JP4658030B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

Info

Publication number
JP4658030B2
JP4658030B2 JP2006344184A JP2006344184A JP4658030B2 JP 4658030 B2 JP4658030 B2 JP 4658030B2 JP 2006344184 A JP2006344184 A JP 2006344184A JP 2006344184 A JP2006344184 A JP 2006344184A JP 4658030 B2 JP4658030 B2 JP 4658030B2
Authority
JP
Japan
Prior art keywords
game ball
drum
holding
game
opening
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2006344184A
Other languages
Japanese (ja)
Other versions
JP2007069050A (en
JP2007069050A5 (en
Inventor
栄策 中村
Original Assignee
株式会社藤商事
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社藤商事 filed Critical 株式会社藤商事
Priority to JP2006344184A priority Critical patent/JP4658030B2/en
Publication of JP2007069050A publication Critical patent/JP2007069050A/en
Publication of JP2007069050A5 publication Critical patent/JP2007069050A5/ja
Application granted granted Critical
Publication of JP4658030B2 publication Critical patent/JP4658030B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Description

本発明は、パチンコ機、アレンジボール機等の弾球遊技機に関するものである。   The present invention relates to a ball game machine such as a pachinko machine or an arrangement ball machine.

弾球遊技機、例えばパチンコ機では、所定の作動手段と、内部に特定領域を含む複数の通路を有し且つ作動手段が遊技球を検出することを条件に遊技球が入賞可能な状態に開放又は拡大する可変入賞手段とを備え、この可変入賞手段に入賞した遊技球が特定領域を通過することを条件に、例えば可変入賞手段の開放動作を所定回数を限度として継続する特別遊技状態を発生させるようにしたものが知られている。   In a ball game machine, for example, a pachinko machine, a predetermined operation means and a plurality of passages including a specific area inside are opened, and the game ball is opened to a state where it can be won on condition that the operation means detects the game ball. Or a variable winning means that expands, and a special game state is generated in which, for example, the opening operation of the variable winning means is continued up to a predetermined number of times on condition that a game ball that has won the variable winning means passes a specific area. What is made to let you do is known.

この種の弾球遊技機の1つとして、外周面の複数箇所に永久磁石を配した回転ドラムを可変入賞手段内に横向きに設置して所定方向に回転駆動し、可変入賞手段に入賞した遊技球をその回転ドラムの外周面に吸着させて、特定領域が設けられた回転ドラム後方へ向けて誘導するようにしたものがある。   As one of this kind of ball game machines, a game in which a rotating drum having permanent magnets arranged at a plurality of locations on its outer peripheral surface is installed horizontally in a variable winning means and is rotated in a predetermined direction to win the variable winning means. There is one in which a sphere is attracted to the outer peripheral surface of the rotating drum and guided toward the rear of the rotating drum provided with a specific region.

この弾球遊技機は、可変入賞手段に入賞した遊技球を、特定領域を含む複数の通路に単に振り分けるのではなく、回転ドラムの外周面に遊技球を吸着させて特定領域側に誘導するという特殊な動作を盛り込むことにより、遊技に対する興趣の増大を狙ったものである。   In this ball game machine, the game balls won in the variable winning means are not simply distributed to a plurality of passages including the specific area, but are attracted to the outer peripheral surface of the rotating drum and guided to the specific area side. By incorporating special actions, it aims to increase interest in games.

上記従来の弾球遊技機では、回転ドラムの外周面に永久磁石が固定的に配置され、その位置が常に一定であるため、可変入賞手段内での遊技球の誘導動作は常に同じで変化に乏しく、興趣を長く維持できない問題があった。   In the above conventional ball game machine, since the permanent magnet is fixedly arranged on the outer peripheral surface of the rotating drum and its position is always constant, the guiding operation of the game ball in the variable winning means is always the same and changes. There was a problem that it was scarce and the interest could not be maintained for a long time.

本発明は、このような従来の問題点に鑑み、可変入賞手段内に配した回転ドラムによる遊技球の誘導動作に変化を持たせて遊技に対する興趣を長く維持できる弾球遊技機を提供することを目的とする。   In view of such conventional problems, the present invention provides a ball game machine capable of maintaining the interest of the game for a long time by changing the guidance operation of the game ball by the rotating drum arranged in the variable winning means. With the goal.

本発明は、遊技球を検出可能な作動手段17a〜17cと、該作動手段17a〜17cが遊技球を検出することを条件に遊技球が入賞可能な状態に開放若しくは拡大する可変手段20と、該可変手段20を介して入賞した遊技球を外周面若しくはその近傍に設けた遊技球保持手段69,69′で保持しつつ所定方向へ誘導する回転ドラム21と、該回転ドラム21により誘導された遊技球が特定領域22aを通過することを条件に遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段95とを備えた弾球遊技機において、前記回転ドラム21の内周側に該回転ドラム21の軸方向に移動可能な状態で配置され且つ前記回転ドラム21と共に回転する遊技球保持ドラム57と、前記遊技球保持ドラム57を前記回転ドラム21の軸方向に移動させる保持ドラム駆動手段58とを備え、前記遊技球保持手段69を前記遊技球保持ドラム57に固定したものである。 The present invention comprises actuating means 17a to 17c capable of detecting a game ball, and variable means 20 for opening or expanding the game ball to a winning state on condition that the actuating means 17a to 17c detects the game ball, A rotating drum 21 that guides a game ball won through the variable means 20 in a predetermined direction while being held by game ball holding means 69, 69 ′ provided on or around the outer peripheral surface, and guided by the rotating drum 21. In a ball game machine comprising special game state generating means 95 for generating a special game state advantageous to the player on condition that the game ball passes through the specific area 22a, A game ball holding drum 57 that is arranged so as to be movable in the axial direction of the rotary drum 21 and rotates together with the rotary drum 21, and the game ball holding drum 57 is arranged in the axial direction of the rotary drum 21. And a holding drum drive means 58 for moving the one in which the game ball holding means 69 is fixed to the game balls holding drum 57.

本発明では、遊技球を検出可能な作動手段17a〜17cと、該作動手段17a〜17cが遊技球を検出することを条件に遊技球が入賞可能な状態に開放若しくは拡大する可変手段20と、該可変手段20を介して入賞した遊技球を外周面若しくはその近傍に設けた遊技球保持手段69,69′で保持しつつ所定方向へ誘導する回転ドラム21と、該回転ドラム21により誘導された遊技球が特定領域22aを通過することを条件に遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段95とを備えた弾球遊技機において、回転ドラム21の内周側に回転ドラム21の軸方向に移動可能な状態で配置され且つ回転ドラム21と共に回転する遊技球保持ドラム57と、遊技球保持ドラム57を回転ドラム21の軸方向に移動させる保持ドラム駆動手段58とを備え、遊技球保持手段69を遊技球保持ドラム57に固定しているため、回転ドラム21による遊技球の誘導動作が変化に富み、興趣が増大して遊技者が飽きることなく長く遊技を楽しむことができる。 In the present invention, operating means 17a to 17c capable of detecting a game ball, and variable means 20 for opening or expanding the game ball to a winning state on condition that the operating means 17a to 17c detect the game ball, A rotating drum 21 that guides a game ball won through the variable means 20 in a predetermined direction while being held by game ball holding means 69, 69 ′ provided on or around the outer peripheral surface, and guided by the rotating drum 21. In the bullet ball game machine provided with the special game state generating means 95 for generating a special game state advantageous to the player on condition that the game ball passes through the specific area 22a, the rotary drum is provided on the inner peripheral side of the rotary drum 21. A game ball holding drum 57 that is arranged so as to be movable in the axial direction of 21 and rotates together with the rotary drum 21, and a game ball holding drum 57 that moves in the axial direction of the rotary drum 21. A drum drive means 58, for securing the game ball holding means 69 in the game ball holding drum 57, the guiding operation of the game ball according to the rotating drum 21 is rich in change, the player bored by increasing interest You can enjoy the game for a long time.

以下、本発明の各実施形態を図面に基づいて詳述する。図1〜図8は本発明をパチンコ機に採用した第1の実施形態を例示している。図1において、1は遊技機本体で、外枠2と、この外枠2に開閉自在に枢着された前枠3を有する。前枠3には、遊技盤4が裏側から着脱自在に装着され、この遊技盤4の前側にガラス扉5と前面板6とが開閉自在に配置されている。前面板6には、発射用の遊技球を貯留する上皿7が装着されている。前枠3の下部には、余剰球を貯留する下皿8と、発射手段9の発射ハンドル10とが夫々設けられている。   Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings. FIGS. 1-8 has illustrated 1st Embodiment which employ | adopted this invention for the pachinko machine. In FIG. 1, reference numeral 1 denotes a gaming machine main body, which has an outer frame 2 and a front frame 3 pivotally attached to the outer frame 2 so as to be opened and closed. A game board 4 is detachably attached to the front frame 3 from the back side, and a glass door 5 and a front plate 6 are disposed on the front side of the game board 4 so as to be freely opened and closed. The front plate 6 is equipped with an upper plate 7 for storing a game ball for launch. A lower plate 8 for storing surplus spheres and a firing handle 10 for the launching means 9 are provided at the lower part of the front frame 3.

発射手段9は、発射レール11と、上皿7から発射レール11上に1個ずつ供給される遊技球を打撃する打撃槌12と、遊技者が発射ハンドル10を操作したときに打撃槌12を駆動する発射モータ13とを備え、遊技者による発射ハンドル10の操作に基づいて遊技球を遊技盤4側へと発射させるようになっている。   The firing means 9 includes a firing rail 11, a striking rod 12 that strikes game balls supplied one by one from the upper plate 7 onto the firing rail 11, and a striking rod 12 when the player operates the firing handle 10. And a launch motor 13 for driving, and the game ball is fired toward the game board 4 based on the operation of the launch handle 10 by the player.

遊技盤4の前面には、図2に示すように、ガイドレール14が環状に装着されると共に、このガイドレール14の内側の遊技領域15の略中央に可変入賞手段16が設けられている。また可変入賞手段16の下方には1又は複数個、例えば3個の始動入賞手段(作動手段)17a〜17cが、可変入賞手段16の左右両側には普通入賞手段18及び開閉入賞手段19が夫々設けられている。   As shown in FIG. 2, a guide rail 14 is annularly mounted on the front surface of the game board 4, and variable winning means 16 is provided at the approximate center of the game area 15 inside the guide rail 14. Below the variable winning means 16, one or a plurality of, for example, three start winning means (actuating means) 17a to 17c are provided. On the left and right sides of the variable winning means 16, a normal winning means 18 and an open / close winning means 19 are provided. Is provided.

