ratio as "1" on the betting screen before the game starts.
- the remaining section betting screen is characterized in that the odds are constantly displayed and controlled to display a variable conversion ratio.
- the recording medium storing the computer program source for the betting method during the racing game is (a) betting according to the odds set before the start of the race and (b) the odds set in the step (a) after the race starts While storing the computer program source for how to bet the conversion ratio according to the remaining distance winning probability.
- Step (b) is a step of calculating a frequency record (R in ) in each section for each unit (b-1), and calculating an average section record (R mn ) for each section for each unit (b-2). , (b-3) using the average interval record (R mn ) and the frequency record (R i ) for each section to obtain the sum of the estimated and estimated records for the remaining distance for each unit and using the interval evaluation factor (R) ' in ), (b-4) calculating the residual section relative win rate (X' in ) for each unit using the section evaluation factor (R ' in ) for each unit, (b-5) for the remaining section relative It characterized by comprising the steps of: calculating a remaining period in conversion ratio Odds (X and step (b-6) the dividend (in Y) for calculating a '(in in) the remaining period dividend Y) per unit of.
- bets can be placed not only before the start of the game but also after the start of the game, so that the game can be carried out more thrillingly, and the sales of the stadium are increased by continuous betting.
- Gamers can bet on a certain interval or hourly conversion rate, which makes it easier to grasp the flow of the game.
- the game can be more interesting because the expanded stadium can be viewed at a certain distance or for a predetermined time after the game starts.
- jackpot game is provided as a bonus game, gamers can enjoy various games in one game.
- FIG. 1 is a block diagram showing the configuration of the present invention
- FIG. 6 is an enlarged view showing a betting screen of the production screen
- FIG. 7 is an enlarged view showing a game progress degree display screen of a production screen
- FIG. 9 is a flowchart illustrating a betting method after the start of a match of the present invention.
- controller 120 odds calculator
- first odds calculator 124 second odds calculator
- stats DB 140 racing unit
- Conversion Ratio is a unit of betting to receive a fixed odds and is expressed in credits, and usually before the start of the match, the odds for one credit.
- the present invention is a concept introduced to calculate the odds during the game because the game can be bet even after the game starts. In other words, if the winning probability drops during the game, the odds are usually higher, so the odds are generally displayed. However, in another way, if the odds are kept constant while lowering the minimum minimum betting unit, the same effect occurs, which means that the effective credit is changed according to the winning probability.
- the odds are 40 for one credit before the start of the game (all odds are for one credit before the start of the match)
- the wager is changed to 0.8 credit (conversion ratio) instead of increasing the odds.
- conversion ratio conversion ratio
- “Section” is divided into 50m or 100m intervals about 50% of the distance before and after the start of the game on the basis of the total distance to be played in the game and expressed as the first section, the second section, and the like.
- Time is expressed as a first section, a second section, and the like by dividing about 50% of the time after the start of the game into units of 5 to 10 seconds based on the total game time to be played in the game.
- Unit refers to a participant in a racing game, and is defined as a car in a car race and a horse in a horse race.
- the present invention is described as an example of a racing game to explain a racing game in which an intermediate bet can be made even after the start of a game, but is not limited thereto.
- the betting device 100 during the game of the present invention the odds calculation unit 120 for calculating the odds and conversion ratio, the competency DB 130 having various data necessary for the horse and the odds calculation, the game result data for each section during the game Holding racing unit 140, data collection unit 150 to collect data during the game, coin detection unit 160 for detecting the input of bills or coins or coins, betting unit 170 for managing bets, the user
- the module 180 includes a module 180, a display device 200, and a controller 110.
- the data collector 150 is a device for collecting data necessary for calculating the odds during a game, and collects and outputs a frequency record (R in ) in each section of each horse by section or time after the start of the game.
- the racing unit 140 calculates an average interval record (R mn ) of the horses by referring to the frequency record (R in ) of each horse collected by the data collector 150 by the interval or time of the horse (R mn ). ) And the frequency recording (R in ) data of the respective sections of the horses are output to the odds calculator 123.
- variable "m” means mean and "n" means n intervals.
- the average section record of each horse (R mn ) is the data for calculating the odds for each section or hour after the start of the race.In the state where the first section is frequencyd, only the frequency record (R i1 ) of the first section is recorded. Since it is meaningless to calculate, the average section record R m1 in the first section uses the section average record in the previous game of the horse as data.
- the average record R m2 up to the second section is calculated by averaging the frequency recording (R i1 ) of the first section and the frequency recording (R i2 ) of the second section.
- the average frequency recording " R i1 of first section ",” frequency recording R i2 of second section " and " frequency recording R i3 of third section " To calculate and output the average recording R m3 up to the third section.
