JPH021191U - - Google Patents

Info

Publication number
JPH021191U
JPH021191U JP1988079389U JP7938988U JPH021191U JP H021191 U JPH021191 U JP H021191U JP 1988079389 U JP1988079389 U JP 1988079389U JP 7938988 U JP7938988 U JP 7938988U JP H021191 U JPH021191 U JP H021191U
Authority
JP
Japan
Prior art keywords
view
television screen
gear
toy
showing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP1988079389U
Other languages
English (en)
Other versions
JPH0719512Y2 (ja
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Priority to JP1988079389U priority Critical patent/JPH0719512Y2/ja
Priority to US07/323,298 priority patent/US4940234A/en
Priority to GB8907597A priority patent/GB2219746B/en
Publication of JPH021191U publication Critical patent/JPH021191U/ja
Priority to HK652/92A priority patent/HK65292A/xx
Application granted granted Critical
Publication of JPH0719512Y2 publication Critical patent/JPH0719512Y2/ja
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/14Racing games, traffic games, or obstacle games characterised by figures moved by action of the players
    • A63F9/143Racing games, traffic games, or obstacle games characterised by figures moved by action of the players electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/14Racing games, traffic games, or obstacle games characterised by figures moved by action of the players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Toys (AREA)

Description

【図面の簡単な説明】
第1図は本考案に係る一実施例のドライブゲー
ムに応用した例の全体図、第2図は本実施例の装
置本体の構成を示す斜視図、第3図は装置本体の
一部省略した斜視図、第4図は走行機の分解斜視
図、第5図は移動基台の分解斜視図、第6図は移
動基台の外観図、第7図は同側面図、第8図は自
動車玩具の分解斜視図、第9図は装置本体の全体
断面図、第10図は自動車玩具がアツパーケース
上で揺動した状態を示す斜視図、第11図は一部
省略した操縦装置の分解斜視図、第12図は同操
縦装置内のハンドルの回動機構を示す分解斜視図
、第13図は同操縦装置内のハンドルの振動およ
びカウンタ駆動機構を示す斜視図、第14図はジ
ヨイントの構造を示す一部欠截側面図、第15図
は同ジヨイントの別状態を示す要部断面図、第1
6図はテレビと装置本体の位置関係を示す側面図
、第17図はテレビ画面の映像の一例を示す正面
図、第18図は本実施例の電気系の回路図、第1
9図は従来のドライブゲーム装置の一例を示す図
である。 1……テレビ、2……ビデオ再生装置、3……
ジヨイント、4……装置本体、5……自動車玩具
、6……コード、7……操縦装置、8……ハンド
ル、9……チエンジレバー、10……表示装置、
20……ロワーケース、21……アツパーケース
、21a……傾斜面、21b……水平面、21c
……前側面、22……走行機、23……センサー
カバー、23a……導光部、23b,23c……
切欠き、24……ジヨイントシヤフト、25……
スプリングケーブル、26……コード、27……
移動基台、30……走行ガイドリブ、31……ラ
ツクギア、32……ケース、33……ケース、3
4……車軸、35……車輪、36……モータ、3
7……ピニオンギア、38……回転軸、39……
ピニオン付クラウンギア、40……平ギア、41
……回転軸、42……ピニオンギア、43……走
行ガイド、44……支持部材、45……センサ基
板、46……光センサ、47……固定金具、48
……コード、49……電源コード、60……ケー
ス、60a……円孔、60b,60c……切欠き
、61……ケース、61a……円孔、61b,6
1c……切欠き、62……摩擦棒カバー、63…
…矩形孔、64……中敷板、64a……切欠き、
65……支持板、65a……切欠き、66……凹
部、67……小孔、68……ボス、70……摩擦
棒、70a……係止部、71……回転軸、71a
……ストツパー、72……摩擦板、73……クリ
ツプスプリング、74……LED、75……LE
D、76……回転ボス、77……取付板、80…
…ボデイ、80a……ウインド部、80b……リ
ム部、80c……矩形孔、81……タイヤ、82
……ウインドシールド、82a……突起、83…
…テールランプ部材、83a……発光面、83b
……受光面、90……ケース、91……コントロ
ーラケース、92……ボツクス、93……カバー
、94……矩形孔、95,96……嵌合部、97
……パネル、97a……矩形孔、98……透明カ
バー、100……バツテリ、101……可変抵抗
器、102……カウンタ、103……モータ、1
04……メイン基板、110……ハンドルシヤフ
ト、111……回転ドラム、112……連結具、
113……受具、113a……切欠き、114…
…圧縮スプリング、115……スイツチ可動部材
、115a……突出部、115b……接点、11
6……スイツチ固定部材、116a……金属片、
117……円筒振動部材、117a……フランジ
部、118……押え金具、119……引張スプリ
ング、120,121……電線、130……棒体
、131……支持棒、131a……ビス、132
……連結棒、133……偏心フライホイール、1
34……ピニオンギア、135……クラウンギア
、136,137……プーリ、138……ベルト
、139……ギア、140……クラウンギア、1
41……回転軸、142,143……ギア、14
4……回転軸、145……ウオームギア、146
……ギア、150……アジヤストバー、151…
…摺動部材、152……吸盤、153……ねじ、
153a……つまみ、154……ジヨイントバー
、155……ねじ、155a……つまみ、156
……筒体、157……ねじ、158……圧縮スプ
リング、159……摺動部材、160……枢軸、
161……引掛具、162……中敷部材、170
……スーパーインポーズ、171……黒色表示部
、172……点滅部、173……道路。

