KR101793189B1 - 하나 이상의 모바일 컴퓨팅 디바이스들을 갖는 로봇 시스템의 통합 - Google Patents

하나 이상의 모바일 컴퓨팅 디바이스들을 갖는 로봇 시스템의 통합 Download PDF

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KR101793189B1
KR101793189B1 KR1020157007769A KR20157007769A KR101793189B1 KR 101793189 B1 KR101793189 B1 KR 101793189B1 KR 1020157007769 A KR1020157007769 A KR 1020157007769A KR 20157007769 A KR20157007769 A KR 20157007769A KR 101793189 B1 KR101793189 B1 KR 101793189B1
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physical
agents
agent
virtual
state
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KR20150046302A (ko
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보리스 소프만
한스 타페이너
마크 매튜 팔라투치
패트릭 리 데닐
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앤키, 인크.
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/26Details; Accessories
    • A63H17/32Acoustical or optical signalling devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Toys (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)
  • Processing Or Creating Images (AREA)
KR1020157007769A 2012-08-27 2013-08-09 하나 이상의 모바일 컴퓨팅 디바이스들을 갖는 로봇 시스템의 통합 Expired - Fee Related KR101793189B1 (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201261693687P 2012-08-27 2012-08-27
US61/693,687 2012-08-27
PCT/US2013/054388 WO2014035640A1 (en) 2012-08-27 2013-08-09 Integration of a robotic system with one or more mobile computing devices

Publications (2)

Publication Number Publication Date
KR20150046302A KR20150046302A (ko) 2015-04-29
KR101793189B1 true KR101793189B1 (ko) 2017-11-02

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KR1020157007769A Expired - Fee Related KR101793189B1 (ko) 2012-08-27 2013-08-09 하나 이상의 모바일 컴퓨팅 디바이스들을 갖는 로봇 시스템의 통합

Country Status (10)

Country Link
EP (1) EP2888712A4 (enExample)
JP (2) JP6067120B2 (enExample)
KR (1) KR101793189B1 (enExample)
CN (1) CN104662578B (enExample)
AU (1) AU2013309312B2 (enExample)
CA (1) CA2882099C (enExample)
DE (1) DE112013004190T5 (enExample)
GB (1) GB2519903A (enExample)
HK (2) HK1207459A1 (enExample)
WO (1) WO2014035640A1 (enExample)

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CA3013579A1 (en) * 2016-02-02 2017-08-10 Deka Products Limited Partnership Modular electro-mechanical agent
CN106474743B (zh) * 2016-12-28 2022-05-06 赵红领 智能轨道扫码竞速玩具车的控制方法
US10686883B2 (en) * 2017-07-07 2020-06-16 Hewlett Packard Enterprise Development Lp Bluetooth low energy devices
CN107368029B (zh) * 2017-08-24 2019-08-27 关磊 重力赛车射击系统
WO2019142229A1 (ja) 2018-01-16 2019-07-25 株式会社ソニー・インタラクティブエンタテインメント ロボット装置、ロボット装置の制御方法およびプログラム
WO2019142228A1 (ja) 2018-01-16 2019-07-25 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および画像生成方法
WO2019142227A1 (ja) 2018-01-16 2019-07-25 株式会社ソニー・インタラクティブエンタテインメント 移動体および移動体制御方法
SG10201804153SA (en) * 2018-05-16 2018-11-29 Voyager Innovations Inc System and method for determining an outcome associated with an event
CN108854070A (zh) * 2018-06-15 2018-11-23 网易(杭州)网络有限公司 游戏中的信息提示方法、装置及存储介质
US11769422B2 (en) 2018-08-10 2023-09-26 Kawasaki Jukogyo Kabushiki Kaisha Information processing device, robot manipulating system and robot manipulating method
CN109782737A (zh) * 2019-01-28 2019-05-21 平安科技(深圳)有限公司 无人车模拟测试方法和系统
GB201906813D0 (en) * 2019-05-16 2019-06-26 Roboraca Ltd Metaverse
KR102324845B1 (ko) * 2019-10-02 2021-11-11 (주)케이시크 사용자 게임 연계 자율주행 방법 및 시스템
CN117915990A (zh) * 2021-08-30 2024-04-19 乐高公司 用于可移动现实世界对象的增强现实的系统和方法
JP2023088523A (ja) * 2021-12-15 2023-06-27 株式会社タカラトミー 情報処理システム及びプログラム
US12083429B2 (en) * 2022-02-08 2024-09-10 Sony Group Corporation Artificial intelligence for driving lines in racing games
WO2023186290A1 (en) * 2022-03-30 2023-10-05 Telefonaktiebolaget Lm Ericsson (Publ) A computer software module arrangement, a circuitry arrangement, an arrangement and a method for providing a virtual display for simultaneous display of representations of real life objects at different physical locations
JP2026011493A (ja) * 2024-07-12 2026-01-23 武 阿蘇 模型制御システム

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Publication number Publication date
DE112013004190T5 (de) 2015-07-16
JP2015533534A (ja) 2015-11-26
CA2882099A1 (en) 2014-03-06
CA2882099C (en) 2017-10-24
EP2888712A4 (en) 2016-09-28
JP6067120B2 (ja) 2017-01-25
AU2013309312B2 (en) 2017-04-20
EP2888712A1 (en) 2015-07-01
HK1207460A1 (en) 2016-01-29
KR20150046302A (ko) 2015-04-29
CN104662578B (zh) 2019-01-01
HK1207459A1 (en) 2016-01-29
GB201503471D0 (en) 2015-04-15
CN104662578A (zh) 2015-05-27
AU2013309312A1 (en) 2015-03-05
GB2519903A (en) 2015-05-06
JP6154057B2 (ja) 2017-06-28
WO2014035640A1 (en) 2014-03-06
JP2017080455A (ja) 2017-05-18

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