- the statistic DB 130 includes a horse DB DB 132 which stores information about a horse and an evaluation information DB 134 for calculating a relative odds and odds before starting a game.
- the horsepower DB 132 is configured to hold information about each horse and the last game performance.
- the controller 110 holds data about a horse's horse age, age, a female, a style, a game result of the last five games, a weight, a high record, an average record, and a frequency record of a section of a previous game. It may be configured to output the data in response to a request of, or may include various elements necessary for calculating the horse's stats.
- the evaluation information DB 134 is configured to receive and output data from the horsepower DB 132 to calculate the relative odds and odds before the game starts.
- the horse's ability data of each horse is input from the horsepower DB 132 to calculate the total score of each horse's evaluation score and each horse's evaluation score so that the odds before the start of the game can be obtained by the odds calculation unit 120. .
- a typical horse will calculate the odds and odds based on the unique ability that can be represented numerically. These unique abilities include factors such as age, burden weight, physical condition, best record, average record, and horse riding. It is calculated based on the factor).
- Burden weight refers to the weight that the horse must bear in the race, and the weight according to the age of the horse [horse weight].
- Radix is the degree to which both horses and horses are similar in nature and fit well together.
- the statistical ability values are calculated and scored for the odds influence factors of horses, jockeys, and assistants, who are usually the racing subjects, and given weights in consideration of various characteristics, followed by climate (on / on) Humidity, weather), the state of the race subject, the gates assigned during the race, etc. are applied to obtain the evaluation score of each horse and the total score of the evaluation score.
- the evaluation total score may refer to a value obtained by adding up all evaluation scores given by the user for each of the selected predictors.
- the odds calculator 120 includes a first odds calculator 122 that calculates the odds before the game starts and a second odds calculator 124 that calculates the odds for each section or time after the game starts.
- the first odds calculating unit 122 receives the necessary information from the evaluation information DB 134 of the capability DB 130 to calculate the odds before the start of a normal game, predicts the relative odds, and calculates and calculates the odds accordingly. And to output odds.
- the odds calculation before the start of the game is data that is relatively evaluated by the objective data, and the present invention is not specific to the calculation of the odds before the start of the game since the present invention is a technology that enables an intermediate bet after the start of the game.
- the sum of the evaluation score of the i horse and the evaluation score of each horse is "H".
- i "And” ⁇ H total "in If given and input from the evaluation information DB 134, the relative win rate (X) of the i-th horse at this time i ) Can be calculated by Equation 1 below.
- X i is the relative odds of the i horse
- H i is the score of the i horse
- ⁇ H total is the sum of the scores of all the horses participating in the game.
- Y i is the odds at end of i
- X i is the relative odds at end of i
- A is the dividend constant given by the user to calculate odds. Normally, it is set to be larger than 1 and less than 100. That is, the dividend constant lowers the dividend constant when the dividend rate is too high, and raises the dividend constant when the dividend rate is too low, so that it can be appropriately adjusted. Will be set and explained)
- the odds data is transmitted to the controller 110 together with the horse numbers, and the controller 110 controls to display the odds through the display device 200 before the game starts.
- the calculated odds are displayed on the odds display unit 124.
- the second odds calculation unit 124 is configured to calculate and output the odds according to the result of the section or time so that the bet can continue betting until a certain section or time after the game starts.
- the section and time at this time are not particularly limited, but for added interest, the distance between about 50% of the total race distance or about 50% of the time is divided into 50m or 100m intervals and the odds are calculated. The odds are calculated and output every 5 seconds to 10 seconds for 50% of the time, so that bets can be placed on every segment or every hour during the match.
- the opponent's odds may be calculated by reflecting the results of each section or time after the start of the game.
- the racing unit 140 receives the average section record (R mn ) and the frequency record (R in ) in each section and receives the section evaluation element (R in ) at the end of Equation [Equation 3] and Calculate as
- R in is the evaluation factor of the nth section or hourly horse at the end of i
- Ad is the weight of each section or time
- R mn is the average record of each section of the race starting
- R n-1 is refers to the frequency record of the "n-1" th section
- the weight Ad lowers the weight just before the start of the game and increases the weight as the game progresses, and applies the relative odds and odds before the start of the game.
- the weight Ad is numerically less than "1", such as "0" in the first section, "1" in the second section, and "2" in the third section.
- the section is divided into “10" sections to be described.
- R mn is the average of the frequency records of each section after the start of the race or each hour. Since there is no record in the first section, the average record for each section is used.
- the interval evaluation element (R in ) at the end of the i is lower the number the better the score for each section, the higher the number is worse.
- Equation 4 the better the frequency recording for each section, the higher the relative win rate (X in ) for each section.
- the odds rate (Y in ) in the nth section of the ith horse can be calculated as follows by Equation (5).