可変入賞手段16は、始動入賞手段17a〜17cに遊技球が入賞することを条件に遊技球が入賞可能な状態に1又は複数回開放する開閉爪(可変手段)20と、横軸廻りに回転駆動され且つ開閉爪20を介して入賞した遊技球を外周面近傍に設けた永久磁石(遊技球保持手段)69で吸着保持しつつ所定方向へ誘導する回転ドラム21と、この回転ドラム21の後方に設けられ且つ左右方向に往復移動する特定入賞手段22とを備え、回転ドラム21によってその後方に誘導された遊技球が特定入賞手段22の特定領域22aを通過することを条件に遊技者に有利な特別遊技状態が発生するようになっている。   The variable winning means 16 rotates around the horizontal axis, and an opening / closing claw (variable means) 20 that opens one or more times so that the game balls can be won on condition that the game balls win the start winning means 17a to 17c. A rotating drum 21 that is driven and attracted by a permanent magnet (game ball holding means) 69 provided in the vicinity of the outer peripheral surface while guiding the winning game ball through the opening / closing claw 20 is guided in a predetermined direction, and the rear of the rotating drum 21 And a special winning means 22 that reciprocates in the left-right direction, and is advantageous to the player on the condition that the game ball guided rearward by the rotary drum 21 passes through the specific area 22a of the specific winning means 22 A special gaming state is generated.

特別遊技状態が発生すると、開閉爪20が所定回数(例えば18回)、所定入賞個数(例えば10個)を限度として開閉され、この特別遊技状態の発生中に遊技球が特定領域22aを通過することを条件に、所定回数(例えば16回)を限度としてこの特別遊技状態が繰り返されるようになっている。   When the special gaming state occurs, the opening / closing claw 20 is opened and closed for a predetermined number of times (for example, 18 times) and a predetermined winning number (for example, 10), and the game ball passes through the specific area 22a during the occurrence of the special gaming state. On the condition, this special game state is repeated up to a predetermined number of times (for example, 16 times).

可変入賞手段16は、図3〜図6に示すように、開閉爪20が設けられ且つ遊技盤4の嵌合孔4aに前側から嵌合する前ケース体23と、回転ドラム21及び特定入賞手段22が設けられ且つ前ケース体23の後側に着脱自在に装着される後ケース体24と、前ケース体23の前面側に着脱自在に装着される前カバー25と、前ケース体23及び後ケース体24の後側に着脱自在に装着される後カバー26とを備えている。   As shown in FIGS. 3 to 6, the variable winning means 16 includes a front case body 23 provided with an opening / closing claw 20 and fitted into the fitting hole 4 a of the game board 4 from the front side, the rotary drum 21, and the specific winning means. 22, a rear case body 24 that is detachably mounted on the rear side of the front case body 23, a front cover 25 that is detachably mounted on the front side of the front case body 23, and the front case body 23 and the rear A rear cover 26 is detachably attached to the rear side of the case body 24.

前ケース体23は、嵌合孔4aの周辺部分において遊技盤4の前面側に当接する平板状の前板部31と、回転ドラム21に対応して前板部31の下部後側に突設された矩形状の枠体32と、枠体32の上部側略半分に対応して前板部31に形成された横長矩形状の開口窓33と、枠体32の下枠部32bと前板部31との間に一体に形成され且つ開口窓33側から案内された遊技球を回転ドラム21の外周面に沿って下向きに案内する下案内部34と、開口窓33の下縁に沿ってその後側に揺動自在に設けられ且つ下案内部34と回転ドラム21との間に形成される下案内通路35を開閉可能な開閉板36と、枠体32の一側に設けられ且つ開閉板36の開閉駆動を行うソレノイド等よりなる開閉板駆動手段37とを備え、前板部31の上部前側に開閉爪20が開閉自在に装着されている。   The front case body 23 protrudes on the lower rear side of the front plate portion 31 corresponding to the rotary drum 21 and a flat front plate portion 31 that contacts the front side of the game board 4 in the peripheral portion of the fitting hole 4a. A rectangular frame body 32, a horizontally-long rectangular opening window 33 formed in the front plate portion 31 corresponding to substantially the upper half of the frame body 32, a lower frame portion 32b of the frame body 32 and the front plate A lower guide portion 34 that is formed integrally with the portion 31 and guided downward from the opening window 33 side along the outer peripheral surface of the rotary drum 21, and along the lower edge of the opening window 33 An opening / closing plate 36 that is swingably provided on the rear side and that can open and close a lower guide passage 35 formed between the lower guide portion 34 and the rotary drum 21, and an opening / closing plate provided on one side of the frame 32. And an opening / closing plate driving means 37 made of a solenoid or the like for performing opening / closing driving of 36, and an upper portion of the front plate portion 31 Closing pawl 20 is mounted to be freely opened and closed sides.

開閉板36は、通常状態では閉状態に保持されて下案内通路35を閉鎖しており、回転ドラム21の回転動作に同期して、例えば回転ドラム21が1回転する毎に所定時間開放するようになっている。なお、閉状態の開閉板36上は、回転ドラム21の前面側に当接した状態で遊技球が停留する停留部36aとなっており、この停留部36a上には左右方向に同時に6個の遊技球が停留可能となっている。   The opening / closing plate 36 is held in a closed state in a normal state to close the lower guide passage 35 and is opened for a predetermined time every time the rotating drum 21 rotates, for example, in synchronization with the rotating operation of the rotating drum 21. It has become. In addition, on the open / close plate 36 in the closed state, there is a stopping portion 36a in which the game ball stops while being in contact with the front surface side of the rotary drum 21. A game ball can be stopped.

枠体32の上枠部32aには、開口窓33の下部側に遊技球が通過可能な上下幅の連通部33aを残して開口窓33の上部側を覆い且つ回転ドラム21の外周面との間に上案内通路38を形成する窓カバー39が着脱自在に装着されている。窓カバー39は、その全体が透明な合成樹脂等により形成されており、遊技盤4の前側からこの窓カバー39を介して回転ドラム21の上面側及びその後側を透視可能となっている。なお、開口部33及び連通部33aは、停留部36aに対応して遊技球6個分の横幅に形成されている。   The upper frame portion 32a of the frame body 32 covers the upper side of the opening window 33 while leaving a communication portion 33a having a vertical width through which the game ball can pass on the lower side of the opening window 33, and the outer peripheral surface of the rotary drum 21. A window cover 39 forming an upper guide passage 38 is detachably mounted therebetween. The entire window cover 39 is formed of a transparent synthetic resin or the like, and the upper surface side and the rear side of the rotary drum 21 can be seen through from the front side of the game board 4 through the window cover 39. The opening 33 and the communication portion 33a are formed to have a lateral width corresponding to six game balls corresponding to the stopping portion 36a.

また、前ケース体23の前側には、開閉爪20の上側に、開閉爪20が閉状態のときに開閉爪20の間の隙間を上側から閉鎖して遊技球の入賞を阻止する入賞阻止手段40が、例えば着脱自在に設けられている。   In addition, on the front side of the front case body 23, on the upper side of the opening / closing claw 20, when the opening / closing claw 20 is in a closed state, the gap between the opening / closing claw 20 is closed from the upper side to prevent winning of a game ball. 40 is detachably provided, for example.

前カバー25は、開閉爪20の間に入賞した遊技球を開口窓33の連通部33aに案内するためのもので、開閉爪20の間の入賞口41を前側から覆う入賞口カバー42と、入賞口41の下部から左右に分岐し、開口窓33の左右両側を経由して連通部33aの前側両側部に連通する前案内通路部43と、前案内通路部43の左右の排出口43a間に連通部33aの下縁側に沿って設けられ且つ前案内通路部43によって案内された遊技球を連通部33aを介して後向きに案内する中央案内部44とを一体に備えている。   The front cover 25 is for guiding a game ball won between the opening and closing claws 20 to the communication portion 33a of the opening window 33, and a winning opening cover 42 that covers the winning opening 41 between the opening and closing claws 20 from the front side; Between the front guide passage portion 43 branched from the lower part of the winning opening 41 to the left and right and communicated with the both sides on the front side of the communication portion 33a via the left and right sides of the opening window 33, and the left and right discharge ports 43a of the front guide passage portion 43 And a central guide portion 44 that is provided along the lower edge side of the communication portion 33a and guides the game ball guided by the front guide passage portion 43 backward through the communication portion 33a.

入賞口41内には、開閉爪20を介して入賞口41に入賞した遊技球を検出する入賞検出スイッチ45が、入賞口カバー42と前ケース体23との間に着脱自在に装着されている。   In the winning opening 41, a winning detection switch 45 for detecting a game ball won in the winning opening 41 through the opening / closing claw 20 is detachably mounted between the winning opening cover 42 and the front case body 23. .

後ケース体24は、その前側に前ケース体23の枠体32の後端側に対応する矩形状の開口部51を備えた略箱型に形成され、開口部51を枠体32の後端側に嵌合させた状態で前ケース体23に着脱自在に装着されており、開口部51の近傍に配置された回転ドラム21と、この回転ドラム21を回転駆動する駆動モータ等よりなる回転ドラム駆動手段52と、前ケース体23側の下案内通路35側からの遊技球を下方に排出する下排出通路53と、上案内通路38からの遊技球を回転ドラム21の上方を介して後方に案内する後方案内通路54と、後方案内通路54の下流側に左右方向往復移動可能に配置される特定入賞手段22と、後方案内通路54の下流側に一体に設けられ且つ特定入賞手段22を左右方向に摺動自在に支持する案内レール部55と、案内レール部55を挟んで後方案内通路54の下流側に一体に設けられ且つ案内レール部55からの遊技球を下方に排出する後排出通路56と、回転ドラム21の内周側に軸方向摺動自在に嵌合され且つその外周面側に永久磁石69を備えた遊技球保持ドラム57と、この遊技球保持ドラム57を回転ドラム21の軸方向に移動させるソレノイド等よりなる保持ドラム駆動手段58とを備えている。   The rear case body 24 is formed in a substantially box shape having a rectangular opening 51 corresponding to the rear end side of the frame body 32 of the front case body 23 on the front side, and the opening 51 is formed at the rear end of the frame body 32. A rotating drum comprising a rotating drum 21 disposed in the vicinity of the opening 51 and a driving motor for rotating the rotating drum 21, which is detachably attached to the front case body 23 in a state fitted to the side. The driving means 52, the lower discharge passage 53 for discharging the game balls from the lower guide passage 35 side on the front case body 23 side downward, and the game balls from the upper guide passage 38 to the rear via the upper side of the rotary drum 21 The rear guide passage 54 for guiding, the specific winning means 22 arranged to be reciprocable in the left-right direction on the downstream side of the rear guide passage 54, and the specific winning means 22 provided integrally on the downstream side of the rear guide passage 54 Proposal for slidable support in the direction A rail portion 55, a rear discharge passage 56 that is integrally provided downstream of the rear guide passage 54 across the guide rail portion 55 and discharges the game balls from the guide rail portion 55 downward, and the inner periphery of the rotary drum 21 A game ball holding drum 57 that is slidably fitted in the axial direction and has a permanent magnet 69 on its outer peripheral surface side, and a solenoid that moves the game ball holding drum 57 in the axial direction of the rotary drum 21. Holding drum driving means 58.

