JPH11175750A - 画像生成装置及び情報記憶媒体 - Google Patents

画像生成装置及び情報記憶媒体

Info

Publication number
JPH11175750A
JPH11175750A JP35247997A JP35247997A JPH11175750A JP H11175750 A JPH11175750 A JP H11175750A JP 35247997 A JP35247997 A JP 35247997A JP 35247997 A JP35247997 A JP 35247997A JP H11175750 A JPH11175750 A JP H11175750A
Authority
JP
Japan
Prior art keywords
course
force
moving body
moving
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP35247997A
Other languages
English (en)
Japanese (ja)
Other versions
JPH11175750A5 (enExample
Inventor
Ryoichi Kako
量一 加▲来▼
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Namco Ltd
Original Assignee
Namco Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Namco Ltd filed Critical Namco Ltd
Priority to JP35247997A priority Critical patent/JPH11175750A/ja
Priority to US09/203,336 priority patent/US6217449B1/en
Publication of JPH11175750A publication Critical patent/JPH11175750A/ja
Publication of JPH11175750A5 publication Critical patent/JPH11175750A5/ja
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/816Athletics, e.g. track-and-field sports
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
JP35247997A 1997-12-05 1997-12-05 画像生成装置及び情報記憶媒体 Pending JPH11175750A (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP35247997A JPH11175750A (ja) 1997-12-05 1997-12-05 画像生成装置及び情報記憶媒体
US09/203,336 US6217449B1 (en) 1997-12-05 1998-12-02 Image generating device and information storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP35247997A JPH11175750A (ja) 1997-12-05 1997-12-05 画像生成装置及び情報記憶媒体

Publications (2)

Publication Number Publication Date
JPH11175750A true JPH11175750A (ja) 1999-07-02
JPH11175750A5 JPH11175750A5 (enExample) 2005-07-21

Family

ID=18424358

Family Applications (1)

Application Number Title Priority Date Filing Date
JP35247997A Pending JPH11175750A (ja) 1997-12-05 1997-12-05 画像生成装置及び情報記憶媒体

Country Status (2)

Country Link
US (1) US6217449B1 (enExample)
JP (1) JPH11175750A (enExample)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100465618B1 (ko) * 2001-11-10 2005-01-13 주식회사 유니아나 게임기 입력장치
JP2006212079A (ja) * 2005-02-01 2006-08-17 Namco Bandai Games Inc プログラム、情報記憶媒体及び画像生成システム
JP2006212080A (ja) * 2005-02-01 2006-08-17 Namco Bandai Games Inc プログラム、情報記憶媒体及び画像生成システム

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US8939831B2 (en) 2001-03-08 2015-01-27 Brian M. Dugan Systems and methods for improving fitness equipment and exercise
KR100393350B1 (ko) * 2001-04-23 2003-08-02 (주)가시오페아 가상경기 시스템 및 방법
US8300042B2 (en) * 2001-06-05 2012-10-30 Microsoft Corporation Interactive video display system using strobed light
US7126607B2 (en) 2002-08-20 2006-10-24 Namco Bandai Games, Inc. Electronic game and method for effecting game features
AU2003301043A1 (en) * 2002-12-13 2004-07-09 Reactrix Systems Interactive directed light/sound system
CN1902930B (zh) * 2003-10-24 2010-12-15 瑞克楚斯系统公司 管理交互式视频显示系统的方法和系统
JP3770499B1 (ja) * 2004-11-02 2006-04-26 任天堂株式会社 ゲーム装置及びゲームプログラム
JP4961112B2 (ja) * 2005-03-14 2012-06-27 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
US9128519B1 (en) 2005-04-15 2015-09-08 Intellectual Ventures Holding 67 Llc Method and system for state-based control of objects
US11826652B2 (en) * 2006-01-04 2023-11-28 Dugan Health, Llc Systems and methods for improving fitness equipment and exercise
US8123527B2 (en) 2006-10-31 2012-02-28 Hoelljes H Christian Active learning device and method
WO2008124820A1 (en) * 2007-04-10 2008-10-16 Reactrix Systems, Inc. Display using a three dimensional vision system
CN101952818B (zh) 2007-09-14 2016-05-25 智慧投资控股81有限责任公司 基于姿态的用户交互的处理
US8159682B2 (en) 2007-11-12 2012-04-17 Intellectual Ventures Holding 67 Llc Lens system
US8277327B2 (en) * 2008-01-15 2012-10-02 Nintendo Co., Ltd. Horseback riding simulation
US20100039500A1 (en) * 2008-02-15 2010-02-18 Matthew Bell Self-Contained 3D Vision System Utilizing Stereo Camera and Patterned Illuminator
US8259163B2 (en) 2008-03-07 2012-09-04 Intellectual Ventures Holding 67 Llc Display with built in 3D sensing
US8595218B2 (en) * 2008-06-12 2013-11-26 Intellectual Ventures Holding 67 Llc Interactive display management systems and methods
USD598056S1 (en) 2008-09-26 2009-08-11 Keyser Interactive, LLC Interactive game kiosk
US20100081548A1 (en) * 2008-10-01 2010-04-01 Lawrence Labedz Exercise simulator and method for encouraging exercise
USD597142S1 (en) 2008-11-07 2009-07-28 Keyser Interactive, LLC Interactive game kiosk
USD610204S1 (en) 2008-11-07 2010-02-16 Keyser Interactive, LLC Interactive game kiosk with bicycle
USD611549S1 (en) 2008-11-07 2010-03-09 Keyser Interactive, LLC Bicycle for interactive game
USD597141S1 (en) 2008-11-07 2009-07-28 Keyser Interactive, LLC Interactive game kiosk with bicycle
USD609754S1 (en) 2008-11-07 2010-02-09 Keyser Interactive, LLC Interactive game kiosk
USD612431S1 (en) 2008-11-07 2010-03-23 Keyser Interactive, LLC Bicycle for interactive game
US8454437B2 (en) 2009-07-17 2013-06-04 Brian M. Dugan Systems and methods for portable exergaming
KR100930543B1 (ko) * 2009-07-16 2009-12-10 (주)디자인파크개발 자가발전형 스피드 레이스 장치
CN112717410B (zh) * 2021-01-21 2023-03-14 腾讯科技(深圳)有限公司 虚拟对象控制方法、装置、计算机设备及存储介质
US11854434B2 (en) * 2021-06-19 2023-12-26 Danny Baldwin Virtual reality vehicle operation simulation

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US4630817A (en) * 1983-12-20 1986-12-23 Gym Bee Enterprises, Inc. Recreation apparatus
US5591104A (en) * 1993-01-27 1997-01-07 Life Fitness Physical exercise video system
JPH08299596A (ja) * 1995-05-02 1996-11-19 Sega Enterp Ltd データ利用ゲームシステム並びにそれに用いられるデータ作成装置、ゲーム装置及びデータカード
AU5676896A (en) * 1995-05-08 1996-11-29 Sports Sciences, Inc. Riding board game controller
JP3017948B2 (ja) * 1996-11-14 2000-03-13 コナミ株式会社 飛行シミュレーションゲーム装置

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100465618B1 (ko) * 2001-11-10 2005-01-13 주식회사 유니아나 게임기 입력장치
JP2006212079A (ja) * 2005-02-01 2006-08-17 Namco Bandai Games Inc プログラム、情報記憶媒体及び画像生成システム
JP2006212080A (ja) * 2005-02-01 2006-08-17 Namco Bandai Games Inc プログラム、情報記憶媒体及び画像生成システム

Also Published As

Publication number Publication date
US6217449B1 (en) 2001-04-17

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