WO2005039715A3 - Systeme de jeu - Google Patents

Systeme de jeu Download PDF

Info

Publication number
WO2005039715A3
WO2005039715A3 PCT/JP2004/016367 JP2004016367W WO2005039715A3 WO 2005039715 A3 WO2005039715 A3 WO 2005039715A3 JP 2004016367 W JP2004016367 W JP 2004016367W WO 2005039715 A3 WO2005039715 A3 WO 2005039715A3
Authority
WO
WIPO (PCT)
Prior art keywords
game
character data
memory card
stationary
executes
Prior art date
Application number
PCT/JP2004/016367
Other languages
English (en)
Other versions
WO2005039715A2 (fr
Inventor
Yuichi Futa
Motoji Ohmori
Toshihisa Nakano
Kaoru Yokota
Original Assignee
Matsushita Electric Ind Co Ltd
Yuichi Futa
Motoji Ohmori
Toshihisa Nakano
Kaoru Yokota
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Matsushita Electric Ind Co Ltd, Yuichi Futa, Motoji Ohmori, Toshihisa Nakano, Kaoru Yokota filed Critical Matsushita Electric Ind Co Ltd
Priority to US10/575,705 priority Critical patent/US20070155486A1/en
Priority to JP2006519296A priority patent/JP4579913B2/ja
Publication of WO2005039715A2 publication Critical patent/WO2005039715A2/fr
Publication of WO2005039715A3 publication Critical patent/WO2005039715A3/fr

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/201Playing authorisation given at platform level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Software Systems (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

La présente invention se rapporte à un système de jeu dans lequel une puralité d'appareils d'exécution de jeu, dont chacun possède une structure interne différente de celle des autres, peuvent procéder au déroulement d'un jeu tout en partageant des caractéristiques d'un personnage apparaissant dans le jeu. Un appareil de jeu fixe (100) obtient des données de personnage d'un appareil serveur (600), et écrit lesdites données de personnage dans une carte mémoire (300). L'appareil de jeu fixe (100) exécute un programme logiciel de jeu fixe stocké dans un DVD (500), en faisant appel aux données de personnage stockées dans la carte mémoire (300). Un appareil de jeu portatif (200) exécute un programme logiciel de jeu portatif stocké dans une cartouche (400), en faisant appel aux données de personnage stockées dans la carte mémoire (300).
PCT/JP2004/016367 2003-10-29 2004-10-28 Systeme de jeu WO2005039715A2 (fr)

Priority Applications (2)

Application Number Priority Date Filing Date Title
US10/575,705 US20070155486A1 (en) 2003-10-29 2004-10-28 Game system
JP2006519296A JP4579913B2 (ja) 2003-10-29 2004-10-28 ゲームシステム

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2003-369552 2003-10-29
JP2003369552 2003-10-29

Publications (2)

Publication Number Publication Date
WO2005039715A2 WO2005039715A2 (fr) 2005-05-06
WO2005039715A3 true WO2005039715A3 (fr) 2005-10-27

Family

ID=34510395

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2004/016367 WO2005039715A2 (fr) 2003-10-29 2004-10-28 Systeme de jeu

Country Status (4)

Country Link
US (1) US20070155486A1 (fr)
JP (1) JP4579913B2 (fr)
CN (1) CN1874828A (fr)
WO (1) WO2005039715A2 (fr)

Families Citing this family (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5224641B2 (ja) * 2004-12-03 2013-07-03 キヤノン株式会社 画像形成装置及びその制御方法、制御プログラム
US9604146B2 (en) * 2006-01-06 2017-03-28 International Business Machines Corporation Apparatus and method to play a multiplayer, online game
JP2008279049A (ja) * 2007-05-10 2008-11-20 Namco Bandai Games Inc 情報提供システム、プログラムおよび情報記憶媒体
US8073909B2 (en) * 2008-11-04 2011-12-06 iGware Inc., Hybrid platform for video games
US8961321B2 (en) * 2009-02-13 2015-02-24 Microsoft Technology Licensing, Llc Management of gaming data
JP4756613B2 (ja) * 2009-11-17 2011-08-24 株式会社ソニー・コンピュータエンタテインメント 情報処理装置
JP5226038B2 (ja) * 2010-06-11 2013-07-03 任天堂株式会社 ゲームプログラム、ゲーム装置、およびゲーム制御方法
JP5315425B2 (ja) * 2012-02-03 2013-10-16 株式会社コナミデジタルエンタテインメント ゲームシステム及びこれに適用されるゲームの実行制御方法
JP5930390B2 (ja) * 2012-05-31 2016-06-08 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および情報処理システム
US8949621B2 (en) * 2012-06-14 2015-02-03 Kabushiki Kaisha Toshiba Memory device authentication
EP2687277A1 (fr) * 2012-07-19 2014-01-22 Gemalto SA Procédé pour gérer des actifs de jeu
US11607613B2 (en) * 2021-03-01 2023-03-21 Shanghai Yiyu Network Technology Co., Ltd. Method and apparatus for switching game mode, and electronic device

Citations (5)

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US4858930A (en) * 1988-06-07 1989-08-22 Namco, Ltd. Game system
EP0991007A1 (fr) * 1997-11-20 2000-04-05 Nintendo Co. Limited Système de jeu fonctionnent avec des données sauvegardées sur des machines de jeu différentes
EP1159992A2 (fr) * 2000-05-15 2001-12-05 Konami Corporation Dispositif de jeu d'entraínement, son procédé de commande, et support d'enregistrement lisible pour enregistrer des programmes de jeu d'entraínement
EP1184061A1 (fr) * 2000-08-09 2002-03-06 Konami Corporation Système de mise à disposition d'article dans un jeu, méthode et signal de donnée d'ordinateur
US20020068632A1 (en) * 2000-12-06 2002-06-06 Shayne Dunlap Interconnection of users via a communications network, for competitive gaming

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JPH074449B2 (ja) * 1985-10-04 1995-01-25 任天堂株式会社 ゲ−ム機用カ−トリツジとそれを用いるゲ−ム機
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US6190257B1 (en) * 1995-11-22 2001-02-20 Nintendo Co., Ltd. Systems and method for providing security in a video game system
JPH11188180A (ja) * 1997-04-07 1999-07-13 Snk:Kk ゲームシステム
JPH11207033A (ja) * 1997-11-20 1999-08-03 Nintendo Co Ltd 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム
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Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4858930A (en) * 1988-06-07 1989-08-22 Namco, Ltd. Game system
EP0991007A1 (fr) * 1997-11-20 2000-04-05 Nintendo Co. Limited Système de jeu fonctionnent avec des données sauvegardées sur des machines de jeu différentes
EP1159992A2 (fr) * 2000-05-15 2001-12-05 Konami Corporation Dispositif de jeu d'entraínement, son procédé de commande, et support d'enregistrement lisible pour enregistrer des programmes de jeu d'entraínement
EP1184061A1 (fr) * 2000-08-09 2002-03-06 Konami Corporation Système de mise à disposition d'article dans un jeu, méthode et signal de donnée d'ordinateur
US20020068632A1 (en) * 2000-12-06 2002-06-06 Shayne Dunlap Interconnection of users via a communications network, for competitive gaming

Also Published As

Publication number Publication date
US20070155486A1 (en) 2007-07-05
WO2005039715A2 (fr) 2005-05-06
JP4579913B2 (ja) 2010-11-10
CN1874828A (zh) 2006-12-06
JP2007528758A (ja) 2007-10-18

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