回転ドラム21は、円筒部61と、円筒部61の一端側中心部に配置され且つ回転ドラム駆動手段52の駆動軸62に固定されるハブ部63と、ハブ部63と円筒部62の一端側とを半径方向に接続するホーク部64とを一体に備え、開口部51を形成する左右の側板51a,51b間に、その回転軸を左右方向に向けて横向きに配置されており、回転ドラム駆動手段52によって前面側が上向きに移動する方向に回転駆動されるようになっている。円筒部61は、軸方向長さが遊技球略6個分に形成されており、その表面に沿って横向きに6個の遊技球が整列可能となっている。   The rotating drum 21 includes a cylindrical portion 61, a hub portion 63 that is disposed at a central portion on one end side of the cylindrical portion 61 and is fixed to a drive shaft 62 of the rotating drum driving means 52, and one end side of the hub portion 63 and the cylindrical portion 62. , And a fork 64 that is connected in the radial direction, and is disposed between the left and right side plates 51a and 51b forming the opening 51 in a lateral direction with the rotation axis directed in the horizontal direction. The means 52 is rotationally driven in a direction in which the front side moves upward. The cylindrical portion 61 has an axial length of approximately six game balls, and six game balls can be aligned laterally along the surface.

また、回転ドラム21は、円筒部61のハブ部63とは反対側が開口61aとなっており、円筒部61の内周面側には、遊技球保持ドラム57側の永久磁石69を軸方向に案内する案内溝61bが、円周方向に180度ずれた2箇所に、開口61a側から他端側近傍まで軸方向に設けられている。   The rotating drum 21 has an opening 61a on the opposite side of the cylindrical portion 61 from the hub portion 63. On the inner peripheral surface side of the cylindrical portion 61, a permanent magnet 69 on the game ball holding drum 57 side is provided in the axial direction. Guide grooves 61b for guiding are provided in the axial direction from the opening 61a side to the vicinity of the other end side at two places shifted by 180 degrees in the circumferential direction.

なお、回転ドラム21は、後ケース体24を前ケース体23に装着したとき、下案内部34との間に下案内通路35が、窓カバー39との間に上案内通路38が夫々形成され、前面側が停留部36aの後側に位置するように前ケース体24側の枠体32の後端部近傍に配置されるようになっている。   When the rear case body 24 is attached to the front case body 23, the rotary drum 21 is formed with a lower guide passage 35 between the lower guide portion 34 and an upper guide passage 38 with the window cover 39, respectively. The front side is positioned near the rear end of the frame 32 on the front case body 24 side so that the front side is located on the rear side of the stop portion 36a.

回転ドラム駆動手段52は、側板51bの外面側に着脱自在に固定され、その駆動軸62が側板51bに設けられた開口孔62aを介して回転ドラム21のハブ部63に固定されている。   The rotary drum driving means 52 is detachably fixed to the outer surface side of the side plate 51b, and the drive shaft 62 is fixed to the hub portion 63 of the rotary drum 21 through an opening hole 62a provided in the side plate 51b.

遊技球保持ドラム57は、軸方向長さが遊技球略5個分に形成され且つ回転ドラム21の円筒部61の内周側に軸方向摺動自在に嵌合する円筒部65と、円筒部65の一端側中心部に配置され且つ保持ドラム駆動手段58の駆動軸66に固定されるハブ部67と、ハブ部67と円筒部65の一端側とを半径方向に接続するホーク部68とを一体に備え、更に円筒部65の外周面側に永久磁石69が複数固定されている。   The game ball holding drum 57 has a cylindrical portion 65 that has an axial length approximately equal to five game balls and fits slidably in the axial direction on the inner peripheral side of the cylindrical portion 61 of the rotary drum 21. A hub portion 67 disposed at the center of one end side of 65 and fixed to the drive shaft 66 of the holding drum drive means 58, and a fork portion 68 connecting the hub portion 67 and one end side of the cylindrical portion 65 in the radial direction. A plurality of permanent magnets 69 are fixed to the outer peripheral surface of the cylindrical portion 65.

永久磁石69は、円筒部65の外周面上の180度ずれた2箇所に夫々遊技球略1個分の間隔を空けて軸方向に複数配列されており、例えばそれら2箇所のうちの1箇所には3個、他方の1箇所には2個、互いに排他位置となるように設けられている。   A plurality of permanent magnets 69 are arranged in the axial direction at intervals of approximately one game ball at two positions on the outer peripheral surface of the cylindrical portion 65 that are shifted by 180 degrees, for example, one of these two positions. Are provided so as to be mutually exclusive positions.

遊技球保持ドラム57は、ハブ部67を回転ドラム21側のハブ部63とは反対側に向けた状態で、永久磁石69を回転ドラム21側の案内溝61bに沿わせつつ開口61a側から円筒部62内に軸方向摺動自在に嵌合されている。このように、遊技球保持ドラム57は、永久磁石69を介して回転ドラム21側と回転方向に連結されて回転ドラム21と共に回転すると共に、回転ドラム21の軸方向には摺動自在となっている。   The game ball holding drum 57 is cylindrical from the opening 61a side with the permanent magnet 69 along the guide groove 61b on the rotating drum 21 side with the hub portion 67 facing the opposite side of the hub portion 63 on the rotating drum 21 side. The portion 62 is fitted in the axially slidable manner. In this way, the game ball holding drum 57 is connected to the rotating drum 21 side in the rotating direction via the permanent magnet 69 and rotates together with the rotating drum 21, and is slidable in the axial direction of the rotating drum 21. Yes.

なお、遊技球保持ドラム57の永久磁石69に対応する回転ドラム21の外周面側の位置が遊技球を吸着保持可能な吸着部69aとなり、遊技球がその吸着部69aと一致したとき、永久磁石69の吸着力によって遊技球を円筒部61の外周面側に吸着して保持し、回転ドラム21の回転に伴ってその回転方向に誘導する。ここで、回転ドラム21を透明な合成樹脂で形成するなどして永久磁石69を外側から透視可能とし、吸着部69aの位置を遊技者が容易に認識できるようにすることが望ましい。   Note that the position on the outer peripheral surface side of the rotary drum 21 corresponding to the permanent magnet 69 of the game ball holding drum 57 is an adsorption portion 69a capable of attracting and holding the game ball, and when the game ball coincides with the adsorption portion 69a, the permanent magnet The game ball is attracted and held on the outer peripheral surface side of the cylindrical portion 61 by the attraction force of 69, and is guided in the rotation direction as the rotary drum 21 rotates. Here, it is desirable that the permanent magnet 69 can be seen through from the outside by, for example, forming the rotating drum 21 with a transparent synthetic resin so that the player can easily recognize the position of the attracting portion 69a.

保持ドラム駆動手段58は、側板51aの外面側に着脱自在に固定され、その駆動軸66が側板51aに設けられた開口孔66aを介して遊技球保持ドラム57のハブ部67に固定されており、駆動軸66を出退させることにより、遊技球保持ドラム57をその軸方向に所定距離(例えば遊技球1個分)移動させて、図5に実線で示す位置(以下、右位置という)と2点鎖線で示す位置(以下、左位置という)に切り換え可能となっている。なお、本実施形態では、保持ドラム駆動手段58の駆動軸66をその軸廻りに回転自由として遊技球保持ドラム57が自由に回転できるものとするが、例えばハブ部67と駆動軸66とを軸方向にのみ連結するようにしてもよい。   The holding drum driving means 58 is detachably fixed to the outer surface side of the side plate 51a, and its drive shaft 66 is fixed to the hub portion 67 of the game ball holding drum 57 through an opening hole 66a provided in the side plate 51a. By moving the driving shaft 66 back and forth, the game ball holding drum 57 is moved in the axial direction by a predetermined distance (for example, one game ball), and a position indicated by a solid line in FIG. The position can be switched to a position indicated by a two-dot chain line (hereinafter referred to as a left position). In the present embodiment, the driving ball 66 of the holding drum driving means 58 is freely rotatable about its axis so that the game ball holding drum 57 can be freely rotated. For example, the hub portion 67 and the driving shaft 66 are pivoted. You may make it connect only to a direction.

遊技球保持ドラム57が「右位置」にあるときには、停留部36a上の遊技球6個分の停留位置のうち、最も左側の停留位置は何れの吸着部69aも通過しないため、この停留位置に遊技球が停留した場合、その遊技球は回転ドラム21によって誘導されることはない。同様に、遊技球保持ドラム57が「左位置」にあるときには、最も右側の停留位置に遊技球が停留した場合、その遊技球は回転ドラム21によって誘導されることはない。   When the game ball holding drum 57 is in the “right position”, the leftmost stop position among the six game ball stop positions on the stop portion 36a does not pass through any of the adsorption portions 69a. When the game ball is stopped, the game ball is not guided by the rotating drum 21. Similarly, when the game ball holding drum 57 is in the “left position”, the game ball is not guided by the rotating drum 21 when the game ball stops at the rightmost stop position.

下排出通路53は、下案内通路35の下流側に接続され、下案内通路35によって回転ドラム21の下側に案内されてきた遊技球を遊技盤4の後側に下向きに排出するようになっている。   The lower discharge passage 53 is connected to the downstream side of the lower guide passage 35 and discharges the game ball guided to the lower side of the rotary drum 21 by the lower guide passage 35 downward to the rear side of the game board 4. ing.

後方案内通路54は、上案内通路38の下流側に接続され、上案内通路38によって回転ドラム21の上側から案内されてきた遊技球を後側に案内するようになっている。なお、後方案内通路54の底板部54aは、その前縁側が回転ドラム21の外周面に前向きに鋭角をなして近接しており、回転ドラム21の吸着部69aに吸着されて誘導されてきた遊技球を回転ドラム21の外周面から離脱させて後方側に案内するようになっている。   The rear guide passage 54 is connected to the downstream side of the upper guide passage 38 and guides the game ball guided from the upper side of the rotary drum 21 to the rear side by the upper guide passage 38. Note that the bottom plate portion 54a of the rear guide passage 54 has a front edge side adjacent to the outer peripheral surface of the rotary drum 21 at an acute angle forward, and has been attracted and guided by the suction portion 69a of the rotary drum 21. The sphere is separated from the outer peripheral surface of the rotating drum 21 and guided backward.

