JP7385041B2 - ライブルームでの対話方法、装置、読み取り可能な媒体及び電子機器 - Google Patents

ライブルームでの対話方法、装置、読み取り可能な媒体及び電子機器 Download PDF

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JP7385041B2
JP7385041B2 JP2022535891A JP2022535891A JP7385041B2 JP 7385041 B2 JP7385041 B2 JP 7385041B2 JP 2022535891 A JP2022535891 A JP 2022535891A JP 2022535891 A JP2022535891 A JP 2022535891A JP 7385041 B2 JP7385041 B2 JP 7385041B2
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activity
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dialogue
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interaction
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JP2023506800A (ja
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ツォイ,ジン
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Beijing ByteDance Network Technology Co Ltd
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Beijing ByteDance Network Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • H04N21/43079Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen of additional data with content streams on multiple devices
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • H04N21/4316Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4784Supplemental services, e.g. displaying phone caller identification, shopping application receiving rewards
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/8146Monomedia components thereof involving graphical data, e.g. 3D object, 2D graphics

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Databases & Information Systems (AREA)
  • Business, Economics & Management (AREA)
  • Marketing (AREA)
  • Computer Graphics (AREA)
  • Information Transfer Between Computers (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
JP2022535891A 2020-01-03 2020-11-13 ライブルームでの対話方法、装置、読み取り可能な媒体及び電子機器 Active JP7385041B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CN202010006089.8A CN111147885B (zh) 2020-01-03 2020-01-03 直播间互动方法、装置、可读介质及电子设备
CN202010006089.8 2020-01-03
PCT/CN2020/128807 WO2021135684A1 (zh) 2020-01-03 2020-11-13 直播间互动方法、装置、可读介质及电子设备

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JP2023506800A JP2023506800A (ja) 2023-02-20
JP7385041B2 true JP7385041B2 (ja) 2023-11-21

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US (1) US20220312078A1 (pt)
EP (1) EP4057630A4 (pt)
JP (1) JP7385041B2 (pt)
KR (1) KR102630423B1 (pt)
CN (1) CN111147885B (pt)
BR (1) BR112022011652A2 (pt)
WO (1) WO2021135684A1 (pt)

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Publication number Priority date Publication date Assignee Title
CN111147885B (zh) * 2020-01-03 2021-04-02 北京字节跳动网络技术有限公司 直播间互动方法、装置、可读介质及电子设备
CN114817698A (zh) * 2021-01-29 2022-07-29 北京字节跳动网络技术有限公司 信息推送方法及装置、信息展示方法及装置、设备和介质
CN115150664B (zh) * 2022-09-01 2023-01-20 北京达佳互联信息技术有限公司 数据处理方法、装置、电子设备及存储介质

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JP2014121610A (ja) 2012-12-21 2014-07-03 Sony Computer Entertainment America Llc 記録されたゲームプレーに基づくクラウドゲーミングのための、提案されたミニゲームの自動作成
CN106028170A (zh) 2016-07-04 2016-10-12 天脉聚源(北京)传媒科技有限公司 一种视频直播时的互动方法及装置
JP2017045425A (ja) 2015-08-28 2017-03-02 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置、イベント管理サーバー、イベント参加方法、およびイベント参加管理方法
JP2018029325A (ja) 2016-08-19 2018-02-22 バイドゥ オンライン ネットワーク テクノロジー (ベイジン) カンパニー リミテッド ライブ配信に応用する対話型方法及び装置
CN108322764A (zh) 2017-01-18 2018-07-24 阿里巴巴集团控股有限公司 实时互动实现方法及装置
CN108391157A (zh) 2018-02-07 2018-08-10 北京密境和风科技有限公司 互动直播方法、客户端、服务器和系统
CN108924661A (zh) 2018-07-12 2018-11-30 北京微播视界科技有限公司 基于直播间的数据交互方法、装置、终端和存储介质

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CN104918124B (zh) * 2015-05-11 2017-12-08 腾讯科技(北京)有限公司 直播互动系统、信息发送方法、信息接收方法及装置
CN105828123A (zh) * 2016-03-30 2016-08-03 乐视控股(北京)有限公司 一种在直播中进行交互的方法及装置
CN105933739B (zh) * 2016-04-22 2019-08-13 腾讯科技(深圳)有限公司 节目互动系统、方法、客户端及后台服务器
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CN111147885B (zh) * 2020-01-03 2021-04-02 北京字节跳动网络技术有限公司 直播间互动方法、装置、可读介质及电子设备

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Publication number Priority date Publication date Assignee Title
JP2014121610A (ja) 2012-12-21 2014-07-03 Sony Computer Entertainment America Llc 記録されたゲームプレーに基づくクラウドゲーミングのための、提案されたミニゲームの自動作成
JP2017045425A (ja) 2015-08-28 2017-03-02 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置、イベント管理サーバー、イベント参加方法、およびイベント参加管理方法
CN106028170A (zh) 2016-07-04 2016-10-12 天脉聚源(北京)传媒科技有限公司 一种视频直播时的互动方法及装置
JP2018029325A (ja) 2016-08-19 2018-02-22 バイドゥ オンライン ネットワーク テクノロジー (ベイジン) カンパニー リミテッド ライブ配信に応用する対話型方法及び装置
CN108322764A (zh) 2017-01-18 2018-07-24 阿里巴巴集团控股有限公司 实时互动实现方法及装置
CN108391157A (zh) 2018-02-07 2018-08-10 北京密境和风科技有限公司 互动直播方法、客户端、服务器和系统
CN108924661A (zh) 2018-07-12 2018-11-30 北京微播视界科技有限公司 基于直播间的数据交互方法、装置、终端和存储介质

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BR112022011652A2 (pt) 2022-08-23
EP4057630A4 (en) 2023-03-22
EP4057630A1 (en) 2022-09-14
WO2021135684A1 (zh) 2021-07-08
CN111147885B (zh) 2021-04-02
KR102630423B1 (ko) 2024-01-29
JP2023506800A (ja) 2023-02-20
CN111147885A (zh) 2020-05-12
KR20220097992A (ko) 2022-07-08
US20220312078A1 (en) 2022-09-29

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