WO2007052449A1 - ゲーム装置 - Google Patents
ゲーム装置 Download PDFInfo
- Publication number
- WO2007052449A1 WO2007052449A1 PCT/JP2006/320280 JP2006320280W WO2007052449A1 WO 2007052449 A1 WO2007052449 A1 WO 2007052449A1 JP 2006320280 W JP2006320280 W JP 2006320280W WO 2007052449 A1 WO2007052449 A1 WO 2007052449A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- unit
- game
- base unit
- input unit
- coin
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
Definitions
- the present invention relates to a game device installed in a game center, a play facility, or the like, and particularly relates to a game device capable of playing a game or notifying information related to the game.
- a game device installed in a game center, a play facility, or the like, a game device of a type that plays a game with the player standing (hereinafter referred to as a “stand-up type game device”), a player
- stand-up type game device a game device of a type that plays a game with the player standing
- it-down game device a game device of a type that plays a game while sitting on a chair or the like.
- a base base unit
- a game operation unit game operation unit
- a monitor unit monitor unit
- This game device can be used as a stand-up game device in which the player stands and plays depending on the situation by changing the height, or as a sit-down game device in which the player sits and plays. . (For example, see Patent Document 1).
- a main body that is installed on the floor, a screen display screen provided at the top of the main body, an operation unit that is provided at the center of the height of the main body and receives an operation input
- a game device having a control device that is provided inside the main body and performs a game progress process including a screen display operation on the screen display screen in response to the operation input.
- the control device includes a replaceable game software storage unit, and the electrical connection between the control device and the operation unit is separable so that the operation unit and the game software can be easily exchanged. ing.
- Patent Document 2 for example, see Patent Document 2.
- Patent Document 1 WOOOZ15315 Publication
- Patent Document 2 JP 2004-105468 A
- the game device described in Patent Document 1 is configured to be assembled by sandwiching a base, a game operation unit, and a motor unit with standing members, and is used as a stand-up type game device. It was necessary to change the length of the stance member depending on whether it was used as a force or sit-down game device. In addition, for example, when there is a force S to install another device at a desired position, for example, between the base and the game operation unit or between the game operation unit and the monitor unit, a stance member having a different length is prepared. There is a need.
- the game device described in Patent Document 2 makes it possible to easily separate the electrical connection between the control device and the operation unit so that the operation unit and game software can be easily exchanged.
- the main unit (base) and the screen display screen (display device) are formed in one body, the height (arrangement position) of the operation unit and the height of the screen display screen cannot be changed. I was strong.
- the base unit, the operation unit, and the monitor unit are independent units, and these units are used as stand-up type game devices and sit-down type devices. What was made available to both game devices in common;
- the present invention has been made in view of such circumstances, and includes a base unit placed on the floor, an input unit for performing input necessary for advancing the game, and a game
- the display units that display the contents and various information are independent units, and these units can be easily replaced, and other models such as stand-up game machines and sit-down game machines can be used. It is an object of the present invention to provide a game device configured to be used as a common unit.
- the present invention provides a base unit placed on the floor, an input unit for performing input necessary for advancing the game, and a display unit for displaying an image.
- the base unit, the input unit and the display unit are each independently
- the base unit has a first guide portion that can guide the input unit to a predetermined position on the top surface of the base unit, and the display unit on the top surface of the base unit.
- a second guide part that can be guided to a predetermined position, and the display unit includes a display part and a support part that supports the display part.
- a game device in which a contact surface capable of contacting the back surface of the input unit is formed, and at least a part of the lower surface of the display unit is supported on the upper surface of the input unit.
- the game apparatus having this configuration has a configuration in which the base unit, the input unit, and the display unit are each independently assembled so as to be removable, each of these units can be easily replaced. Can be used for other models.
- the input unit is mounted on the base unit. It can be easily placed at a predetermined position (correct position).
- the second guide portion capable of guiding the display unit to a predetermined position on the upper surface of the base unit is formed on the upper surface of the base unit, the display unit is positioned at a predetermined position on the base unit. Easy to place.
- a contact surface that is in contact with the back surface of the input unit is formed on the front surface of the support portion that is a component of the display unit, and the display portion is a component of the display unit. Since at least a part of the lower surface of the input unit is supported by the upper surface of the input unit, the display unit can be disposed in a stable state.