特定入賞手段22は、1個の遊技球が通過可能な特定領域22aと、この特定領域22aを通過した遊技球を検出する特定領域通過検出スイッチ72とを備え、後述する往復駆動手段74の駆動により案内レール部55に沿って側板51a,51b間を左右方向に往復移動可能となっている。また、特定領域22aの両側には、案内リブ22bが上向きに立設されており、後方案内通路54側から特定入賞手段22の横幅内に案内されてきた遊技球を特定領域22a側に案内すると共に、遊技者が遊技盤4の前側からその特定領域22aの位置を容易に認識できるようになっている。   The specific winning means 22 includes a specific area 22a through which one game ball can pass, and a specific area passage detection switch 72 that detects a game ball that has passed through the specific area 22a. Accordingly, the side plates 51a and 51b can be reciprocated in the left-right direction along the guide rail portion 55. Further, guide ribs 22b are erected upward on both sides of the specific area 22a, and guide the game balls guided from the rear guide passage 54 side within the width of the specific winning means 22 to the specific area 22a side. At the same time, the player can easily recognize the position of the specific region 22a from the front side of the game board 4.

なお、特定入賞手段22の2つの案内リブ22b間の幅は、例えば後方案内通路54の横幅の1/3程度となっており、後方案内通路54によって案内されてきた遊技球が1/3程度の確率で特定領域22aを通過するようになっている。   The width between the two guide ribs 22b of the specific winning means 22 is, for example, about 1/3 of the lateral width of the rear guide passage 54, and the game balls guided by the rear guide passage 54 are about 1/3. It passes through the specific region 22a with a probability of.

後排出通路56は、案内レール部55を挟んで後方案内通路54の下流側に一体に設けられ、後方案内通路54により後向きに案内されて特定入賞手段22の特定領域22aを通過した遊技球と、特定入賞手段22の側方を通過した遊技球とを共に遊技盤4の後側に下向きに排出するようになっている。   The rear discharge passage 56 is provided integrally on the downstream side of the rear guide passage 54 with the guide rail portion 55 interposed therebetween, and is guided backward by the rear guide passage 54 and passes through the specific area 22a of the specific winning means 22 The game balls that have passed the sides of the specific winning means 22 are both discharged downward to the rear side of the game board 4.

後カバー26は、開閉爪20を開閉駆動する開閉爪駆動手段73と、特定入賞手段22を往復駆動する往復駆動手段74とを支持するもので、開閉爪駆動手段73を後ケース体24の上方で支持する遊技盤4と平行な上支持板部75と、往復駆動手段74を後ケース体24の後方で支持する遊技盤4と平行な下支持板部76と、上支持板75と下支持板76とを前後に接続する接続板部77とを一体に備えており、取り付けボス部26aを介して前ケース体23及び後ケース体24の裏側に着脱自在に装着されている。   The rear cover 26 supports an opening / closing claw driving means 73 for opening / closing the opening / closing claw 20 and a reciprocating driving means 74 for reciprocatingly driving the specific winning means 22. The opening / closing claw driving means 73 is disposed above the rear case body 24. The upper support plate portion 75 parallel to the game board 4 supported by the rear, the lower support plate portion 76 parallel to the game board 4 supporting the reciprocating drive means 74 behind the rear case body 24, the upper support plate 75 and the lower support. A connecting plate portion 77 that connects the plate 76 to the front and rear is integrally provided, and is detachably mounted on the back side of the front case body 23 and the rear case body 24 via an attachment boss portion 26a.

開閉爪駆動手段73は、駆動軸73aを下向きに備えたソレノイド等により構成され、駆動軸73aには前向きに突出する左右一対の駆動ピン78が固定されている。開閉爪20は、後向きに一体に突設された支軸20aにより前カバー25側に揺動自在に支持され、その支軸20aの後端側には、斜め内向きに突出する揺動レバー79が一体に設けられており、この揺動レバー79の端部近傍に設けられた係合溝79aに駆動ピン78が後側から係合している。開閉爪駆動手段73の駆動により、駆動軸73a及び駆動ピン78が上下に移動し、この上下動が揺動レバー79を介して支軸20aの正逆方向の回転動作に変換され、開閉爪20が開閉するようになっている。   The opening / closing claw driving means 73 is constituted by a solenoid or the like provided with a drive shaft 73a downward, and a pair of left and right drive pins 78 protruding forward are fixed to the drive shaft 73a. The opening / closing claw 20 is swingably supported on the front cover 25 side by a support shaft 20a projecting integrally in the rearward direction, and a swing lever 79 protruding obliquely inwardly on the rear end side of the support shaft 20a. Is integrally provided, and the drive pin 78 is engaged with the engagement groove 79a provided in the vicinity of the end of the swing lever 79 from the rear side. By driving the opening / closing claw driving means 73, the driving shaft 73a and the driving pin 78 move up and down, and this vertical movement is converted into a forward / reverse rotation operation of the support shaft 20a via the swing lever 79, and the opening / closing claw 20 is moved. Is designed to open and close.

往復駆動手段74は、駆動軸81aが前向きとなるように配置された例えば減速機付きの駆動モータ81と、一端側が駆動軸81aに固定され、他端側に案内孔82aが設けられた揺動アーム82とを備え、特定入賞手段22の後側に突出する突出部22cが揺動アーム82の案内孔82aに前側から係合している。駆動モータ81を正逆方向に交互に駆動することにより、揺動アーム82が揺動し、これに伴って特定入賞手段22が左右方向に往復移動するようになっている。なお、特定入賞手段22の突出部22cの後端部側には、案内孔82aの後側から係合保持部材22dが着脱自在に固定されており、突出部22cの案内孔82aからの抜けや斜め方向へのぶれを防止して、揺動アーム82からの駆動力を特別入賞手段22側にスムーズに伝達できるようになっている。   The reciprocating drive means 74 is, for example, a drive motor 81 with a speed reducer arranged so that the drive shaft 81a faces forward, and a rocking motion in which one end side is fixed to the drive shaft 81a and a guide hole 82a is provided on the other end side. And a projecting portion 22c that projects to the rear side of the specific winning means 22 is engaged with the guide hole 82a of the swing arm 82 from the front side. By alternately driving the drive motor 81 in the forward and reverse directions, the swing arm 82 swings, and the specific winning means 22 reciprocates in the left-right direction accordingly. An engagement holding member 22d is detachably fixed from the rear side of the guide hole 82a to the rear end portion side of the protrusion 22c of the specific winning means 22, and the protrusion 22c can be removed from the guide hole 82a. It is possible to prevent the shake in the oblique direction and smoothly transmit the driving force from the swing arm 82 to the special winning means 22 side.

始動入賞手段17a〜17cへの遊技球の入賞に基づいて開放された開閉爪20間に遊技球が入賞すると、その遊技球は入賞口41を通過する際に入賞検出スイッチ45に検出された後、前案内通路部43に沿って開口窓33の左右一側を介して排出口43aから中央案内部44上に排出される。中央案内部44上に排出された遊技球は、連通部33aを介して後方側に案内され、閉状態となっている開閉板36上の停留部36aで回転ドラム21の外周面に当接した状態で停留する。   When a game ball wins between the opening and closing claws 20 opened based on the winning of the game ball to the start winning means 17a to 17c, the game ball is detected by the winning detection switch 45 when passing through the winning port 41. Then, the air is discharged from the discharge port 43 a onto the central guide portion 44 through the left and right sides of the opening window 33 along the front guide passage portion 43. The game ball discharged onto the central guide portion 44 is guided to the rear side through the communication portion 33a, and comes into contact with the outer peripheral surface of the rotary drum 21 at the stopping portion 36a on the open / close plate 36 in the closed state. Stop in state.

そして、回転ドラム21上の吸着部69aが停留部36aの位置にきてその遊技球と吸着部69aの位置が一致したとき、その遊技球は吸着部69aに吸着され、上案内通路38、後方案内通路54を介して回転ドラム21の後方側へ誘導され、特定入賞手段22の特定領域22a、若しくは特定入賞手段22の側方を通過して後排出通路56を経て遊技盤4の後方に排出される。なお、遊技球が特定領域22aを通過した場合には、特定領域通過検出スイッチ72がその通過を検出する。   When the suction part 69a on the rotating drum 21 comes to the position of the stop part 36a and the position of the game ball coincides with the position of the suction part 69a, the game ball is attracted to the suction part 69a, and the upper guide passage 38, It is guided to the rear side of the rotary drum 21 through the guide passage 54, passes through the specific area 22 a of the specific winning means 22 or the side of the specific winning means 22, and is discharged to the rear of the game board 4 through the rear discharge passage 56. Is done. When the game ball passes through the specific area 22a, the specific area passage detection switch 72 detects the passage.

図8は制御系のブロック図である。この制御系は、開閉爪制御手段91、回転ドラム制御手段92、計時手段93、保持位置制御手段94、特別遊技状態発生手段95、入賞処理手段96、払い出し制御手段97等を備えている。   FIG. 8 is a block diagram of the control system. This control system includes an opening / closing claw control means 91, a rotating drum control means 92, a timing means 93, a holding position control means 94, a special game state generating means 95, a winning processing means 96, a payout control means 97, and the like.

開閉爪制御手段91は、開閉爪20を開閉駆動する開閉爪駆動手段73を制御するもので、始動入賞手段17a〜17cに遊技球が入賞することを条件に、開閉爪20を所定回数開放させるべく、開閉爪駆動手段73に駆動制御信号を出力するようになっている。本実施形態では、左右の始動入賞手段17a,17cへの遊技球の入賞に対して1回、中央の始動入賞手段17bへの遊技球の入賞に対して2回、夫々開閉爪20を開放するようになっている。   The opening / closing claw control means 91 controls the opening / closing claw driving means 73 that opens and closes the opening / closing claw 20 and opens the opening / closing claw 20 a predetermined number of times on condition that a game ball is won by the start winning means 17a to 17c. Accordingly, a drive control signal is output to the opening / closing claw driving means 73. In the present embodiment, the opening / closing claw 20 is opened once for the winning of the game balls to the left and right start winning means 17a, 17c and twice for the winning of the game balls to the center starting winning means 17b. It is like that.

回転ドラム制御手段92は、回転ドラム21を回転駆動する回転ドラム駆動手段52と、開閉板36を開閉駆動する開閉板駆動手段37とを制御するもので、開閉爪20の開放から少なくとも所定時間経過するまで回転ドラム21を回転させるべく回転ドラム駆動手段52に駆動制御信号を出力する機能と、回転ドラム21の回転と同期して開閉板36を開閉させるべく、開閉板駆動手段37に駆動制御信号を出力する機能とを備えている。開閉板36は、回転ドラム制御手段92の制御により、例えば回転ドラム21が1回転する毎に、回転ドラム21の吸着部69aが停留部36aの位置にきたとき若しくはその後に所定時間(例えば0.5秒程度)開放するようになっている。   The rotating drum control unit 92 controls the rotating drum driving unit 52 that rotates the rotating drum 21 and the opening / closing plate driving unit 37 that opens and closes the opening / closing plate 36. At least a predetermined time has elapsed since the opening / closing claw 20 was opened. A function of outputting a drive control signal to the rotary drum drive means 52 to rotate the rotary drum 21 until the rotation drum 21 is rotated, and a drive control signal to the open / close plate drive means 37 to open and close the open / close plate 36 in synchronization with the rotation of the rotary drum 21. And a function for outputting. The open / close plate 36 is controlled by the rotating drum control unit 92, for example, every time the rotating drum 21 makes one rotation, when the adsorbing portion 69a of the rotating drum 21 comes to the position of the stop portion 36a or after that for a predetermined time (for example, 0. 5 seconds).