- results of the segments of the match are evaluated to indicate the odds of the segment to be played and bets.
- the odds in the first section after the start of the game may be applied in the same manner as the odds before the start of the game.
- the frequency record in the first section is generated, but the average record in the first section cannot be calculated. Use records.
- the section average record R m is averaged with the frequency record of the first section and the second section without reflecting the past average record. Calculate the record R m .
- the coin detecting unit 160 is a known sensor for detecting the input of coins or medals through a coin inlet (not shown), or a known bill for detecting the input of a bill or substitute banknote through a bill input or a card reader.
- the sensing device is adapted to be configured to detect the start of a match.
- the display device 200 is composed of well-known things such as CRT monitors, PDPs, LCDs, and the like that can output characters such as game images and scores on the screen. It is then configured to display betting screens and game progress.
- the record display (g), the average record display (h), the average record display of one section (i), the last section record display (j) and the harmony (k) shall be displayed respectively.
- the count display unit 250 indicating that the imminent is configured to be displayed in the form of a pop-up.
- a bet screen for betting is displayed.
- the upper part of the display device 200 displays a stadium display unit 210 indicating a game progress state of the race horse.
- the single expression display unit 220 and the double expression display unit 230 for each racehorse corresponding to the number are illustrated vertically.
- the stadium display unit 210 displays the distance at which the entire game proceeds before the start of the game, and displays the state that each unit participating in the game is preparing in the given line, and after the start of the game, a section set to add a thrill of additional bets. Zoom in on the stadium. Until the end of the additional bet is enlarged the interval by a certain distance to display the progress of the game in detail, this stadium enlargement display until the completion of the additional bet and the entire stadium is displayed after the end of the additional bet.
- the double expression display unit 230 is to display up to 230a to 203h, for the convenience of gamers, the "230a” line is to display a double expression combined with the first end, "230b" is arranged in order, such as a double expression combined with the second end It is desirable to.
- the right display unit is configured to display the jackpot display unit 240.
- the horseshoe display unit 222 in the case of the multi-stage expression, the horseshoe display unit 222, odds as shown in the left screen of FIG.
- the display unit 224, the conversion ratio display unit 226 and the bet display unit 228 are displayed, and in the case of a double expression, the multiplication type horse number is displayed on the horseshoe display unit 222a as shown in the right screen.
- 224a, the conversion ratio display unit 226a, and the betting display unit 228a are configured to be displayed.
- the switching ratio display unit 226 is all set to "1".
- the stadium display unit 210 displays the state in which each horse is prepared in a given line before the start of the game, and expands the screen up to 100m at the beginning of the game to display the game progress in detail. It is desirable to indicate the race distance.
- the upper screen displays an enlarged screen up to the initial 100m after the start of the game, and races like the lower screen after 100m after the game starts. Indicate the total distance you want to do.
- the switching ratio of the single-stage switching ratio display unit 226 and the double-seat switching ratio display unit 226a is displayed larger or smaller than "1". This means that the present invention changes and displays the odds according to the interval or hourly match performance in order to be able to bet even after the start of the game, but the change in the odds may cause confusion for the user. This is to display the same effect by displaying it fixed and changing the conversion ratio relatively.
- the change in the odds before the start of the game and as the game progresses as a conversion ratio makes it easy to recognize the difference between the initial odds and the current odds.
- the odds are fixed and the relative conversion ratio is variable, but it is obvious that the conversion ratio display units 226 and 226a may be fixed to "1" and the odds may be changed according to the interval or hourly performance. In this case, the switching ratio display units 226 and 226a may be turned off so that they are not displayed.
- the controller 110 controls to display the necessary display screen on the display device 200 according to the progress of the game, and if the bet more than a certain amount to give a bonus score to the jackpot display unit 240 of the display device 200 You can run a separate program.
- controller 110 may display the odds output from the odds calculator 120 as it is depending on the progress of the game as it is, or may display the conversion ratio.
- the conversion ratio may not be set or displayed as "1".
- the odds output by the odds calculator 120 may be used. Switch to the conversion ratio to display.
- the conversion ratio is relatively low, and when the dividend rate decreases, the conversion ratio is relatively high.
- the dividend rate is fixed and displayed, but the conversion ratio is relatively variable to obtain an effect of increasing or decreasing the odds.
- the calculation method may be various.
- Equation 6 the conversion ratio B i during the game at the end of i may be expressed as shown in Equation 6 below.
- the odds before the game (Y i ) is "4.8"
- the pre-match conversion ratio is "1”
- the odds (Y in ) during the game at a specific section during the game are "5.4”
- the conversion ratio (B) i ) is obtained by the following equation (8).
- control unit 110 calculates the following conversion ratio B in from the data in [Table 2] and displays it on the display device 200.
- the jackpot will be described using an enlarged view of the jackpot display of FIG. 8.
