JPS6023081U - pachinko game machine - Google Patents

pachinko game machine

Info

Publication number
JPS6023081U
JPS6023081U JP11314083U JP11314083U JPS6023081U JP S6023081 U JPS6023081 U JP S6023081U JP 11314083 U JP11314083 U JP 11314083U JP 11314083 U JP11314083 U JP 11314083U JP S6023081 U JPS6023081 U JP S6023081U
Authority
JP
Japan
Prior art keywords
numbers
digital display
signal
display windows
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP11314083U
Other languages
Japanese (ja)
Other versions
JPH052212Y2 (en
Inventor
柏木 克規
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP11314083U priority Critical patent/JPS6023081U/en
Publication of JPS6023081U publication Critical patent/JPS6023081U/en
Application granted granted Critical
Publication of JPH052212Y2 publication Critical patent/JPH052212Y2/ja
Granted legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。
(57) [Summary] This bulletin contains application data before electronic filing, so abstract data is not recorded.

Description

【図面の簡単な説明】[Brief explanation of the drawing]

第1図は従来のパチンコ遊戯機の正面図、第2図は入賞
口の拡大斜視図、第3図は本考案に係るパチンコ遊戯機
の正面図、第4図は結線図、第5図は要部ブ爾ツク図で
ある。 11・・・遊戯機本体、12,13,14.15・・・
デジタル表示窓、16,17.18・・・始動チャツカ
ー、19・・・ストップボタン、20・・・入賞口、2
1・・・マイクロスイッチ、22・・・コントロール基
盤、23・・・デジタル駆動基盤、24・・・選択ボタ
ン、25・・・比較回路、26・・・入賞口開閉用ソレ
ノイド。 補正 昭58. 8.25 実用新案登録請求の範囲を次のように補正する。 ○実用新案登録請求の範囲 遊戯機本体11の盤面中央部に役物としての横に並ふヨ
個のデジタル表示窓12,13,14と該デジタル表示
窓12,13.14の上部に設けたm個のデジタル表示
窓15を配設し、該役物の両側に配設された始動チャツ
カー16.17か又は該役物の下側に配設された始動チ
ャツカー18に弾球か飛入すると前記デジタル表示窓1
2,13.14の数字が同時に循環し、遊戯機本体11
の木枠前面に配設されたストップボタン19の押圧と同
時に該デジタル表示窓12.13.14の数字が順次停
止して、停止した数字の組合せにより予め定められた組
合せに応じた時間たけ盤面下方に配設された大型の入賞
口20を開放するパチンコE!i戯桟において、始動チ
ャツカー16,17.18内に設けられ、弾球の飛入に
よって閉成するマイクロスイッチ21と、遊戯機本体1
1の木枠前面に配設された選択ボタン24によって上部
側のデジタル表示窓15の数字を「7」以外のrOJ〜
「9」までの−個の数字を固定して表示しておくための
信号を後記デジタル駆動基盤23に送ると共に前記マイ
クロスイッチ21が閉成したときに下部側のデジタル表
示窓12,13.14の数字を循環駆動するための始動
信号を後記デジタル駆動基盤23に送り、更にストップ
ボタン19の押圧によって後記デジタル駆動基盤23に
下部側のデジタル表示窓12.13.14の数字を順次
停止させるための停止信号を送ると共にデジタル駆動基
盤23内に設けた後記比較回路25からの比較結果とし
ての信号を受は取り、該比較結果に応じた時間だけ入賞
口20を開放すべく入賞口20の開閉用ソレノイド26
に開放信号を送るコントロール基盤22と、該コントロ
ール基盤22からの信号によって上部側のデジタル表示
窓15の数字を固定して表示すると共にコントロール基
盤22からの始動信号によって下部側のデジタル表示窓
12,13.14を駆動して数字を循環させ、更にコン
トロール基盤22からの停止信号によって下部側のデジ
タル表示窓12,13゜14の数字を順次停止させるデ
ジタル駆動基盤23と、該デジタル駆動基盤23内に設
けられ、上部側と下部側のデジタル表示窓12,13,
14.15の数字の組合せがいかなる組合せになったか
の比較結果としての信号を前記コントロール基盤22に
送る比較回路25とによって、上部側のデジタル表示窓
15の「7」以外のrOJ〜「9」、までの任意の数字
を遊戯者が自由に選択することができるようになしたこ
とを特徴とするパチンコ遊戯機。
Fig. 1 is a front view of a conventional pachinko game machine, Fig. 2 is an enlarged perspective view of a winning opening, Fig. 3 is a front view of a pachinko game machine according to the present invention, Fig. 4 is a wiring diagram, and Fig. 5 is a This is a block diagram of the main parts. 11... Game machine main body, 12, 13, 14. 15...
Digital display window, 16, 17. 18... Starting chatker, 19... Stop button, 20... Prize opening, 2