- the input unit includes an operation signal input unit for inputting an operation signal, and a trigger input unit to which a trigger for starting a game is input,
- the operation signal input unit and the trigger input unit are assembled so as to be detachable, and at least one of the operation signal input unit and the trigger input unit guides the operation signal input unit to a predetermined position of the trigger input unit.
- a configuration in which a third guide portion is formed may be employed.
- the operation signal input unit and the trigger input unit can be made independent and used for different models.
- the operation signal input section and the In the case where either one of the guard input portions is not required it is possible to provide a game device having a configuration in which a required one is removed.
- only the operation signal input section is of a desired type (for example, a joystick or a push button provided, a trackball or a push button provided, a gun type, an automobile, etc. It can be easily replaced with a handle, shift lever, etc.). In this case, replacement is easier because there is no need to remove the trigger input.
- the upper surface of the operation signal input unit is inclined so as to be lowered from the rear side toward the front side, and the operation signal is input to the front side of the upper surface. It is also possible to adopt a configuration in which an operation unit is provided. By configuring in this way, the player can more comfortably operate, for example, a joystick, a push button, a track ball, and the like disposed on the upper surface of the operation signal input unit.
- the operation signal input unit includes a light emitting unit accommodating unit capable of accommodating a light emitting unit, and light emitted from the light emitting unit accommodated in the light emitting unit accommodating unit.
- a transmission part that transmits the light, and the transmission part can be disposed on at least one of the upper surface of the operation signal input unit and the lower surface of the operation signal input unit.
- the transmission portion is provided on the upper surface of the operation signal input portion
- the upper surface of the operation signal input portion can be illuminated by the light of the light emitting means. If information about the game, such as introductions, is described, this can make it stand out and make it easier to read.
- the transmission unit is provided on the lower surface of the operation signal input unit, the light of the light emitting means can illuminate the lower part of the game device, such as the player's feet.
- a game control unit can be provided in the base unit.
- the placement stability of the game device can be further improved by placing the game control unit at a substantially central portion in the base unit.
- the trigger input unit detects a coin inserted, a coin passage through which the coin inserted with the coin insertion locus passes, and a coin that is detected from the coin insertion slot.
- the base unit includes a coin storage unit and a first coin guide path that communicates with the coin passage path and guides the coin to the coin storage section.
- the unit can detect a coin passage signal from the coin detection means, and can start a game process based on the detected signal. With this configuration, the game can be started by inserting coins such as money and medals into the coin slot.
- the placement stability of the game device can be further improved by arranging a relatively heavy coin storage unit on the base unit.
- the trigger input unit may further include an electronic money information reading / writing device.
- the game can be started by a payment that does not use cash, such as a prepaid electronic money service, a credit electronic money service, or an immediate payment or a electronic money service.
- the player can arbitrarily select the power to start the game with electronic money and whether to start the game by inserting money or medals into the coin slot.
- the game device according to the present invention may be configured such that the display unit and the support unit of the display unit are assembled so as to be detachable. In this way, it is possible to exchange only the display unit or only the support unit.
- a contact surface that can contact the upper surface of the input unit may be further formed on the support portion of the display unit. By doing so, the support portion can be placed in a more stable state.
- vents communicating with each other can be formed in the support portions of the base unit, the input unit, and the display unit, respectively. By configuring in this way, the vent hole heat (hot air) can be efficiently released.
- an exhaust fan may be disposed in a space formed by the vent formed in the support portion.
- the ventilation loca can also release heat (hot air) more efficiently.
- the first guide portion and the second guide portion formed on the upper surface of the base unit can be formed continuously.
- the game device according to the present invention can further include a sub-base unit that is guided by the first guide portion and the second guide portion and can be disposed on an upper surface of the base unit,
- the base unit, the sub base unit, the input unit, and the display unit are assembled so as to be independently removable, and the display unit is mounted on the upper surface of the sub base unit.
- an input unit mounting portion that is disposed in front of the display unit mounting portion and on which the input unit can be mounted.
- the sub-base unit includes the base unit and the input unit. It can be configured to be located between the knitting and display unit.
- the height of the floor force of the input unit and the display unit can be increased.
- the height can be increased. Therefore, the game device can be changed from a sit-down game device to a stand-up game device while using the same base unit, input unit, and display unit.
- the sub-base unit communicates the coin passage and the first coin guiding path, and guides the coin that has passed through the coin passing path to the first coin guiding path. It can be set as the structure provided with the in induction path. In this way, even when the sub-base mute is installed, coins inserted from the coin insertion slot formed in the trigger input unit reach the coin storage unit installed in the base unit. Can be made.