- the bet will be marked as a bonus game at the same time as the end of the additional bet, and the odds will be paid if all the rankings are correct.
- the jackpot display unit 240 is composed of a jackpot type display unit 242 and a banban display unit 244 for displaying the winning candidate group in the order of winning.
- the jackpot type display unit 242 displays the type of the jackpot in bronze (B), silver (S), and gold (G), and has a corresponding odds ratio display unit 242a.
- the odds display unit 242a displays the odds paid when the game ends in the order of the displayed match when the game is finished.
- Bronze for example, may be awarded for 10 or more bets, Silver for 20 or more, and Gold for 30 or more bets.
- the bonus equal to the dividend displayed on the dividend display unit 242a is received.
- the four beating dogs of the winning candidates are arranged in order.
- the winning candidate will be able to mark the winning candidates in the race.
- five matches for five matches are displayed for gold.For example, if a bonus match is designated for a gold match, silver and bronze can also participate as a service. If you do, you can play bronze as a service.
- the game when the game is displayed in the jackpot game after the game ends, the game may be displayed to the gamer by blinking the game.
- the betting unit 170 is configured to bet according to a predetermined betting rate, betting according to the displayed odds before the start of the game and at the same time is configured to be bet by section or time after the start of the game.
- the betting unit 170 displays the minimum betting unit (credit) for receiving a predetermined odds and indicates that the odds for one bet can be received.
- the betting unit displayed on the betting unit 170 bets in a unit in the conversion ratio output from the controller 110.
- the user module 180 is composed of a plurality of buttons (service call button, coin ejection button, bet button, user setting button, etc.) and may also include a touch screen touched by the player.
- step 9 is a flowchart illustrating a betting method after the start of a game of the present invention.
- the controller 110 receives a horse DB from the evaluation information DB 134.
- step 132 the capability data of each horse is input, the evaluation score of each horse (H i ) and the total score ( ⁇ H total ) of each horse's evaluation scores are calculated and output to the first odds calculation unit 122 to determine the odds.
- the number of segments determines the total number of segments by dividing the distance around 50% of the total race distance or time by 50m or 100m intervals, and when distinguished by time, 5 to 10 seconds for 50% of the estimated race time. To determine the total number of segments.
- First odds calculation unit 122 in step S312 is assigned a constant (A) and receives the Score (H i), and score ( ⁇ H total) of the score of each end of each end before the game, relative odds (X i ), The odds ratio Y i is determined, and the data is displayed on the display device 200.
- the first odds calculating unit 122 uses the Equation 1 as the total score ( ⁇ H total ) of each horse's evaluation score (H i ) and each horse's evaluation score to calculate the relative odds (X i ) of each horse. obtained yields the following dividends constant (a) with a relative odds (X i) [equation (2), each end of the dividend by (Y i).
- the display device 200 first displays a screen displaying each horse information before the start of the game of FIG. 2, and displays a production screen before the start of the game in which the odds and the conversion ratio of FIG. 3 are displayed after a predetermined time elapses.
- the count display unit 250 displays the countdown so that the game is imminent.
- step S314 it is determined whether the game has started, and when the game starts, the section setting variable n is set to 1 (S316), and the direction screen corresponding to the n section is displayed on the display device 200 (S318). .
- the display screen is output in the same manner as the display screen before the game starts.
- the odds and conversion ratio at this time are displayed in the same manner as the game start full screen (FIG. 3), but only the stadium display unit 210 displays the progress of the game.
- controller 110 controls the second odds calculator 124 to calculate the odds to be used in the "n + 1" th section when the competition in the nth section is completed.
- the racing unit 140 Collecting the frequency record (R in ) in each section of the horses for each section or time collected by the data collector 150 to output to the racing unit 140, the racing unit 140 is the data collector 150 )
- the second odds calculator 124 Is the average interval record (R mn ) and the frequency record (R in ) data in each section is input to calculate the relative odds (X in ) using [Equation 4], and using the Equation 5] Y in ).
- step S324 it is determined whether the competition of the set section is completed, and if it is completed, while displaying the direction screen indicating the progress of the game on the display device 200 while maintaining the odds in the final section (S330), The process proceeds to the end (S332).
- step S310 If the competition in the section set in step S310 is not finished in step S324, the section variable n is increased by "1" (S312) and the corresponding direction screen is displayed.
- Increasing the interval variable "1" is a step for setting the odds in the next interval.
- the dividend constant (A) and weight (Ad) are set as shown in Table 1, respectively, and the horse is horse 1, and the evaluation score (H 1 ) of horse 1 by the unique ability value is "84". If the sum of all evaluation scores of all horses ( ⁇ H total ) is "600" and the past average record (R m ) is 5.8 sec, the values set before the game are as shown in [Table 4].