Claims (1)

    【実用新案登録請求の範囲】
  1. テレビ画面に沿つて移動可能に支持された乗物
    玩具と、同乗物玩具を遠隔操縦する操縦手段と、
    該乗物玩具と一体に設けられテレビ画面と対向し
    て該テレビ画面の対向する部分の発光状態を識別
    する光センサと、同光センサの識別情報をもとに
    ゲームの進行を制御する制御手段とを備えたこと
    を特徴とする模擬操縦ゲーム装置。
JP1988079389U 1988-06-15 1988-06-15 模擬操縦ゲーム装置 Expired - Lifetime JPH0719512Y2 (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
JP1988079389U JPH0719512Y2 (ja) 1988-06-15 1988-06-15 模擬操縦ゲーム装置
US07/323,298 US4940234A (en) 1988-06-15 1989-03-14 Video game machine
GB8907597A GB2219746B (en) 1988-06-15 1989-04-04 Video game apparatus
HK652/92A HK65292A (en) 1988-06-15 1992-09-03 Video game apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1988079389U JPH0719512Y2 (ja) 1988-06-15 1988-06-15 模擬操縦ゲーム装置

Publications (2)

Publication Number Publication Date
JPH021191U true JPH021191U (ja) 1990-01-08
JPH0719512Y2 JPH0719512Y2 (ja) 1995-05-10

Family

ID=13688509

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1988079389U Expired - Lifetime JPH0719512Y2 (ja) 1988-06-15 1988-06-15 模擬操縦ゲーム装置

Country Status (4)

Country Link
US (1) US4940234A (ja)
JP (1) JPH0719512Y2 (ja)
GB (1) GB2219746B (ja)
HK (1) HK65292A (ja)