- the sub-base unit may be provided with a vent hole communicating with the vent hole.
- wiring can be passed through the vent hole.
- the said vent serves as a path of wiring, it can prevent that wiring is placed on the exterior of a game device, and can provide a clean appearance.
- the game device may include an angle adjustment mechanism for adjusting the angle of the display unit.
- the display unit can be more easily seen according to the position of the player's face.
- the display unit When applied to a to-down game device, the angle of the display section is adjusted so that the player can easily see in this state, and when the display unit is applied to a stand-up game device, the player can easily see in this state.
- the angle of the display portion can be adjusted.
- the game device includes a load absorbing portion that absorbs a load applied in the lower front direction and prevents the center of gravity from moving due to the load. It can also be set as the structure provided in. With such a configuration, for example, even if a load (weight, etc.) is applied to a game device that is sitting or standing in front of the game device, the load absorbing portion absorbs this load and the game is performed. The device can be supported and the game device can be prevented from being tilted by a load.
- a load weight, etc.
- a base unit placed on the floor and having a control unit therein, a display unit for displaying video based on video information from the control unit,
- a display unit having a support unit for supporting the display unit above the base unit, a trigger input unit for receiving an input of payment necessary for starting a game by the player, and a player displaying on the display unit
- An input unit having an operation unit for performing operation input while viewing the image to be displayed, wherein the base unit, the input unit, and the display unit are each independently assembled to be removable, and the base unit Has a guide portion on the top surface that can guide the trigger input portion on the base unit, and the trigger input portion is located at a predetermined position guided by the guide portion.
- the support part has a contact surface in contact with the back surface of the trigger input part on the front surface, a part is placed on the top surface of the base unit, and the other part is the trigger input part.
- the display unit is supported by the upper surface of the trigger input unit, and a rear surface opposite to the display surface for displaying an image is supported by the support unit.
- the operation portion has a concave portion in part, and is guided by a guide portion provided in at least one of the trigger input portion and the operation portion, and the trigger is inserted into the concave portion.
- the game device includes a base unit, an input unit, and a display unit.
- Each of these units can be easily replaced and used for other models because it has a structure that can be detached independently. Can be improved.
- a first guide part capable of guiding the input unit to a predetermined position on the upper surface of the base unit, and the display unit can be guided to a predetermined position on the upper surface of the base unit. Since the second guide part is formed, the input unit and the display unit can be easily arranged at predetermined positions on the base unit, and the assembly process can be simplified.
- FIG. 1 is a perspective view of a game device according to an embodiment of the present invention
- FIG. 2 is a front view of the game device shown in FIG. 1
- FIG. 3 is taken along line III-III shown in FIG.
- FIG. 4 is an exploded perspective view of the game apparatus shown in FIG. 1 as viewed from the front side
- FIG. 5 is an exploded perspective view of the game apparatus shown in FIG.
- FIG. 6 is a perspective view of the game apparatus shown in FIG. 1 with a diagonally upward force seen from the front.
- FIG. 6 shows a state in which the operation unit of the input unit is opened
- FIG. FIG. 8 is a plan view of the game apparatus shown in FIG. 6, and FIG.
- FIG. 9 is a perspective view of an operation signal input unit that is a component of the game apparatus shown in FIG.
- FIG. 10 is a plan view of the operation signal input unit shown in FIG. 9
- FIG. 11 is a cross-sectional view taken along line XI-XI shown in FIG. 10
- FIG. 12 is a component of the game device shown in FIG. table It is a perspective view of an indicator.
- a display unit (display) is formed!
- the front side is the “front side” or the “front side”, and the opposite side is the “rear side” or “rear side”. Will be described.
- the game apparatus 1 which is effective in the present embodiment is a sit-down game apparatus, and the base unit 10 placed on the floor and the game progress.
- Input unit 40 for performing necessary inputs and a display unit 70 for displaying images, and the base unit 10, the input unit 40, and the display unit 70 are each independently removed. However, it has an assembled structure.
- the base unit 10 has a substantially rectangular parallelepiped, and on the front side of the upper surface thereof, when the game apparatus 1 is assembled, two first first units that guide the input unit 40 to a predetermined position on the upper surface of the base unit 10 are provided.
- Guide parts 11A and 11B forces are arranged side by side with a distance from each other toward the rear side of the front side force.
- the first guide portions 11A and 11B are formed so as to protrude from the upper surface of the base unit 10. Between the first guide portion 11A and the first guide portion 11B, an input unit 40 described in detail later is provided.