DESCRIPTION OF SYMBOLS 1... Micro switch, 22... Control board, 23... Digital drive board, 24... Selection button, 25... Comparison circuit, 26... Solenoid for opening and closing the prize opening. Amended 1984. 8.25 The scope of claims for utility model registration shall be amended as follows. ○ Scope of Utility Model Registration Claims Digital display windows 12, 13, 14 lined up horizontally as accessories in the center of the board of the game machine main body 11 and provided above the digital display windows 12, 13, 14. m digital display windows 15 are arranged, and when a bullet hits the starting chuckers 16 and 17 arranged on both sides of the accessory or the starting chucker 18 arranged below the accessory, The digital display window 1
The numbers 2, 13, and 14 cycle at the same time, and the game machine body 11
Simultaneously with pressing the stop button 19 disposed on the front of the wooden frame, the numbers on the digital display window 12, 13, and 14 stop in sequence, and the time scale board surface corresponds to a predetermined combination based on the combination of stopped numbers. Pachinko E that opens the large prize opening 20 located below! In the i game machine, a micro switch 21 which is provided in the starting chucker 16, 17, 18 and closes when a bullet enters, and a game machine main body 1.
By using the selection button 24 provided on the front of the wooden frame 1, the number on the digital display window 15 on the upper side can be changed to a value other than "7".
A signal for fixedly displaying - numbers up to "9" is sent to the digital drive board 23 (described later), and when the microswitch 21 is closed, the lower digital display windows 12, 13, 14 In order to send a start signal for cyclically driving the numbers in the below-mentioned digital drive board 23, and further to cause the below-mentioned digital drive board 23 to sequentially stop the numbers in the lower digital display window 12, 13, and 14 by pressing the stop button 19. It sends a stop signal and also receives a signal as a comparison result from a later-described comparison circuit 25 provided in the digital drive board 23, and opens and closes the winning slot 20 in order to open the winning slot 20 for a time corresponding to the comparison result. solenoid 26
A control board 22 sends an opening signal to the control board 22, and a signal from the control board 22 fixes and displays the numbers on the upper digital display window 15, and a start signal from the control board 22 causes the lower digital display window 12, A digital drive board 23 that drives 13 and 14 to circulate the numbers, and further stops the numbers in the lower digital display windows 12, 13, and 14 sequentially in response to a stop signal from the control board 22; digital display windows 12, 13, on the upper and lower sides.
14. The comparator circuit 25 sends a signal as a comparison result of the combination of numbers 15 to the control board 22, and the rOJ to "9" other than "7" in the upper digital display window 15 are detected. A pachinko game machine characterized in that a player can freely select any number up to .