計時手段93は、所定時間の経過を測定するもので、例えば回転ドラム21の回転が開始された時点から計時を開始し、所定時間(例えば10秒)経過する毎に計時信号を出力するようになっている。   The time measuring means 93 measures the elapse of a predetermined time. For example, the time measuring means 93 starts measuring from the time when the rotation of the rotary drum 21 is started, and outputs a time measuring signal every time a predetermined time (for example, 10 seconds) elapses. It has become.

保持位置制御手段94は、遊技球保持ドラム57を駆動する保持ドラム駆動手段58を制御するもので、計時手段93からの計時信号が出力される毎に、遊技球保持ドラム57の軸方向位置を変化させるべく保持ドラム駆動手段58に駆動制御信号を出力するようになっている。   The holding position control means 94 controls the holding drum driving means 58 for driving the game ball holding drum 57, and the axial position of the game ball holding drum 57 is changed each time a time signal is output from the time measuring means 93. A drive control signal is output to the holding drum drive means 58 to be changed.

特別遊技状態発生手段95は、遊技者に有利な特別遊技状態を発生させるためのもので、遊技球が特定領域22aを通過することを条件に作動を開始するようになっている。特別遊技状態発生手段95が作動して特別遊技状態が発生すると、開閉爪20が所定回数(例えば18回)、所定入賞個数(例えば10個)を限度として開閉され、この特別遊技状態の発生中に遊技球が特定領域22aを通過することを条件に、所定回数(例えば16回)を限度としてこの特別遊技状態が繰り返されるようになっている。   The special game state generating means 95 is for generating a special game state that is advantageous to the player, and starts to operate on condition that the game ball passes through the specific area 22a. When the special game state generating means 95 is activated to generate a special game state, the opening / closing claw 20 is opened and closed a predetermined number of times (for example, 18 times) and a predetermined number of winnings (for example, 10), and this special game state is being generated. The special game state is repeated up to a predetermined number of times (for example, 16 times) on condition that the game ball passes through the specific area 22a.

入賞処理手段96は、可変入賞手段16等への遊技球の入賞に基づいて払い出し手段98から規定数の遊技球を払い出させる入賞処理を行うためのもので、可変入賞手段16の入賞検出スイッチ45、普通入賞手段18、開閉入賞手段19等の入賞検出スイッチから検出信号が出力されたときに、払い出し手段98の駆動制御を行う払い出し制御手段97に対して規定数の遊技球の払い出し制御信号を出力するようになっている。   The winning process means 96 is for performing a winning process for paying out a predetermined number of game balls from the payout means 98 based on the winning of the game balls to the variable winning means 16 or the like. 45. When a detection signal is output from the winning detection switch such as the normal winning means 18 and the open / close winning means 19, etc., a payout control signal for a specified number of game balls to the payout control means 97 for controlling the payout means 98. Is output.

次に上記パチンコ機における動作について説明する。遊技に際して遊技者が発射ハンドル10を把持して操作すると、発射手段9が作動して、上皿7から発射レール11上に順次供給される遊技球をガイドレール14を経て遊技領域15へと打ち込んで行く。そして、この遊技領域15の上部側に発射された遊技球が盤面に沿って落下する間に、その遊技球が普通入賞手段18等に入賞すると、払い出し手段98が規定数の遊技球を賞球として払い出して遊技者に利益を還元する。   Next, the operation of the pachinko machine will be described. When a player grasps and operates the firing handle 10 during a game, the firing means 9 is activated, and the game balls sequentially supplied from the upper plate 7 onto the firing rail 11 are driven into the game area 15 through the guide rail 14. Go on. Then, while the game ball launched to the upper side of the game area 15 falls along the board surface, if the game ball wins the normal winning means 18 or the like, the payout means 98 wins the prescribed number of game balls. To pay back to the player.

遊技球が始動入賞手段17a〜17cの何れかに入賞すると、開閉爪制御手段91から開閉爪駆動手段73に対して駆動制御信号が出力され、これによって始動入賞手段17a,17cへの入賞に対しては1回、始動入賞手段17bへの入賞に対しては2回、開閉爪20が開放する。   When the game ball wins any of the start winning means 17a to 17c, a driving control signal is output from the opening / closing claw control means 91 to the opening / closing claw driving means 73, and thereby the winning to the start winning means 17a, 17c is received. The opening / closing claw 20 is opened once, and twice for the winning to the start winning means 17b.

また、開閉爪20が開放されると、その開放から所定時間経過するまでの間、回転ドラム制御手段92から回転ドラム駆動手段52に対して駆動制御信号が出力され、これによって回転ドラム21が回転駆動される。また、回転ドラム21が1回転する毎に、回転ドラム制御手段92から開閉板駆動手段37に対して駆動制御信号が出力され、これによって開閉板36が所定時間(例えば0.5秒程度)開放される。   When the opening / closing claw 20 is opened, a driving control signal is output from the rotating drum control means 92 to the rotating drum driving means 52 until a predetermined time elapses from the opening, whereby the rotating drum 21 rotates. Driven. Further, each time the rotating drum 21 makes one rotation, a driving control signal is output from the rotating drum control means 92 to the opening / closing plate driving means 37, whereby the opening / closing plate 36 is opened for a predetermined time (for example, about 0.5 seconds). Is done.

回転ドラム21の回転駆動が開始されると、計時手段93による計時が開始され、所定時間経過する毎に保持位置制御手段94に対して計時信号が出力される。保持位置制御手段94は、計時信号の受信に基づいて、遊技球保持ドラム57の軸方向位置を切り換えるべく、保持ドラム駆動手段58に駆動制御信号を出力する。これにより、遊技球保持ドラム57は所定時間経過する毎にその軸方向位置が「右位置」と「左位置」との間で交互に切り換えられ、回転ドラム21上の吸着部69aの位置、即ち遊技球の保持位置が変化する。   When the rotational drive of the rotary drum 21 is started, the time measurement by the time measuring means 93 is started, and a time measurement signal is output to the holding position control means 94 every time a predetermined time elapses. The holding position control means 94 outputs a drive control signal to the holding drum driving means 58 so as to switch the axial position of the game ball holding drum 57 based on the reception of the time signal. Thereby, the position of the game ball holding drum 57 is alternately switched between the “right position” and the “left position” every time a predetermined time elapses, and the position of the suction portion 69a on the rotary drum 21, that is, The holding position of the game ball changes.

開放された開閉爪20を介して遊技球が入賞すると、その遊技球は入賞口41を通過する際に入賞検出スイッチ45に検出された後、前案内通路部43に沿って開口窓33の左右一側を介して排出口43aから中央案内部44上に排出される。中央案内部44上に排出された遊技球は、連通部33aを介して後方側に案内され、閉状態となっている開閉板36上の停留部36aで、回転駆動されている回転ドラム21の外周面に当接した状態で停留する。   When a game ball wins through the opened opening / closing claw 20, the game ball is detected by the winning detection switch 45 when passing through the winning port 41, and then left and right of the opening window 33 along the front guide passage portion 43. It discharges | emits on the center guide part 44 from the discharge port 43a via one side. The game ball discharged onto the central guide portion 44 is guided to the rear side via the communication portion 33a, and the rotation of the rotating drum 21 that is rotationally driven by the stopping portion 36a on the open / close plate 36 that is closed. Stops in contact with the outer peripheral surface.

回転ドラム21上の吸着部69aが停留部36aの位置にきて、停留部36a上の遊技球と吸着部69aの位置とが一致すると、その遊技球は吸着部69aに吸着保持されて上向きに持ち上げられ、上案内通路38を介して回転ドラム21の後方側へ誘導され、更に後方案内通路54の底板部54aによって回転ドラム21の外周面から離脱された後、更に後方に案内される。   When the suction part 69a on the rotating drum 21 comes to the position of the stop part 36a and the game ball on the stop part 36a matches the position of the suction part 69a, the game ball is sucked and held by the suction part 69a and faces upward. After being lifted and guided to the rear side of the rotary drum 21 through the upper guide passage 38, and further separated from the outer peripheral surface of the rotary drum 21 by the bottom plate portion 54 a of the rear guide passage 54, it is guided further rearward.

例えば、遊技球保持ドラム57が右位置(図5に実線で示す位置)にある状態で、遊技球が停留部36a上の例えば最も右寄りの位置で停留している場合には、図7(a)に示すように、その遊技球は回転ドラム21が1回転する間にその最も右寄りの吸着部69aに吸着保持されて上向きに持ち上げられ、上案内通路38を介して回転ドラム21の後方側へ誘導される。   For example, when the game ball holding drum 57 is in the right position (the position indicated by the solid line in FIG. 5) and the game ball is stopped at the rightmost position on the stop portion 36a, for example, FIG. ), The game ball is sucked and held by the rightmost suction portion 69a and lifted upward while the rotary drum 21 makes one rotation, and is moved to the rear side of the rotary drum 21 via the upper guide passage 38. Be guided.

一方、例えば、遊技球保持ドラム57が右位置にある状態で、遊技球が停留部36a上の例えば最も左寄りの位置で停留している場合のように、回転ドラム21が1回転しても停留部36a上の遊技球が回転ドラム21上の何れの吸着部69aとも一致しなかった場合には、図7(b)に示すように、その遊技球は回転ドラム21に誘導されることなく停留部36a上に留まり、開閉板36が開放された際に下案内通路35側に流下し、下排出通路53を介して遊技盤4の裏側下方に排出される。   On the other hand, for example, when the game ball holding drum 57 is at the right position and the game ball is stopped at, for example, the leftmost position on the stop portion 36a, the rotation is stopped even if the rotary drum 21 rotates once. When the game ball on the part 36a does not coincide with any of the suction parts 69a on the rotary drum 21, the game ball is not guided to the rotary drum 21 and is stopped as shown in FIG. When the opening / closing plate 36 is opened, it flows down to the lower guide passage 35 side and is discharged to the lower back side of the game board 4 through the lower discharge passage 53.

なお、本実施形態では、回転ドラム21が1回転する毎に開閉板36が開放するようになっており、また吸着部69aの位置は回転ドラム21の周方向の2箇所に分けて設けられているため、遊技球の停留位置が吸着部69aの通過経路上であったとしても、その遊技球が停留部36a上に流下してくるタイミングが悪ければ、開閉板36が開放した際に下案内通路35側に流下する場合もある。   In the present embodiment, the opening / closing plate 36 is opened every time the rotating drum 21 makes one rotation, and the position of the adsorbing portion 69a is divided into two locations in the circumferential direction of the rotating drum 21. Therefore, even if the stop position of the game ball is on the passage route of the suction portion 69a, if the timing at which the game ball flows down on the stop portion 36a is bad, the lower guide is provided when the opening / closing plate 36 is opened. In some cases, it may flow down to the passage 35 side.