- the lower part of the trigger input section 41 is inserted.
- the first guide portions 11A and 11B support the trigger input portion 41 by contacting the lower portions of both side surfaces of the trigger input portion 41 when the trigger input portion 41 is disposed therebetween. It also plays a role.
- the second guide portions 12A and 12B formed continuously from the first guide portions 11A and 11B are formed so that the upper surface force of the base unit 10 also protrudes.
- the second guide portions 12A and 12B guide the support portion 72 of the display unit 70, which will be described in detail later, to a predetermined position on the upper surface of the base unit 10, and a support portion therebetween.
- 72 When 72 is disposed, it also serves to support the support portion 72 by contacting the lower portions of both side surfaces of the support portion 72.
- a game board 13 is placed as a game control unit for controlling the operation of the game at a substantially central portion on the bottom surface provided in the base unit 10.
- a coin storage unit 14 for storing coins inserted from a coin insertion slot 43, which will be described in detail later, is placed adjacent to the game board 13.
- the center of gravity of the entire game apparatus 1 can be kept at a low position.
- the game apparatus 1 can be installed in a more stable state.
- the upper part of the coin storage unit 14 communicates with a coin passage 44 provided in a trigger input unit 41, which will be described in detail later, and a coin is inserted into the coin storage unit 14.
- a first coin guiding path 15 for guiding is formed.
- a door 16 is provided on the front surface of the base unit 10 in order to load or take out the game board 13 or the like disposed inside the base unit 10.
- base A door 17 is provided on the front surface of the knit 10 at a position corresponding to the position where the coin accumulating portion 14 is disposed, for removing and inserting the coin accumulating portion 14 from the inside of the base unit 10.
- a vent 20 for releasing heat (hot air) in the base unit 10 to the outside is provided at the upper part on the back side of the base unit 10. The vent 20 also serves as a wiring path for the game apparatus 1.
- a ventilation slit 21 is also formed on the back surface of the base unit 10, and heat (hot air) in the base unit 10 is also released from the ventilation slit 21 to the outside.
- This ventilation slit 21 can be arranged in accordance with the position of this fan when an exhaust fan is attached to the game board 13 itself arranged in the base unit 10.
- casters 18 used for moving the game apparatus 1 are provided at the four corners of the bottom surface of the base unit 10, respectively.
- the lower front surface of the base unit 10 absorbs the load applied to the game apparatus 1 in the lower front direction and prevents the position of the center of gravity of the game apparatus 1 from moving due to the load.
- Support legs 19A and 19B are provided. With the support legs 19A and 19B, for example, even if the player applies an unnecessary force to the operation signal input unit 42 and a load is applied downward on the front surface, it is ensured that the game apparatus 1 falls. Can be prevented.
- the input unit 40 includes a trigger input unit 41 to which a game start trigger is input and an operation signal input unit 42 for inputting an operation signal.
- the trigger input unit 41 and the operation signal input unit 42 are provided. Is removably assembled.
- the trigger input part 41 is disposed between the first guide parts 11A and 11B on the upper surface of the base unit 10 with the bottom part guided by the first guide parts 11A and 11B.
- On the front surface of the trigger input unit 41 there are provided a coin insertion slot 43 for inserting coins to trigger a game start, and a coin passage path 44 through which coins inserted from the coin insertion slot 43 pass.
- an electronic money information reading and writing device 45 is provided in front of the trigger input unit 41, and a prepaid electronic money service, a credit electronic money service, or an immediate payment! Insert a card (for example, an IC card or an Edy card) that stores information on electronic money services, etc. into the electronic money information reading / writing device 45 As a result, a game start trigger is output instead of the coin in accordance with the information read here. Further, the electronic money information reading / writing device 45 can perform writing such as depositing (charging) the force.
- the trigger input unit 41 stores a storage medium (for example, an IC card or the like) in which the player stores game data (information used for the game such as character ability parameters, game results, and levels).
- a storage medium for example, an IC card or the like
- game data information used for the game such as character ability parameters, game results, and levels.
- An insertion portion (not shown) to be inserted and a device for reading / writing the game data (for example, a card reader / writer) can be arranged.
- the game data read by the device that reads and writes the game data is sent to the game board 13 through wiring, and can be used for game processing in, for example, a breeding game or a battle game.
- the player starts the game by inserting coins (money, medals, etc.) into the coin insertion slot 43, or reads the electronic money information.