Claims (1)

【実用新案登録請求の範囲】[Scope of utility model registration request] 遊戯機本体11の盤面中央部に役物としての横に並ぶ三
個のデジタル表示窓12. 1.3’、  14と該デ
ジタル表示窓12,13.14の上部に設けた一個のデ
ジタル表示窓15を配設し、該役物の両側に配設された
始動チャツカー16.17か又は該役物の下側に配設さ
れた始動チャツカー18に弾球が飛入すると前記デジタ
ル表示窓12,13.14の数字が同時に循環し、遊戯
機本体10の木枠前面に配設されたストップボタン19
の押圧と同時に該デジタル表示窓12,13.14の数
字が順次停止して、停止した数字の組合せにより予め定
められた組合せに応じた時間だけ盤面下方に配設された
大型の入賞口20を開放するパチンコ遊戯機において、
始動チャツカー16,17.18内に設けられ、弾球の
飛入によって閉成するマイクロスイッチ21と、遊戯機
本体11の木枠前面に配設された選択ボタン24によっ
て上部側のデジタル表示窓15の数字を「7」以外の「
0」〜「9」までの−個の数字を固定して表示しておく
ための信号を後記デジタル駆動基盤23に送ると共に前
記マイクロスイッチ21が閉成したときに下部側のデジ
タル表示窓12,13.14の数字を循環駆動するため
の始動信号を後記デジタル駆動基盤23に送り、更にス
トップホルダ19の抑圧によって後記デジタル駆動基盤
23に下部側のデジタル表示窓12,13.14の数字
を順次停止させるための停止信号を送ると共にデジタル
駆動基盤23内に設けた後記比較回路25からの比較結
果としての信号を受は取り、該比較結果に応じた時間だ
け入賞口20を開放すべく入賞口20の開閉用ソレノイ
ド26に開放信号を送るコントロール基盤22と、該コ
ントロール基盤22からの信号によって上部側のデジタ
ル表示窓15の数字を固定して表示すると共にコントロ
ール基盤22からの始動信号によって下部側のデジタル
表示窓12,13.14を駆動して数字を循環させ、更
にコントロール基盤22からの停止信号によって下部側
のデジタル表示窓12,13゜14の数字を順次停止さ
せるデジタル駆動基盤23と、該デジタル駆動基盤23
内に設けられ、上部側と下部側のデジタル表示窓12.
 13. 14.15の数字の組合せがいかなる組合せ
になったかの比較結果としての信号を前記コントロール
基盤22に送る比較回路25とによって、上部側のデジ
タル表示窓15の「7」以外の「0」〜「9」までの任
意の数字を遊戯者が自由に選択することができるように
なしたことを特徴とするパチンコ遊戯機。
Three digital display windows 12 are placed side by side as accessories in the center of the board of the game machine main body 11. 1.3', 14 and one digital display window 15 provided on the top of the digital display windows 12, 13.14, and a starting checker 16.17 disposed on both sides of the accessory. When a bullet enters the starting chuck car 18 arranged below the accessory, the numbers on the digital display windows 12, 13, and 14 circulate simultaneously, and the stopper arranged on the front of the wooden frame of the game machine main body 10 rotates simultaneously. Button 19
Simultaneously, the numbers on the digital display windows 12, 13, and 14 stop sequentially, and the combination of the stopped numbers opens a large winning slot 20 located below the board for a predetermined time. In the pachinko game machine that opens,
The digital display window 15 on the upper side is activated by a micro switch 21 provided in the starting chucker 16, 17, 18, which closes when a bullet enters, and a selection button 24 provided on the front of the wooden frame of the game machine main body 11. Change the number to something other than ``7''
A signal for fixedly displaying - numbers from "0" to "9" is sent to the digital drive board 23 (described later), and when the microswitch 21 is closed, the lower digital display window 12, A start signal for cyclically driving the numbers 13 and 14 is sent to the digital drive board 23 (described later), and the numbers in the lower digital display windows 12, 13, and 14 are sequentially displayed on the digital drive board 23 (described below) by pressing the stop holder 19. In addition to sending a stop signal to stop the winning hole, it also receives a signal as a comparison result from a later-described comparison circuit 25 provided in the digital drive board 23, and opens the winning hole 20 for a time corresponding to the comparison result. A control board 22 sends an open signal to the opening/closing solenoid 26 of 20, and the numbers on the digital display window 15 on the upper side are fixed and displayed according to the signal from the control board 22, and the numbers on the digital display window 15 on the upper side are fixed and displayed on the lower side according to the start signal from the control board 22. a digital drive board 23 that drives the digital display windows 12, 13, and 14 to circulate the numbers, and further stops the numbers in the lower digital display windows 12, 13, and 14 sequentially in response to a stop signal from the control board 22; The digital drive base 23
Digital display windows 12 on the upper and lower sides are provided inside.
13. 14. The comparison circuit 25 sends a signal as a comparison result of the combination of numbers 15 to the control board 22, and the comparison circuit 25 sends a signal to the control board 22 as a result of the comparison of the combination of numbers 14 and 15. A pachinko game machine characterized in that a player can freely select any number up to ''.
JP11314083U 1983-07-22 1983-07-22 pachinko game machine Granted JPS6023081U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP11314083U JPS6023081U (en) 1983-07-22 1983-07-22 pachinko game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP11314083U JPS6023081U (en) 1983-07-22 1983-07-22 pachinko game machine

Publications (2)

Publication Number Publication Date
JPS6023081U true JPS6023081U (en) 1985-02-16
JPH052212Y2 JPH052212Y2 (en) 1993-01-20

Family

ID=30262019

Family Applications (1)

Application Number Title Priority Date Filing Date
JP11314083U Granted JPS6023081U (en) 1983-07-22 1983-07-22 pachinko game machine

Country Status (1)

Country Link
JP (1) JPS6023081U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010172371A (en) * 2009-01-27 2010-08-12 Kyoraku Sangyo Kk Game machine

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS574274A (en) * 1980-06-11 1982-01-09 Toshio Toda Three-kind selector
JPS57175379A (en) * 1981-04-24 1982-10-28 Sankyo Co Pinball game machine
JPS57183883A (en) * 1981-05-07 1982-11-12 Sankyo Co Management apparatus of pinball game machine

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS574274A (en) * 1980-06-11 1982-01-09 Toshio Toda Three-kind selector
JPS57175379A (en) * 1981-04-24 1982-10-28 Sankyo Co Pinball game machine
JPS57183883A (en) * 1981-05-07 1982-11-12 Sankyo Co Management apparatus of pinball game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010172371A (en) * 2009-01-27 2010-08-12 Kyoraku Sangyo Kk Game machine

Also Published As

Publication number Publication date
JPH052212Y2 (en) 1993-01-20

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