運良く回転ドラム21の吸着部69aに吸着保持されて停留部36aから上案内通路38を介して回転ドラム21の後方側へ誘導された遊技球は、往復駆動手段74によって左右に往復移動されている特定入賞手段22の特定領域22aを通過するか、或いは特定入賞手段22の側方を通過した後、後排出通路56を経て遊技盤4の後側に下向きに排出される。なお、特定領域22aを通過した遊技球は、特定領域通過検出スイッチ72で検出される。   Fortunately, the game ball attracted and held by the suction portion 69 a of the rotary drum 21 and guided to the rear side of the rotary drum 21 from the stop portion 36 a through the upper guide passage 38 is reciprocated left and right by the reciprocating drive means 74. After passing through the specific area 22 a of the specific winning means 22 or passing through the side of the specific winning means 22, it is discharged downward to the rear side of the game board 4 through the rear discharge passage 56. The game ball that has passed through the specific area 22a is detected by the specific area passage detection switch 72.

遊技球が特定領域22aを通過し、特定領域検出スイッチ72によってその通過が検出されると、特別遊技状態発生手段94が作動して遊技者に有利な特別遊技状態が発生する。即ち、開閉爪制御手段91の制御により、開閉爪20が所定回数(例えば18回)、所定入賞個数(例えば10個)を限度として開閉され、可変入賞手段16への遊技球の入賞が容易となり、遊技者に対して多大な利益が還元される。なお、特別遊技状態の発生中に遊技球が特定領域22aを通過すれば、所定回数(例えば16回)を限度としてこの特別遊技状態が繰り返される。   When the game ball passes through the specific area 22a and the passage is detected by the specific area detection switch 72, the special game state generating means 94 is activated to generate a special game state advantageous to the player. That is, by the control of the opening / closing claw control means 91, the opening / closing claw 20 is opened / closed up to a predetermined number (for example, 18 times) and a predetermined winning number (for example, 10), and the winning of the game ball to the variable winning means 16 becomes easy. A great profit is returned to the player. If the game ball passes through the specific area 22a during the occurrence of the special game state, the special game state is repeated up to a predetermined number of times (for example, 16 times).

以上説明したように、本実施形態のパチンコ機では、永久磁石69を備えた遊技球保持ドラム57を軸方向に移動可能とすることによって遊技球の保持位置を変化可能に構成しているため、可変入賞手段内に配した回転ドラムによる遊技球の誘導動作が変化に富み、興趣が増大して遊技者が飽きることなく長く遊技を楽しむことができる。   As described above, in the pachinko machine of the present embodiment, the game ball holding drum 57 provided with the permanent magnet 69 is configured to be movable in the axial direction so that the holding position of the game ball can be changed. The operation of guiding the game ball by the rotating drum arranged in the variable winning means is rich in change, and the entertainment is increased so that the player can enjoy the game for a long time without getting bored.

回転ドラム21は水平軸廻りに回転するため、回転ドラムの外周に沿って横方向に並んだ複数の遊技球に対して並行して誘導動作を行うことができ、躍動感に溢れた動作が実現可能である。   Since the rotating drum 21 rotates around the horizontal axis, the guiding operation can be performed in parallel with respect to a plurality of game balls arranged in the lateral direction along the outer periphery of the rotating drum, and an operation full of dynamism is realized. Is possible.

回転ドラム21は遊技球を吸着して保持しつつ誘導するようになっているため、遊技球を凹部等に収めて誘導する場合などと比べて誘導動作に意外性があり、遊技者はより興味深く遊技を行うことができる。   Since the rotating drum 21 is guided while adsorbing and holding the game ball, the guidance operation is surprising compared to the case where the game ball is guided in a recess or the like, and the player is more interested. You can play games.

永久磁石69による遊技球の保持位置を時間の経過に基づいて変化させるようにしているため、遊技状態に関係無く回転ドラム21による誘導動作を常に変化させることができる。   Since the holding position of the game ball by the permanent magnet 69 is changed based on the passage of time, the guiding operation by the rotating drum 21 can always be changed regardless of the game state.

図9〜図11は本発明の第2の実施形態を例示し、遊技球保持手段として電磁石69′を用い、抽選によって決定された所定の電磁石69′をONにすることにより遊技球の保持位置を変化させるようにした例を示している。   9 to 11 exemplify a second embodiment of the present invention. An electromagnet 69 'is used as a game ball holding means, and a predetermined position of the electromagnet 69' determined by lottery is turned ON to hold the game ball. The example which made it change is shown.

本実施形態の回転ドラム21は、図9に示すように、円筒部61と、円筒部61の一端側中心部に配置され且つ回転ドラム駆動手段52の駆動軸62に固定されるハブ部63aと、ハブ部63aと円筒部62の一端側とを半径方向に接続するホーク部64aと、円筒部61の他端側中心部に配置され且つ側板51a側に回動自在に支持されるハブ部63bと、ハブ部63bと円筒部62の他端側とを半径方向に接続するホーク部64bとを一体に備えている。   As shown in FIG. 9, the rotating drum 21 of the present embodiment includes a cylindrical portion 61, a hub portion 63 a that is disposed at the center portion on one end side of the cylindrical portion 61 and is fixed to the drive shaft 62 of the rotating drum driving means 52. The hub part 63a and the fork part 64a that connects one end side of the cylindrical part 62 in the radial direction, and the hub part 63b that is disposed at the center part of the other end side of the cylindrical part 61 and is rotatably supported on the side plate 51a side. And a fork portion 64b that connects the hub portion 63b and the other end side of the cylindrical portion 62 in the radial direction.

円筒部61には、例えばその内面側に、電磁石69′が複数配置されており、電磁石駆動手段102(図11)により所定の電磁石69′をON/OFF可能となっている。電磁石駆動手段102によりON状態となった電磁石69′に対応する外周面側が遊技球を吸着保持可能な吸着部69aとなり、遊技球がその吸着部69aと一致したとき、電磁石69′の吸着力によって遊技球を円筒部61の外周面側に吸着して保持し、回転ドラム21の回転に伴ってその回転方向に誘導するようになっている。   For example, a plurality of electromagnets 69 ′ are arranged on the inner surface side of the cylindrical portion 61, and a predetermined electromagnet 69 ′ can be turned on / off by the electromagnet driving means 102 (FIG. 11). The outer peripheral surface side corresponding to the electromagnet 69 ′ turned on by the electromagnet driving means 102 is an attracting portion 69 a that can attract and hold the game ball. When the game ball coincides with the attracting portion 69 a, the attracting force of the electromagnet 69 ′ The game ball is attracted and held on the outer peripheral surface side of the cylindrical portion 61, and is guided in the rotation direction as the rotating drum 21 rotates.

電磁石69′は、例えば円筒部61の外周面上の180度ずれた2箇所に、夫々6個ずつ軸方向に等間隔で配列されている。   For example, six electromagnets 69 ′ are arranged at equal intervals in the axial direction at six positions, for example, at two positions shifted by 180 degrees on the outer peripheral surface of the cylindrical portion 61.

なお、各電磁石69′に対応して円筒部61の外周面上にLED等の発光手段を配置し、電磁石69′がONされたときにそれに対応するLEDを発光させるなどして吸着部69aの位置を遊技者が容易に認識できるようにすることが望ましい。   A light emitting means such as an LED is disposed on the outer peripheral surface of the cylindrical portion 61 corresponding to each electromagnet 69 ', and when the electromagnet 69' is turned on, the corresponding LED emits light. It is desirable that the player can easily recognize the position.

図11は制御系のブロック図である。この制御系は、開閉爪制御手段91、回転ドラム制御手段92、保持位置パターン選択手段101、保持位置制御手段94、特別遊技状態発生手段95、入賞処理手段96、払い出し制御手段97等を備えている。開閉爪制御手段91、回転ドラム制御手段92、特別遊技状態発生手段95、入賞処理手段96、及び払い出し制御手段97については第1の実施形態と略同様であるためここでの説明は省略する。   FIG. 11 is a block diagram of the control system. This control system includes an opening / closing claw control means 91, a rotating drum control means 92, a holding position pattern selection means 101, a holding position control means 94, a special game state generating means 95, a winning processing means 96, a payout control means 97, and the like. Yes. Since the opening / closing claw control means 91, the rotating drum control means 92, the special game state generation means 95, the winning processing means 96, and the payout control means 97 are substantially the same as those in the first embodiment, the description thereof is omitted here.

保持位置パターン選択手段101は、ON状態とする電磁石69′のパターン、即ち保持位置パターンを選択するためのもので、保持位置パターン記憶手段103と抽選手段104とを備えている。保持位置パターン記憶手段103は、ON状態とする電磁石69′のパターン、即ち保持位置パターンを予め複数記憶しておくためのものである。保持位置パターンとしては、例えば図10(a)〜(d)に示すようなものが考えられる。   The holding position pattern selection unit 101 is for selecting a pattern of the electromagnet 69 ′ to be turned on, that is, a holding position pattern, and includes a holding position pattern storage unit 103 and a lottery unit 104. The holding position pattern storage means 103 is for storing in advance a plurality of patterns of the electromagnet 69 ′ to be turned on, that is, holding position patterns. As the holding position pattern, for example, those shown in FIGS. 10 (a) to 10 (d) can be considered.

抽選手段104は、保持位置パターン記憶手段103に記憶されている複数の保持位置パターンの中から1つを乱数抽選により選択するためのもので、始動入賞手段17a〜17cに遊技球が入賞することを条件に所定の乱数を抽出し、その抽出乱数値に基づいて保持位置パターン記憶手段103に記憶されている複数の保持位置パターンの中から1つを選択するようになっている。なお、各保持位置パターンの出現率は予め所定の値に設定されている。   The lottery means 104 is for selecting one of a plurality of holding position patterns stored in the holding position pattern storage means 103 by random number lottery, and a game ball wins the start winning means 17a to 17c. A predetermined random number is extracted under the condition, and one of the plurality of holding position patterns stored in the holding position pattern storage means 103 is selected based on the extracted random number value. Note that the appearance rate of each holding position pattern is set to a predetermined value in advance.

保持位置制御手段94は、電磁石69′をON/ OFF駆動する電磁石駆動手段102を制御するもので、保持位置パターン選択手段101で選択された保持位置パターンに従って電磁石69′をON/ OFF駆動させるべく電磁石駆動手段102に駆動制御信号を出力するようになっている。   The holding position control means 94 controls the electromagnet driving means 102 for driving the electromagnet 69 ′ on / off, and the electromagnet 69 ′ is driven on / off according to the holding position pattern selected by the holding position pattern selection means 101. A drive control signal is output to the electromagnet drive means 102.