- coins money, medals, etc.
- the player starts the game by inserting a card or the like into the writing device 45 and using electronic money instead of cash (including medals).
- the trigger input unit 41 is provided with a coin detection means (for example, a microswitch) for detecting the passage of coins, although not particularly shown, and a coin is inserted from the coin insertion slot 43. Then, the signal detected by the coin detecting means is sent to the game board 13 via the wiring, and it is determined that the game is started here.
- a coin detection means for example, a microswitch
- a door 48 that can be opened is arranged on the front surface of the trigger input section 41 as shown in FIGS. 6 to 8, and the door 48 is opened and closed outside the bottom surface of the trigger input section 41.
- a keyhole 55 is provided for this purpose.
- a lock piece 66 for locking the door 48 when the door 48 is closed is formed at the lower end of the door 48. By turning the key inserted into the key hole 55 in a desired direction, the lock piece 66 can be locked. The lock is released.
- third guide units 46A and 46B for guiding the operation signal input unit 42 and arranging the operation signal input unit 42 in the trigger input unit 41. It is formed. Further, the trigger input portion 41 is formed with a vent 47 that communicates with the vent 20 of the base unit 10 and communicates with a vent 77 formed in the support 72 described in detail later. The vent 47 also serves as a wiring path for the game apparatus 1.
- the operation signal input section 42 has a substantially U-shape in plan view, and third guide sections 46A and 46B formed on the left and right side surfaces of the trigger input section 41 are provided in the recesses defining the U-shape.
- the operation signal input unit 42 is configured such that the engaging portions 56A and 56B are guided by the third guide portions 46A and 46B, and the recess defining the U-shape is fitted to the trigger input portion 41. It has become.
- the upper surface of the operation signal input unit 42 is an inclined surface that is lowered toward the front side of the rear side force, and an operation for inputting an operation signal to the front side of the upper surface of the operation signal input unit 42.
- the cropping part 49 is arranged.
- the operation unit 49 is provided with a joystick 51 and a push button 52.
- a light accommodating portion 53 capable of accommodating a light 59 as a light emitting means is formed.
- the upper surface of the light storage portion 53 is a transmission portion 54 that transmits light of the light 59 stored in the light storage portion 53. Therefore, for example, by displaying game character introductions, game instructions, or other information on the transparent portion 54, the information can be easily read and made conspicuous.
- a transmission unit 61 (see FIG. 11) that transmits light of the light 59 is formed so that the vicinity of the player's feet can be illuminated.
- the operation unit 49 also serves as an openable door.
- the operation unit 49 can be opened by opening the door 48 of the trigger input unit 41 to release the locking by the lock pieces 57A and 57B (see FIG. 6) locking the operation unit 49.
- the locking holes 58A and 58B see FIG. 7
- the lock pieces 57A and 57B can move in a direction approaching each other.
- the lock pieces 57A and 57B are moved in a direction approaching each other, and the lock pieces 57A and 57B are moved.
- the lock by the lock pieces 57A and 57B is released, and the operation portion 49 can be opened.
- the door 48 of the trigger input unit 41 and the operation unit 49 can be connected to each other by operating the key inserted into the key hole 55 formed in the trigger input unit 41.
- the operation unit 49 is closed, the lock pieces 57A and 57B are moved away from each other, and the tip of the lock pieces 57A and 57B is reinserted into the locking holes 58A and 58B. Locked in a locked state.
- a signal in which the joystick 51 and the push button 52 areting force arranged in the operation unit 49 is also transmitted to the game board 13 arranged in the base unit 10 via the wiring, and this operation signal In response, the game board 13 executes the game process in response to the information.
- the input unit 40 includes the trigger input unit 41 to which a game start trigger is input and the operation signal input unit 42 for inputting an operation signal.
- the trigger input unit 41 and the operation signal Since the input unit 42 has a structure that can be detachably assembled with each other, the trigger input unit 41 is left as it is (without replacement), and the operation signal input unit 42 is connected to the joystick as in the present embodiment. From the one provided with 51 or push button 52, it can be easily replaced with one provided with various input parts such as an automobile handle, an aircraft control stick, a gun for a gun game, and the like.
- the operation signal input unit 42 When the operation signal input unit 42 is not required, for example, when the display unit 70 or the like is provided with an input means such as a touch panel, the operation signal input unit 42 is connected to the trigger input unit 41. It can also be removed from. In this case, a signal in which the input means force such as a touch panel is input to the display unit 70 or the like is transmitted to the game board 13 disposed in the base unit 10 through the wiring, and the game board 13 receiving the operation signal receives the operation signal. The game process is executed in response to the information.
