SG11202010949QA - Virtual pet breeding method and apparatus, device, and storage medium - Google Patents

Virtual pet breeding method and apparatus, device, and storage medium

Info

Publication number
SG11202010949QA
SG11202010949QA SG11202010949QA SG11202010949QA SG11202010949QA SG 11202010949Q A SG11202010949Q A SG 11202010949QA SG 11202010949Q A SG11202010949Q A SG 11202010949QA SG 11202010949Q A SG11202010949Q A SG 11202010949QA SG 11202010949Q A SG11202010949Q A SG 11202010949QA
Authority
SG
Singapore
Prior art keywords
storage medium
breeding method
virtual pet
pet breeding
virtual
Prior art date
Application number
SG11202010949QA
Other languages
English (en)
Inventor
Yicheng Zhang
Wei Peng
Yanhou Lin
Xingcai Jiang
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202010949QA publication Critical patent/SG11202010949QA/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/825Fostering virtual characters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8058Virtual breeding, e.g. tamagotchi

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)
SG11202010949QA 2018-08-24 2019-07-01 Virtual pet breeding method and apparatus, device, and storage medium SG11202010949QA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201810973797.1A CN109107166B (zh) 2018-08-24 2018-08-24 虚拟宠物的繁育方法、装置、设备及存储介质
PCT/CN2019/094158 WO2020038121A1 (zh) 2018-08-24 2019-07-01 虚拟宠物的繁育方法、装置、设备及存储介质

Publications (1)

Publication Number Publication Date
SG11202010949QA true SG11202010949QA (en) 2020-12-30

Family

ID=64860926

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202010949QA SG11202010949QA (en) 2018-08-24 2019-07-01 Virtual pet breeding method and apparatus, device, and storage medium

Country Status (6)

Country Link
US (1) US11541318B2 (ja)
JP (1) JP7245853B2 (ja)
KR (1) KR102557266B1 (ja)
CN (2) CN109107166B (ja)
SG (1) SG11202010949QA (ja)
WO (1) WO2020038121A1 (ja)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
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CN109107166B (zh) * 2018-08-24 2023-03-17 腾讯科技(深圳)有限公司 虚拟宠物的繁育方法、装置、设备及存储介质
CN110047004B (zh) * 2019-04-23 2023-04-18 重庆金窝窝网络科技有限公司 区块链记账节点选择方法和装置
CN110430553B (zh) * 2019-07-31 2022-08-16 广州小鹏汽车科技有限公司 车辆间的互动方法、装置、存储介质及控制终端
WO2021102991A1 (en) * 2019-11-29 2021-06-03 SideChef Group Limited Crowd-sourced data collection and labelling using gaming mechanics for machine learning model training
JP7448389B2 (ja) 2020-03-23 2024-03-12 株式会社カプコン コンピュータシステム、およびゲーム結果の管理方法
CN111931227A (zh) * 2020-06-28 2020-11-13 山东浪潮质量链科技有限公司 一种基于区块链技术的宠物繁育信息证明方法
KR102695017B1 (ko) * 2021-08-30 2024-08-16 박정훈 반려동물 이미지에서 학습한 표정을 이용한 커뮤니케이션 서비스 시스템 및 방법
CN114887333B (zh) * 2022-04-26 2024-08-27 新瑞鹏宠物医疗集团有限公司 一种虚拟宠物配对的推荐方法及装置

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JPH11126017A (ja) * 1997-08-22 1999-05-11 Sony Corp 記憶媒体、ロボット、情報処理装置、並びに電子ペットシステム
KR20010045273A (ko) * 1999-11-04 2001-06-05 박화자 가상 애완동물 생성 장치 및 생성된 가상 애완동물 이용방법
KR20010057829A (ko) * 1999-12-23 2001-07-05 이민화 네트워크상에서 가상 애완동물을 분양하고 기르도록 하는방법 및 그 방법을 기록한 컴퓨터로 읽을 수 있는 기록매체
JP3315678B2 (ja) * 2000-01-31 2002-08-19 コナミ株式会社 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
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CN101179406B (zh) * 2006-11-30 2011-01-12 腾讯科技(深圳)有限公司 一种电子宠物旅游方法、旅游服务器与系统
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CN109107166B (zh) * 2018-08-24 2023-03-17 腾讯科技(深圳)有限公司 虚拟宠物的繁育方法、装置、设备及存储介质
US11308184B2 (en) * 2018-12-07 2022-04-19 Nike, Inc. Video game integration of cryptographically secured digital assets

Also Published As

Publication number Publication date
CN109107166A (zh) 2019-01-01
JP2021528131A (ja) 2021-10-21
US20200406149A1 (en) 2020-12-31
CN109107166B (zh) 2023-03-17
KR20210005094A (ko) 2021-01-13
WO2020038121A1 (zh) 2020-02-27
CN110420465A (zh) 2019-11-08
US11541318B2 (en) 2023-01-03
JP7245853B2 (ja) 2023-03-24
KR102557266B1 (ko) 2023-07-20

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