KR102539606B1 - 가상 객체의 이동을 제어하기 위한 방법과 장치, 및 단말기와 저장 매체 - Google Patents
가상 객체의 이동을 제어하기 위한 방법과 장치, 및 단말기와 저장 매체 Download PDFInfo
- Publication number
- KR102539606B1 KR102539606B1 KR1020217023113A KR20217023113A KR102539606B1 KR 102539606 B1 KR102539606 B1 KR 102539606B1 KR 1020217023113 A KR1020217023113 A KR 1020217023113A KR 20217023113 A KR20217023113 A KR 20217023113A KR 102539606 B1 KR102539606 B1 KR 102539606B1
- Authority
- KR
- South Korea
- Prior art keywords
- virtual
- movable area
- virtual joystick
- joystick
- touch point
- Prior art date
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04845—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
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- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910487940.0A CN110096214B (zh) | 2019-06-05 | 2019-06-05 | 虚拟对象的移动控制方法、装置、终端和存储介质 |
CN201910487940.0 | 2019-06-05 | ||
PCT/CN2020/092342 WO2020244421A1 (zh) | 2019-06-05 | 2020-05-26 | 虚拟对象的移动控制方法、装置、终端和存储介质 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR20210103553A KR20210103553A (ko) | 2021-08-23 |
KR102539606B1 true KR102539606B1 (ko) | 2023-06-01 |
Family
ID=67450455
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020217023113A KR102539606B1 (ko) | 2019-06-05 | 2020-05-26 | 가상 객체의 이동을 제어하기 위한 방법과 장치, 및 단말기와 저장 매체 |
Country Status (6)
Country | Link |
---|---|
US (1) | US11513657B2 (zh) |
JP (1) | JP7238143B2 (zh) |
KR (1) | KR102539606B1 (zh) |
CN (1) | CN110096214B (zh) |
SG (1) | SG11202108601XA (zh) |
WO (1) | WO2020244421A1 (zh) |
Families Citing this family (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110096214B (zh) | 2019-06-05 | 2021-08-06 | 腾讯科技(深圳)有限公司 | 虚拟对象的移动控制方法、装置、终端和存储介质 |
CN111589112B (zh) * | 2020-04-24 | 2021-10-22 | 腾讯科技(深圳)有限公司 | 界面显示方法、装置、终端及存储介质 |
CN111632372A (zh) * | 2020-06-03 | 2020-09-08 | 深圳市瑞立视多媒体科技有限公司 | 虚拟对象的控制方法、装置、设备及存储介质 |
CN114489457B (zh) * | 2022-01-27 | 2024-01-19 | 北京字跳网络技术有限公司 | 虚拟对象的控制方法、装置、可读介质和电子设备 |
CN117427332A (zh) * | 2022-07-12 | 2024-01-23 | 腾讯科技(深圳)有限公司 | 虚拟对象的控制方法、装置、设备、存储介质及程序产品 |
CN115129224B (zh) * | 2022-07-26 | 2023-08-04 | 网易(杭州)网络有限公司 | 移动控制的方法、装置、存储介质及电子设备 |
CN115460543B (zh) * | 2022-08-31 | 2024-04-19 | 中国地质大学(武汉) | 一种分布式环形栅栏覆盖方法、设备及存储设备 |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20110285636A1 (en) * | 2010-05-20 | 2011-11-24 | Howard John W | Touch screen with virtual joystick and methods for use therewith |
Family Cites Families (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4032404B2 (ja) * | 1998-07-10 | 2008-01-16 | フジノン株式会社 | 操作装置 |
JP4932010B2 (ja) | 2010-01-06 | 2012-05-16 | 株式会社スクウェア・エニックス | ユーザインタフェース処理装置、ユーザインタフェース処理方法、およびユーザインタフェース処理プログラム |
JP5669697B2 (ja) | 2011-09-13 | 2015-02-12 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置、情報処理方法、およびコンテンツファイルのデータ構造 |
JP5711409B1 (ja) | 2014-06-26 | 2015-04-30 | ガンホー・オンライン・エンターテイメント株式会社 | 端末装置 |
CN105335065A (zh) * | 2015-10-10 | 2016-02-17 | 腾讯科技(深圳)有限公司 | 一种信息处理方法、终端及计算机存储介质 |
CN107042018B (zh) * | 2016-02-05 | 2018-09-18 | 腾讯科技(深圳)有限公司 | 控制对象的空间位置确定方法和装置 |
KR101984305B1 (ko) * | 2017-04-24 | 2019-05-30 | 주식회사 넥슨코리아 | 인터페이스 제공 방법 및 장치 |
CN107577345B (zh) * | 2017-09-04 | 2020-12-25 | 苏州英诺迈医学创新服务有限公司 | 一种控制虚拟人物漫游的方法及装置 |
CN107837531B (zh) * | 2017-09-28 | 2018-11-23 | 网易(杭州)网络有限公司 | 信息处理方法、装置、电子设备及存储介质 |
CN109621411B (zh) | 2017-09-30 | 2022-05-06 | 网易(杭州)网络有限公司 | 信息处理方法、装置、电子设备及存储介质 |
CN108404408B (zh) * | 2018-02-01 | 2021-02-09 | 网易(杭州)网络有限公司 | 信息处理方法、装置、存储介质及电子设备 |
WO2019235180A1 (ja) * | 2018-06-06 | 2019-12-12 | 株式会社コナミデジタルエンタテインメント | 記録媒体、及び、情報処理装置 |
CN110096214B (zh) * | 2019-06-05 | 2021-08-06 | 腾讯科技(深圳)有限公司 | 虚拟对象的移动控制方法、装置、终端和存储介质 |
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2019
- 2019-06-05 CN CN201910487940.0A patent/CN110096214B/zh active Active
-
2020
- 2020-05-26 KR KR1020217023113A patent/KR102539606B1/ko active IP Right Grant
- 2020-05-26 JP JP2021541498A patent/JP7238143B2/ja active Active
- 2020-05-26 SG SG11202108601XA patent/SG11202108601XA/en unknown
- 2020-05-26 WO PCT/CN2020/092342 patent/WO2020244421A1/zh active Application Filing
-
2021
- 2021-06-25 US US17/359,497 patent/US11513657B2/en active Active
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20110285636A1 (en) * | 2010-05-20 | 2011-11-24 | Howard John W | Touch screen with virtual joystick and methods for use therewith |
Also Published As
Publication number | Publication date |
---|---|
SG11202108601XA (en) | 2021-09-29 |
US20210326027A1 (en) | 2021-10-21 |
CN110096214B (zh) | 2021-08-06 |
KR20210103553A (ko) | 2021-08-23 |
JP2022518465A (ja) | 2022-03-15 |
JP7238143B2 (ja) | 2023-03-13 |
WO2020244421A1 (zh) | 2020-12-10 |
CN110096214A (zh) | 2019-08-06 |
US11513657B2 (en) | 2022-11-29 |
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