- the first odds calculator 122 calculates the relative odds X 1 at the end of Equation 1 using Equation 1 as follows.
- the odds before the start of the game is 4.28 times at the end of the game is displayed as 4.28 times on the odds display unit 224 of the production screen before the start of the game and "1" is displayed on the conversion ratio display unit 226.
- the gamer sets the amount to bet through the betting unit 170 and waits for the game to start.
- the odds up to the first section after the start of the game set the same odds as before the start of the game, and the second odds calculating unit 124 performs the second after the end of the first section based on the data calculated by the racing unit 140. Calculate the odds and conversion costs for the segment.
- the section evaluation element R 11 at the end of the first section has a section average record R m of the last match 5.8 sec and the first section frequency record R 1 4.9 sec. If,
- the evaluation element R 12 of the horse in the second section of horse 1 is calculated as follows by Equation 3 below.
- This conversion ratio (B 12) is guided to bet so as to display the conversion ratio (B 12) until it means a dividend rate of 1 beonmal to the second interval after the first interval the game ends, the second section the game ends in directing screen Do it.
- odds on the third leg are calculated. For example, if the second interval frequency recording at end 1 is 4.5sec
- the section average record R m is calculated.
- the section average record R m is the frequency record of the first section and the second section without reflecting the past average speed.
- the odds ratio of the horse for each section may be determined, and the conversion ratio may be calculated and displayed accordingly.
- the present invention has been described to be able to bet by varying the odds and conversion ratio on the basis of the frequency record by section or time to explain the betting method during the game, the remaining distance or expected to proceed in each section or each time Of course, it can be used as a dividend and conversion ratio for the remaining time.
- the relative odds and odds before the start of the game are calculated in the same manner as in the above-described embodiment to induce bets before the start of the game.
- the average section record (R mn ) for each section is calculated equally, and if the remaining distance is "X", the estimated record (V i ) of the remaining distance of each horse and the sum of each forecast record ( ⁇ V i ) is calculated and the interval evaluation factor R ' in is calculated as shown in Equation 7 below.
- R ' in is an evaluation element of the n-th section or hourly horse of the i-th horse, and Ad' is the weight of each interval or time
- the weight Ad 'lowers the weight just before the start of the race against the total distance or time to race, and increases the weight as the race progresses.
- the weight Ad ' is equally assigned to the first interval "0", the second interval "1", the third interval "2", and the like.
- interval evaluation element (R ' in ) at the end of the i is the lower the number the better the score for each section, the higher the number is worse.
- the odds ratio Y ' in the nth section of the i th horse may be calculated as follows.
- the conversion ratio B ' in in the nth section of the i th horse can also be calculated by Equation 10 as follows.
- This method is to predict the section where the game will be played as a result of the section where the game is played, and to display the odds and conversion ratio to the section where the game will be conducted and place bets.
- the odds before each match for each horse and the odds for each horse in each section can be determined. Accordingly, the gamers can bet during the game by referring to the odds that change for each section.
- the present invention has been described mainly for a single game of a horse racing game, but in the case of a double or a winning game, the odds and the conversion ratio can be displayed in the same manner.
- the relative odds of the first and second horses are calculated as described above, and the relative odds are multiplied with each other to multiply the relative odds of the first and second horses.
- the relative odds can be calculated, and then the odds and conversion ratio can be calculated and displayed.
- bets can be placed not only before the start of the game but also after the start of the game, so that the game can be carried out more thrillingly, and the stadium management side also has the effect of increasing sales through continuous betting, releasing stress while activating the game. It works.
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Abstract
Description
Claims (20)
- 레이싱 경기 도중 베팅 방법에 있어서,(a)경기 시작 전 표시된 배당률에 따라 베팅하는 단계;및(b)경기 시작 후 소정 구간 달린 거리의 경기 결과에 따라 상기 배당률을 가변시켜 베팅하는 단계;를 포함하여 이루어지는 경기 도중 베팅 방법.
- 레이싱 경기 도중 베팅 방법에 있어서,(a)경기 시작 전 설정된 배당률에 따라 베팅하는 단계;및(b)경기 시작 후 상기 (a)단계에서 설정된 배당률은 일정하게 유지하면서 소정 구간 달린 거리의 경기 결과에 따라 전환비를 가변시켜 베팅하는 단계;를 포함하여 이루어지는 경기 중 베팅 방법.
- 제 2항에 있어서,상기 전환비는경기 시작 전에는 "1"로 설정하는 것을 특징으로 하는 경기 도중 베팅 방법.