遊技球が始動入賞手段17a〜17cの何れかに入賞すると、開閉爪制御手段91から開閉爪駆動手段73に対して駆動制御信号が出力され、これによって始動入賞手段17a,17cへの入賞に対しては1回、始動入賞手段17bへの入賞に対しては2回、開閉爪20が開放する。   When the game ball wins any of the start winning means 17a to 17c, a driving control signal is output from the opening / closing claw control means 91 to the opening / closing claw driving means 73, and thereby the winning to the start winning means 17a, 17c is received. The opening / closing claw 20 is opened once, and twice for the winning to the start winning means 17b.

開放された開閉爪20を介して遊技球が入賞すると、その遊技球は入賞口41を通過する際に入賞検出スイッチ45に検出された後、前案内通路部43に沿って開口窓33の左右一側を経由して排出口43aから中央案内部44上に排出される。中央案内部44上に排出された遊技球は、連通部33aを介して後方側に案内され、閉鎖位置にある開閉板36上の停留部36aで回転ドラム21a,21bの外周面に当接した状態で停留する。   When a game ball wins through the opened opening / closing claw 20, the game ball is detected by the winning detection switch 45 when passing through the winning port 41, and then left and right of the opening window 33 along the front guide passage portion 43. It discharges | emits on the center guide part 44 from the discharge port 43a via one side. The game ball discharged onto the central guide portion 44 is guided to the rear side via the communication portion 33a, and abuts against the outer peripheral surfaces of the rotary drums 21a and 21b at the stopping portion 36a on the opening / closing plate 36 at the closed position. Stop in state.

一方、遊技球が始動入賞手段17a〜17cの何れかに入賞したとき、保持位置パターン選択手段101の抽選手段104が乱数を抽出し、その抽出乱数値に基づいて保持位置パターン記憶手段103に記憶されている複数の保持位置パターン(例えば図10(a)〜(d)の4つのパターン)の中から1つを選択する。そして、その選択された保持位置パターンに従って保持位置制御手段94から電磁石駆動手段102に対して駆動制御信号が出力され、これによって所定の電磁石69′がON状態となって遊技球を吸着可能な状態となる。   On the other hand, when the game ball wins any of the start winning means 17a to 17c, the lottery means 104 of the holding position pattern selecting means 101 extracts a random number and stores it in the holding position pattern storage means 103 based on the extracted random number value. One of the plurality of holding position patterns (for example, four patterns in FIGS. 10A to 10D) is selected. Then, according to the selected holding position pattern, a driving control signal is output from the holding position control means 94 to the electromagnet driving means 102, whereby a predetermined electromagnet 69 'is turned on and a game ball can be attracted. It becomes.

例えば、保持位置パターン選択手段101によって図10(a)に示す保持位置パターンが選択された場合には、停留部36a上の左半分に停留している遊技球が吸着保持可能な状態となり、図10(d)に示す保持位置パターンが選択された場合には、停留部36a上の全ての遊技球が吸着保持可能な状態となる。   For example, when the holding position pattern shown in FIG. 10A is selected by the holding position pattern selection unit 101, the game ball stopped in the left half on the stopping portion 36a is in a state where it can be sucked and held. When the holding position pattern shown in FIG. 10 (d) is selected, all the game balls on the stopping portion 36a can be sucked and held.

以上のように、例えば永久磁石69の位置を物理的に移動させるのではなく、ON状態にする電磁石69′を変化させることによって遊技球の保持位置を変化させるようにしても、第1の実施形態と同様の効果が期待できる。   As described above, for example, instead of physically moving the position of the permanent magnet 69, the holding position of the game ball may be changed by changing the electromagnet 69 'that is turned on. The same effect as the form can be expected.

図12は本発明の第3の実施形態を例示し、始動入賞手段17a〜17cの何れかに遊技球が入賞したときに、それら3つの始動入賞手段17a〜17cのどれに入賞したかによって保持位置パターンを決定するようにした例を示している。   FIG. 12 illustrates a third embodiment of the present invention. When a game ball wins any of the start winning means 17a to 17c, it is held depending on which of the three start winning means 17a to 17c is won. An example in which a position pattern is determined is shown.

図12に示すように、本実施形態の保持位置パターン選択手段101は、保持位置パターン記憶手段103と選択手段105とを備えている。保持位置パターン記憶手段103には、複数の保持位置パターンが、夫々各始動入賞手段17a〜17cに関連付けて記憶されている。例えば、図10(a),(b),(d)に示す保持位置パターンが、夫々始動入賞手段17c,17a,17bに関連付けて記憶されている。   As shown in FIG. 12, the holding position pattern selection unit 101 of this embodiment includes a holding position pattern storage unit 103 and a selection unit 105. In the holding position pattern storage unit 103, a plurality of holding position patterns are stored in association with the start winning units 17a to 17c, respectively. For example, the holding position patterns shown in FIGS. 10A, 10B, and 10D are stored in association with the start winning means 17c, 17a, and 17b, respectively.

選択手段105は、始動入賞手段17a〜17cの何れかに遊技球が入賞したときに、その始動入賞手段17a〜17cのどれに入賞したかに基づいて、保持位置転パターン記憶手段103に記憶されている複数の保持位置パターンの中から1つを選択するようになっている。   The selection means 105 is stored in the holding position change pattern storage means 103 based on which of the start winning means 17a to 17c is won when the game ball wins any of the start winning means 17a to 17c. One of the plurality of holding position patterns is selected.

以上のように、始動入賞手段17a〜17cの何れかに遊技球が入賞したときに、それら3つの始動入賞手段17a〜17cのどれに入賞したかによって保持位置パターンを決定するようにしても、第1、第2の実施形態と同様の効果が期待できる。   As described above, when a game ball wins one of the start winning means 17a to 17c, the holding position pattern may be determined depending on which of the three start winning means 17a to 17c is won. The same effects as those in the first and second embodiments can be expected.

本発明は、遊技球を検出可能な作動手段17a〜17cと、該作動手段17a〜17cが遊技球を検出することを条件に遊技球が入賞可能な状態に開放若しくは拡大する可変手段20と、該可変手段20を介して入賞した遊技球を外周面若しくはその近傍に設けた遊技球保持手段69,69′で保持しつつ所定方向へ誘導する回転体21と、該回転体21により誘導された遊技球が特定領域22aを通過することを条件に遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段95とを備えた弾球遊技機において、前記遊技球保持手段69,69′による遊技球の保持位置を変化可能に構成したものである。   The present invention comprises actuating means 17a to 17c capable of detecting a game ball, and variable means 20 for opening or expanding the game ball to a winning state on condition that the actuating means 17a to 17c detects the game ball, A rotating body 21 that guides a game ball won through the variable means 20 in a predetermined direction while being held by game ball holding means 69 and 69 ′ provided on or near the outer peripheral surface, and guided by the rotating body 21. In a bullet ball game machine comprising special game state generating means 95 for generating a special game state advantageous to the player on condition that the game ball passes through the specific area 22a, the game ball holding means 69, 69 ' The holding position of the game ball is configured to be changeable.

前記回転体として回転ドラム21a〜21cを備えた構成としてもよい。また、前記回転体21を水平軸廻りに回転するように構成してもよいし、前記遊技球保持手段69,69′は遊技球を吸着して保持するものとしてもよい。   It is good also as a structure provided with rotating drum 21a-21c as the said rotary body. Further, the rotating body 21 may be configured to rotate around a horizontal axis, and the game ball holding means 69 and 69 'may be configured to attract and hold the game balls.

また、所定の条件に基づいて、前記遊技球保持手段69,69′による遊技球の保持位置を変化させるものとしてもよい。この場合、時間の経過に基づいて、前記遊技球保持手段69,69′による遊技球の保持位置を変化させてもよい。また、抽選手段104の抽選結果に基づいて、前記遊技球保持手段69,69′による遊技球の保持位置を変化させてもよい。更に、前記作動手段17a〜17cが複数設けられ、遊技球が入賞した前記作動手段17a〜17cに基づいて前記遊技球保持手段69,69′による遊技球の保持位置を変化させてもよい。   Further, the holding position of the game ball by the game ball holding means 69, 69 ′ may be changed based on a predetermined condition. In this case, the holding position of the game ball by the game ball holding means 69, 69 ′ may be changed based on the passage of time. Further, based on the lottery result of the lottery means 104, the holding position of the game ball by the game ball holding means 69, 69 ′ may be changed. Further, a plurality of the operating means 17a to 17c may be provided, and the holding positions of the game balls by the game ball holding means 69 and 69 'may be changed based on the operating means 17a to 17c where the game balls are won.

以上、本発明の各実施形態について詳述したが、この実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲内で種々の変更が可能である。例えば、第1の実施形態に示した遊技球保持ドラム57の軸方向長さを短くして、駆動モータ等の保持ドラム駆動手段58によって遊技球保持ドラム57の軸方向位置、即ち遊技球保持位置を3つ以上に切り替えるようにしてもよい。第1の実施形態に示した遊技球保持ドラム57上の永久磁石69の配置は一例であって、これに限られるものではない。   As mentioned above, although each embodiment of this invention was explained in full detail, it is not limited to this embodiment, A various change is possible within the range which does not deviate from the meaning of this invention. For example, the axial length of the game ball holding drum 57 shown in the first embodiment is shortened, and the axial position of the game ball holding drum 57 by the holding drum driving means 58 such as a drive motor, that is, the game ball holding position. May be switched to three or more. The arrangement of the permanent magnets 69 on the game ball holding drum 57 shown in the first embodiment is an example, and is not limited to this.

また、第1の実施形態のように、遊技球保持ドラム57等を移動させる場合であっても、第2,第3の実施形態で示したように保持位置パターンを抽選によって決定したり、或いは始動入賞手段17a〜17cのどれに入賞したかによって保持位置パターンを決定するようにしてもよい。   Even when the game ball holding drum 57 or the like is moved as in the first embodiment, the holding position pattern is determined by lottery as shown in the second and third embodiments, or The holding position pattern may be determined according to which of the start winning means 17a to 17c is won.

永久磁石69は、遊技球保持ドラム57上に設ける必要はなく、その他の部材上に配置してもよいし、永久磁石69を回転ドラム21に対して直接移動させるようにしてもよい。   The permanent magnet 69 does not need to be provided on the game ball holding drum 57 and may be disposed on another member, or the permanent magnet 69 may be moved directly with respect to the rotating drum 21.

第2,第3の実施形態で示した電磁石69′を用いる場合に、第1の実施形態で示したように時間の経過に応じて保持位置パターンを切り替えるようにしてもよい。   When the electromagnet 69 ′ shown in the second and third embodiments is used, the holding position pattern may be switched over time as shown in the first embodiment.