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US5203563A (en) * 1991-03-21 1993-04-20 Atari Games Corporation Shaker control device
JPH0693937B2 (ja) * 1991-05-30 1994-11-24 株式会社セガ・エンタープライゼス 競争遊戯機の映像同期化装置
DE69212904T2 (de) * 1991-05-30 1997-01-30 Sega Enterprises Kk Bildschirmsimulationssystem für Spielvorrichtung
US5558582A (en) * 1994-10-14 1996-09-24 Enhanced Simulation, Inc. Rotating motion simulator
JP2668343B2 (ja) * 1995-02-21 1997-10-27 コナミ株式会社 競争ゲーム装置
US6374255B1 (en) 1996-05-21 2002-04-16 Immersion Corporation Haptic authoring
DE19739104C2 (de) * 1997-09-06 2000-12-21 Trw Automotive Safety Sys Gmbh Lenkvorrichtung mit Meßwertgeber
US6256011B1 (en) 1997-12-03 2001-07-03 Immersion Corporation Multi-function control device with force feedback
US7243053B1 (en) 1999-10-22 2007-07-10 Shoot The Moon Products Ii, Llc Method and apparatus for virtual control of operational scale models
US6693626B1 (en) 1999-12-07 2004-02-17 Immersion Corporation Haptic feedback using a keyboard device
WO2002011838A1 (en) * 2000-08-03 2002-02-14 Mattel, Inc. Handheld driving simulation game apparatus
US6955603B2 (en) 2001-01-31 2005-10-18 Jeffway Jr Robert W Interactive gaming device capable of perceiving user movement
US9625905B2 (en) 2001-03-30 2017-04-18 Immersion Corporation Haptic remote control for toys
IL143255A (en) 2001-05-20 2015-09-24 Simbionix Ltd Endoscopic ultrasonography simulation
US6904823B2 (en) 2002-04-03 2005-06-14 Immersion Corporation Haptic shifting devices
AU2003285886A1 (en) 2002-10-15 2004-05-04 Immersion Corporation Products and processes for providing force sensations in a user interface
US6933861B2 (en) * 2002-11-29 2005-08-23 Alfadata Computer Corp. Key-operating device for a hand-held video game apparatus
GB2418475B (en) 2003-06-09 2007-10-24 Immersion Corp Interactive gaming systems with haptic feedback
US7850456B2 (en) 2003-07-15 2010-12-14 Simbionix Ltd. Surgical simulation device, system and method
US9224303B2 (en) * 2006-01-13 2015-12-29 Silvertree Media, Llc Computer based system for training workers
EP3438796A1 (en) 2006-09-13 2019-02-06 Immersion Corporation Systems and methods for casino gaming haptics
US20080070197A1 (en) * 2006-09-20 2008-03-20 Mattel, Inc. Interactive toy vehicle cockpit
US8123527B2 (en) 2006-10-31 2012-02-28 Hoelljes H Christian Active learning device and method
US8543338B2 (en) 2007-01-16 2013-09-24 Simbionix Ltd. System and method for performing computerized simulations for image-guided procedures using a patient specific model
WO2008087629A2 (en) 2007-01-16 2008-07-24 Simbionix Ltd. Preoperative surgical simulation
US9486292B2 (en) 2008-02-14 2016-11-08 Immersion Corporation Systems and methods for real-time winding analysis for knot detection
US9104791B2 (en) 2009-05-28 2015-08-11 Immersion Corporation Systems and methods for editing a model of a physical system for a simulation
US8244191B2 (en) * 2010-06-18 2012-08-14 Motorola Solutions, Inc. Emergency button assembly for a handheld radio
US9245428B2 (en) 2012-08-02 2016-01-26 Immersion Corporation Systems and methods for haptic remote control gaming
US9866924B2 (en) 2013-03-14 2018-01-09 Immersion Corporation Systems and methods for enhanced television interaction
US10130191B2 (en) 2015-09-09 2018-11-20 Kids Ii, Inc. Convertible children's walker
CN113784181A (zh) * 2021-08-30 2021-12-10 深圳市金锐显数码科技有限公司 一种电视机游戏运行的方法及电视机

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR1099197A (fr) * 1954-02-24 1955-08-31 Jouet ou jeu consistant à téléguider un engin miniature à roues libres au-dessusd'un paysage miniature qui se renouvelle
US3777410A (en) * 1972-03-01 1973-12-11 Telattach Inc Interactive display and viewer response apparatus and method
JPS58141168A (ja) * 1982-02-16 1983-08-22 株式会社トミー ドライブゲ−ム装置

Also Published As

Publication number Publication date
HK65292A (en) 1992-09-11
JPH0719512Y2 (ja) 1995-05-10
GB8907597D0 (en) 1989-05-17
GB2219746B (en) 1992-04-29
US4940234A (en) 1990-07-10
GB2219746A (en) 1989-12-20

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