- 제 2항에 있어서,상기 전환비는 아래의 수학식에 의하여 산출되는 것을 특징으로 하는 경기 도중 베팅 방법.경기 도중 전환비(Bin) = 경기전 배당률(Yi)/경기 도중 배당률(Yin)(여기서 Bin은 i번째 단위의 n번째 구간에서의 전환비, Yi는 i번째 단위의 경기전 배당률, Yin은 i번째 단위의 n번째 구간에서의 배당률을 말한다)
- 레이싱 경기의 경기 도중 베팅 방법에 있어서,(a)경기 시작 전 설정된 배당률에 따라 베팅하는 단계;및(b)경기 시작 후 잔여 거리 우승 확률에 따라 상기 배당률을 가변시켜 베팅하는 단계;를 포함하여 이루어지는 경기 중 베팅 방법.
- 레이싱 경기의 경기 도중 베팅 방법에 있어서,(a)경기 시작 전 설정된 배당률에 따라 베팅하는 단계;및(b)경기 시작 후 상기 (a)단계에서 설정된 배당률은 일정하게 유지하면서 잔여 거리 우승 확률에 따라 전환비를 가변시켜 베팅하는 단계;를 포함하여 이루어지는 경기 중 베팅 방법.
- 제 6항에 있어서,상기 전환비는경기 시작 전에는 "1"로 설정하는 것을 특징으로 하는 경기 도중 베팅 방법.
- 제 5항에 있어서,상기 (b)단계는(b-1)단위별로 각 구간에서의 주파 기록(Rin)을 산출하는 단계;(b-2)단위별로 각 구간에서의 평균 구간 기록(Rmn)을 산출하는 단계;(b-3)상기 평균 구간 기록(Rmn)과 각 구간별 주파 기록(Ri)을 이용하여 단위별로 잔여거리에 대한 예상 기록과 예상 기록들의 합을 구하고 이를 이용하여 구간 평가 요소(R'in)를 산출하는 단계;(b-4)상기 단위별 구간 평가 요소(R'in)로 단위별 잔여 구간 상대 승률(X'in)을 산출하는 단계; 및(b-5)상기 잔여 구간 상대 승률(X'in)로 단위별 잔여 구간 배당률(Y'in)을 산출하는 단계;로 이루어지는 것을 특징으로 하는 경기 도중 베팅 방법.
- 제 6항에 있어서,상기 (b)단계는(b-1)단위별로 각 구간에서의 주파 기록(Rin)을 산출하는 단계;(b-2)단위별로 각 구간에서의 평균 구간 기록(Rmn)을 산출하는 단계;(b-3)상기 평균 구간 기록(Rmn)과 각 구간별 주파 기록(Ri)을 이용하여 단위별로 잔여거리에 대한 예상 기록과 예상 기록들의 합을 구하고 이를 이용하여 구간 평가 요소(R'in)를 산출하는 단계;(b-4)상기 단위별 구간 평가 요소(R'in)로 단위별 잔여 구간 상대 승률(X'in)을 산출하는 단계;(b-5)상기 잔여 구간 상대 승률(X'in)로 단위별 잔여 구간 배당률(Y'in)을 산출하는 단계;및(b-6)상기 배당률(Yin)로 잔여 구간 전환비를 산출하는 단계;로 이루어지는 것을 특징으로 하는 경기 도중 베팅 방법.
- 제 9항에 있어서,상기 잔여 구간 전환비는 아래의 수학식에 의하여 산출되는 것을 특징으로 하는 경기 도중 베팅 방법.경기 도중 잔여 구간 전환비(B'in) = 경기전 배당률(Yi)/경기 도중 잔여 구간 배당률(Y'in)(여기서 B'in은 i번째 단위의 n번째 구간에서의 잔여 구간 전환비, Yi는 i번째 단위의 경기전 배당률, Yin은 i번째 단위의 n번째 구간에서의 잔여 구간 배당률을 말한다)
- 경기 시작전에 경주에 참가할 각 단위의 평가 점수와 각 단위들의 평가 점수의 총점으로 각 단위들의 상대 승률(Xi)과 배당률(Yi)을 산출하여 출력하는 제1 승률계산부;단위별 각 구간에서의 주파 기록(Rin)과 각 구간에서의 평균 구간 기록(Rmn)으로 단위별 구간 평가 요소(Rin)를 산출하여 단위별 구간 상대 승률(Xin)과 배당률(Yin)을 산출하여 출력하는 제2 승률계산부;각 단위의 정보와 경기 시작 전 베팅화면 그리고 경기 시작 후 구간별 베팅화면 및 경기 진행 상태를 표시하는 경기장표시부로 구성되는 표시장치; 및상기 제1 승률계산부에서 출력되는 배당률을 경기시작전 상기 표시장치에 표시하고 경기 시작 후 제2 승률계산부에서 출력되는 배당률을 경기 시작 후 각 구간별로 상기 구간별 베팅화면을 상기 표시장치에 표시하도록 제어하는 제어부;를 포함하여 구성되는 경기 도중 베팅 장치.