- the display unit 70 includes a display unit 71 and a support unit 72 that supports the display unit 71, and the display unit 71 and the support unit 72 are assembled in a detachable manner.
- the display unit 70 is provided with an angle adjustment mechanism (not shown) that can arbitrarily adjust the angle of the display unit 71.
- a liquid crystal display 73 is disposed on the front surface of the display unit 71, and is supported by a back force support unit 72 of the liquid crystal display 73. Speakers 74A and 74B are disposed on both lower sides of the liquid crystal display 73. Then, the lower surface of the display unit 71 is supported on the upper surface of the partial force trigger input unit 41 located between the speakers 74A and 74B. Is held. In addition, on the upper portion of the display unit 71, a light storage unit 80 for storing a light is provided on the upper portion of the display unit 71.
- the lower portion of the support portion 72 is guided to the second guide portions 12A and 12B formed on the upper surface of the base unit 10, and is the upper surface of the base unit 10 and includes the second guide portions 12A and 12B. Arranged between.
- a contact surface 75 that comes into contact with the back surface of the trigger input portion 41 is formed on the front surface of the support portion 72.
- the contact surface 75 has a vent hole that communicates with the vent hole 47 formed in the trigger input portion 41.
- 77 is formed.
- the vent 77 also serves as a wiring path for the game apparatus 1.
- a vent slit 78 communicating with the vent 77 is formed on the back surface of the support portion 72, and heat (hot air) in the support portion 72 is also released to the outside from the vent slit 78.
- An exhaust fan (not shown) can be disposed at a desired position in the space formed by the vent 77.
- the vent 20 formed in the base unit 10 As described above, the vent 20 formed in the base unit 10, the vent 47 formed in the trigger input unit 41, and the vent 77 formed in the support 72 were communicated with each other. Therefore, the heat (hot air) generated in the game apparatus 1 is efficiently discharged to the outside through the vents 20, 47 and 77. Further, since the wiring of the game apparatus 1 can be passed through these vent holes 20, 47 and 77, unnecessary wiring is not complicated outside the game apparatus 1.
- the upper portion of the contact surface 75 of the support portion 72 protrudes like a hook on the front surface, and this portion is a contact surface 79 that is supported by being in contact with the upper surface of the trigger input portion 41. Therefore, the support portion 72 is disposed on the base unit 10 in a more stable state.
- an advertisement unit 90 on which an advertisement related to a game is displayed is arranged on the upper portion of the support portion 72.
- the force described in the case where the base unit 10, the input unit 40, and the display unit 70 are assembled so as to be removable from each other is not limited to this, and the base unit 10, the input unit 40, and the display unit 70 are not limited thereto.
- the sub-base unit 100 may be disposed between the base unit 10 and the input unit 40, for example, as shown in FIGS. it can.
- game device 2 shown in FIG. 13 and FIG. 14 is a stand-up game device, and is provided with base unit 10 and sub-base unit 100 disposed on base unit 10. And the input unit 40 and the display unit 70 arranged on the sub base unit 100, and the base unit 10, the sub base unit 100, the input unit 40, and the display unit 70 force S can be removed independently. It has an assembled configuration.
- the sub-base unit 100 has a first guide portion 11A formed on the base unit 10 at a lower portion thereof, a second guide portion 12A formed continuously therewith, and a first guide.
- the sub base unit 100 can be attached as it is where the trigger input part 41 and the support part 72 on the base unit 10 are attached.
- the position of the fixing means (for example, , Screw hole positions, bolt hole positions, etc.) can also be used in common for the sub base unit 100 as they are.
- a coin passage 44 provided in the trigger input section 41 and a coin guide passage 15 provided in the base unit 10 are communicated with each other and passed through the coin passage 44.
- a coin guide path 101 (see FIG. 14) for guiding coins to the coin guide path 15 is provided.
- a placement portion 102 for placing the trigger input portion 41 is formed on the front surface side of the upper surface of the sub base unit 100, and a support portion 72 is provided on the rear surface side of the upper surface of the sub base unit 100.
- a mounting portion 103 for mounting the device is continuously formed on the mounting portion 102.
- a vent 105 that communicates with the vent 47 of the trigger input unit 41 is formed in the upper part on the back side of the sub-base unit 100. The vent 105 also serves as a wiring path.
