GB2519903A - Integration of a robotic system with one or more mobile computing devices - Google Patents
Integration of a robotic system with one or more mobile computing devices Download PDFInfo
- Publication number
- GB2519903A GB2519903A GB1503471.3A GB201503471A GB2519903A GB 2519903 A GB2519903 A GB 2519903A GB 201503471 A GB201503471 A GB 201503471A GB 2519903 A GB2519903 A GB 2519903A
- Authority
- GB
- United Kingdom
- Prior art keywords
- physical
- space
- virtual
- environment
- computing devices
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
- A63F13/573—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H17/00—Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
- A63H17/26—Details; Accessories
- A63H17/32—Acoustical or optical signalling devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
- A63H30/02—Electrical arrangements
- A63H30/04—Electrical arrangements using wireless transmission
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Toys (AREA)
- User Interface Of Digital Computer (AREA)
- Information Transfer Between Computers (AREA)
- Processing Or Creating Images (AREA)
Abstract
A robotic system is integrated with one or more mobile computing devices. Physical configurations of individual components of the system in physical space, or agents, under control of a user or users, are duplicated in a representation in virtual space. Some degree of real-time parity is maintained between the physical and virtual spaces, so as to implement a virtual environment that mirrors the physical one. Events occurring within one environment can directly influence and bear consequence on the course of events occurring within the other environment. Elements of virtual space thereby become truly interdependent and unified on a peer footing with elements in physical space. In at least one embodiment, the system of the present invention is implemented as an application in entertainment, such as the manifestation of a video game in physical space.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201261693687P | 2012-08-27 | 2012-08-27 | |
PCT/US2013/054388 WO2014035640A1 (en) | 2012-08-27 | 2013-08-09 | Integration of a robotic system with one or more mobile computing devices |
Publications (2)
Publication Number | Publication Date |
---|---|
GB201503471D0 GB201503471D0 (en) | 2015-04-15 |
GB2519903A true GB2519903A (en) | 2015-05-06 |
Family
ID=50184133
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB1503471.3A Withdrawn GB2519903A (en) | 2012-08-27 | 2013-08-09 | Integration of a robotic system with one or more mobile computing devices |
Country Status (10)
Country | Link |
---|---|
EP (1) | EP2888712A4 (en) |
JP (2) | JP6067120B2 (en) |
KR (1) | KR101793189B1 (en) |
CN (1) | CN104662578B (en) |
AU (1) | AU2013309312B2 (en) |
CA (1) | CA2882099C (en) |
DE (1) | DE112013004190T5 (en) |
GB (1) | GB2519903A (en) |
HK (2) | HK1207460A1 (en) |
WO (1) | WO2014035640A1 (en) |
Families Citing this family (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2482119B (en) | 2010-07-19 | 2013-01-23 | China Ind Ltd | Racing vehicle game |
CN106292356B (en) * | 2015-06-09 | 2019-03-29 | 联想(北京)有限公司 | A kind of robot control method and electronic equipment |
DE102015121892A1 (en) * | 2015-12-15 | 2017-06-22 | Viessmann Modelltechnik Gmbh | Speed controller for a model railway, control device and model railway |
US10699597B2 (en) * | 2016-02-02 | 2020-06-30 | Deka Products Limited Partnership | Modular electro-mechanical agent |
CN106474743B (en) * | 2016-12-28 | 2022-05-06 | 赵红领 | Control method of intelligent track code scanning racing toy car |
US10686883B2 (en) * | 2017-07-07 | 2020-06-16 | Hewlett Packard Enterprise Development Lp | Bluetooth low energy devices |
CN107368029B (en) * | 2017-08-24 | 2019-08-27 | 关磊 | Gravity racing car gunnery system |
WO2019142229A1 (en) | 2018-01-16 | 2019-07-25 | 株式会社ソニー・インタラクティブエンタテインメント | Robot device, method for controlling robot device, and program |
JP6961723B2 (en) | 2018-01-16 | 2021-11-05 | 株式会社ソニー・インタラクティブエンタテインメント | Moving body and moving body control method |
WO2019142228A1 (en) * | 2018-01-16 | 2019-07-25 | 株式会社ソニー・インタラクティブエンタテインメント | Information processing device and image generating method |
SG10201804153SA (en) * | 2018-05-16 | 2018-11-29 | Voyager Innovations Inc | System and method for determining an outcome associated with an event |
CN108854070A (en) * | 2018-06-15 | 2018-11-23 | 网易(杭州)网络有限公司 | Information cuing method, device and storage medium in game |
EP3835006A4 (en) | 2018-08-10 | 2022-05-04 | Kawasaki Jukogyo Kabushiki Kaisha | Information processing device, robot operating system, and robot operating method |
CN109782737A (en) * | 2019-01-28 | 2019-05-21 | 平安科技(深圳)有限公司 | Unmanned vehicle analog detection method and system |
GB201906813D0 (en) * | 2019-05-16 | 2019-06-26 | Roboraca Ltd | Metaverse |