- 제 11항에 있어서,상기 제어부는경기 시작전 베팅화면에는 전환비를 "1"로 표시하고, 경기 시작 후 상기 구간별 베팅화면에는 배당율은 일정하게 표시하고 전환비를 가변시켜 표시하도록 제어하는 것을 특징으로 하는 경기 도중 베팅 장치.
- 제 12항에 있어서,상기 전환비는 다음의 수학식에 의하여 산출되는 것을 특징으로 하는 경기 도중 베팅 장치.경기 도중 전환비(Bin) = 경기전 배당률(Yi)/경기 도중 배당률(Yin)(여기서 Bin은 i번째 단위의 n번째 구간에서의 전환비, Yi는 i번째 단위의 경기전 배당률, Yin은 i번째 단위의 n번째 구간에서의 배당률을 말한다)
- 제 13항에 있어서,상기 표시장치의 경기장표시부는경기 시작 전에는 전체 경기가 진행되는 거리를 표시하면서 경기에 참여하는 각 단위가 주어진 라인내에서 준비하고 있는 상태를 표시하도록 하고 경기 시작 후 구간 베팅이 종료될 때까지는 일정 거리별로 구간을 확대하여 상세하게 경기 진행상태를 표시하도록 하고 추가 베팅이 종료된 후에는 전체 경주 거리를 표시하도록 하는 것을 특징으로 하는 경기 도중 베팅 장치.
- 제 14항에 있어서,상기 표시장치는그 상단부에는 가로바의 형상으로 경기 진행 상태를 나타내는 경기장표시부를 표시하고 그 하단부의 일측에 각 경기에 참여할 단위에 대한 단승식표시부와 복승식표시부를 세로로 표시하도록 하고 타측에는 잭팟표시부로 구성되는 것을 특징으로 하는 경기 도중 베팅 장치.
- 제 15에 있어서,상기 잭팟표시부는일정금액 이상 베팅한 경우, 추가 베팅이 종료됨과 동시에 보너스 게임으로 표시하도록 하고, 부여된 순위를 모두 맞힌 경우에는 해당 배당률을 지급하도록 하는 것을 특징으로 하는 경기 도중 베팅 장치.
- 경기 시작전에 경주에 참가할 각 단위의 평가 점수와 각 단위들의 평가 점수의 총점으로 각 단위들의 상대 승률(Xi)과 배당률(Yi)을 산출하여 출력하는 제1 승률계산부;단위별 각 구간에서의 주파 기록(Rin)과 각 구간에서의 평균 구간 기록(Rmn)으로 단위별 잔여 구간 평가 요소(Rin)를 산출하여 단위별 잔여 구간 상대 승률(Xin)과 잔여 구간 배당률(Yin)을 산출하여 출력하는 제2 승률계산부;각 단위의 정보와 경기 시작 전 베팅화면 그리고 경기 시작 후 구간별 베팅화면 및 경기 진행 상태를 표시하는 경기장표시부로 구성되는 표시장치; 및상기 제1 승률계산부에서 출력되는 배당률을 경기시작전 상기 표시장치에 표시하고 경기 시작 후 제2 승률계산부에서 출력되는 잔여 구간 배당률을 경기 시작 후 각 구간별로 상기 잔여 구간별 베팅화면을 상기 표시장치에 표시하도록 제어하는 제어부;를 포함하여 구성되는 경기 도중 베팅 장치.
- 제 17항에 있어서,상기 제어부는경기 시작전 베팅화면에는 전환비를 "1"로 표시하고, 경기 시작 후 상기 잔여 구간별 베팅화면에는 배당율은 일정하게 표시하고 전환비를 가변시켜 표시하도록 제어하는 것을 특징으로 하는 경기 도중 베팅 장치.
- 레이싱 경기 도중 베팅방법에 대한 컴퓨터 프로그램 소스를 저장한 기록매체에 있어서,(a)경기 시작 전 설정된 배당률에 따라 베팅하는 단계;및(b)경기 시작 후 상기 (a)단계에서 설정된 배당률은 일정하게 유지하면서 잔여 거리 우승 확률에 따라 전환비를 가변시켜 베팅하는 방법에 대한 컴퓨터 프로그램 소스를 저장한 기록매체.