- the game apparatus is arranged between the base unit 10 and the trigger input unit 41. Even if it is provided, the coin inserted from the coin insertion slot 43 provided in the trigger input section 41 can be accommodated in the coin storage section 14 provided in the base unit 10. For this reason, the sub-base unit 100 is arranged between the base unit 10 of the game apparatus 1 that was a sit-down type, the input unit 40, and the display unit 70, so that the stand-up type The game device 2 can be easily changed.
- the base unit 10, the input unit 40, and the display unit 70 of the game apparatus according to the present invention can be arbitrarily incorporated with units other than the sub base unit 100, and can be used for various models. Further, when manufacturing various game devices, the base unit 10, the input unit 40, and the display unit 70 can be made into common parts (units), so that the manufacturing cost can be reduced.
- the input unit 40 includes a trigger input unit 41 and an operation signal input unit 42, and the force is such that the input unit 40 can be removed and assembled.
- the one input unit 41 and the operation signal input unit 42 are not necessarily configured separately as desired.
- the display unit 70 includes the display unit 71 and the support unit 72, and the force is such that the display unit 71 and the support unit 72 are detachably assembled. 7 2 does not necessarily have to be configured separately if desired.
- the game device according to the present invention can also be applied to a game device that notifies information related to a game without playing a game.
- the trigger input unit 41 need not be provided with the coin insertion slot 43, the coin passage 44, and the electronic money information reading / writing device 45.
- an advertising board or the like may be arranged! ⁇ .
- FIG. 1 is a perspective view of a game device that works according to an embodiment of the present invention.
- FIG. 2 is a front view of the game apparatus shown in FIG.
- FIG. 3 is a sectional view taken along line III-III shown in FIG.
- FIG. 4 is an exploded perspective view of the game apparatus shown in FIG. 1, and also shows a front side force.
- FIG. 4 is an exploded perspective view of the game apparatus shown in FIG. 1, and also shows a front side force.
- FIG. 5 is an exploded perspective view of the game apparatus shown in FIG. 6]
- FIG. 6 is a perspective view of the game apparatus shown in FIG. 1 in which the front oblique upper force is also seen, and is a view showing a state in which the operation unit of the input unit is opened.
- FIG. 7 is a perspective view of the game apparatus shown in FIG.
- FIG. 8 is a plan view of the game device shown in FIG.
- FIG. 9 is a perspective view of an operation signal input unit that is a component of the game apparatus shown in FIG. 10]
- FIG. 10 is a plan view of the operation signal input unit shown in FIG.
- FIG. 11 is a cross-sectional view taken along line XI—XI shown in FIG.
- FIG. 12 is a perspective view of a display unit that is a component of the game device shown in FIG. 1.
- FIG. 12 is a perspective view of a display unit that is a component of the game device shown in FIG. 1.
- FIG. 13 is a front view of a game device that works on another embodiment of the present invention.
- FIG. 14 is a cross-sectional view taken along line XIII-XIII shown in FIG.
- the description of the symbols used in FIGS. 1 to 14 is as follows. 1, 2 game devices, 10 base units, 1 1A
- 11B 1st guide part, 12A, 12B 2nd guide part, 13 game board, 14 coin storage part, 15, 101 coin guideway, 16, 17, 48 door, 19A, 19B support leg,
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
- Input From Keyboards Or The Like (AREA)
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CN2006800218749A CN101198385B (zh) | 2005-10-31 | 2006-10-11 | 游戏装置 |
