JP6835893B2 - ゲームリプレイ方法およびシステム - Google Patents

ゲームリプレイ方法およびシステム Download PDF

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Publication number
JP6835893B2
JP6835893B2 JP2019044636A JP2019044636A JP6835893B2 JP 6835893 B2 JP6835893 B2 JP 6835893B2 JP 2019044636 A JP2019044636 A JP 2019044636A JP 2019044636 A JP2019044636 A JP 2019044636A JP 6835893 B2 JP6835893 B2 JP 6835893B2
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game
user
competition
list
competitions
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English (en)
Japanese (ja)
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JP2019155103A (ja
Inventor
ヨンヒョン イ
ヨンヒョン イ
ジョンミン パク
ジョンミン パク
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ライン アップ コーポレイション
ライン アップ コーポレイション
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Priority to JP2021016208A priority Critical patent/JP7366948B2/ja
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/493Resuming a game, e.g. after pausing, malfunction or power failure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/497Partially or entirely replaying previous game actions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Information Transfer Between Computers (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
JP2019044636A 2018-03-12 2019-03-12 ゲームリプレイ方法およびシステム Active JP6835893B2 (ja)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2021016208A JP7366948B2 (ja) 2018-03-12 2021-02-04 ゲームリプレイ方法およびシステム

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020180028904A KR20190107535A (ko) 2018-03-12 2018-03-12 게임 리플레이 방법 및 시스템
KR10-2018-0028904 2018-03-12

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2021016208A Division JP7366948B2 (ja) 2018-03-12 2021-02-04 ゲームリプレイ方法およびシステム

Publications (2)

Publication Number Publication Date
JP2019155103A JP2019155103A (ja) 2019-09-19
JP6835893B2 true JP6835893B2 (ja) 2021-02-24

Family

ID=67843229

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2019044636A Active JP6835893B2 (ja) 2018-03-12 2019-03-12 ゲームリプレイ方法およびシステム
JP2021016208A Active JP7366948B2 (ja) 2018-03-12 2021-02-04 ゲームリプレイ方法およびシステム

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2021016208A Active JP7366948B2 (ja) 2018-03-12 2021-02-04 ゲームリプレイ方法およびシステム

Country Status (3)

Country Link
US (1) US20190275424A1 (https=)
JP (2) JP6835893B2 (https=)
KR (1) KR20190107535A (https=)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11602687B2 (en) 2020-05-28 2023-03-14 Sony Interactive Entertainment Inc. Media-object binding for predicting performance in a media
KR102523618B1 (ko) * 2020-07-20 2023-04-19 라인플러스 주식회사 게임로그를 활용한 베팅 서비스 제공 방법 및 시스템
US20220124385A1 (en) * 2020-10-21 2022-04-21 Allstar Gaming, Inc. Systems and methods for generating digital video content from non-video content
WO2022098707A1 (en) * 2020-11-09 2022-05-12 Sony Interactive Entertainment Inc. Replayable activities for interactive content titles
JPWO2022113327A1 (https=) * 2020-11-30 2022-06-02
US11468734B1 (en) * 2021-03-25 2022-10-11 Igt System and methods of recommendation memberships in a casino environment
KR102904217B1 (ko) * 2022-08-30 2025-12-26 에스케이텔레콤 주식회사 게임 리플레이 지원 방법 및 이를 지원하는 서버 장치

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100997483B1 (ko) * 2008-06-12 2010-11-30 주식회사 넥슨 온라인게임 리플레이 제공 시스템 및 그 방법
JP5325492B2 (ja) * 2008-08-04 2013-10-23 株式会社タイトー ビデオゲーム装置、映像投稿装置
JP2013058976A (ja) * 2011-09-09 2013-03-28 Ricoh Co Ltd 撮像装置
JP5406350B2 (ja) 2011-09-27 2014-02-05 株式会社コナミデジタルエンタテインメント ゲーム管理装置、ゲームシステム、ゲーム管理方法及びプログラム
US9604130B1 (en) * 2011-12-21 2017-03-28 Zynga Inc. Social game play using social network features
JP5977147B2 (ja) * 2012-11-05 2016-08-24 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および入力装置
US9566505B2 (en) * 2012-12-27 2017-02-14 Sony Interactive Entertainment America Llc Systems and methods for generating and sharing video clips of cloud-provisioned games
JP6332930B2 (ja) * 2013-09-17 2018-05-30 株式会社バンダイナムコエンターテインメント ゲームシステム、サーバシステム及びプログラム
JP5521104B1 (ja) * 2013-10-22 2014-06-11 株式会社 ディー・エヌ・エー 電子ゲーム提供装置、電子ゲーム装置、電子ゲーム提供プログラム及び電子ゲームプログラム
KR102205720B1 (ko) * 2014-03-19 2021-01-21 (주)원더피플 애플리케이션에 대한 사용자 간 초대관계를 정의하는 방법 및 이를 위한 서버 및 시스템
US9737810B2 (en) * 2014-11-13 2017-08-22 Zynga Inc. Asynchronous online game play and defend mode processing to enable social friends to assist and alter game play outcomes
JP5941574B2 (ja) 2015-03-12 2016-06-29 株式会社 ディー・エヌ・エー サーバ装置、プログラム、および、システム

Also Published As

Publication number Publication date
JP2021072965A (ja) 2021-05-13
KR20190107535A (ko) 2019-09-20
JP2019155103A (ja) 2019-09-19
US20190275424A1 (en) 2019-09-12
JP7366948B2 (ja) 2023-10-23

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