KR102324845B1 (en) * | 2019-10-02 | 2021-11-11 | (주)케이시크 | User game connected self-driving method and system |
WO2023031155A1 (en) * | 2021-08-30 | 2023-03-09 | Lego A/S | System and method for augmented reality for a moveable real-world object |
WO2023186290A1 (en) * | 2022-03-30 | 2023-10-05 | Telefonaktiebolaget Lm Ericsson (Publ) | A computer software module arrangement, a circuitry arrangement, an arrangement and a method for providing a virtual display for simultaneous display of representations of real life objects at different physical locations |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001022264A (en) * | 1999-07-12 | 2001-01-26 | Sony Corp | Simulation device |
US20060223637A1 (en) * | 2005-03-31 | 2006-10-05 | Outland Research, Llc | Video game system combining gaming simulation with remote robot control and remote robot feedback |
KR100842566B1 (en) * | 2007-02-01 | 2008-07-01 | 삼성전자주식회사 | Method and apparatus for controlling robot using motion of mobile terminal |
US20100203933A1 (en) * | 2007-05-31 | 2010-08-12 | Sony Computer Entertainment Europe Limited | Entertainment system and method |
US20100304640A1 (en) * | 2009-05-28 | 2010-12-02 | Anki, Inc. | Distributed System of Autonomously Controlled Toy Vehicles |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10244A (en) * | 1853-11-15 | Improvement in uniting shovel-blades to the handle-straps | ||
US8160994B2 (en) * | 1999-07-21 | 2012-04-17 | Iopener Media Gmbh | System for simulating events in a real environment |
EP1103351B1 (en) * | 1999-10-26 | 2007-09-05 | Sony France S.A. | Robotic agent teleportation method and system |
US6491566B2 (en) * | 2001-03-26 | 2002-12-10 | Intel Corporation | Sets of toy robots adapted to act in concert, software and methods of playing with the same |
GB2385238A (en) * | 2002-02-07 | 2003-08-13 | Hewlett Packard Co | Using virtual environments in wireless communication systems |
US7090576B2 (en) | 2003-06-30 | 2006-08-15 | Microsoft Corporation | Personalized behavior of computer controlled avatars in a virtual reality environment |
US7704119B2 (en) * | 2004-02-19 | 2010-04-27 | Evans Janet E | Remote control game system with selective component disablement |
US8287372B2 (en) * | 2006-09-28 | 2012-10-16 | Mattel, Inc. | Interactive toy and display system |
US20090265642A1 (en) * | 2008-04-18 | 2009-10-22 | Fuji Xerox Co., Ltd. | System and method for automatically controlling avatar actions using mobile sensors |
CN101732858B (en) * | 2008-11-11 | 2013-10-30 | 盛乐信息技术(上海)有限公司 | Real and virtual combined networking game system and realizing method thereof |
-
2013
- 2013-08-09 CN CN201380050215.8A patent/CN104662578B/en active Active
- 2013-08-09 WO PCT/US2013/054388 patent/WO2014035640A1/en active Application Filing
- 2013-08-09 KR KR1020157007769A patent/KR101793189B1/en active IP Right Grant
- 2013-08-09 DE DE112013004190.1T patent/DE112013004190T5/en not_active Withdrawn
- 2013-08-09 EP EP13834203.5A patent/EP2888712A4/en not_active Withdrawn
- 2013-08-09 JP JP2015529831A patent/JP6067120B2/en active Active
- 2013-08-09 GB GB1503471.3A patent/GB2519903A/en not_active Withdrawn
- 2013-08-09 AU AU2013309312A patent/AU2013309312B2/en active Active
- 2013-08-09 CA CA2882099A patent/CA2882099C/en active Active
-
2015
- 2015-08-19 HK HK15108045.1A patent/HK1207460A1/en unknown
- 2015-08-19 HK HK15108042.4A patent/HK1207459A1/en unknown
-
2016
- 2016-12-20 JP JP2016246307A patent/JP6154057B2/en active Active
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001022264A (en) * | 1999-07-12 | 2001-01-26 | Sony Corp | Simulation device |
US20060223637A1 (en) * | 2005-03-31 | 2006-10-05 | Outland Research, Llc | Video game system combining gaming simulation with remote robot control and remote robot feedback |
KR100842566B1 (en) * | 2007-02-01 | 2008-07-01 | 삼성전자주식회사 | Method and apparatus for controlling robot using motion of mobile terminal |
US20100203933A1 (en) * | 2007-05-31 | 2010-08-12 | Sony Computer Entertainment Europe Limited | Entertainment system and method |
US20100304640A1 (en) * | 2009-05-28 | 2010-12-02 | Anki, Inc. | Distributed System of Autonomously Controlled Toy Vehicles |
Also Published As
Publication number | Publication date |
---|---|
GB201503471D0 (en) | 2015-04-15 |
CA2882099A1 (en) | 2014-03-06 |
JP6067120B2 (en) | 2017-01-25 |
HK1207460A1 (en) | 2016-01-29 |
CN104662578A (en) | 2015-05-27 |
EP2888712A1 (en) | 2015-07-01 |
JP2017080455A (en) | 2017-05-18 |
EP2888712A4 (en) | 2016-09-28 |
AU2013309312B2 (en) | 2017-04-20 |
CA2882099C (en) | 2017-10-24 |
HK1207459A1 (en) | 2016-01-29 |
WO2014035640A1 (en) | 2014-03-06 |
JP2015533534A (en) | 2015-11-26 |
KR20150046302A (en) | 2015-04-29 |
CN104662578B (en) | 2019-01-01 |
DE112013004190T5 (en) | 2015-07-16 |
JP6154057B2 (en) | 2017-06-28 |
AU2013309312A1 (en) | 2015-03-05 |
KR101793189B1 (en) | 2017-11-02 |
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