例えば遊技状態に応じて保持位置を変化させるようにしてもよい。   For example, the holding position may be changed according to the gaming state.

遊技球の保持位置の変化と同期して、或いはそれとは無関係に、回転ドラム21の回転速度等を変化させるようにしてもよい。例えば、吸着部69aが停留部36aの近傍で回転速度を落としたり、遊技状態や時間経過に応じて速度を変化させることも可能である。   You may make it change the rotational speed of the rotating drum 21, etc. synchronizing with the change of the holding position of a game ball, or irrespective of it. For example, the adsorbing part 69a can reduce the rotation speed in the vicinity of the stopping part 36a, or change the speed according to the gaming state or the passage of time.

遊技球保持手段としては、例えば回転ドラムの表面に設けた凹部に遊技球を収容して保持するものであってもよい。   As the game ball holding means, for example, a game ball may be accommodated and held in a recess provided on the surface of the rotating drum.

実施形態では回転体の一例として回転ドラム21を用いたが、例えば円柱形状のものなど、種々の回転体を用いることができる。また、回転体の回転軸は左右方向である必要はなく、前後方向や斜め方向に配置してもよい。更には、回転体の回転軸は水平に配置する必要はなく、例えば垂直方向に配置してもよい。この場合、特定領域もそれに応じて回転軸の横側等に配置する必要がある。   In the embodiment, the rotating drum 21 is used as an example of the rotating body, but various rotating bodies such as a cylindrical one can be used. Further, the rotation axis of the rotating body does not have to be in the left-right direction, and may be arranged in the front-rear direction or the oblique direction. Furthermore, the rotating shaft of the rotating body does not have to be arranged horizontally, and may be arranged, for example, in the vertical direction. In this case, it is necessary to arrange the specific region on the side of the rotating shaft or the like accordingly.

また、普通入賞手段18に代えて、例えば賞球を伴わない通過ゲート等を配置してもよい。   Further, instead of the normal winning means 18, for example, a passing gate without a prize ball may be arranged.

なお、実施形態では第2種パチンコ機について例示しているが、その他のパチンコ機やアレンジボール機等の他の弾球遊技機でも同様に実施できることはいうまでもない。また、遊技媒体としてメダルを用いるメダル投入式、発射手段9と遊技盤4側との間で遊技球を循環させる循環式等の弾球遊技機であってもよい。   In addition, although 2nd type pachinko machine is illustrated in embodiment, it cannot be overemphasized that other ball game machines, such as another pachinko machine and an arrangement ball machine, can carry out similarly. Moreover, a medal insertion type using a medal as a game medium, or a circulation type ball game machine that circulates a game ball between the launching means 9 and the game board 4 side may be used.

本発明の第1の実施形態を示すパチンコ機の正面図である。1 is a front view of a pachinko machine showing a first embodiment of the present invention. 本発明の第1の実施形態を示す遊技盤の正面図である。It is a front view of the game board which shows the 1st Embodiment of this invention. 本発明の第1の実施形態を示す可変入賞手段の正面断面図である。It is front sectional drawing of the variable winning means which shows the 1st Embodiment of this invention. 本発明の第1の実施形態を示す可変入賞手段の側面断面図である。It is side surface sectional drawing of the variable winning means which shows the 1st Embodiment of this invention. 本発明の第1の実施形態を示す可変入賞手段の平面断面図である。It is a plane sectional view of the variable prize means showing the 1st embodiment of the present invention. 本発明の第1の実施形態を示す可変入賞手段の特別入賞手段及びその近傍の正面断面図である。It is front sectional drawing of the special winning means of the variable winning means which shows the 1st Embodiment of this invention, and its vicinity. 本発明の第1の実施形態を示す回転ドラムによる遊技球誘導動作を示し、図7(a)は遊技球が回転ドラムの吸着部に吸着した場合の誘導動作を、図7(b)は遊技球が回転ドラムの吸着部に吸着しなかった場合の誘導動作を示している。FIG. 7A shows a game ball guiding operation by the rotating drum showing the first embodiment of the present invention, FIG. 7A shows the guiding operation when the game ball is attracted to the suction portion of the rotating drum, and FIG. 7B shows the game. The guidance operation | movement when a ball | bowl does not adsorb | suck to the adsorption | suction part of a rotating drum is shown. 本発明の第1の実施形態を示す制御系のブロック図である。It is a block diagram of a control system showing a first embodiment of the present invention. 本発明の第2の実施形態を示す可変入賞手段の平面断面図である。It is a plane sectional view of a variable winning means showing a 2nd embodiment of the present invention. 本発明の第2の実施形態を示す保持位置パターンの例を示す説明図である。It is explanatory drawing which shows the example of the holding | maintenance position pattern which shows the 2nd Embodiment of this invention. 本発明の第2の実施形態を示す制御系のブロック図である。It is a block diagram of a control system showing a second embodiment of the present invention. 本発明の第3の実施形態を示す制御系のブロック図である。It is a block diagram of a control system showing a third embodiment of the present invention.

符号の説明Explanation of symbols

17a〜17c 始動入賞手段(作動手段)
20 開閉爪(可変手段)
21 回転ドラム(回転体)
22a 特定領域
69 永久磁石(遊技球保持手段)
69′ 電磁石(遊技球保持手段)
95 特別遊技状態発生手段
104 抽選手段
17a-17c Start winning means (actuating means)
20 Opening and closing claw (variable means)
21 Rotating drum (Rotating body)
22a specific area 69 permanent magnet (game ball holding means)
69 'electromagnet (game ball holding means)
95 Special gaming state generating means 104 Lottery means

Claims (1)

遊技球を検出可能な作動手段(17a)〜(17c)と、該作動手段(17a)〜(17c)が遊技球を検出することを条件に遊技球が入賞可能な状態に開放若しくは拡大する可変手段(20)と、該可変手段(20)を介して入賞した遊技球を外周面若しくはその近傍に設けた遊技球保持手段(69)(69′)で保持しつつ所定方向へ誘導する回転ドラム(21)と、該回転ドラム(21)により誘導された遊技球が特定領域(22a)を通過することを条件に遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段(95)とを備えた弾球遊技機において、前記回転ドラム(21)の内周側に該回転ドラム(21)の軸方向に移動可能な状態で配置され且つ前記回転ドラム(21)と共に回転する遊技球保持ドラム(57)と、前記遊技球保持ドラム(57)を前記回転ドラム(21)の軸方向に移動させる保持ドラム駆動手段(58)とを備え、前記遊技球保持手段(69)を前記遊技球保持ドラム(57)に固定したことを特徴とする弾球遊技機。 Actuating means (17a) to (17c) capable of detecting a game ball, and variable that opens or expands the game ball to a winning state on condition that the actuating means (17a) to (17c) detect the game ball. A rotating drum that guides in a predetermined direction while holding a game ball won via the means (20) and the variable means (20) with game ball holding means (69) (69 ') provided on or near the outer peripheral surface (21) and special game state generating means (95) for generating a special game state advantageous to the player on condition that the game ball guided by the rotating drum (21) passes through the specific area (22a) A game ball holding device that is arranged in an axially movable state on the inner peripheral side of the rotary drum (21) and rotates together with the rotary drum (21). With drum (57) Holding drum driving means (58) for moving the game ball holding drum (57) in the axial direction of the rotating drum (21), and the game ball holding means (69) is attached to the game ball holding drum (57). A ball game machine characterized by being fixed .
JP2006344184A 2006-12-21 2006-12-21 Bullet ball machine Expired - Fee Related JP4658030B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006344184A JP4658030B2 (en) 2006-12-21 2006-12-21 Bullet ball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006344184A JP4658030B2 (en) 2006-12-21 2006-12-21 Bullet ball machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2001202204A Division JP3913010B2 (en) 2001-07-03 2001-07-03 Bullet ball machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2007038009A Division JP4658077B2 (en) 2007-02-19 2007-02-19 Bullet ball machine

Publications (3)

Publication Number Publication Date
JP2007069050A JP2007069050A (en) 2007-03-22
JP2007069050A5 JP2007069050A5 (en) 2007-05-10
JP4658030B2 true JP4658030B2 (en) 2011-03-23

Family

ID=37930972

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006344184A Expired - Fee Related JP4658030B2 (en) 2006-12-21 2006-12-21 Bullet ball machine

Country Status (1)

Country Link
JP (1) JP4658030B2 (en)

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000140250A (en) * 1998-11-04 2000-05-23 Maruhon Ind Co Ltd Pachinko machine
JP2001037990A (en) * 1999-07-27 2001-02-13 Fuji Shoji:Kk Pachinko game machine
JP2001161917A (en) * 1999-12-03 2001-06-19 Sankyo Kk Pachinko game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3668258B2 (en) * 1994-04-22 2005-07-06 株式会社平和 Pachinko machine winning device
JPH08308992A (en) * 1995-05-22 1996-11-26 Maruhon Ind Co Ltd Pachinko machine
JPH10179858A (en) * 1996-12-20 1998-07-07 Maruhon Ind Co Ltd Pachinko game machine

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000140250A (en) * 1998-11-04 2000-05-23 Maruhon Ind Co Ltd Pachinko machine
JP2001037990A (en) * 1999-07-27 2001-02-13 Fuji Shoji:Kk Pachinko game machine
JP2001161917A (en) * 1999-12-03 2001-06-19 Sankyo Kk Pachinko game machine

Also Published As

Publication number Publication date
JP2007069050A (en) 2007-03-22

Similar Documents

Publication Publication Date Title
JP4987436B2 (en) Game machine
JP2003325776A (en) Game machine
JP3913010B2 (en) Bullet ball machine
JP4658077B2 (en) Bullet ball machine
JP2008022904A (en) Game machine
JP4658030B2 (en) Bullet ball machine
JP2008245679A (en) Pinball game machine
JP4015420B2 (en) Bullet ball machine
JP4247449B2 (en) Game machine
JP2008119273A (en) Game machine
JP4527701B2 (en) Bullet ball machine
JP5443049B2 (en) Game machine
JP4314608B2 (en) Game machine
JP2010029572A (en) Game machine
JP2006051136A (en) Game machine
JP2009233199A (en) Game machine
JP2003010433A (en) Pinball game machine
JP2003325836A (en) Pinball game machine
JP2003210718A (en) Pinball game machine
JP2008307177A (en) Pachinko machine
JP2013220310A (en) Game ball distribution device
JP2981457B2 (en) Ball game machine
JP2002052167A (en) Big winning device for game machine
JP2016022207A (en) Variable winning device and game machine using the same
JP5996246B2 (en) Pachinko machine

Legal Events

Date Code Title Description
A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20070219

A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20070219

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20100511

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20100707

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20101221

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20101222

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20140107

Year of fee payment: 3

R150 Certificate of patent or registration of utility model

Ref document number: 4658030

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

Free format text: JAPANESE INTERMEDIATE CODE: R150

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees