JP6851555B1 - 画像表示装置およびその動作制御方法 - Google Patents
画像表示装置およびその動作制御方法 Download PDFInfo
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- JP6851555B1 JP6851555B1 JP2020557357A JP2020557357A JP6851555B1 JP 6851555 B1 JP6851555 B1 JP 6851555B1 JP 2020557357 A JP2020557357 A JP 2020557357A JP 2020557357 A JP2020557357 A JP 2020557357A JP 6851555 B1 JP6851555 B1 JP 6851555B1
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Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09F—DISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
- G09F9/00—Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements
- G09F9/40—Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements in which the desired character is selected from a number of characters arranged one beside the other, e.g. on a common carrier plate
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/14—Display of multiple viewports
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- Controls And Circuits For Display Device (AREA)
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021036982A JP6892973B1 (ja) | 2019-04-11 | 2021-03-09 | 画像表示装置およびその動作制御方法 |
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019075944 | 2019-04-11 | ||
JP2019075943 | 2019-04-11 | ||
JP2019075943 | 2019-04-11 | ||
JP2019075944 | 2019-04-11 | ||
PCT/JP2020/015061 WO2020209162A1 (ja) | 2019-04-11 | 2020-04-01 | 画像表示装置およびその動作制御方法 |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021036982A Division JP6892973B1 (ja) | 2019-04-11 | 2021-03-09 | 画像表示装置およびその動作制御方法 |
Publications (2)
Publication Number | Publication Date |
---|---|
JP6851555B1 true JP6851555B1 (ja) | 2021-03-31 |
JPWO2020209162A1 JPWO2020209162A1 (ja) | 2021-05-06 |
Family
ID=72751082
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020557357A Active JP6851555B1 (ja) | 2019-04-11 | 2020-04-01 | 画像表示装置およびその動作制御方法 |
JP2021036982A Active JP6892973B1 (ja) | 2019-04-11 | 2021-03-09 | 画像表示装置およびその動作制御方法 |
JP2021090579A Active JP7477480B2 (ja) | 2019-04-11 | 2021-05-28 | 画像表示装置およびその動作制御方法 |
Family Applications After (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021036982A Active JP6892973B1 (ja) | 2019-04-11 | 2021-03-09 | 画像表示装置およびその動作制御方法 |
JP2021090579A Active JP7477480B2 (ja) | 2019-04-11 | 2021-05-28 | 画像表示装置およびその動作制御方法 |
Country Status (5)
Country | Link |
---|---|
JP (3) | JP6851555B1 (ko) |
CN (1) | CN113661537A (ko) |
SG (1) | SG11202111203PA (ko) |
TW (1) | TWI826679B (ko) |
WO (1) | WO2020209162A1 (ko) |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH10276A (ja) * | 1996-06-14 | 1998-01-06 | Toshiya Kitsuka | テレビゲーム用品およびその用品を用いたゲームソフト |
JP2000037558A (ja) * | 1998-07-22 | 2000-02-08 | Sega Enterp Ltd | ゲーム装置及びゲーム制御方法及び記憶媒体 |
JP2005318943A (ja) * | 2004-05-06 | 2005-11-17 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
JP2005329170A (ja) * | 2004-05-21 | 2005-12-02 | Aruze Corp | 遊技機及び情報端末装置 |
JP2012100895A (ja) * | 2010-11-10 | 2012-05-31 | Universal Entertainment Corp | ゲーミングマシン |
JP2014124499A (ja) * | 2012-12-27 | 2014-07-07 | Konami Digital Entertainment Co Ltd | ゲームシステム、それに用いられる制御方法及びコンピュータプログラム |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3317815B2 (ja) * | 1995-05-12 | 2002-08-26 | 株式会社セガ | ゲーム装置 |
JP2000245963A (ja) * | 1999-03-03 | 2000-09-12 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
US6776713B2 (en) * | 2002-11-26 | 2004-08-17 | Atronic International Gmbh | Game for a gaming device where a player competes with a computer |
TW201030558A (en) * | 2009-02-05 | 2010-08-16 | Hung-Shiun Tang | A human-machine interface operating model based on image processing technique and use indicating lights to enable user to interact with projected or displayed screen |
JP5271319B2 (ja) * | 2010-08-12 | 2013-08-21 | 株式会社コナミデジタルエンタテインメント | ゲームシステム及びそのプレイ内容の閲覧制御方法 |
EP2973300A4 (en) * | 2013-03-15 | 2016-12-07 | Touchtunes Music Corp | DIGITAL JUKEBOX DEVICE HAVING ENHANCED KARAOKE USER INTERFACES AND ASSOCIATED METHODS |
TW201443545A (zh) * | 2013-05-02 | 2014-11-16 | Jun-Xiao Jiang | 一種具有360度旋轉顯示裝置 |
TWI524772B (zh) * | 2014-02-19 | 2016-03-01 | 中強光電股份有限公司 | 投影系統及其投影方法 |
JP6697846B2 (ja) * | 2015-03-31 | 2020-05-27 | 株式会社バンダイナムコエンターテインメント | ゲームシステム、サーバシステムおよびプログラム |
JP6018281B1 (ja) * | 2015-11-11 | 2016-11-02 | Line株式会社 | 表示制御方法、端末、情報処理装置、及びプログラム |
CN107661630A (zh) * | 2017-08-28 | 2018-02-06 | 网易(杭州)网络有限公司 | 一种射击游戏的控制方法及装置、存储介质、处理器、终端 |
-
2020
- 2020-04-01 SG SG11202111203PA patent/SG11202111203PA/en unknown
- 2020-04-01 JP JP2020557357A patent/JP6851555B1/ja active Active
- 2020-04-01 WO PCT/JP2020/015061 patent/WO2020209162A1/ja active Application Filing
- 2020-04-01 CN CN202080027993.5A patent/CN113661537A/zh active Pending
- 2020-04-06 TW TW109111548A patent/TWI826679B/zh active
-
2021
- 2021-03-09 JP JP2021036982A patent/JP6892973B1/ja active Active
- 2021-05-28 JP JP2021090579A patent/JP7477480B2/ja active Active
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH10276A (ja) * | 1996-06-14 | 1998-01-06 | Toshiya Kitsuka | テレビゲーム用品およびその用品を用いたゲームソフト |
JP2000037558A (ja) * | 1998-07-22 | 2000-02-08 | Sega Enterp Ltd | ゲーム装置及びゲーム制御方法及び記憶媒体 |
JP2005318943A (ja) * | 2004-05-06 | 2005-11-17 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
JP2005329170A (ja) * | 2004-05-21 | 2005-12-02 | Aruze Corp | 遊技機及び情報端末装置 |
JP2012100895A (ja) * | 2010-11-10 | 2012-05-31 | Universal Entertainment Corp | ゲーミングマシン |
JP2014124499A (ja) * | 2012-12-27 | 2014-07-07 | Konami Digital Entertainment Co Ltd | ゲームシステム、それに用いられる制御方法及びコンピュータプログラム |
Non-Patent Citations (2)
Title |
---|
NOBUHIKO NAKANISHI、外1名: """画面分割"を現代の協力3Dアクションアドベンチャーに組み込むとどうなるのか? 『A WAY OUT』から見る古", 電ファミニコゲーマー, JPN6020046519, 10 April 2018 (2018-04-10), JP, pages 1 - 11, ISSN: 0004401133 * |
日常組: ""[実況]もう俺達、恐竜でいいや3[LEGO(R)ジュラシック・ワールド]前編"", YOUTUBE, JPN6020046516, 22 November 2015 (2015-11-22), JP, pages 1 - 8, ISSN: 0004422390 * |
Also Published As
Publication number | Publication date |
---|---|
JP6892973B1 (ja) | 2021-06-23 |
WO2020209162A1 (ja) | 2020-10-15 |
JP2021142344A (ja) | 2021-09-24 |
TWI826679B (zh) | 2023-12-21 |
JP7477480B2 (ja) | 2024-05-01 |
JPWO2020209162A1 (ja) | 2021-05-06 |
SG11202111203PA (en) | 2021-11-29 |
TW202046083A (zh) | 2020-12-16 |
JP2021102061A (ja) | 2021-07-15 |
KR20210144864A (ko) | 2021-11-30 |
CN113661537A (zh) | 2021-11-16 |
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