| HK08110752.9A HK1118749B (en) | 2005-10-31 | 2006-10-11 | Game apparatus |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2005317021A JP5077618B2 (ja) | 2005-10-31 | 2005-10-31 | ゲーム装置 |
| JP2005-317021 | 2005-10-31 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2007052449A1 true WO2007052449A1 (ja) | 2007-05-10 |
Family
ID=38005602
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/JP2006/320280 Ceased WO2007052449A1 (ja) | 2005-10-31 | 2006-10-11 | ゲーム装置 |
Country Status (5)
| Country | Link |
|---|---|
| JP (1) | JP5077618B2 (enExample) |
| KR (1) | KR100920403B1 (enExample) |
| CN (1) | CN101198385B (enExample) |
| TW (1) | TWI391164B (enExample) |
| WO (1) | WO2007052449A1 (enExample) |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105641949A (zh) * | 2014-11-24 | 2016-06-08 | 郑宗乐 | 购物车脱附着用玩具装置 |
| EP3723882A4 (en) * | 2017-12-15 | 2021-06-09 | Tastemakers, LLC | HOME ARCADE SYSTEM |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2009050602A (ja) * | 2007-08-29 | 2009-03-12 | Square Enix Holdings Co Ltd | ゲーム提供システム及びゲーム提供管理装置 |
| JP5449939B2 (ja) * | 2009-09-16 | 2014-03-19 | 株式会社タイトー | ゲーム機 |
| CN102688596B (zh) * | 2011-03-23 | 2014-08-27 | 鈊象电子股份有限公司 | 利用拉杆控制游戏流程的方法 |
| JP5174227B1 (ja) * | 2011-10-04 | 2013-04-03 | 株式会社バンダイ | 物品販売装置 |
| JP2014128401A (ja) * | 2012-12-28 | 2014-07-10 | Kyoraku Sangyo Co Ltd | 遊技機 |
| JP6180122B2 (ja) * | 2013-01-28 | 2017-08-16 | 株式会社タイトー | ゲーム装置 |
| TWI741714B (zh) * | 2020-08-03 | 2021-10-01 | 匯盈國際文創科技有限公司 | 遊戲機 |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH06296756A (ja) * | 1993-04-13 | 1994-10-25 | Kapukon:Kk | ゲーム機 |
| JP2000157717A (ja) * | 1998-11-30 | 2000-06-13 | Namco Ltd | ゲーム機 |
| JP2003299875A (ja) * | 2002-04-08 | 2003-10-21 | Aruze Corp | ゲーム機 |
| US20040004112A1 (en) * | 2002-07-08 | 2004-01-08 | Matthew Petruccelli | Video game console and cashless method of use |
| JP3109416U (ja) * | 2004-12-16 | 2005-05-19 | 中潛科技股▲ふん▼有限公司 | ゲーム機のディスプレイスクリーン装置 |
Family Cites Families (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH03109416U (enExample) * | 1990-02-22 | 1991-11-11 | ||
| JP2005131372A (ja) * | 2003-10-08 | 2005-05-26 | Aruze Corp | 遊技機 |
-
2005
- 2005-10-31 JP JP2005317021A patent/JP5077618B2/ja not_active Expired - Lifetime
-
2006
- 2006-10-11 KR KR1020077025637A patent/KR100920403B1/ko not_active Expired - Fee Related
- 2006-10-11 CN CN2006800218749A patent/CN101198385B/zh not_active Expired - Fee Related
- 2006-10-11 WO PCT/JP2006/320280 patent/WO2007052449A1/ja not_active Ceased
- 2006-10-30 TW TW095140094A patent/TWI391164B/zh not_active IP Right Cessation
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH06296756A (ja) * | 1993-04-13 | 1994-10-25 | Kapukon:Kk | ゲーム機 |
| JP2000157717A (ja) * | 1998-11-30 | 2000-06-13 | Namco Ltd | ゲーム機 |
| JP2003299875A (ja) * | 2002-04-08 | 2003-10-21 | Aruze Corp | ゲーム機 |
| US20040004112A1 (en) * | 2002-07-08 | 2004-01-08 | Matthew Petruccelli | Video game console and cashless method of use |
| JP3109416U (ja) * | 2004-12-16 | 2005-05-19 | 中潛科技股▲ふん▼有限公司 | ゲーム機のディスプレイスクリーン装置 |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105641949A (zh) * | 2014-11-24 | 2016-06-08 | 郑宗乐 | 购物车脱附着用玩具装置 |
| CN105641949B (zh) * | 2014-11-24 | 2018-04-03 | 郑宗乐 | 购物车脱附着用玩具装置 |
| EP3723882A4 (en) * | 2017-12-15 | 2021-06-09 | Tastemakers, LLC | HOME ARCADE SYSTEM |
| US11383175B2 (en) | 2017-12-15 | 2022-07-12 | Tastemakers, Llc | Home arcade system |
Also Published As
| Publication number | Publication date |
|---|---|
| CN101198385B (zh) | 2011-07-27 |
| KR20080023288A (ko) | 2008-03-13 |
| TWI391164B (zh) | 2013-04-01 |
| JP2007117627A (ja) | 2007-05-17 |
| CN101198385A (zh) | 2008-06-11 |
| TW200735927A (en) | 2007-10-01 |
| JP5077618B2 (ja) | 2012-11-21 |
| KR100920403B1 (ko) | 2009-10-07 |
| HK1118749A1 (en) | 2009-02-20 |
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