- 제 19항에 있어서,상기 (b)단계는(b-1)단위별로 각 구간에서의 주파 기록(Rin)을 산출하는 단계;(b-2)단위별로 각 구간에서의 평균 구간 기록(Rmn)을 산출하는 단계;(b-3)상기 평균 구간 기록(Rmn)과 각 구간별 주파 기록(Ri)을 이용하여 단위별로 잔여거리에 대한 예상 기록과 예상 기록들의 합을 구하고 이를 이용하여 구간 평가 요소(R'in)를 산출하는 단계;(b-4)상기 단위별 구간 평가 요소(R'in)로 단위별 잔여 구간 상대 승률(X'in)을 산출하는 단계;(b-5)상기 잔여 구간 상대 승률(X'in)로 단위별 잔여 구간 배당률(Y'in)을 산출하는 단계;및(b-6)상기 배당률(Yin)로 잔여 구간 전환비를 산출하는 단계;로 이루어지는 것을 특징으로 하는 컴퓨터 프로그램 소스를 저장한 기록매체.
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
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AU2009348515A AU2009348515A1 (en) | 2009-06-26 | 2009-08-20 | Device and method for betting mid-race and recording media where computer program source for executing method is recorded |
EP09846569A EP2446947A4 (en) | 2009-06-26 | 2009-08-20 | DEVICE AND METHOD FOR MID-COURSE BINDING AND RECORDING MEDIA WHERE A COMPUTER PROGRAM SOURCE IS RECORDED FOR EXECUTING THE METHOD |
CN200980159945.5A CN102883785B (zh) | 2009-06-26 | 2009-08-20 | 比赛中途投注装置及存储有计算机程序源的记录介质 |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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KR1020090057858A KR101172360B1 (ko) | 2009-06-26 | 2009-06-26 | 경기 도중 베팅 장치 및 방법 그리고 이 방법을 실행하기 위한 컴퓨터 프로그램 소스가 기록된 기록매체 |
KR10-2009-0057858 | 2009-06-26 |
Publications (1)
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WO2010150938A1 true WO2010150938A1 (ko) | 2010-12-29 |
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PCT/KR2009/004637 WO2010150938A1 (ko) | 2009-06-26 | 2009-08-20 | 경기 도중 베팅 장치 및 방법 그리고 이 방법을 실행하기 위한 컴퓨터 프로그램 소스가 기록된 기록매체 |
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US (1) | US20100331066A1 (ko) |
EP (1) | EP2446947A4 (ko) |
JP (1) | JP5808520B2 (ko) |
KR (1) | KR101172360B1 (ko) |
CN (1) | CN102883785B (ko) |
AU (2) | AU2009348515A1 (ko) |
CO (1) | CO6480951A2 (ko) |
MY (1) | MY158729A (ko) |
PE (1) | PE20121195A1 (ko) |
WO (1) | WO2010150938A1 (ko) |
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US8398483B1 (en) * | 2012-03-06 | 2013-03-19 | Michael P. Brook | Systems, devices and methods for electronic sports book wagering with a wager sell back option |
US20160247359A1 (en) * | 2013-09-23 | 2016-08-25 | Metric Gaming Llc | Wagering Platform with Options |
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JP6144736B2 (ja) * | 2015-09-15 | 2017-06-07 | ファン オ,スン | スポーツベッティングサービス提供方法及びサーバーとそのコンピュータプログラム |
CN109420335A (zh) * | 2017-08-21 | 2019-03-05 | 黄奕翰 | 利用实体物理机率单元的游戏方法及游戏装置 |
JP6941036B2 (ja) * | 2017-11-22 | 2021-09-29 | 株式会社ユニバーサルエンターテインメント | 管理装置 |
CN110152304B (zh) * | 2018-05-07 | 2022-04-26 | 腾讯科技(深圳)有限公司 | 获胜值的确定方法及装置、存储介质及电子装置 |
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- 2009-08-20 EP EP09846569A patent/EP2446947A4/en not_active Withdrawn
- 2009-08-20 WO PCT/KR2009/004637 patent/WO2010150938A1/ko active Application Filing
- 2009-08-20 PE PE2011002165A patent/PE20121195A1/es not_active Application Discontinuation
- 2009-08-20 CN CN200980159945.5A patent/CN102883785B/zh not_active Expired - Fee Related
- 2009-08-20 MY MYPI2011005946A patent/MY158729A/en unknown
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Also Published As
Publication number | Publication date |
---|---|
KR20110000391A (ko) | 2011-01-03 |
CO6480951A2 (es) | 2012-07-16 |
KR101172360B1 (ko) | 2012-08-08 |
EP2446947A4 (en) | 2012-10-10 |
PE20121195A1 (es) | 2012-09-26 |
EP2446947A1 (en) | 2012-05-02 |
AU2015246160A1 (en) | 2015-11-12 |
JP2011005228A (ja) | 2011-01-13 |
CN102883785A (zh) | 2013-01-16 |
AU2009348515A1 (en) | 2012-02-02 |
JP5808520B2 (ja) | 2015-11-10 |
CN102883785B (zh) | 2015-09-16 |
US20100331066A1 (en) | 2010-12-30 |
MY158729A (en) | 2016-11-15 |
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